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Chrono Trigger Mafia

Forum Index > TL Mafia
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austinmcc
Profile Joined October 2010
United States6737 Posts
November 20 2012 17:53 GMT
#204
Oh man, I totally missed the signups here. Could I hop into the replacement list if it's actually empty?

Secret of Evermore was solid, so I'm sure this knock-off must have been decent too

Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
November 20 2012 18:21 GMT
#208
On November 21 2012 02:56 VisceraEyes wrote:
I feel you austin. I'm an invisible replacement, so it's not empty...but it's not full (I don't think) so the company OUTSIDE the obsQT would be appreciated.

/fistbump

We'll make our own obs QT, with blackjack and hookers!
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 01 2012 00:07 GMT
#5329
Hello hello.

It's...more than a bit daunting to catch up to this game, I wasn't following it closely at the start. I've skimmed my way through a chunk of it, will be finishing up the rest and will try to point out anything that sticks out to me on a readthrough that might have fallen through the cracks.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 01 2012 01:08 GMT
#5376
Okay, still not caught up, but I don't want to sit passive and continue to waste a player slot while I catch up a little more.

In terms of today's actions:

Slash
We know that there are eventS. Therefore, I don't want to use all our MP on the very first one. Better to save it for a later event imo. Based on the game, from what everyone is saying, taking the sword MAY prevent a second portion of the fight, in which Slash is stronger? So my vote would be for A here. Rather we grab for the sword and take it away, assuming his grabbing it ends in a harder event later.

Flea
Don't have enough of a read on anyone to choose yet. Looks like whoever we send in first gets negatively affected.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 01 2012 03:00 GMT
#5419
Okay, everyone seems to be posting all damage information, so I'll add mine.

I was hit cycle 5 for 200 damage.
I was hit cycle 4 for 75 damage.

From what I saw it looked like we were missing damage in some places, or didn't know roleblocks/heals. I'm not responsible for any of the missing stuff, but maybe those damage amounts fill in something.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 01 2012 15:37 GMT
#5460
On December 02 2012 00:23 goodkarma wrote:
I still don't follow why people are going with "A" for Slash. Doesn't the wording grab for the sword have "trap" written all over it? The option doesn't say anything about actually grabbing the sword, but rather reaching for it... It may be complete speculation, but if you were to actually kill the boss you should get the sword anyway. And you wouldn't be taking such risks...

Having a low-HP Dieno die fighting a boss doesn't make sense though, so leaving it to Oats is a sensible action. It sucks though that we can't make use of him now that he finally has his powered-up Masamune...

##Unvote
##Slash: "C"
##Flea: "E"

Either there's a trap option or there isn't.

If there is, yeah, reaching for the sword could be a trap. But "charge all at once" could be a trap as well.

C sounds like it's not a trap, but limits our options for later events in the cycle. I'd rather have MP later on, and between grabbing for the sword and charging all at once, grabbing just seems like the better option based on how the fight works in the game. The fact that it could be a trap holds true for both A and B, so I don't think a possible trap is a reason to choose anything other than C, which I don't want to do on the first event of the day.



Adam, no. I've skimmed things, but that's the best I could do. There's so much going on that I got lost not just in the volume but in just trying to write down who has used what on whom when and all that jazz.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 01 2012 17:30 GMT
#5472
##Slash "A"
##Flea "C"


Still like grabbing for the sword and saving a tech attack for later in the cycle. Sending Frog early seems fine by me, if the first incarnation of flea just drains MP then hopefully there's no damage component and we can have robo for later in the cycle.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 02 2012 18:39 GMT
#5722
Okay, so here's an observation. Last event, we grabbed for the sword. There was no phase 2 of the Slash fight. So we know that these events don't play out 1:1 with the analogous bits of the game. We both chose something you CAN'T do in game, and got a result that CAN'T HAPPEN in game.

I still like using the game to inform our choices in the events, but we need to be careful not to think we KNOW that this will work out the same as the game.



