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*fucks you with a carrot*
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On January 31 2013 06:17 (DontFear)ThePoster wrote:Show nested quote +On January 31 2013 05:52 RockHydra wrote:On January 31 2013 05:33 (DontFear)ThePoster wrote:@Rock: What do you think of Suck? You haven't mentioned them in that "thoughts" post of yours. Also again, if you had to choose, which one of Nova/Cross/Stutters is scum and why? Or if you think all 3 are town, explain to me why you think Cross is town On January 31 2013 05:06 Aperture Science wrote: Basically there's two likely possible scumteams: hydra+maverick and hydra+hydra. in the previous sentence, which word appeared more, hydra or maverick? that what kind of player we should focus on to find scum. What's your "updated" read on Bin? What about the other hydras?
If you guys are going against Nova+Stutters/etc, remember: It's VERY unlikely 2 of them are scum. Thus, if you find Nova suspicious, you basically find Stutters and Crossfire like confirmed town. Same with the other 2. Thus, if you put suspicion on any of them, before spouting stuff in the thread (or rather before actively FoSing any of them), think about how that changes your read on Stutters/Crossfire, and see if it's consistent and you agree. If you think something is wrong, then better reconsider your initial push (unless you want to pressure the guy, which is fine I guess) I am suspicious of Crossfire, and I don't see any inconsistencies with my reads on Nova and Stutters, thus I'm slightly more confident in that read. A question! I'm going to ignore it first, because your statement that if nova is scummy that stutters/cross are almost confirmed town is of course non sense. If Nova is confirmed scum, then stutters and cross are just as likely as anyone else to be scum. It's obviously a figure of speech. Also if you think there is a scum between the hydra then what I said is true And why does that make you now answer my question about Suck? :/ Wut [cut] /G
Sorry, didnt really have time to read about Suck. I will refer that question to my other head if he returns at some point in time.
And that is a very weird figure of speech. You should find figures that make sense ![](/mirror/smilies/puh2.gif) There is a good chance there is a scum hydra, but I'm not ruling anything out at this point.
/zebezt
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Also S&B, would you mind answering this?
On January 30 2013 16:41 (DontFear)ThePoster wrote:Final question (sorry for spamming people ![](/mirror/smilies/frown.gif) , I want these answered before I wake up though ): @Suck: Why did you give 2 mana to Join Forces, if you know CH will use his Zombie thingy and use discarded cards to put zombies? You basically gave CH, your "top scumread", 1 zombie for free Why is this? /G
He was indeed your "top scumread" at the time, based on your post at least
/G
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i gots some mtg stuff given that people have been playing stuff: - the removal of mana burn is stupid. i will update my end-of-post quote as required. looking at you igrok. PS PLEASE TELL ME YOUR DECK IS MANABARBS that would be awesome. actually not because free kills for mafia but i would still give you hilarity points. - have ninja decks ever been good or is that just a "for fun" thing?
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On January 31 2013 06:29 (DontFear)ThePoster wrote:Also S&B, would you mind answering this? Show nested quote +On January 30 2013 16:41 (DontFear)ThePoster wrote:Final question (sorry for spamming people ![](/mirror/smilies/frown.gif) , I want these answered before I wake up though ): @Suck: Why did you give 2 mana to Join Forces, if you know CH will use his Zombie thingy and use discarded cards to put zombies? You basically gave CH, your "top scumread", 1 zombie for free Why is this? /G He was indeed your "top scumread" at the time, based on your post at least /G
i came to the conclusion that the card advantage helps town more than the zombies hurt it
card advantage is massively important, and the chance to choose our hands on turn one from a massive number of cards is very good for town, even if the zombie is used inappropriately.
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Didn't you fear that you'd give scum 1 zombie? Considering you slightly FoSed CH in the same post? Or even if you gave him 1 zombie, you didn't care and thought everybody getting 2 more cards was better?
