• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:33
CEST 06:33
KST 13:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202541Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up5LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced55
StarCraft 2
General
Clem Interview: "PvT is a bit insane right now" Serral wins EWC 2025 TL Team Map Contest #5: Presented by Monster Energy Would you prefer the game to be balanced around top-tier pro level or average pro level? Weekly Cups (Jul 28-Aug 3): herO doubles up
Tourneys
WardiTV Mondays $5,000 WardiTV Summer Championship 2025 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
How do the new Battle.net ranks translate? Nobody gona talk about this year crazy qualifiers? [G] Progamer Settings Help, I can't log into staredit.net BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 626 users

Personality Mafia 2 - Page 229

Forum Index > TL Mafia
Post a Reply
Prev 1 227 228 229 230 Next
austinmcc
Profile Joined October 2010
United States6737 Posts
March 19 2013 20:33 GMT
#4561
On March 20 2013 05:26 BloodyC0bbler wrote:
Show nested quote +
On March 20 2013 05:21 austinmcc wrote:
On March 20 2013 05:13 BloodyC0bbler wrote:
I give you guys insane props though. You guys really did do a good job keeping the few players that could stomp on you preoccupied / shot the ones who could potentially have nailed you. Rb on me was not what I expected in the least. Figured i had goaded a bullet out of you but not the rb ;p
I didn't make the long journey back to the start of scum QT, but I feel like we laid out a couple options and ended up just wanting you dead. Bus driver was not expected, but we wanted to shut down anything your role might have as far as keeping you up.

On March 20 2013 05:14 BloodyC0bbler wrote:
On March 20 2013 05:12 austinmcc wrote:
On March 20 2013 05:10 BloodyC0bbler wrote:
On March 20 2013 04:56 austinmcc wrote:
On March 20 2013 04:48 BloodyC0bbler wrote:
On March 20 2013 04:41 austinmcc wrote:
On March 20 2013 04:33 BloodyC0bbler wrote:
I forget which post originally tipped me to you but It had a feeling of "off"

Then I watched you and acro move through the thread doing near nothing but fueling the fire that vivax/marv had created. Given that You have been playing for awhile I was like "huh, even if austin was having an off game as town, hes not tunneling people and thus has no reason to only be looking into these obvious townies / ignoring the possibility DP/ver was red off of marvs check"

From there it was a every post you made the more sure I was as you kept doing the same thing. However its extremely hard to catch what you were doing given near no townie was looking at any reads aside from marv's basically. Everyone sheeped and no one added real new content at any regular interval or attempted to really stop the spam. Gave mafia the perfect way to blend in without ever really being caught unless someone sat back and took a fresh perspective on the thread.
Ah, thanks. Fueling the fire was definitely what I was trying to do, will have to work on hiding it better or just doing more than only that.

This was the first game where I've had a scumteam to interact with and worry about, not yet comfortable with how to play around scumbuddies. Especially the DP/ver bit (I don't think I even MENTIONED DP, and certainly not after a point, because I didn't see any way around calling him scum and it seemed like we could win without having to lynch him).



It is a hard thing to realize you could be doing more when the tactic your using is doing so well. Again it was something near no one noticed so you did extremely well at it. I think it was only obvious to me given that I was dead and able to take more time thinking about posts people made compared to the slaving through it that everyone else had to.

You note that I've played for a bit now (and have off games). I know I feel that I have particularly bad reads when looking at new players, or some players that I've been in a few games with but just can't a good feel for. Would this just be less-telling-but-probably-scummy had I been newer?


Its something I would have had to analyze more had you been newer. Much like you I find players who have established themselves in a way easier to read as they don't change their style as much. They might get better reads / analytical skills but overall once you have say 10ish games under your belt of mafia or town you tend to have a "style" you gravitate towards. It was overall that your play to my eye felt not at all like the town you I expect to see. Quality of reads doesn't bother me so much as we all have good / bad ones. However seeing someone sheep marv so hard when marv was so obviously on tilt is odd.
All makes sense.

Thanks for the advice here, and for the posts from both you and foolishness in obs.


not a problem. I find playing as scum a very fun change of pace given my style. I know its not the easiest thing for everyone to do but I really enjoy taking control of the town and getting them to move at my pace / will for as long as possible. You guys did this differently then I would have likely but the end result and the willingness to try and improve are what matters in the long run.
Yeah, some lessons learned. My only scum games before were Aperture 2 with HiroPro, where we lost our third member on the first day with Hiro providing a key vote to lynch him, so I never had to deal with a scummy-looking teammate, and then CT where I replaced in and things were already going way downhill for scum.

I know it's a bit different in a themed game than a normal, but nice to get a more full idea of what it's like playing from the start with a full team.


Given how dodgy my town performance is past day 2 I am surprised at how much people fear me now -_- I honestly don't think my town play is very strong but you guys keep shooting me d1 lol

On day 1 the only one of your team I had correctly pinned was ver and given that he was not performing or helping you guys in the least letting him die / finding a way to take credit for that death would have made 1-2 of you look amazing (note I have purposely arranged town kp / role use on killing a inactive mafia before as a gf).