As to the path, would rather avoid traps. Something like "traps in the game --> xp and items" is one of the things i DON'T think will carry over. This mafia game is already incredibly complex, but that seems like going a little too far with it. So I'd rather take the path that looks like it might not hit traps, B.

Magus also probably isn't 1:1 with his game version. We're basically starting on the second phase of the fight, after his barrier is down. From what I remember, healing in the fight draws things out and you probably eat a bunch of dark matters while trying to stay ahead of them with heals. But the limits of this game mean Grey (probably?) can't draw the magus fight out for a bunch of 24 hour periods, and so healing/not dying sounds better to me than trying to end the fight quickly by attacking with everything. So even though I'd probably go with B in the game itself, A sounds like a better deal within the confines of mafia.

Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 02 2012 21:01 GMT
#5729
On December 03 2012 05:15 Acrofales wrote:
Show nested quote +
On December 03 2012 03:39 austinmcc wrote:
Okay, so here's an observation. Last event, we grabbed for the sword. There was no phase 2 of the Slash fight. So we know that these events don't play out 1:1 with the analogous bits of the game. We both chose something you CAN'T do in game, and got a result that CAN'T HAPPEN in game.

I still like using the game to inform our choices in the events, but we need to be careful not to think we KNOW that this will work out the same as the game.



As to the path, would rather avoid traps. Something like "traps in the game --> xp and items" is one of the things i DON'T think will carry over. This mafia game is already incredibly complex, but that seems like going a little too far with it. So I'd rather take the path that looks like it might not hit traps, B.

Magus also probably isn't 1:1 with his game version. We're basically starting on the second phase of the fight, after his barrier is down. From what I remember, healing in the fight draws things out and you probably eat a bunch of dark matters while trying to stay ahead of them with heals. But the limits of this game mean Grey (probably?) can't draw the magus fight out for a bunch of 24 hour periods, and so healing/not dying sounds better to me than trying to end the fight quickly by attacking with everything. So even though I'd probably go with B in the game itself, A sounds like a better deal within the confines of mafia.


I'm used to better from you. Your analysis in LVI impressed me enough that I pushed the scumteam to shoot you over some more renowned players. Your posts so far have been speculation about the events, which while important, are basically a distraction from the game of Mafia. This post in particular is using a lot of words to rehash what has been said already.

Despite this, I realize replacing into this game must be hard. Reading 180 pages of posts is tough, but you come in with some fresh views. All I want from you at the moment is that you share some of these thoughts. Zbo was lurking badly after some rather dubious actions in the early game.

You got anything other than setup speculation? Lets hear from you, a fresh perspective: what do you think of Hapa, SnB, GK, risk and anybody who struck you as looking like scum. What is your opinion of CJ and his inconsistent claims? Come out of the shadows and share your ideas!
I overestimated my ability to read through 260 pages of mafia, let alone 260 pages in a game that was heavily themed and so there's all sorts of other stuff going on.

Right now I'm playing this like I did PTP3. I'm a warm body; I plan on mainly doing setup speculation when needed, just because I have no idea what's gone on before. It worked out alright there as the game progressing, but I guess I was confirmed that game so I wasn't under any suspicion.

SnB has popped up a bunch recently; I'll look back through his past stuff. My gut read right now is that he's scum, but I want to see if there's anything beyond the roleclaim to go off of. Can you narrow down the other folks to one or two that you're particularly interested in? I know CJ is drazerk(yes?), but I haven't really seen much from non-SnBs in that group and would need to hit a filter or two for thoughts.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 02 2012 21:28 GMT
#5732
SnB
Leaning scum. Mainly based on the roleclaim, because ... that's the thing I most have to work with. Forget the rolenaming. Forget his other stupid ability that he claimed. He says:
My main ability is Secrets of the Nu, which is the 250 damage/+300 max hp ability


(1) SnB says he never asked Grey how this works. Other people seem to be expressing concern that he equated +max HP with "heal" without checking with Grey. Yes, that's questionable.