/G
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Hi. Here is my analysis of why i find Suckmytopdeck to be the most likely scum at this time.
+ Show Spoiler +On January 29 2013 09:31 SuckMyTopdeck wrote: I would not use minds aglow right now, I think you should maybe save it until people have more mana and fewer cards in hand. start of game. Not being helpful, posting for the sake of posting, wishy washy maybe. On January 29 2013 09:39 SuckMyTopdeck wrote: collective voyage
never seen that card before but holy ass thats ridiculous
indeed a much stronger turn1 play but mulliganing does hurt you for later Discussion of mtg card, fluff, posting for the sake of posting On January 29 2013 11:38 SuckMyTopdeck wrote:Show nested quote +On January 29 2013 11:34 Clockwork Hydra wrote: I have a far simpler solution though: Those people that rely on basic lands a lot should provide the mana now. Since they are the ones that want bin to draw the other card.
Those people that have nothing vital to play now, should provide mana too.
If you look scummy, you can provide mana if you want to look townie.
I have something quite vital to play, so I would prefer to play that.
And it's not like you can actually force people to do so. All actions will come from one's own will and I don't like how you suggest the use of "force". In fact, scum have a far higher interest in doing as you say, as their lacking board development can be made up with the mafia creature. And if it allows them to funnel town into policy attacks on scummys/lurkers, I'd imagine scum would follow you without much resistance.
~dandel marv here. s&b has been hilariously absent of late and was supposed to teach me magic and hasn't. I plan to nag him though. In other news, why are you telling mafia how they might look more townie? I don't understand the motivation behind saying what I bolded at all. You're doing an awful lot of talking about what mafia should and will be doing. Needless nitpicking, seems as though someone spoke up and said HEY MARV you need to actually look like you're trying to scumhunt, so nitpicking is done. Fluff On January 29 2013 11:49 SuckMyTopdeck wrote:Show nested quote +On January 29 2013 11:41 Clockwork Hydra wrote:On January 29 2013 11:38 SuckMyTopdeck wrote:On January 29 2013 11:34 Clockwork Hydra wrote: I have a far simpler solution though: Those people that rely on basic lands a lot should provide the mana now. Since they are the ones that want bin to draw the other card.
Those people that have nothing vital to play now, should provide mana too.
If you look scummy, you can provide mana if you want to look townie.
I have something quite vital to play, so I would prefer to play that.
And it's not like you can actually force people to do so. All actions will come from one's own will and I don't like how you suggest the use of "force". In fact, scum have a far higher interest in doing as you say, as their lacking board development can be made up with the mafia creature. And if it allows them to funnel town into policy attacks on scummys/lurkers, I'd imagine scum would follow you without much resistance.
~dandel marv here. s&b has been hilariously absent of late and was supposed to teach me magic and hasn't. I plan to nag him though. In other news, why are you telling mafia how they might look more townie? I don't understand the motivation behind saying what I bolded at all. You're doing an awful lot of talking about what mafia should and will be doing. Merely stating the truth. What would you do in regards to it? In the purely hypothetical case you were scum of course. Also, you don't post much. What gives? ~dandel I haven't posted much because I literally found out the deck s&b submitted two hours ago. In case you aren't mafia, here's a pro-tip: don't tell mafia what to do to make you consider them as townies. It should be fucking obvious, but here I am saying it. Suddenly out of nowhere, marv starts to get his metaphorical panties in a bunch while going completely overboard nitpicking. It is a completely valid point to make that scum will want to donate to seem townie, but this makes marv irritated (angry?) On January 29 2013 11:58 SuckMyTopdeck wrote:Show nested quote +On January 29 2013 11:52 (DontFear)ThePoster wrote:Clockwork, why are you so behemently trying to resist scumhunting? You berate me for "try-hard" at scumhunting...and you keep arguing about Mind Glow and how you want 20 2/2 skeletons and some shit. What the flying fuck? Where are you scumhunting? Specially when you just mention in your post that apparently "finding the scummy players" is a big issue against my plan. That was a bad post marv: On January 29 2013 11:38 SuckMyTopdeck wrote:On January 29 2013 11:34 Clockwork Hydra wrote: I have a far simpler solution though: Those people that rely on basic lands a lot should provide the mana now. Since they are the ones that want bin to draw the other card.