Your posts all made sense and you looked town. I think it was less identifying you as having dangerous reads and more identifying that it was going to be difficult to keep you from being a consensus town read and being able to organize anything. This game had enough respected town players that N1 shots couldn't be on reputation alone, we had to frickin' leave Foolishness alive N1 just because he'd been so absent and so wasn't as clearly town as you and others, and hope it didn't bite us in the butt.
Fe fi fo fum.
HiroPro
Profile Joined March 2012
United States2624 Posts
March 19 2013 20:36 GMT
#4562
On March 20 2013 05:29 Acrofales wrote:
Heh. I was 100% set up for bussing Ver D1, but nobody wanted to kill him. Then he disappeared D2 and town forgot about him. By D3 I figured we could get a flawless victory, so my stance on Ver/DP went all weird

Anyway, the reason we really wanted you dead was that Ver was scum, Foolishness was getting himself lynched and that left you out of the 3 TL Mafia dinosaurs We feared your reads (rightly so) and didn't think you'd get protection.

As for the roleblock, we mainly wanted to prevent NKs getting blocked. We figured none of our kills were primary protection targets (though VE should have been imho). VE had shown himself as a multivoter, so we didn't much fear he had any powers to stop NKs. That left you and supersoft. I can't quite remember why we picked you to block over supersoft, but I think you left some kind of cryptic hint about doing something at night (couldn't find it in a quick glance over your filter)


the reason we blocked bc over super was because super was wrong about everything. bc had a clear focus on ver and seemed to have some kind of plan.
austinmcc
Profile Joined October 2010
United States6737 Posts
March 19 2013 20:37 GMT
#4563
On March 20 2013 05:31 Promethelax wrote:
Yeah, you guys going for the flawless is what really made it obvious who you all were. I had Hiro/DP/Acro based on thread and Moc based on PMs but Austin really completed the quifecta (what would you call that?) quite obviously in the thread. Now I certainly think I was aided by being dead and not having to interact with everyone but I had austin as town for a while before that so good job to him.
Yeah. Combination of being busy at work, being an idiot with ANY power role (not just as blue), and getting overconfident. It worked for us, but I spent all of D3 being paranoid that I was so obviously avoiding the DP issue and the downsides to "policy lynching."

Glad that nothing ever came of you/mocsta. There may have been other concerns that just being in mason chat with him, but you were such a smaller presence on D2, which we needed. Having to constrain your posts made you post a lot more simply/clear, and in a game that was so spammy that was something that everyone needed and rallied around, one thing that I think made you such a consensus townread. Getting less of those posts throughout D2 and having your visible activity drop so much was a big help to us, especially when there was no indication that you were masoned with mocsta, found him scummy, were his co-host, etc., helping us cover up the kill flavor announcement.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
March 19 2013 20:39 GMT
#4564
On March 20 2013 05:36 HiroPro wrote:
Show nested quote +
On March 20 2013 05:29 Acrofales wrote:
Heh. I was 100% set up for bussing Ver D1, but nobody wanted to kill him. Then he disappeared D2 and town forgot about him. By D3 I figured we could get a flawless victory, so my stance on Ver/DP went all weird

Anyway, the reason we really wanted you dead was that Ver was scum, Foolishness was getting himself lynched and that left you out of the 3 TL Mafia dinosaurs We feared your reads (rightly so) and didn't think you'd get protection.

As for the roleblock, we mainly wanted to prevent NKs getting blocked. We figured none of our kills were primary protection targets (though VE should have been imho). VE had shown himself as a multivoter, so we didn't much fear he had any powers to stop NKs. That left you and supersoft. I can't quite remember why we picked you to block over supersoft, but I think you left some kind of cryptic hint about doing something at night (couldn't find it in a quick glance over your filter)


the reason we blocked bc over super was because super was wrong about everything. bc had a clear focus on ver and seemed to have some kind of plan.
Not relevant to the N1 choices, but there were a lot of posts I really liked in this game, yet I kept this one open in a special tab for a while:
On March 15 2013 10:08 supersoft wrote:
That's what you get when you're killing me and don't make sure I am fucking dead:

[image loading]

austinmcc
Acrofales
yamato77


Dandel Ion
marvellosity
Ver
strongandbig
Oatsmaster

Promethelax
Vivax
Mocsta
iamperfection


Stutters695

HiroPro (if foolish is town. Kill him)
slOosh
Crossfire99


risk.nuke
prplhz


Foolishness
cDgCorazon


+ Show Spoiler +

boldgreen = damn sure town
green = pretty sure town
italic green = should be town
italic red = could be scum
red = should be scum
boldred = gotta be scum


this list should be damn accurate. Sadly it's only day2 and I am no magician. If my boldreds keep falling, this should be the way to go. I had no time to write up reasons for every position, because I analyzed the game during the last 30 hours, when I had time in between university lectures and other stuff I had to do... and I only wrote most of my notes only on paper.
If you need something or have questions... I'll be around for a little bit...



Fe fi fo fum.
Promethelax
Profile Joined February 2012
Canada7089 Posts
March 19 2013 20:40 GMT
#4565
On March 20 2013 05:37 austinmcc wrote:
Show nested quote +
On March 20 2013 05:31 Promethelax wrote:
Yeah, you guys going for the flawless is what really made it obvious who you all were. I had Hiro/DP/Acro based on thread and Moc based on PMs but Austin really completed the quifecta (what would you call that?) quite obviously in the thread. Now I certainly think I was aided by being dead and not having to interact with everyone but I had austin as town for a while before that so good job to him.
Yeah. Combination of being busy at work, being an idiot with ANY power role (not just as blue), and getting overconfident. It worked for us, but I spent all of D3 being paranoid that I was so obviously avoiding the DP issue and the downsides to "policy lynching."