But beyond that...SnB isn't an idiot. If that were actually SnB's ability, he would absolutely have to check with Grey, because...it frigging does 250 damage. The way it's phrased, you can't tell how the parts resolve. Does it do 250 damage to someone, and then, if they're alive, heal them/raise hp? EVEN IF SnB thought +max hp = heal, he has to ask whether he can accidentally kill someone before raising their hp. That's...crazy important. I can believe that he interpreted +max HP to be heal, but I can't believe he wouldn't ask whether both happen at once or whether he basically CPR docs someone if they're under 250 hp.


(2) The wording. Grey likes flavor. Grey likes...complex roles that punish gaming the setup (roleclaims, ability claims, whatever). But Grey doesn't create stupid roles.

The text of that ability just makes no sense, see (1). If it heals, it should just say "Raise targets max hp 300, heal them for 50." Ta da. It's simple. You can't misinterpret it. Your doc can't kill someone now. Gut feeling, I don't think Grey would create a role that mixed damage/possible heal for no good reason. It's much more likely that SnB has a similar ability, now has to try and find a logical fakeclaim, and so the wording comes out really garbled.



Out of his filter...I don't get too much. But he's only been vocal about a couple topics. His posts are generally pretty small, but perk up on three/four topics.

The party election D1
Hapahauli
(Maybe toad)
Phagga

There's one big toad post where he votes toad, although from the looks of it toad was caught by a check. So...scumSnB would have had to do that. But he perks up towards the end of the vote D1, and we know that at least one candidate, Sandroba, was scum. So on two of the topics he's been...more wordy about, scum has been involved.

I dunno about ALL of SnB's longer posts being about scum, but I could see Hapa or Phagga being scum just based on the way SnB has posted less when scum wasn't concerned. Maybe one a mislynch candidate, one a scumbuddy? I'll give them a look.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 02 2012 22:37 GMT
#5758
On December 03 2012 07:31 Acrofales wrote:
Show nested quote +
On December 03 2012 06:51 Hopeless1der wrote:
On December 03 2012 06:49 Acrofales wrote:
Lol. Hey guyses! I just hit a bunch of you for 250 damage a pop, but I swear I didn't think I was doing anything wrong. 250 damage to name claimers.. oh, and it has a side effect which is:

1. Useless and
2. Unverifiable.

Trolololol.

The only question that remains in my mind is why would SnB be dumb enough to claim this and verify that it really is an utterly destructive ability for town? In fact, if there is one person in this game who should know better, it is a scum SnB: he was scum in SSM, the only game where I have seen an early mass claim completely wipe scum from the face of the game, due to a combination of Sandroba's genius and scum completely bolloxing up their fakeclaims.

so the conclusion is SnB is town or retarded scum?

Well, I see absolutely NO reason for town to have this ability in the first place. Scum trueclaiming is not going to happen, so all it serves is to shoot fellow townies. Raising max HP seems so utterly useless (unless we suddenly get to use a shelter/inn sometime in the game, which seems horribly unlikely) that I guess I mixed in a bit of postgame discussion there. SnB is scum for claiming an ability that has no town purpose at all.

You're discounting Greymist being Greymist.

I almost EXPECT him to have some roles/abilities that don't follow the normal role/alignment patterns just to mess with everyone and discourage this sort of stuff.

The scumminess is the questions he SHOULD have had and asked if this were his real ability. You don't not check whether your damage can kill someone.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 03 2012 00:17 GMT
#5783
Nothing happened here.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 03 2012 02:30 GMT
#5872
On December 03 2012 06:15 kitaman27 wrote:
S&B's role description sounds like the standard, "punish the town for roleclaiming" role that needs to be in this game based on the fact that roleclaims are so powerful in this setup.