Those people that have nothing vital to play now, should provide mana too.
If you look scummy, you can provide mana if you want to look townie.
I have something quite vital to play, so I would prefer to play that.
And it's not like you can actually force people to do so. All actions will come from one's own will and I don't like how you suggest the use of "force". In fact, scum have a far higher interest in doing as you say, as their lacking board development can be made up with the mafia creature. And if it allows them to funnel town into policy attacks on scummys/lurkers, I'd imagine scum would follow you without much resistance.
~dandel marv here. s&b has been hilariously absent of late and was supposed to teach me magic and hasn't. I plan to nag him though. In other news, why are you telling mafia how they might look more townie? I don't understand the motivation behind saying what I bolded at all. You're doing an awful lot of talking about what mafia should and will be doing. What does the bolded bit make you conclude? Does him saying how mafia would behave, but actually not behaving like it make him mafia or town? Neither perhaps? If so why did you decide to waste your post to point that out? It wasn't a bad post at all. It was a good post. It's not my fault if you're too stupid to comprehend this. The intentions behind my post were perfectly clear. I find it suspicious. Marv gets called out on a less than perfect post and immediately flies to call the accuser an idiot, insanely defensive reaction for no real reason? Furthermore his finding it suspicious that someone thought that his intentions were less than clear? Knee jerk "you accuse me you're scum" type reaction. Its as if hes trying to avoid scumhunting by saying something is suspicious without logic. On January 29 2013 12:02 SuckMyTopdeck wrote:Show nested quote +On January 29 2013 12:01 BinOnFire wrote: What pressure? IT WAS 1 post.
Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people. you'll have to excuse me if i'm talking nonsense right now (magic noob ![](/mirror/smilies/smile.gif) ), but this post is what resonates with what i've been saying. Clockwork provided a framework for mafia to contribute in a sense they would find townie, and in a way (presumably) that could even be beneficial for mafia. I don't understand the townie motivation behind this Hey look, its back to smilies and excuses about being a mtg noob ( when its been his non-mtg behavior that has been less than satisfactory) On January 29 2013 12:03 SuckMyTopdeck wrote:Show nested quote +On January 29 2013 12:01 (DontFear)ThePoster wrote: Well marv, in my mind it's something not alignment-indicative, that I can easily see town posting (why? Because that's exactly what scum did in the previous game if you remember correctly, it'd make sense for a townie to point that out). Thus, it's "bad" to point that out, and if your whole post is based on that it's "bad".
If it annoys you or something then sorry I guess, but you should know better that people will pressure you if you don't live up to your "town" marv standards.
You also still seem to be using the "I don't know magic" excuse as well. Didn't you even read the previous game when you were lurking scum? :/ Or did you forget everything about it? lol No not really, I gave up trying to understand right away. Which is why i'm genuinely quite annoyed s&b hasn't been speaking to me recently. On the bright side, I've already posted twice as much as I did the whole last game :D Fluff Skipping a couple posts about a misunderstanding, On January 29 2013 12:15 SuckMyTopdeck wrote:Show nested quote +On January 29 2013 12:07 RockHydra wrote:On January 29 2013 12:04 SuckMyTopdeck wrote:On January 29 2013 12:04 (DontFear)ThePoster wrote:On January 29 2013 12:01 BinOnFire wrote: What pressure? IT WAS 1 post.
Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people. He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla".