Glad that nothing ever came of you/mocsta. There may have been other concerns that just being in mason chat with him, but you were such a smaller presence on D2, which we needed. Having to constrain your posts made you post a lot more simply/clear, and in a game that was so spammy that was something that everyone needed and rallied around, one thing that I think made you such a consensus townread. Getting less of those posts throughout D2 and having your visible activity drop so much was a big help to us, especially when there was no indication that you were masoned with mocsta, found him scummy, were his co-host, etc., helping us cover up the kill flavor announcement.


funnily enough that had nothing to do with being masoned with Moc. I think I sent him about one message every 12 hours. It was just real life kicking me in the ass.
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
supersoft
Profile Joined April 2010
Germany3729 Posts
March 20 2013 00:36 GMT
#4566
:D i was so wrong :D

I guess i am going to blame marv for my failure :D
he distracted me
Promethelax
Profile Joined February 2012
Canada7089 Posts
March 20 2013 00:40 GMT
#4567
On March 20 2013 09:36 supersoft wrote:
:D i was so wrong :D

I guess i am going to blame marv for my failure :D
he distracted me


Its pretty depressing that you had 4/5 of the scum team as townier than me. I thought I was being pretty pro-town. How do I make it so you read me correctly?
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
March 20 2013 00:42 GMT
#4568
I'm pretty offended by the VisceraEyes role PM. Just throwin that out there.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Ver
Profile Joined October 2008
United States2186 Posts
Last Edited: 2013-03-20 00:56:51
March 20 2013 00:56 GMT
#4569
Hey guys, I'm really sorry this didn't work out better. I knew I'd be gone all but the last few hours of day 1, but didn't imagine the game would have anywhere near this amount of posts. A game having 100 posts by the end of day 3 is on the edge of not being fun for me; this game had double that. The combination of missing out on the first day + the obviously awful lynch day 1 + spam + some irl issues just made it too hard for me to get back in. I shall have to wait for a pm game or something guaranteed to be less spammy for next time.

Also despite everyone who thought I was lying, I really didn't read my role pm until after I had subbed out. This wasn't me trolling or anything; I had a specific, albeit very selfish plan, but it was just too hard for me to get back into the game.

Mafia did a great job despite me being totally useless. Didn't go out of their way or anything but with the town posting so much - and almost inevitably playing poorly as a result - they had no need to do more.

Lastly, big kudos to the hosts. You guys learned a lot from the first Personality and really improved it . The death miller in particular was way better designed this time around!
Liquipedia
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
March 20 2013 01:03 GMT
#4570
On March 20 2013 09:56 Ver wrote:
Hey guys, I'm really sorry this didn't work out better. I knew I'd be gone all but the last few hours of day 1, but didn't imagine the game would have anywhere near this amount of posts. A game having 100 posts by the end of day 3 is on the edge of not being fun for me; this game had double that. The combination of missing out on the first day + the obviously awful lynch day 1 + spam + some irl issues just made it too hard for me to get back in. I shall have to wait for a pm game or something guaranteed to be less spammy for next time.

Also despite everyone who thought I was lying, I really didn't read my role pm until after I had subbed out. This wasn't me trolling or anything; I had a specific, albeit very selfish plan, but it was just too hard for me to get back into the game.

Mafia did a great job despite me being totally useless. Didn't go out of their way or anything but with the town posting so much - and almost inevitably playing poorly as a result - they had no need to do more.

Lastly, big kudos to the hosts. You guys learned a lot from the first Personality and really improved it . The death miller in particular was way better designed this time around!



But you were town.....

Kita had given you a town PM, but since you didn't even read it, he gave DP a scum one.

Therefore, you technically lost with town! You can't prove otherwise!

Also someone hacked your account and put "You are mafia" instead of "You are town" in your role PM for some reason
Mischievous whipper-snappers!
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
March 20 2013 01:05 GMT
#4571
On March 20 2013 09:42 VisceraEyes wrote:
I'm pretty offended by the VisceraEyes role PM. Just throwin that out there.


For the record, Kita wrote the first part of that.

I did say to a couple of people that this would be the VisceraEyes roleclaim role if I ever got to make one for you.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
March 20 2013 01:06 GMT
#4572
I probably would have found it amusing if I had gotten it. Since I didn't it smacks of finally telling VE the truth about how everyone feels about him.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
March 20 2013 01:09 GMT
#4573
On March 20 2013 10:06 VisceraEyes wrote:
I probably would have found it amusing if I had gotten it. Since I didn't it smacks of finally telling VE the truth about how everyone feels about him.


We don't keep secrets in our loving mafia community <3
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
March 20 2013 01:10 GMT
#4574
i'm pretty sure it wasn't in any way meant like that VE
http://i.imgur.com/M7t7egx.png
syllogism
Profile Joined September 2010
Finland5948 Posts
March 20 2013 05:56 GMT
#4575
Not reading your role PM is completely against the spirit of the game and in fact should be against the rules
yamato77
Profile Blog Joined October 2010
11589 Posts
March 20 2013 06:04 GMT
#4576
I second syllo, a mafia player doing this is highly detrimental to his team, and a town player doing this might be the loss of a crucial power role.

