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On March 14 2013 03:59 slOosh wrote:Show nested quote +On March 13 2013 22:47 Acrofales wrote: So if the nuke is real, then Yamato dies at the end of the cycle. I think we should leave Foolishness for tomorrow: I see no reason for scum to nuke a scumbuddy right now. If Yamato flips red, then Foolishness is probably town.
I'm glad I can read the thread. People - is this a scumslip or people who can't read? Dude it's like a minute after my post. He probably didn't refresh.
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No Acro, I really want to flesh this out. Why wouldn't you lynch Foolishness today?
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On March 14 2013 04:00 Crossfire99 wrote:Show nested quote +On March 14 2013 03:59 slOosh wrote:On March 13 2013 22:47 Acrofales wrote: So if the nuke is real, then Yamato dies at the end of the cycle. I think we should leave Foolishness for tomorrow: I see no reason for scum to nuke a scumbuddy right now. If Yamato flips red, then Foolishness is probably town.
On March 13 2013 23:46 Crossfire99 wrote: ##NUKE: Foolishness
I'm glad I can read the thread. People - is this a scumslip or people who can't read? Dude it's like a minute after my post. He probably didn't refresh. That makes absolutely no sense and you need to spend more time reading. There is an hour gap between the two posts, and you can't gain information by not refreshing. He assumed that Foolishness will be NUKED before it was posted that he would be NUKED.
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You mean now? Or at the time of the post?
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At the time of course ...
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I didn't assume Foolish would be nuked? I assumed Yamato would be nuked, because Foolish fired a fucking nuke at him.
At first I thought the nuke was fake and Foolish was trolling. Then when the nuke was launched I basically agreed with Supersoft: why just auto-assume Foolish was scum? At the time I wasn't all that convinced yet.
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Foolishness Nuked yamato,
Crossfire nuked Foolishness. Happy?
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On March 14 2013 04:01 slOosh wrote:Show nested quote +On March 14 2013 04:00 Crossfire99 wrote:On March 14 2013 03:59 slOosh wrote:On March 13 2013 22:47 Acrofales wrote: So if the nuke is real, then Yamato dies at the end of the cycle. I think we should leave Foolishness for tomorrow: I see no reason for scum to nuke a scumbuddy right now. If Yamato flips red, then Foolishness is probably town.
On March 13 2013 23:46 Crossfire99 wrote: ##NUKE: Foolishness
I'm glad I can read the thread. People - is this a scumslip or people who can't read? Dude it's like a minute after my post. He probably didn't refresh. That makes absolutely no sense and you need to spend more time reading. There is an hour gap between the two posts, and you can't gain information by not refreshing. He assumed that Foolishness will be NUKED before it was posted that he would be NUKED. Sorry, I misread the number 2. Uh...yeah you're not reading either. He never assumed that at all. he's saying it makes no sense for foolish and yamato to be the same alignment because foolish nuked yamato.
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United Kingdom36156 Posts
On March 14 2013 03:47 austinmcc wrote:Show nested quote +On March 14 2013 03:41 marvellosity wrote:On March 14 2013 03:40 slOosh wrote: If you honestly think I ruined it I apologize, but I think I brought about a wealth of useful information.
I have ANTI NUKE countermeasures. Proper discussion of player behavior and actions and justification does not require me to explain further.
Deciding who to lynch of course does, so I'll explain clearly at like, midday or something. So to clarify again, all the nukes are real but you can cancel whichever you choose? I think you are town. I also think you should stop fishing for role information. If DI is a medic and protecting you in some non-normal way, he shouldn't be spelling out what's up. Don't ask him.
how about you don't tell me how to play ever again. deal?
Until slOosh explains exactly what's going in with nukes, I don't see much point in engaging with him.
He's made what is quite clearly an anti-town move in giving nukes to volatile, lurky, or suspicious players.
If slOosh genuinely had KP to give out, why wasn't he giving it out to his strongest townreads? I know slOosh respects my judgement, why wouldn't he give me a KP to kill mafia with? This whole plan stinks, and his inability just to say "yes" to my clarification is very concerning indeed.
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On March 14 2013 04:08 marvellosity wrote:Show nested quote +On March 14 2013 03:47 austinmcc wrote:On March 14 2013 03:41 marvellosity wrote:On March 14 2013 03:40 slOosh wrote: If you honestly think I ruined it I apologize, but I think I brought about a wealth of useful information.