That's pressuring someone, then instantly dropping the pressure when it's not really unneeded. Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him. If you're reading it this way, you're reading it wrong. Perhaps, but at the moment he's the try-hardiest of us all. Are you suspicious of ThePoster marv, or just depressed about the level of play he's exhibiting? No, he seems to be posting too much to be mafia right now. I mean, he could be trying to take some weird control as mafia, but probably not. Begrudgingly accepts that poster is probably town, posting too much to be mafia but could anyway but probably not. This is just weak, and not the way i think a helpful town marv would play. On January 30 2013 02:06 SuckMyTopdeck wrote: Sup bros i'm back @marv sorry about not talking to you T_T I promise I'll do better from now on
A few things: (1) Last game we tried a "town beast" strat where everyone gave their mana to one or two people to cast big things, on the understanding that those big things would be controlled by the town as a collective. This strategy failed miserably, and I propose we don't do it again. Problems with the "everyone contribute to one person" that arose last time: - The whole thing was subject to one person's judgement. Instead of having a vote or anything, the person who we gave power to (I think it was gonzaw? Not sure) listened to the people who he thought were town. Turns out at least one of those reads was wrong. I don't want to trust any one person to have "good reads", and there's no way of enforcing a "do what the majority tells you to" plan. - The above is an even worse problem if the person we give power to is mafia. - having one powerful person is easier to defend against (whether through persuasion or through MTG-playing) than having a lot of people who are slightly less powerful but who have a lot of different types of power (ie, decks) - IMO the power of the town overall suffers as well, most mtg decks ramp over the course of a few turns So, I don't like ideas where one person gets a shitload more powerful than everyone else. Regardless of whether or not they're mafia, they are likely to be wrong a lot of the time. We tried it last time and it didnt work.
Next, on the drawing cards thing: - holy fuck that card is powerful. I thought each person only got as many cards as they paid for but if each person gets the total number of cards then holy fuck. Like, shit. - I still think we should maybe wait a turn until everyone has played more cards and has more room in their hands, but given how much more powerful it is than I thought I guess I could see the motivation to do it this turn. We won't spend our mana until we talk about this more, at least.
Finally, a policy proposal. I proposed this last game and people kind of ignored it but I still think it's a good idea. My proposal is to attack every turn with all your creatures.
This does a number of things: (1) It's kind of like voting, in that it forces people to take stands they can be held accountable for. In a way these stands are even firmer than normal votes, since they result in lasting damage to people and you can't do a throwaway vote at your scum buddy. (2) It gets damage down early and stops blocking. Since the mafia monster gets more powerful each turn, blocking hurts town more than scum. People should not block ever. If you have an ornithopter, it should be tapped and attacking for zero damage.
-snb This post bothers me. S&b reappears to make a massive policy post that seems premade with current non-scumhunting topics added in before making a ridiculous policy to add to the lack of scumhunting discussion. On January 30 2013 02:08 SuckMyTopdeck wrote: oh also i really like the new attitude out of gonzaw - last game i had a huge problem with his "you're either with my ridiculous plan or you're scum" attitude, and it turned out he was wrong as well. if he was scum he could have just stuck with that same attitude, it would've given him plenty of cover to attack townies and suchlike, so i'm feeling townish about that (somewhat, at least). Now a slightly more valid reason for trusting ThePoster is given, i feel that it seems a cover-up for marvs reasoning for poster being town before. On January 30 2013 04:36 SuckMyTopdeck wrote:Show nested quote +On January 30 2013 04:10 Clockwork Hydra wrote: @Marv: you said SnB wasn't around, yet he dropped in to play a Savannah (in a slightly trolly way) before you posted your "help me, SnB deserted me" and has now posted a long policy post. Why did you excuse yourself due to SnB's absence, despite SnB clearly not being absent.
@SnB: unless you plan on wiping out everybody else in turn 2 or 3 or so, you will have to rely on your fellow townies. We play as a team. Making every part of that team stronger is good. Now if you're worried about zombies (Nova and iGrok as well), then you should probably start analysing our posts. We have made enough of them and have been rather transparent. Do you think we're scum?