Besides, you can never trust a player that says this, so it's akin to saying nothing anyway. Basically, all you are doing is playing against a win con that you don't even know, which is against the rules.

Not to complain at Ver, because obviously he's a good player, but I've seen this said more than once since I've been here and I don't like the idea.
Writer@WriterYamato
Mocsta
Profile Joined December 2012
Australia9388 Posts
March 20 2013 06:23 GMT
#4577
Yeah, Marv even insta-votes you if you do it
Keirathi
Profile Joined May 2012
United States4679 Posts
March 20 2013 06:30 GMT
#4578
On March 20 2013 15:23 Mocsta wrote:
Yeah, Marv even insta-votes you if you do it

I will too. I don't suffer people playing against MY win-con.

Plus: Schrodinger's cat.
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
supersoft
Profile Joined April 2010
Germany3729 Posts
March 20 2013 09:38 GMT
#4579
On March 20 2013 09:40 Promethelax wrote:
Show nested quote +
On March 20 2013 09:36 supersoft wrote:
:D i was so wrong :D

I guess i am going to blame marv for my failure :D
he distracted me


Its pretty depressing that you had 4/5 of the scum team as townier than me. I thought I was being pretty pro-town. How do I make it so you read me correctly?


these reads based on the assumption, that foolish is scum.
austing and acrofales looked pretty good under that assumption.
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
March 30 2013 17:41 GMT
#4580
Postgame


I've been meaning to share my thoughts for a while, but The Game was taking up most of my time. Rather than focus on individual play, I'm going to discuss the roles, any flaws or potential improvements, and how they were used. If you have anything to add, feel free to chime in!

As I mentioned in the OP, the biggest problem with all blue setups is that you can't take the numbers of a normal game, balanced around 6-8 blues and suddenly expect the balance to translate to having 20 blues. It's just unreasonable to expect a mafia team to overcome a setup where each player is an investigative role, a kp role, or a protection role, even if the mafia team has a role of their own. My goal was to take normal blue roles and nerf them to the point where everyone could still receive a role, without destroying the balance. Despite the mafia flawless victory, I still think the setup leaned slightly towards town. Even with all the nerfs, the town still had plenty of tools available that could have swung the game had they been used optimally.

You are Toadesstern! All glory to the Hypnotoad. As TL's favorite drama queen, you love being the center of attention. Once per cycle during the day, you may transfer target player's vote to yourself. The vote transfer will be announced in the thread. Once per game at night, you may have target player target you with any actions they are able to perform at night. If they are chosen to carry out a factional kp, the shot will be redirected to yourself. You win with town.


I like this role in the sense that it fits well with the personality of Toad, causing him to be center of attention. The vote redirection was situational, but could be used to increase the chances of your preferred lynch, by removing a vote from the alternate candidate. Vivax decided to use this role at perhaps the worst time by redirecting a vote to himself during the cycle where the lynch could could down to 2-4 votes due to the pardon. This is probably more a result of poor luck, than poor decision making, but I due feel that the use of the role was more for the sake of using it, rather than beneficial to town.

The secondary power was much more powerful, serving as a global martyr type role. Not only could he redirect a kp from one of mafia's confirmed targets to himself, he could use the role as an investigative role to determine if the target was carrying out a factional kp. While it wasn't a 100% check, I think it should have been used on day two or three.

You are Jackal58! Once per game at night, you may designate the following cycle to be your bowling night. You cannot be lynched or the target by any actions during the next day and night cycle. Any votes cast against you will not count. Your vote will not count. You win with town.


This role was essentially a single cycle vet. I think to be used optimally, the player should have made the mafia perceive the player as a threat, whether it be through scum hunting or a fake blue claim to draw a hit.

You are Plexa! As a TL admin, you've inherited powers based on famous teamliquid threads. Once per night you will be given a thread and a power based upon that thread. You win with town.

Each cycle is given a new single use ability based on TL threads.
1) You have received the power of the Genie Thread! You may select the invention of your choice to be used tonight. Careful what you wish for!
2) You have received the power of the Nada's Body Thread! You may post sexy images of the Tornado Terran. The
first two players to quote a post with Nada's image you may mason for
the rest of the cycle.
3) FakeSteve MSPaint Thread- One in every three posts must include an MS paint image during the following day cycle. Failure to do so will cause your vote to count for nothing.
4) girl blogs, target cant vote or action
5) monkeys, mass roleblock


This was one of my favorite roles in the sense that it was unique or interesting. I'm not sure if the thread ever learned about what the invention was, but here is what oats submitted. The genie nerf is in red:

The vengeful genie has granted your wish! You currently hold the magic marker.

Magic Marker.
Whoever has the Magic Marker, can PM the host and ask the host to post a 240 character message signed by the personalities name, at any time. However the host might get it wrong and has a 10% chance to post your real name so BE CAREFUL.

If you get voted for, the marker is passed to the person who voted for you first, after a delay of 12 hours. Each message will be randomly translated to the language of the hosts choice.


I was quite surprised to see oats come up with an invention that wasn't overpowered, as most inventions turn out to be. The actual use of the role was quite subpar. It was essentially used to lie about whether or not Caller's nukes were real. If your identity as Plexa had ever been revealed, you likely would have been mislynched.

The nada's body power could have been used to mason any individual of your choice with a quote request, but instead only a single target was chosen and I don't think much came out of the discussion.