I have ANTI NUKE countermeasures. Proper discussion of player behavior and actions and justification does not require me to explain further.
Deciding who to lynch of course does, so I'll explain clearly at like, midday or something. So to clarify again, all the nukes are real but you can cancel whichever you choose? I think you are town. I also think you should stop fishing for role information. If DI is a medic and protecting you in some non-normal way, he shouldn't be spelling out what's up. Don't ask him. how about you don't tell me how to play ever again. deal? Until slOosh explains exactly what's going in with nukes, I don't see much point in engaging with him. He's made what is quite clearly an anti-town move in giving nukes to volatile, lurky, or suspicious players. If slOosh genuinely had KP to give out, why wasn't he giving it out to his strongest townreads? I know slOosh respects my judgement, why wouldn't he give me a KP to kill mafia with? This whole plan stinks, and his inability just to say "yes" to my clarification is very concerning indeed. Agreed. Sloosh you gotta answer this now. You obviously claimed everything and aren't afraid of the nukes, so just explain now. Seriously.
On March 14 2013 03:52 Crossfire99 wrote:Show nested quote +On March 14 2013 03:48 slOosh wrote:On March 14 2013 03:46 Acrofales wrote:On March 14 2013 03:41 marvellosity wrote:On March 14 2013 03:40 slOosh wrote: If you honestly think I ruined it I apologize, but I think I brought about a wealth of useful information.
I have ANTI NUKE countermeasures. Proper discussion of player behavior and actions and justification does not require me to explain further.
Deciding who to lynch of course does, so I'll explain clearly at like, midday or something. So to clarify again, all the nukes are real but you can cancel whichever you choose? This. Please state clearly: you can choose which nukes are going to land and kill their target? Can you cancel just one? Or any number of them? If you don't cancel, will they kill their target? lol. Talk about the people who used the NUKEs and how they responded. I already said multiple times I'll explain, so you don't have to worry about voting stuff, and I don't see how knowing more helps anyone but scum in forming their plan. Also, On March 13 2013 22:47 Acrofales wrote: So if the nuke is real, then Yamato dies at the end of the cycle. I think we should leave Foolishness for tomorrow: I see no reason for scum to nuke a scumbuddy right now. If Yamato flips red, then Foolishness is probably town.
How does this make sense? Sloosh if the nukes are real, why give them to scummy people like me, vivax, and foolish. Most likely it will be a waste, e.g. vivax and foolish nukes. Why not give them to top town reads and use them to kill scum? You obviously aren't afraid of bad decisions because you have countermeasures, so why not try to kill 3 scum by giving them to good townreads?
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On March 14 2013 03:47 austinmcc wrote: slOosh, if you want to go ahead and play the game, I'd like to know what you think about strongandbig.
Honestly was one of the players I put off reading because his filter is too long for close inspection.
I don't like him, given that he isn't trying to figure stuff out as everyone should be. Fricken NUKEs flying around and you casually sit back and enjoy the view?
For my turn I pick anyone concerning the NUKE discussion.
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Sloosh seemed to be very suspicious of xfire. I see no mention of foolishness or vivax at all in his filter, but he thought yamato was scum, so people agreeing with him might have been town reads. However, he gave a NUKE to AT LEAST one person he had a scumread on, and one person who is either batshit insane, or scum (Vivax).
This needs explaining right now. The more I think about it, the worse this looks.
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On March 14 2013 04:08 marvellosity wrote:Show nested quote +On March 14 2013 03:47 austinmcc wrote:On March 14 2013 03:41 marvellosity wrote:On March 14 2013 03:40 slOosh wrote: If you honestly think I ruined it I apologize, but I think I brought about a wealth of useful information.
I have ANTI NUKE countermeasures. Proper discussion of player behavior and actions and justification does not require me to explain further.
Deciding who to lynch of course does, so I'll explain clearly at like, midday or something. So to clarify again, all the nukes are real but you can cancel whichever you choose? I think you are town. I also think you should stop fishing for role information. If DI is a medic and protecting you in some non-normal way, he shouldn't be spelling out what's up. Don't ask him. how about you don't tell me how to play ever again. deal? Until slOosh explains exactly what's going in with nukes, I don't see much point in engaging with him. He's made what is quite clearly an anti-town move in giving nukes to volatile, lurky, or suspicious players. If slOosh genuinely had KP to give out, why wasn't he giving it out to his strongest townreads? I know slOosh respects my judgement, why wouldn't he give me a KP to kill mafia with? This whole plan stinks, and his inability just to say "yes" to my clarification is very concerning indeed. I have no idea whatsoever as to why he gave out nukes to the people to whom he gave them out. The targets stink unless there's information he's not telling us.