/Acro Put it this way, Artanis didn't even really know we were hydraing until after the game started, and didn't know our hydra name (nor did I). On January 30 2013 05:00 SuckMyTopdeck wrote:Show nested quote +On January 30 2013 04:48 Clockwork Hydra wrote:On January 30 2013 04:36 SuckMyTopdeck wrote:On January 30 2013 04:10 Clockwork Hydra wrote: @Marv: you said SnB wasn't around, yet he dropped in to play a Savannah (in a slightly trolly way) before you posted your "help me, SnB deserted me" and has now posted a long policy post. Why did you excuse yourself due to SnB's absence, despite SnB clearly not being absent.
@SnB: unless you plan on wiping out everybody else in turn 2 or 3 or so, you will have to rely on your fellow townies. We play as a team. Making every part of that team stronger is good. Now if you're worried about zombies (Nova and iGrok as well), then you should probably start analysing our posts. We have made enough of them and have been rather transparent. Do you think we're scum?
/Acro Put it this way, Artanis didn't even really know we were hydraing until after the game started, and didn't know our hydra name (nor did I). Great, you're around. Find me some scum. All you've really done is make a really weak pressure post against us for "giving scum a recipe on looking townie" when you are better than that: it was blatantly obvious that going along with something that had gotten a "pro-town plan" stamp of approval could be used to gain town credit. Stating the obvious is not giving scum a recipe, it's stating the obvious. Your pressure was weaksauce and you spent like 5 posts arguing about it. You're better than that. Now stop playing LIX and pay attention here. Who's scum? /Acro well that attitude isn't going to get you anywhere, dear. what did you think of s&b's policy post? Fluff and more redirection to policy discussion On January 30 2013 05:08 SuckMyTopdeck wrote:Show nested quote +On January 30 2013 05:02 (DontFear)ThePoster wrote: marv, do you agree with what I and CH posted about Crossfire?
I doubt keeping to discuss "policy posts" will do us any good, other than what has already been posted (for instance my commandments, you should read them).
/G Yeah, I can't add too much more to what's been said about Crossfire, I generally agree. I especially noted how Crossfire called himself a magic noob (like me) but then proceeded to wade in with some strange Magic waffle (unlike me). I'm also not sure whether iGrok is on menopause, or maybe mafia: Show nested quote +On January 29 2013 10:12 Aperture Science wrote:On January 29 2013 10:10 BinOnFire wrote:On January 29 2013 10:07 Aperture Science wrote: So, Mind's Aglow looks completely useless. Awesome.
Scumhunting is in Flavor. Magic Discussion is not. It's an investment for turn 3 - the details are on the last page, if you didn't catch them. What else would you be doing this turn, anyways? I'd be scumhunting.I don't want to draw 1/3 of my deck T1. Anyone running Mill is going to have a field day with the rest of us. (I'm not claiming MILLER - haha, get it?) Given he said this, all he's done is shout at people. This post from Grey rubbed me the wrong way, although I'm not sure how warranted I am to think so: Show nested quote +On January 30 2013 03:47 Aperture Science wrote: Still in Italy and can't post much. I'm trying to keep up and told iGrok to stop trolling. But that's kinda like telling cave Johnson to stop with the prerecord messages. Thats just how he usually starts.
I will be able to post normally again in about 3 days. It's good to finally play a themed game again.
-Grey Like, gosh guys, I'm so excited to be playing, except I can't play for another 3 days yet, so definitely keep me around till then guys, right? And now this. Oh, someone was scumhunting? Great, now i can seem like im actually helping and not discussing policy by agreeing and adding as little as possible. Another interesting tidbit is that he said that he generally agrees about their reasons for XFire being scummy, and then he quite recently nitpicks me for doing that as well. Ooh, lets further redirect flow backwards to igrok and make no judgements about him. Tldr: read it, it isnt long. Suck's play is weak on both heads and seems to be purposely leading us nowhere. Marv in Particular has seemingly insane mood swings between happy smiley lets talk about how im an mtg noob mode, and his defensive you're dumb and it makes you scummy mode.