The third power I wish we had modified. Forcing a post restriction on a player isn't fun if the player is not interested in participating. I think it would have worked better if the fake steve ms paint post was required only when voting for a player.

You are Caller! As an Infamous host, your antics have made their way into TL legend. At the start of the game, you may choose 4 players. You may choose to give each of these players either a NUKE, or a FAKE NUKE. The players will recieve a notification that they may fire a nuke before the halfway mark of a day by typing ##NUKE in the thread, at which point a notification by the host will confirm the shot. Both FAKE NUKEs and NUKES will elicit the same notification. NUKES do not actually kill players. Instead they unleash a storm of KEBAB on their target. The target of the KEBAB, and anyone visiting them, will be roleblocked for that night becuase they must take time to REMOVE KEBAB. A person may not be KEBABed twice in a game. You win with the town


GreYMisT came up with this role and I think slOosh used it to great effect. He was able to use the knowledge of the nuke targets without the consequence of the players actually dying. I think upon receiving the nuke, a couple of individuals may have gotten themselves in trouble by firing too quickly without thinking things over.

You are RebirthOfLegend! As an outlet for your rage, you've become a bus driver, running over anyone who gets in your way. Once per game at night, you may bus yourself with target player. Careful not to break physics! You win with town.


Probably one of the roles with the strongest potential to swing the game one way or another. BC could have protected himself, confirmed himself, killed off a mafia player, and lowered the mafia kp all on night one when he bussed himself with Ver. The roleblock on BC was probably the most significant night action of the entire game. Funny enough, the quote we sent in with the role pm had RoL raging about how a roleblock on a self-busdriver was impossible. Since it wasn't clarified in the role pm, which action would resolve first, we had to go back to one of the older games where a complete action resolution sequence was listed to determine that the roleblock should resolve first.

You are Foolishness! After months of slaving away at maintain the active games thread, you've inherited the ability to queue players. Once per night, you may select target player. Their night actions, excluding non-role mafia kp, will not resolve until the following cycle. Since you have imposed a limit on the number of players in the queue at one time, you may not use your power on consecutive nights. In addition, you are immune to medic protections. You win with town.


This was more of an experimental role so I was interested to see if there were any good situational uses for it. Perhaps it could have been used as a roleblock hunter or to delay the resolution of a suspected anti-town player. The only time it was used this game was when Personality Foolishness queued actual Foolishness.

Prom deserves a medal for keeping up with the limericks. Each post must have taken forever.

You are wherebugsgo, Jack of all mafia trades! Unfortunately for you, you seem to have rolled town. Once per cycle, you must submit one of the following actions. You cannot select the same action twice. The following cycle you will receive a reward for your scummy ways based on your selection. 1) Frame target player to return the role and alignment of your choice. 2) Silence target player from posting in the thread for the first 24 hours of the day cycle. 3) Cover target player's alignment from being revealed during an alignment check or death through night hit. 4) Roleblock target player. 5) Pardon target player during the day cycle. The player with the second most votes will be lyched. You win with town.

Hidden:
1) Frame -> role cop
2) Silence -> Mason first 24 hours
3) Cover -> Godfather
4) Roleblock -> Jail
5) Pardon -> Unlynchable for 1 cycle


The goal of this role was to reward a player for minimizling the damage done by the anti-town powers and finding town applications for the their use. I really think the mafia powers weren't as harsh as it may seem. The frame and cover are single target and by targeting a player that is unlikely to get checked, it is extremely unlike that it would have ever impacted the game. In the unlikely event that it framed or covered player was targeted, a simple role claim would negate the result of the check. Silence is probably the most anti-town role, but it only lasted 24 hours and I'd be tempted to have used it on several people just to reduce the spam and nonsense. Roleblock has plenty of town applications and the pardon allows you to essentially control one of the lynches, assuming your preference is second in the voting. Jail and role cop in partciular were two of the strongest town rewards.

Kurumi, I think you took one of the top three strongest roles in the game and wrecked the start of the game, and I mean this is the nicest way possible. There was absolutely no reason to lynch you simply because you had this role. There was absolutely no indication that you were a mole and jumping on a lynch destroyed the thread day one and put yamato in a position that he was never able to overcome after shooting you.

You are Radfield. As a former fantasy proleague winner, you channel the power of your fancy icon to recive extra votes! Once per cycle, you will be given three Starcraft matches to predict the outcome of. For each correct predition you make, your vote will secretly count as 0-3 votes. The vote count will reflect your extra votes in totals, but will not reveal how many votes you are responisble for. If you fail to submit your picks by the deadline, your vote will count for nothing. You win with town.


This role was revived from Insane Mafia 2. The timing of things worked out pretty horrible as the game began days after the GSL finals and proleague, so iamp was left predicting mostly show matches and even a Dota match when we were especially desperate. He only got 1-2 votes out of it each cycle, so he never reached the triple vote. The part I liked least about this was that he didn't know how many votes he would have until the matches were completed. I probably should have made the predictions a night cycle action so he would know what he was working with going into the day cycle. The role also could have used a buff I think as it was a tad on the weak side.

