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Active: 1316 users

[Important] New TL Mafia Behavior Rules - Page 3

Forum Index > TL Mafia
Post a Reply
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Remember to post respectfully, but feel free to voice how you actually feel about the change
justanothertownie
Profile Joined July 2013
16321 Posts
May 27 2014 17:34 GMT
#41
I also agree with Palmars post a lot and I don't think we are a minority here at all.

I don't think the lack of new players has much to do with the "toxic" atmosphere.

I don't believe that many players stopped playing because of it.

I don't even think I ever experienced a really bad atmosphere in any game I played here.

People who want stricter behaviour rules are already able to play this way since hosts can do whatever they want in that regard.

Why are we about to give up the freedom that is granted to us in this subforum again?
OdinOfPergo
Profile Joined December 2011
United States840 Posts
Last Edited: 2014-05-27 17:42:42
May 27 2014 17:38 GMT
#42
On May 28 2014 02:19 Holyflare wrote:
We have less people simply because the number of people that come in are dropping more and more, hence why we're going to start up a newsletter thingymabob. The rate of people playing and then staying to later games seems pretty consistent and isn't really based on behaviour at all from what i've seen. Newbie games are pretty friendly after all.

I don't think behaviour is a problem with the current warning system. Sometimes it gets a little out of hand when people start attacking the players rather than the stuff they've done in the game but in my experience that is dealt with rather swiftly in most cases with a warning in pm's/thread. I also don't think spam is a problem at all. You can literally skip over the one liners in half a second and you have wasted minimal time.


But the problem is you can't. If you do this sort of thing, and you end up with between 5-20 pages of a filter missing from a game, people look down on you. You can't pass over these post. The risk of loosing any info is really small, but unless you are scum, you don't know if it's there/not there. I mean you can say it's not a problem or w/e. But I have read several games that people mention as evidence to the opposite.
Ik weet niet wie ik denk dat ik ben. Ik weet niet wie ik zogenaamd in gesprek met. je niet hier, niemand is. Ik ben hier niet, niets is.
kushm4sta
Profile Blog Joined July 2011
United States8878 Posts
May 27 2014 17:41 GMT
#43
bh I don't know why you are connecting inappropriate behavior with a decline in population. do you have anything to back that up?
OMGUS.net, kush sex blogs every friday night
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
May 27 2014 17:41 GMT
#44
On May 28 2014 02:41 kushm4sta wrote:
bh I don't know why you are connecting inappropriate behavior with a decline in population. do you have anything to back that up?


I do not have anything to back that up. It could be for a different reason, like spam, or overzealous moderation. I don't know.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
IAmRobik
Profile Joined January 2014
United States5878 Posts
May 27 2014 17:42 GMT
#45
Regarding spam:

I think restricting people to a certain style of play is absolutely absurd. Some people are able to make long, well-thought-out posts and are able to deduce things in a grand scheme of things kinda way. Other people are better at figuring out the game based off of real-time conversations, having a back-and-forth with another player or two or whatever the case may be. Restricting a persons play style to a certain way just because you don't play that way is absolutely bonkers.

Having said that, all the posts of reactionary youtube clips and .jpegs and "lol" 1 liners should be abolished as far as I'm concerned. You know...stuff that's ACTUALLY spam/unrelated to the game
justanothertownie
Profile Joined July 2013
16321 Posts
May 27 2014 17:47 GMT
#46
On May 28 2014 02:42 IAmRobik wrote:

Having said that, all the posts of reactionary youtube clips and .jpegs and "lol" 1 liners should be abolished as far as I'm concerned. You know...stuff that's ACTUALLY spam/unrelated to the game

This is similar to what I think about it. Even those posts are ok from time to time but if big parts of someones filter consist of them then the host probaby should tell the guy in question to stop that. Like Sevelings filter in the djinn game. That is what I consider spam. If someone has a large filter of small posts that are game relevant then I don't see a big problem with that as long as the player doesn't spam up a whole page with consecutive posts by himself.
kushm4sta
Profile Blog Joined July 2011
United States8878 Posts
May 27 2014 17:50 GMT
#47
On May 28 2014 02:41 Blazinghand wrote:
Show nested quote +
On May 28 2014 02:41 kushm4sta wrote:
bh I don't know why you are connecting inappropriate behavior with a decline in population. do you have anything to back that up?