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On January 31 2013 06:09 SuckMyTopdeck wrote:Show nested quote +On January 31 2013 06:07 (DontFear)ThePoster wrote: marv, why won't you do this with me. A short conversation about Hopeless "the Rock" Hydra. Your read on him and your reasons. I need this from you, just one more time.
p huh. I've not picked anything up on him for good or for bad. Like someone else said, aren't you the Hopeless expert?
Lets play a game where you go read his filter and come back to me with your conclusions. I already have mine but I need to see yours. Thanks.
P
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EBWOP: I still need to look into the rest of his filter more, but now was the time to post something.
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On January 31 2013 06:38 SuckMyTopdeck wrote: i gots some mtg stuff given that people have been playing stuff: - the removal of mana burn is stupid. i will update my end-of-post quote as required. looking at you igrok. PS PLEASE TELL ME YOUR DECK IS MANABARBS that would be awesome. actually not because free kills for mafia but i would still give you hilarity points. - have ninja decks ever been good or is that just a "for fun" thing? You have no idea how much I wanted Manabarbs. However, that was not allowed -_-
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On January 31 2013 06:16 SuckMyTopdeck wrote:Show nested quote +On January 31 2013 06:09 Nova_Terra wrote:On January 31 2013 05:53 (DontFear)ThePoster wrote:On January 30 2013 16:00 Nova_Terra wrote:On January 30 2013 15:54 (DontFear)ThePoster wrote: I find these 2 consecutive "fluffy" posts of Suck and Cross where both come out of seemingly nowhere to then go AFK, both attack CH for (IMO) weak reasons, yet neither of them even mention the other.....weird, and that's an understatement.
/G This this this this 1000x. Bothers me way more than aperture/igrok and his pms or whatever. Im going to try to get a short analysis of why i find suck to be scummy during work. I find this post townie for a reason. I don't get the feeling scum Nova would jump on it like this, just to get "enthusiastic" about it and then promise the "analysis" on Suck I find it more likely townies jumping on posts like mine that way, while scum would say something like "Hmm, I agree with you bla bla bla I think they are both indeed suspicious bla bla bla". It's the way he did it basically. I don't really see anything that can tell you "Yes he's surely scum" like you guys say. Yes, he "barely" called you out....but he's Nova. You guys are "vets" and thus finding evidence to point you as scummy is not as easy as saying "Fulla/Zealos is not doing shit kill him", which is pretty easy to do and effortless, and he in fact did last game. You can in fact see him thinking Grey is scum but never really posting anything about it (in the last game). He did in fact "promise" to make an analysis on you guys, and IRL stuff kicked in and he couldn't, so him not making a case yet is not alignment-indicative Like...I can't see why you guys are "so convinced" about him being scum. /G Hes "so convinced" because im calling him out on being scummy, and therefore has to make a move to make me look less credible before i can get the analysis (which is my fault, got delayed by all this shit). ah yea, i forgot that famous mafia rule where you're not allowed to call out your accuser who randomly calls you mafia while providing no reasons *slaps hand* must do better marv -marvelbabe You obviously need to reread your complimentary rulebook
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I don't think I've ever read anything that less demonstrates how someone is mafia. For that, I congratulate you.
