Newbie Student Mafia X - Page 131
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sicklucker
Canada16987 Posts
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Barakos
Germany358 Posts
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sicklucker
Canada16987 Posts
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Rels
France13467 Posts
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batsnacks
United States4466 Posts
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marvellosity
United Kingdom36156 Posts
On June 03 2015 16:37 sicklucker wrote: i mean its a bit meh and i regret it. But its in a sitation where he cced me AND the games mathematically over. I get that hes newer and may have thought he had a chance but like everyone in the game is confirmed town like comeon I feel like it was worse then a slow role don't ever, ever, ever do this again. | ||
plotspot
800 Posts
As soon as I saw I'm dead, I immediately knew this was gonna be interesting between SL and BF. BF should have not CC but push for a lynch between him and dis. With dis dieing he could have hold hit shot on N5 and then mylo it, to maybe push a lynch on SL. But yeah too dangerous, dis is basically town the whole game, SL was believed to be town by both Barakos and Tictock. I was also interested in seeing what SL would do against the odds. Of course you don't trust me, I was very random in my choices, time and time again I didn't block the person I specified. You have to trust your instincts. Of course I didn't randomize anything, nor via the host nor via anything. The thing was if I announced blocking SL, BF the way he is could really just kill him, and till the end Tictock still didn't believe me to be Town RB. I didn't want to deal with this any longer on D5, but invented shit about randomizing so mafia would kill me 100%. I trusted we still have Barakos left, my lifeline the whole game, to carry it out to the end. The BF CCed was our victory 100%. I also said in my very last sentence: guy who is blocked should announce, then he gets CC by mafia and the third is town. If BF was really blocked he would have never waited so long, only as mafia you're not sure whether I blocked Dis or SL and then come out and CC. | ||
Breshke
Australia3749 Posts
On June 03 2015 20:39 plotspot wrote: wow, I wake up to find the game ends? WTF? LOL I wanted to watch how Tictock tunnels on someone else. XD As soon as I saw I'm dead, I immediately knew this was gonna be interesting between SL and BF. BF should have not CC but push for a lynch between him and dis. With dis dieing he could have hold hit shot on N5 and then mylo it, to maybe push a lynch on SL. But yeah too dangerous, dis is basically town the whole game, SL was believed to be town by both Barakos and Tictock. I was also interested in seeing what SL would do against the odds. Of course you don't trust me, I was very random in my choices, time and time again I didn't block the person I specified. You have to trust your instincts. Of course I didn't randomize anything, nor via the host nor via anything. The thing was if I announced blocking SL, BF the way he is could really just kill him, and till the end Tictock still didn't believe me to be Town RB. I didn't want to deal with this any longer on D5, but invented shit about randomizing so mafia would kill me 100%. I trusted we still have Barakos left, my lifeline the whole game, to carry it out to the end. The BF CCed was our victory 100%. I also said in my very last sentence: guy who is blocked should announce, then he gets CC by mafia and the third is town. If BF was really blocked he would have never waited so long, only as mafia you're not sure whether I blocked Dis or SL and then come out and CC. How does BF push the lynch onto SL if SL claims blocked the night someone dies? Would that not mean he can't be mafia? | ||
disformation
Germany8352 Posts
On June 03 2015 19:30 batsnacks wrote: Boxerfred did really good this game, wow. Yeah, I agree. I was onto him a few times starting N1, but his responses to much pushes were pretty good and had a town feel to them. I hope he will come back, since it was mostly fun fencing with him. ![]() (On D3 I got a bit annoyed at one point, but that is bound to happen in mafia games at some point I guess..) On June 03 2015 18:12 Rels wrote: A big thanks to cakepie, celestial and ksc for the hosting this game. It was perfect, from day / night post on time to vote count being so detailed! So thank you, would play again (= Yeah, mucho thanks to our hosts. I am really digging the fluff posts. The wriggle nightbug thing was kinda cool and I felt really bad for the vanilla townies getting bullied this bad. ![]() On June 03 2015 17:38 Breshke wrote: Barakos and like all the newbies I hope you play again you were enjoyable to play with. Like the main thing is having fun and if you find that you don't have fun then I understand not playing but don't feel like being wrong or whatever is a reason for not playing again. I was really frustrated after bunnies flipped mafia. I don't have much patience when it comes to me making mistakes/being bad. Like I could never ever pick up something artistic or musical because of that. But after a nights sleep I got over it. And at least I was on the right track with boxerfred. ![]() That being said this game was a lot more harder, taxing and time consuming than the last game I played and got me a bit behind on the schedule I had planned for my master thesis (but only by 1 week and I have a 1 month buffer planned in) so I am going to take a break from playing. Will shadow/obs/cohost though. ![]() Will maybe post some more thoughts about this game. If someone wants to yell at me and/or give me hints for future games, feel free to do so. ![]() | ||
plotspot
800 Posts