You are Bumatlarge! At least, that is what the unknowing citizens of Liquidia refer to you as. Only you know your true identity as the crime fighting hero, the Batman! Once per night cycle you can select one of the following night abilitites. Each power may only be used once.1) You may hide in the bushes of target player and learn the identies of any player that visits them at night. 2) You may borrow a bulletproof piercing RPG from Police Commisioner Gorden and fire it at the target of your choice. 3) As the Hero of Gotham, you may captivate the heart and souls of the town by telling them a story of your adventures. If you are leading the vote count at the end of the cycle, you will be pardoned. You must submit this action during the first 24 hours of the day cycle. You win with town.


This role nearly missed the cut, but I couldn't have a Personality game without bumatlarge. On reflection, I regret putting the second power that lies to a player. If a player believes he has a kp, it can impact the whole way he plays and punish them when they learn it failed. People who didn't follow the RPG game with bum wouldn't be able to make the connection that forgot to use it. bum's story telling allowing him to survive a lynch was a reference to PYP3. It happened to work out nicely for Foolishness, but obviously it would have been better if it never was needed. The 1-shot watcher, the Meapak role, and the VE role were the only hard investigative roles I included in the game. It had really dangerous synergy with the VisceraEyes role since it would net a free mafia after the roleblock. In fact, there were plenty of easy opportunities for the watcher to net a mafia check and I think it is too powerful for the setup.

You are GMarshal! As a paragon of justice on Teamliquid, you have a hatred for those who would oppose the rules. But you have a softer side, mostly for ponies. Once per game, you can prove to the thread that Friendship truely is magic by forcing 2 players to share the votes on them (this must be submitted the night before). This means everyone voting for player A will also be voting for player B, and vice versa. If one player is lynched this way, the other will be too. You also must set an example to the thread, and punish those who post images or Gifs. Once per game, you may quote a player who has posted an image or gif and type ##Temp Ban. This ban will cause their vote to not count and render them uncounsious, roleblocking them for the remainder of the cycle. You win with town.


The GMarshal role had the power to link two players together to serve as a double lynch if pulled off correctly. I really think that nuke waited too long to use this role. Day three seemed like the best time to activate it and by the time it was actually used, the game was over.

You are VisceraEyes! I'm sorry, someone had be to him. You are compelled to claim at times that players never thought possible. During the day, you may claim publicly that you are any basic role. (Pairity cop, Medic, Tracker, Watcher, Jailer) and reveal your target. You will become this role for the following night targeting that player. You may not use this power to become the same role more than once. If you are roleblocked, your "shot" will be refunded. You win with town.


I think this was one of the more powerful roles, even though marv seems to have disagreed. While the mafia team is able to work around the claims or commit a roleblock, it limits their options, whether it be night hits or roleblocking a different threat. The parity cop choice was solid and the only reason it didn't net a mafia lynch was the fear of a framer. In a regular theme game, this role would have been considered weaker, but in comparison, I think it had plenty of useful applications.

You are Palmar! As the undesputed leader of every game ever, you have a lot of charisma and have developed your own flock of sheep. During the day, you may PM the hosts the name of a player who voted for the same target as you last cycle. This target will be forced to also vote with you for this cycle. You may not use this power on the same player for consecutive days. You win with town.


A standard politician with a twist. This was one of the weaker roles, but it could have been strong if the game had lasted to late game. The biggest problem with the mechanic is that mafia assumes it is an anti-town role if not claimed, which could get you in trouble later on.

You are jcarlsoniv! As TL's resident LoL adict, you've played so much Viktor that you've convinced yourself you actually are the Machine Herald. Once per night, you may activate one of the following powers. Each power may only be used once: 1) Upgrade Hex Core. Select Augment: Power, Augment:Gravity, or Augment:
Death to receive a bonus to one of your other abilities.
2) Power transfer, Viktor targets a player generating a shield, protecting him from 1 kp generated by the target player for that night cycle. *Augment: Power bonus - Select two players*
3) Gravity Field, if target player does not act at night, they are roleblocked the following night. *Augment: Gravity bonus - Any non-factional kp night actions are reflected back at them, rather than roleblocked*
4) Death Ray - Animation is buggy, kills Kavdragon instead. Augment Death bonus: Nope, still no patch. Kills Kavdragon instead.
5) Chaos Storm: Target three players. Any actions targeting one of these players will randomly resolve targeting one of the selected players.


I didn't like this role in the sense that there is too much going on here. This looks like something you would find in a PTP game and lacks the elegance of a simple, but interesting role. My favorite part was the nerfed vet ability, where you would be protected if you correctly identified your killed. I might implement this ability in a game in the future. The chaos storm had the potential to really mess with night actions, but didn't have too much of an impact this game.

You are prplhz! After being lynched 12 times, we've decided to give you a little help! Once per cycle, during the day you may submit one of the following one-shot abilities: 1) Loose Noose: Three votes will be subtracted from your final vote count. 2) Extend Cycle: You may extend the lynch deadline by 2 hours. 3) Unlimited votes: empowered by the spirit of prplhz in steamship mafia, you may now vote for as many targets as you please. You win with town.


The only reason prplhz has been lynched so many times is because he's played so many games :p

This had to be the weakest role in the game so I want to thank VE for being a good sport. The unlimited votes ability is entertaining, even if it is next to useless in a game where only one player can get lynched. The goal of the role was to provide the player with several mechanics dealing with the lynch, but the role was just too underpowered.