-marvelbabe
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On January 31 2013 05:03 SuckMyTopdeck wrote:Show nested quote +On January 30 2013 02:27 Nova_Terra wrote: I am not quite OK with revealing our decks, not for my own sake, but because if anyone decided to run life gain cards, they'd have little hope of avoiding scum targets. I'm fine with revealing decks, for instance my own, but I don't feel that it should necessarily be a requirement. this is silly, someone else pointed it out before, but life gain is so weak in this format that i doubt scum would be worried, still that could be explained by him not knowing much about mtg, null leaning scum a little bit tell. Show nested quote +On January 30 2013 02:47 Nova_Terra wrote: 2 things before dinner: I feel that ThePoster is doing a fine job, and has been attempting to do more actual scumhunting and pro-town things than the rest of us. Compared to CH, where I find that much if not most of the time he has been trying to explain why he feels that Minds Aglow is good for the entire town, not only for him. the second thing is related to this: How is Minds Aglow particularly pro town? If we have to discard back to 7 anyway, I don't like giving CH 10 zombies. Why? Because if he gets 10 zombies before we can get anything that could even come close to rivaling that and he turns out to be scum, we're screwed. Thats like mafia having 30 kp, and we couldnt even be sure if he IS scum because he could just target "scummy" town players. kill 2 of them, and the games like, over. unless someone draws some miracle, that is.
sucking up to gonzaw, who has a history of being partial towards people who suck up to him (see last mtg mafia), this is scummy. also misunderstanding the importance of card advantage but that's okay because not everyone has studied mtg theory, this is null. not wanting acro to get zombies is fine but not a towntell or a scumtell/ Show nested quote +On January 30 2013 03:17 Nova_Terra wrote:On January 30 2013 02:50 BinOnFire wrote:You must have missed my earlier post on the extended plan involving Minds Aglow. I'll dig it up for you: On January 29 2013 09:45 BinOnFire wrote: To further expand on plan 1)
Cast Minds Aglow T1, hope to hit Collective Voyage (77% if we do all draw ~10 cards), Collective Voyage T2, everyone has ~20 lands in play for T3. Everyone drawing cards might not be pro-town, I agree, but everyone having upwards of 20 land by turn 3 is most assuredly good for us: even if the scum players can kill two of us immediately, it's still a 5v2, with a pretty clear indicator of alignment. Durr. Completely misread Collective Voyage. Heres the thing. I have a very low amount of basic lands, and from what i can tell, CH has none. what would this mean? Tons of zombies. Furthermore, there is no reason to believe that we would know who the scum are even if we did end up with 7 players left, and I would think that we may be in a similar situation (of not knowing who the scum are) then. I would agree with using Collective Voyage on a smaller scale, but 20 lands each? I think we're begging for trouble. The strength of town is their numbers and collective majority, all we would end up doing is making it easier for people who make one slightly scummy mistake to get killed. We have good minds here, lets figure it out. what what "powering up town is bad because town can kill people more easily and they might be wrong" the solution to that is to not be wrong. it's okay to oppose powering up individual players if you think they might be scum or if you think they are likely to use that power impulsively to kill townies. it's not okay to oppose powering up town as a whole. Show nested quote +On January 30 2013 07:03 Nova_Terra wrote: Yes, i have a slight suspicion of stutters for his early posting, which is only slight as if hes at work it makes sense, and slight suspicion of crossfire for the reason already said. I am not particularly suspicious of Aperture Science, as i feel they/he would be acting differently if he was scum. I do understand how grey's post rubbed a bit weird, but i think that it was less of a scum problem than a phrasing problem. nice jumping in to share widespread town sentiment without providing any reasoning. like, i dont see anywhere above here in your filter you saying that crossfire is scum or explaining this suspicion. Show nested quote +On January 30 2013 07:22 Nova_Terra wrote:On January 30 2013 07:10 (DontFear)ThePoster wrote: Not significant posting is indicative of them as players though, not of them as scum. In fact you'll find that stutters has never had a game of scum on TL but pulls this useless bullshit all the time. Do you think both of Stutters and Xfire could be scum? Who else do you find scummy?