On June 03 2015 20:42 Breshke wrote: How does BF push the lynch onto SL if SL claims blocked the night someone dies? Would that not mean he can't be mafia? It's a bit WIFOM but: just imagine BF being town and SL being mafia here. BF because he is town he just knows that Dis or SL are mafia, it doesn't matter who dies. After dis dies. He could always come out of the shadows and say he was RB. Like you still have the situation of whether you believe SL or BF, dis dieing doesn't change the situation. Then maybe maybe it could be possible. You either choose a way for town to win 100%, or with some extreme risk can still win it if you push the kill on Dis first. Sure people will come out and say why'd you reveal yourself now, then it's up to your reasoning. But as I said extremely risky stuff. | ||
Half the Sky
Germany9029 Posts
Also well played to Rels and to BF getting as far as he did. Just ask Celestial, scum side is harder to learn when you RNG it first. Play town, and you will probably have a better go, though you should learn how to play both sides effectively. I will refrain from setup comments until the official postmortem. sicklucker - a few things. First off, you're a veteran and more experienced on TL than I am for that matter. Not everyone sees things the way you do, and especially not a newbie regardless of alignment. I could have given you at least two reasons not to concede in that situation as mafia, and you especially should know that PMs to anyone alive in game as a town vanilla is completely out of order. Also I don't feel we have a great track record of retaining newbies and I don't feel you have helped that situation any. Tictock is spot on with the veterans representing the face of the community, we are their first experience, so aside from normal gameplay, don't make it a bad one, please. | ||
Half the Sky
Germany9029 Posts
As for the plotspot warning, I'll also wait on that until postmortem. | ||
Half the Sky
Germany9029 Posts
Also just saw this, again this goes back to people not seeing things the same way you do. And especially what people think in terms of being "confirmed." | ||
Half the Sky
Germany9029 Posts
![]() Bunnies was scum largely because her reads never changed even as the course of the game did. I was disformation's coach and even I thought he was scummy in a way she never perceived him to be. The green check did not sway me one bit. That said, tough break for Bunnies rolling GF in both of the games she played at the same time. RNG was clearly not on her side. Boxerfred's one page spamming posts I felt he was posting for the sake of posting and there was no real direction with his posting other than his defending himself. plotspot was likely mafia assuming the setup was balanced. But even stepping back from that, he had a lot of troll comments and spent way too much time justifying setup speculation to alignment instead of focusing on a more behaviour based approach. I know his method of posting was similar to NSM7 and he was MLed D1 so I wasn't sure he'd approach the game the same way he did then. | ||
justanothertownie
16316 Posts
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justanothertownie
16316 Posts
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Barakos
Germany358 Posts
On June 03 2015 21:18 Half the Sky wrote: plotspot was likely mafia assuming the setup was balanced. But even stepping back from that, he had a lot of troll comments and spent way too much time justifying setup speculation to alignment instead of focusing on a more behaviour based approach. I know his method of posting was similar to NSM7 and he was MLed D1 so I wasn't sure he'd approach the game the same way he did then. I might be totally off here... but 2 rbs vs a cop + masons isn't really balanced, is it? Especially, when there is no role to protect the masons / the confirmed mason after a flip... GF, RB, goon vs cop, RB, masons made more sense in my eyes, that's why i harddefended plots... | ||
batsnacks
United States4466 Posts
Played the best out of anyone, the setup was stacked against him, and it was his first game. | ||
marvellosity
United Kingdom36156 Posts
On June 03 2015 21:50 Barakos wrote: I might be totally off here... but 2 rbs vs a cop + masons isn't really balanced, is it? Especially, when there is no role to protect the masons / the confirmed mason after a flip... GF, RB, goon vs cop, RB, masons made more sense in my eyes, that's why i harddefended plots... The masons don't need protecting. rb/rb/goon vs cop/mason/mason would be mostly ok, but having 2 roleblockers in a mini (or even in a larger normal) would just in general be very odd. The setup as it was was quite town-favoured, but not too bad, especially for a newbie game. tldr: 2 rbs vs cop/masons is more balanced than what occurred in this game | ||
Half the Sky
Germany9029 Posts
On June 03 2015 22:32 marvellosity wrote: The masons don't need protecting. rb/rb/goon vs cop/mason/mason would be mostly ok, but having 2 roleblockers in a mini (or even in a larger normal) would just in general be very odd. The setup as it was was quite town-favoured, but not too bad, especially for a newbie game. tldr: 2 rbs vs cop/masons is more balanced than what occurred in this game I wanted to hold off on commenting since cake probably isn't up yet, but this is true. 2x rb and a gf vs DT/masons is weird, I'd even argue scum favoured, but the latter is quite town favoured - first, a single RB can't counter both the active blues (the GF is passive), the RBs resolve simultaneously per the OP so the town RB can still block KP from the scum RB, and 4 blue roles makes mafia vulnerable to mass claiming without any sort of anti-claim mechanism (i.e. unaware millers). In cake's defence, I did view his spreadsheet and he seemed to go with a setup that I think is done on the mafiascum site...so would be interesting to hear his side of things. | ||
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