You are Mr. Wiggles! After years of training in the Canadian wilderness, you've harnessed your abilities to see into the future. Well, maybe not, but I'm sure a bunch of people would be pretty impressed if you were. Each night cycle you may submit the name of a player, if that player dies during the night, you will be protected from a single kp the following cycle. After two correct guesses, you will exhaust your psychic abilities and will no longer receive protection. Bonus points if you post a MS paint image predicting a players cause of death. You win with town.


This is another role that I'm happy with how it turned out. This is the veteran alternative to a medic or watcher, rewarding the player for predicting who will be targeted with a night kill. s&b showed his talent with his ms paint predictions, but unfortunately came up with a prediction the same cycle that he was shot.

You are Meapak_Ziphh! Once per game, you may pm the hosts the name of a player. If they are town, their alignment will be revealed publicly in the thread. Two hours later, you will shoot them and be publicly revealed as the killer. Otherwise, you receive their alignment via pm. You win with town.


Going into the game, I knew the Meapak role had to potential to make a big impact on the game, one way or another. I liked that it allowed me to include at least one alignment check role in the game, while still punishing the player to limit the power of the role. I think kurumi was actually a reasonable target, considering how he was playing, but the biggest fault of yamato was that he failed to explain the mechanics of the role until it was too late. If he had been more transparent and revealed that kurumi would die if he was town, I think town wouldn't have been so suspicious of him the entire game.

You are Kenpachi! As always, you are vanilla town and plan to unleash the vanilla virus upon everyone in the game. You have a 1 shot cycle long roleblock to unleash upon a player. Whoever that player would have visited that night will gain the vanilla virus the next night, and so on. If at any point the player with the vanilla virus is double roleblocked or does not attempted to action on another player, You will regain your ability to target someone with the vanilla virus. You win with town.


Originally, we were going to have Kenpachi start off as vanilla town and whoever shot or hammered Kenpachi would lose their role and gain Kenpachi's vanilla virus role so it continued to spread. We reworked it to its current state after deciding that it was too harsh to a mafia team that could potentially lose their roleblocker or one of their other roles. It also isn't very fun for a bunch of players to start off blue and then suddenly become vanilla. Stutters never used his role until the game was over, so we never got to see what impact the roleblock chain would have, but I do think it could have had a situational use to identify night action targets.

You are syllogism! As a player that almost always rolls town, you've inherited the ability to impact the game even after death. Upon death by lynch, you may place a vote the following cycle, but may not post in the thread. Upon death by day or night hit, you may post in the thread and vote during the following cycle. You win with town.


I decided to include a tree stump variation, which has been really rare lately. I wanted to reward the player more if they were shot, rather than lynched. In past games, tree stumps have lost motivation to post after dying, but I think supersoft did a great job to try to keep up town morale and continue to lead the lynch.

You are Sandroba! You don't believe anyone is town except for your buddy, syllogism. At any night, you may decide that a player is both syllogism and town, and become a bodyguard for that player. The daypost will announce that "Sandroba is now body-guarding syllogism." Your target will also appear as "Syllogism" to all Role Name checks. If your target were to ever die, you will die in his place. If your target dies by lynch, you will both die. You will be told all actions that happen to your target player, but not who performed them. You win with town.


It was pretty funny the way the role happened to resolve with dandel activing his syllo role at the same time the real syllo was shot. Marv was a decent target to protect based on his investigative role. I don't recall the sequence of events, but role claiming your protection on marv probably wasn't a very good idea since it let the mafia team work around your protection.

You are iGrok, and you use quotation marks around the word "balance"! On Night 1, you may select 3 players. These 3 players will be told they have just joined a "Sleeper Cell, which is directed by a cell leader, who knows all of their names. They will also be told that each night they may vote to shoot one player in the game. The sleeper Cell only has one bullet, and will only fire if all of the cell members vote to kill the same player. As the cell leader, you may send a 30 character PM to one of your cell members with each day/night post. This PM may not contain the names of the other cell members. You may not participate in the vote to shoot.


The iGrok role was one of my favorite since it allowed the mafia team to manipulate town players into shooting a town target. There was a lot of risk to this role, considering you're essentially handing the town player a vig shot and it certainly could have backfired. Selecting Stutters was a good choice and in the end, things worked out great with Foolishness getting shot. With no one else having an idea what the sleeper cell was, Stutters probably should have been less trusting of the anonymous voice that was directing his shot.

The most hilarious use of this role was when the mafia team decided to use their sleeper cell mason to inform Ver that he was mafia.

You are Liquid'Sheth, Grandmaster Zerg! As a minion of the swarm, you have several abilities at your disposal, but none of them are as important as spreading creep! Once per game you may use a creep tumor to spread creep on a target player. This player will become Infested. Whoever an infested player visits will also become Infested. If no infested players exist in the game, you get your creep tumor back. Each night you will recieve a list of players who are infested. Infested players' votes will not count on you, however they will be cured of infestation if they end the cycle voting for you.


With the Sheth role, I took the role I created for the previous Themed Game Mafia and made a mafia variation. The intention was to give the mafia team an idea of how night actions were being used, while preparing a bus late game on a player that would be difficult to lynch after the infection had spread. Not using the night action night one hurt, since it was something that would have likely grown exponentially.

I'm still not sure why Ver decided not to read his role pm. If you're town, your applying a handicap to yourself by not using your role. If you're mafia, then you're limiting your ability to work as a team and push mafia objectives. You could argue that not knowing the mafia team would allow you to not leave any connections behind when you flip, but I don't think this is an optimal strategy. DP did a great job subbing on for Ver, especially since he had a parity check on him. At one point austin speculated that this role could be included in the game, which was a bit silly, but nobody picked up on it since DP never flipped.