P The probability of them both being scum and acting like that is low. I'm more suspicious of crossfire than stutters. I'm currently looking at Marv+s&b's filter, and i'm seeing things that i dont like. I'd love it if we could all take a look at their filter, because i'm not sure if what im finding scummy is just (marv's?) typical posting style or if it is actually scummy. Also, there is the s&b policy post, which looked to me like a cut and pasted prepared "See im doing stuff!" type post. With relevant informatiOn added in after, of course. ditto the above, way to not actually say anything. "marvs typical posting style" lolwut, there's no way you havent seen at least a couple other games from him, hes ubiquitous. also there's literally no explanation of what nova finds scummy about marvs posts so far. and how the crap was my policy post cut and pasted? except that its the same policy i proposed last time i was town in an mtg game? Show nested quote +On January 30 2013 08:04 Nova_Terra wrote:On January 30 2013 07:53 (DontFear)ThePoster wrote: Well Nova, who do you think could be scum from the hydras? I.e who are you the most suspicious of them?
/G Marv+ s&b okay reasons would be nice Show nested quote +On January 30 2013 16:35 Nova_Terra wrote: As i said, a analysis on suck will be forthcoming. Also i feel like many of those are self explanatory lolk Show nested quote +On January 31 2013 03:51 Nova_Terra wrote: Hey guys, popping in to give an update, had a rough afternoon and thought i might be getting fired from my work as my boss just left the company and everyone is running around like chickens with their heads cut off. I still find marv/s&B to be the most likely scum, and i will elaborate on this tonight at any rate. I really need a cold shower and some food right now though.
well this sucks we should wait a few days before we kill him. good thing we have to. also note that this is only an explanation for his recent absence not for his earlier terrible and scummy posting. I'll try to answer some of this sillyness piece by piece 1. weak. If i recall correctly, this was a topic last game. I've played like 8 games of mtg, ever. Very weak point. 2. Sorry, did i read correctly that you find it suspicious that i said to gonzaw that hes doing well? Go read your own (and marvs) wonderful logic. Weak 3. Thats great and all that you feel that we wont be wrong once we're all uber powerful, but i'm more realistic and realize the probability of error, especially when dealing with humans who have outbursts occasionally (most if not all of us). For instance, i do admit that there is a good chance that you are not scum, and yet i would still attack you with whatever number of powerful creatures because i have the gut feeling that you are. Good chances of people going rambo in that manner when nobody seems to listen/agree with them. 4. What does this seem similar to? Oh thats right, what you did as well, minus the redirections to policy. Weak 5. Okay, then let me say that i find it was quite weak play from marv who is better than that.
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Ebwop: meant to add to #3 that i agree more with the idea to use the land giving card to a lesser extent than > 10 lands. Powering up some is good. Powering up to a instakill point is less so.
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On January 31 2013 07:23 SuckMyTopdeck wrote: I don't think I've ever read anything that less demonstrates how someone is mafia. For that, I congratulate you.
-marvelbabe Howbout this: nonsense is displayed, reacts extremely defensively in slight circumstances, leads the town in circles back to policy, adds little to nothing to town scumhunting.
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This is all nice Nova, but I agree it doesn't convince someone Suck is scum. Nice effort I guess though.
What do you think about the other stuff said about him? You can check my filter if you want to find some of that stuff
I'm kind of here just waiting until: -NMM 4's Day Phase ends so we can discuss shit with Prome -At least one of Stutters/Crossfire/Rock/Aperture decide to contribute anything at all. Like...it's even likely the 2 scum are in that group of 4, and at worst I'd bet my life that at least there is 1 scum in that group.
Stutters, where the hell did you go? You just came out of your lurkiness to call me out, and that's it. Why "actively lurking"?
/G
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On January 31 2013 07:31 Nova_Terra wrote:Show nested quote +On January 31 2013 07:23 SuckMyTopdeck wrote: I don't think I've ever read anything that less demonstrates how someone is mafia. For that, I congratulate you.
-marvelbabe Howbout this: nonsense is displayed, reacts extremely defensively in slight circumstances, leads the town in circles back to policy, adds little to nothing to town scumhunting.
not alignment indicative, not alignment indicative, untrue, our position on many players is a great deal clearer than yours
glad we sorted that so fast
-marvelbabe
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