I do not have anything to back that up. It could be for a different reason, like spam, or overzealous moderation. I don't know.


It's from TL.net's views declining. That should be pretty obvious.
OMGUS.net, kush sex blogs every friday night
Holyflare
Profile Blog Joined November 2010
United Kingdom30775 Posts
May 27 2014 18:08 GMT
#48
On May 28 2014 02:38 OdinOfPergo wrote:
Show nested quote +
On May 28 2014 02:19 Holyflare wrote:
We have less people simply because the number of people that come in are dropping more and more, hence why we're going to start up a newsletter thingymabob. The rate of people playing and then staying to later games seems pretty consistent and isn't really based on behaviour at all from what i've seen. Newbie games are pretty friendly after all.

I don't think behaviour is a problem with the current warning system. Sometimes it gets a little out of hand when people start attacking the players rather than the stuff they've done in the game but in my experience that is dealt with rather swiftly in most cases with a warning in pm's/thread. I also don't think spam is a problem at all. You can literally skip over the one liners in half a second and you have wasted minimal time.


But the problem is you can't. If you do this sort of thing, and you end up with between 5-20 pages of a filter missing from a game, people look down on you. You can't pass over these post. The risk of loosing any info is really small, but unless you are scum, you don't know if it's there/not there. I mean you can say it's not a problem or w/e. But I have read several games that people mention as evidence to the opposite.


I'll tell you a secret, you don't really have to read normal posts properly either skimming is essential mafia reading skillz!
OdinOfPergo
Profile Joined December 2011
United States840 Posts
Last Edited: 2014-05-27 18:14:41
May 27 2014 18:13 GMT
#49
On May 28 2014 03:08 Holyflare wrote:
Show nested quote +
On May 28 2014 02:38 OdinOfPergo wrote:
On May 28 2014 02:19 Holyflare wrote:
We have less people simply because the number of people that come in are dropping more and more, hence why we're going to start up a newsletter thingymabob. The rate of people playing and then staying to later games seems pretty consistent and isn't really based on behaviour at all from what i've seen. Newbie games are pretty friendly after all.

I don't think behaviour is a problem with the current warning system. Sometimes it gets a little out of hand when people start attacking the players rather than the stuff they've done in the game but in my experience that is dealt with rather swiftly in most cases with a warning in pm's/thread. I also don't think spam is a problem at all. You can literally skip over the one liners in half a second and you have wasted minimal time.


But the problem is you can't. If you do this sort of thing, and you end up with between 5-20 pages of a filter missing from a game, people look down on you. You can't pass over these post. The risk of loosing any info is really small, but unless you are scum, you don't know if it's there/not there. I mean you can say it's not a problem or w/e. But I have read several games that people mention as evidence to the opposite.


I'll tell you a secret, you don't really have to read normal posts properly either skimming is essential mafia reading skillz!



Aww, I feel so humbled getting advice from based mafia god HF <3

(But seriously, I don't think you should need to do that. That's a personal opinion. I don't care if it happens or not, because the only person it will affect is me. I'm obviously more than willing to deal with it. But I also skip games in which I don't like the player list.)
Ik weet niet wie ik denk dat ik ben. Ik weet niet wie ik zogenaamd in gesprek met. je niet hier, niemand is. Ik ben hier niet, niets is.
Holyflare
Profile Blog Joined November 2010
United Kingdom30775 Posts
Last Edited: 2014-05-27 18:17:36
May 27 2014 18:16 GMT
#50
Page numbers are just numbers man! The words per player are still pretty similar between a casual chatty person and a lengthy case poster IMO.

Don't let the big numbers scare you.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
May 27 2014 18:17 GMT
#51
the decline in people playing mafia is from the ban list vilifying and publicly humiliating anyone that makes a mistake.
all your gonna do by banning more people is make less people here.
pretty dumb idea.


Coagulation
Profile Blog Joined July 2006
United States9633 Posts
Last Edited: 2014-05-27 18:30:15
May 27 2014 18:26 GMT
#52
If you guys spent as much effort creating a more enjoyable community based atmosphere here as you did banning anyone and everyone for sport and amusement than this place would be growing like it used to be.

omgus has played around 100 games and I have never banned a single player. Instead I built a system that rewards players for playing well and contributing and guided everyone to play to their best abilities through encouragement and community bonding.

@tlmafia the only tangible thing handed out by the people who run it is bans.