Austin, I'd like to hear if you have any thoughts on S&B, nuke, VE and hap, or maybe just a couple of these individuals if you don't have the time.

risk.nuke
Early posts - mild town read. He's asking questions to the party leaders that feel like he's actually trying to make a choice. I know when I'm trying to make a choice or read someone, I often pose hypotheticals because it forces a player to really think about the game, try and solve something, and that seems harder for scum. To some extent, risk was asking questions in that vein - + Show Spoiler +
On November 22 2012 00:34 risk.nuke wrote:
And speaking of old opinions. Acrofales, do you still advocate sending a team containing mostly vets. If not explain which reasons made you change your mind?
On November 22 2012 17:13 risk.nuke wrote:
Show nested quote +
On November 22 2012 17:02 syllogism wrote:
On November 22 2012 16:58 risk.nuke wrote:
On November 22 2012 16:53 syllogism wrote:
When I said I may reveal who I am going to pick after the day post, I meant that I might explain why I picked the team I did, not just list the names as that is obviously unnecessary

What? What benefit would it be not to explain the reasoning for why you picked them?

If the mission is a success and everyone considers me town anyway I don't think that's necessary and I would then rather be lazy.

I'm not a fan of your lazy-when-I-feel-like-it strategy. It still feels like you should have your reads on why you picked your team already. It shouldn't be that much of an effort to scribble them down.

What do you think of leader-candidates outside you and sandroba? (feel free to ignore kitaman)
On November 22 2012 17:41 risk.nuke wrote:
Sandroba, what do you think of candidates beside yourself and Syllo? If both of you were suddenly made unable to lead. Who would you vote for?
. The fact that he's asking a number of parties who were involved D1 questions shows me that he was actually concerned about things. Wouldn't be a big town tell here, because scum have to figure out what to do with events, except that with sandroba as a leader option scum wouldn't have had to work things out as much. (Pure speculation)

When I've played with risk, I'm not used to much activity. As scum in bureaucracy I know he was just sliding by under the radar, being unnoticed. The amount of involvement concerning Sandroba pushes against that. Lots of questions posed to him about his read on alignment, and he's actually responding and trying to present a train of thought, as to when he went from town --> what seems to be slightly scummy on Sandroba. The involvement in running for leader, or at least saying he'll throw his name into the hat, also goes against that. Not sure that I like making anything out of that, but for someone who has played more games with risk, and more games with scumrisk, did he speak up much and did he speak up on the topic of scumbuddies?

I'm a sucker for speculation, and risk.nuke's HP speculation reads townie to me - + Show Spoiler +
[QUOTE]On November 26 2012 02:00 risk.nuke wrote:
I had a townread on chronicle before that, and as I said it don't see a reason for mafia to bus toad.

Look you need to start understanding the setup. We've had two cycles and nobody died. This is not the average mafia game where scum race to kill townies at night and town lynch mafia at day. We obviously have to much hp for that. Our wincondition is killing Lavos.

We have too much hp for it to be just a straight transfer from the regular health system. So what is HP for? We know it's important because mafia have ability's to lower hp and we seem to have abillitys to restore it. I'm not saying people can't be killed with it but I don't think it's its main purpose.
What do we know about the setup except that we need to kill lavos.

It revoles around completing missions. This is addition to mafias low kp leads me to believe mafia is likely working more like saboteurs trying to fail missions to weaken the town for the upcoming battle.

So what can potentially have an effect on the success of a mission.
What I can think of is
Hidden sucess modifers.
HP.
Town:Mafia ratio.
Mafia abillitys.

I think that in order to complete a mission the chosen group need to have a certain score and that score is determined by HP and HSM.
. Again, this is someone active and trying to figure out how to adjust parties from a different angle, that might be relevant. Unless I've missed it, we don't know the exact formula for mission success. We know that dienosaur died after the first event today, so missions PROBABLY have the ability to either outright kill someone or do damage. HP probably IS relevant.