I'm really confused why the town decided to be so lenient with Ver. It's one thing to ignore a player that is inactive, but its another thing to ignore a player who claims to not know his own alignment.

You are Marvellosity, TL's finest errotic flavor text writer! Once per night, you may submit to the host a message that will be sent to target player. If it contains a piece of errotic flavor text, they will be so creeped out, that they won't leave their house at night. You win with mafia.


Mafia needed a roleblocker, so there isn't really much to say about this one. Hiro did a disturbingly good job with the flavor text and may have a future in the field.

You are kitaman27! Congrats. You're already a winner. However, to make things more interesting, you can achieve a double win by winning with mafia. Once per night, you may querey the TL mafia database to learn about a player, but only if you know what you are looking for. Once per night you may submit a player name and a role name, if you correctly match a player to their role, you will recieve their role pm. You win with mafia.


Like I mentioned earlier, I didn't want the town to be too punished by role claims since it conflicted with the personality role playing theme, but I still wanted the mafia team to have some way to combat a mass claim. The mafia team missed on their first role check, but other than that it was used fine.

You are GreYMisT! As the host of some of the craziest themed game in the history of TL Mafia, you have created some pretty insane roles, making life difficult for yourslef. Once per game at night, you may choose your Co-Host. You will be masoned with your cohost for the rest of the game. Once per game, you may choose to let your coshot resolve a night cycle by himself, and kill him. Because you are away, you cannot be traced to this kill, however, everyone will know that GreYMisT's cohost has died. Once per game, you may reverse the flips for the upcoming day or night post. All town players will flip as mafia and all third party and mafia players will flip as town. 12 hours later, the actual flips will be revealed. You win with mafia.


Mafia needed to have at least one kp of their own to combat the other 20 blue roles, so we included it with the GreYMisT role. The death miller ability was obviously a callback to the first Personality game. I was worried that some players would be upset with the role, but it only lasted 12 hours and I wanted the mafia team to have a tool to waste a period of discussion. It was pretty silly that people continued to think Corazon was mafia even after the flip was corrected. I had multiple individuals pming me multiple times to confirm the first post was incorrect and the second was correct, but there were still nonbelievers.

I think the town really dropped the ball with deciding not to mass claim at Lylo. There was absolutely no attempt to figure out who was responsible for the roleblock, the reversed flip, or the plexa messages. The mafia team never was put in a position where they had to fake claim and lie about a power that they didn't have any proof of having.

You are Chezinu! You are the valiant leader of the Brown and shall purify the town of the treacherous blues. Once per cycle, you will be given a power to interact and direct your allies. Their identities, however, will not be revealed. In addition, you may survive one night hit. You win when the Brown outnumber all other players.

Allies are actually non-existant. Chezinu is just crazy. True win condition is surviving until the end of the game.
1) Declaration of War - Allows a cryptic message or video to to put into the day post
2) Rally Cry - PM is sent to all other members with your identity and instructions for them to follow
3) Green and Red make Brown - Is informed (falsly) that a random town and scum have joined their cause and is given to random clues to point to their identities.
4) Strengtheing the Cause - May select a member to invite to join the Brown . You are not informed if they accept or reject your invitation. (invitation is never sent out and is always rejected)
5) A Moment of Sanity - Learns actual win condition


This role was removed from the setup at least five different times, but it always managed to sneak itself back in for the entertainment value. I asked bugs before the game if he wanted a trolly chezinu role or a more serious chezinu role and he selected the troll role. It's too bad that bugs never made it past day one, but I was really worried that if he put in too much effort, he would be upset upon learning that he was crazy.

I think bugs did a great job with the chezinu role playing, but probably could have done a better job looking town or trying to stay alive on day one.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Prev 1 227 228 229 230 Next
Please log in or register to reply.
Live Events Refresh
OSC
00:00
Elite Rising Star #16 - Day 1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 220
-ZergGirl 210
Ketroc 49
StarCraft: Brood War
ggaemo 453
PianO 337
Leta 217
actioN 98
HiyA 18
Bale 14
JulyZerg 11
Icarus 9
ivOry 6
Dota 2
monkeys_forever918
League of Legends
JimRising 836
Counter-Strike
Coldzera 404
Stewie2K353
Super Smash Bros
Mew2King19
Other Games
summit1g10047
shahzam605
C9.Mang0193
Maynarde115
NeuroSwarm69
RuFF_SC257
Tasteless0
Organizations
Other Games
gamesdonequick1500
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH331
• practicex 51
• davetesta35
• Mapu8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1662
• Stunt404
Upcoming Events
OSC
5h 27m
WardiTV Summer Champion…
6h 27m
WardiTV Summer Champion…
10h 27m
PiGosaur Monday
19h 27m
WardiTV Summer Champion…
1d 6h
Stormgate Nexus
1d 9h
uThermal 2v2 Circuit
1d 11h
The PondCast
2 days
WardiTV Summer Champion…
2 days
Replay Cast
2 days
[ Show More ]
LiuLi Cup
3 days
uThermal 2v2 Circuit
3 days
RSL Revival
3 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
CSO Cup
4 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
Wardi Open
6 days
RotterdaM Event
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.