IAmRobik
Profile Joined January 2014
United States5878 Posts
May 27 2014 18:29 GMT
#53
You can also try to go and recruit people you think you'd enjoy playing with from other communities (like twoplustwo is doing), but I'm not sure if the goal is to figure out how to grow or to figure out how to make people nicer
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
Last Edited: 2014-05-27 18:38:24
May 27 2014 18:34 GMT
#54
and im saying that people are nicer when there is positive reinforcement of rules and values instead of negative and punitive enforcement.

and when people are nice the community grows because people like each other and are friends and a feedback loop of friendly growth is created.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 27 2014 19:53 GMT
#55
I hand out sweet spots on the Power Rank for sexual favours. I'm all for the carrot approach.
[15:15] <Palmar> and yes marv, you're a total hottie
Holyflare
Profile Blog Joined November 2010
United Kingdom30775 Posts
May 27 2014 19:54 GMT
#56
On May 28 2014 04:53 marvellosity wrote:
I hand out sweet spots on the Power Rank for sexual favours. I'm all for the carrot approach.


shhhhh now everybody knows why i'm first place
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 27 2014 19:55 GMT
#57
quiet while you're down there pls
[15:15] <Palmar> and yes marv, you're a total hottie
Holyflare
Profile Blog Joined November 2010
United Kingdom30775 Posts
Last Edited: 2014-05-27 19:56:36
May 27 2014 19:55 GMT
#58
yes sir *unintelligible cock in mouth words
ObviousOne
Profile Joined April 2012
United States3704 Posts
May 27 2014 20:01 GMT
#59
On May 28 2014 01:51 sandroba wrote:
Jat's argument is undeniable, hosts can already implement whatever restrictions they want in their own game, so there is no need to change the overall rules. People can just choose with their feet which games from which hosts they want to play in. Marv's point about the game is pretty important and pehaps not taken into consideration. This forum is not about sharing information and chatting with people. There is a competitive and emotional game, which involves lying and deception being played here. Some amount emotianal outburst ought to be expected and dealt with within the game. And then there is palmar's post which I agree a 100% with and couldn't have said it any better.
I feel like there is no need to change, besides the hosts themselves making use of the freedom they were given and running the games the way they feel would be best. Better hosts will have their games fill up and worse hosts will eventually model the better ones to fit into the demand of the comunity.

This mirrors my thoughts pretty well. I haven't been reading games much recently to know if people are going all "FUCK FUCK DICK NIPPLES" on eachother but if hosts want to modkill / ban for that (as GMarshal chooses to do) then that's entirely within their rights as host.

The TL Mafia Model OP isn't just something we're supposed to paste into the OP of a game thread. Hosts can cut / add / rewrite entirely and even hold a discussion about whether or not those rules should be maintained (like Ver's 20-post limit mafia, there was discussion before the game even started about how to implement the rule IIRC)

I think it would be a good idea to encourage and remind players to attack the arguments, not the players, with a heavier hand. "Your argument sounds like something an orangutan hopped up on E and jet fuel would come up with" is still a personal attack in my book.

On May 27 2014 23:28 iamperfection wrote:
Show nested quote +
On May 27 2014 23:04 KadaverBB wrote:
I find it quite amusing that you guys are against being a little nicer.

its hard to catch scum and convince others that someone is scum if we are all holding hands and singing kumbaya my lord all day.

Im not really convinced that the reason we are losing members is because of the "toxic" Atmosphere. Like who said they weren't signing up because of the atmosphere 2 to 3 people? I know a lot of people are like me as to why they dont play as much in that they started when they were in school with lots of free time on their hands and then lose that free time once school ends and work/graduate school begins.


I would be very interested to see if the overall growth of tl itself in both active and new members is slowing down. I think that would be a more likely explanation for the decline.

For me i know I choose to not play much recently because of my own emotional / mental fluctuations, and how it disproportionately negatively effects my team when I'm mafia compared to how I can just step back from the game until it passes when I'm town.

The only person I remember quitting because of how they were treated was GoodKarma in Catch 22 Mafia.
Fear is the only darkness. ~Destiny Fan Club operator~
IAmRobik
Profile Joined January 2014
United States5878 Posts
May 27 2014 20:03 GMT
#60
On May 28 2014 04:55 Holyflare wrote:
yes sir *unintelligible cock in mouth words

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