But either he's not town and going to lie his face off, or he's town and (hopefully) he'll explain.
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On March 14 2013 04:08 marvellosity wrote:Show nested quote +On March 14 2013 03:47 austinmcc wrote:On March 14 2013 03:41 marvellosity wrote:On March 14 2013 03:40 slOosh wrote: If you honestly think I ruined it I apologize, but I think I brought about a wealth of useful information.
I have ANTI NUKE countermeasures. Proper discussion of player behavior and actions and justification does not require me to explain further.
Deciding who to lynch of course does, so I'll explain clearly at like, midday or something. So to clarify again, all the nukes are real but you can cancel whichever you choose? I think you are town. I also think you should stop fishing for role information. If DI is a medic and protecting you in some non-normal way, he shouldn't be spelling out what's up. Don't ask him. how about you don't tell me how to play ever again. deal? Until slOosh explains exactly what's going in with nukes, I don't see much point in engaging with him. He's made what is quite clearly an anti-town move in giving nukes to volatile, lurky, or suspicious players. If slOosh genuinely had KP to give out, why wasn't he giving it out to his strongest townreads? I know slOosh respects my judgement, why wouldn't he give me a KP to kill mafia with? This whole plan stinks, and his inability just to say "yes" to my clarification is very concerning indeed. Guh ... fine.
All the NUKES are fake. Of course if they were real KP I would give them out to my townreads cause dead scum is superior to finding scum. If the last guy doesn't believe me he can shoot me. Way to ruin another trap. I thought you'd be able to figure it out.
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United Kingdom36156 Posts
On March 14 2013 04:16 slOosh wrote:Show nested quote +On March 14 2013 04:08 marvellosity wrote:On March 14 2013 03:47 austinmcc wrote:On March 14 2013 03:41 marvellosity wrote:On March 14 2013 03:40 slOosh wrote: If you honestly think I ruined it I apologize, but I think I brought about a wealth of useful information.
I have ANTI NUKE countermeasures. Proper discussion of player behavior and actions and justification does not require me to explain further.
Deciding who to lynch of course does, so I'll explain clearly at like, midday or something. So to clarify again, all the nukes are real but you can cancel whichever you choose? I think you are town. I also think you should stop fishing for role information. If DI is a medic and protecting you in some non-normal way, he shouldn't be spelling out what's up. Don't ask him. how about you don't tell me how to play ever again. deal? Until slOosh explains exactly what's going in with nukes, I don't see much point in engaging with him. He's made what is quite clearly an anti-town move in giving nukes to volatile, lurky, or suspicious players. If slOosh genuinely had KP to give out, why wasn't he giving it out to his strongest townreads? I know slOosh respects my judgement, why wouldn't he give me a KP to kill mafia with? This whole plan stinks, and his inability just to say "yes" to my clarification is very concerning indeed. Guh ... fine. All the NUKES are fake. Of course if they were real KP I would give them out to my townreads cause dead scum is superior to finding scum. If the last guy doesn't believe me he can shoot me. Way to ruin another trap. I thought you'd be able to figure it out.
If I trusted you as far as I could throw you given your posting so far this game, I may have played along. You've not earnt that right I'm afraid dear.
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Fair point. Now, let's get back to discussing the NUKERs?
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well then lets lynch foolishness
gogogo
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a normal gunsmith can give out 1 gun with 1-2 bullets. sloosh says he can give out 3 nukes that he can choose to cancel???
a nuke's origin and target can be traced easily unlike a gun. bullets cant be stopped if the giver doesn't like the target.
i don't buy this power. sloosh is lying about something. claim your role in full now sloosh.
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Man, I really wish they were real, so foolish would die. I'm now also willing to lynch foolish.
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On March 14 2013 04:18 Crossfire99 wrote: Man, I really wish they were real, so foolish would die. I'm now also willing to lynch foolish. Assuming that sloosh actually had countermeasures lol, otherwise it would be terrible.
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