After the second election, risk seems to slip back into what I expect from risk. Less activity, smaller posts. I saw some posts claiming internet issues, but his involvement is slipping. IF he's playing more involved as scum, I would expect that to continue after Toad got nailed and with SnB under suspicion (if SnB flips scum). If risk were going out of his way to be involved and post more than in past game, he ought to be keeping that up if the noose is tightening around his team. This point is WIFOMy, because maybe risk has just given up as his team gets caught, but based on the other things I gather from his filter, I would think if he were scum his activity wouldn't drop off NOW, and would have been lower all game.

I'm missing a lot of the context of some of those posts, as well as a full idea of the case(s)(?) against him. And if anyone has played multiple games with scumrisk, it would be good to know whether he's usually vocal as scum or not, and, if possible, how he reacts as his teammates die.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 03 2012 03:02 GMT
#5893
Sweet jesus if you didn't replace into this game you don't know what it's like. Don't go looking at someone not making cases and sheeping others as a tell if that person replaced into this game after any length of time.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 03 2012 03:32 GMT
#5900
On December 03 2012 12:03 Oatsmaster wrote:
He hasnt even posted as much as you austin and he replaced after the like the second cycle

On December 03 2012 12:04 Promethelax wrote:
Do you know how many days VE has been in this game? He got to lynch Sandroba. He has been here and being a replacement doesn't cut it anymore.

I don't know how long VE has been here, and that IS a good bit longer, so the thread would have been smaller. I'll give him a look along with some of the other folks tomorrow.

My experience may not be applicable to his, I dunno. But I've got particular knowledge of what it's like to play this game from the replacement perspective. If there were a lot of pages already when he joined, then I could understand him being less engaged and not starting things. I'm going to quit harping on that, don't want to sit around and qq.

Keirathi's right about Paranoia. VE scum there. From what I saw, he had some absences and general lack of involvement, but also didn't apologize for it. There were a couple times in the game where he responded to someone's post with comments along the lines of "I've been having those same thoughts" or "I agree with all of that." From what I recall though, he included those statements in larger posts, covering his thoughts on a couple other issues, but saying nothing more about the topic he was agreeing upon. Will grab some of those posts tomorrow if it hasn't been done by then.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 04 2012 01:30 GMT
#6120
I don't see the use in going to end of time because it's "safe" and trying to spend a bunch of cycles there. Again, GREYMIST THEMED GAME IS GREYMIST THEMED GAME. I would expect some kind of penalty for staying in one area too long, whether it's not picking up items, or abilities, or SOMETHING. There's no way he's this excited to make CT mafia and then sets it up so we can just hang out at EoT and have everything we need. Given that snb is almost certainly caught (see everything ever posted and below), we're whittling down scum numbers. That means better odds of parties succeeding at events, which hopefully means positive impact on game, which hopefully means dead lavos later.

As far as people who get something from a specific time we've got...Keirathi with 600 AD; Oatsmaster with 2300 AD; Adam wants 2300 AD as well. I'm down with 600 AD and doing whatever it is Keirathi needs done. Adam seems to want to shoot me (do you still want to? you're less active than me...) so I'd prefer he not get stronger, and Oats said whatever is in 2300 AD for him isn't super duper.

But seriously...there are clearly BONUSES for traveling and doing events. That indicates to me that we need to be doing that, and not sitting on our hands until Lavos shows up.

Related Speculation: I agree with the idea that at least one main character is reserved as a fakeclaim for scum. I think as a correlary to that, we should be expected at least one character who needs to get to a specific time period to be scum. Same reason, kind of easy for anyone who needs a time period to claim, get where they're going, and then get a free check as to whether or not anything happens.


SnB's bus driver stuff is perhaps a POSSIBILITY. Sure, IF scum have something that could bus SnB or otherwise make it look like he shot djodref last night, then he's the right target to use it on.

But for me it still comes back to his ability sounding wonky, and him not clearing up any of the questions he should have had concerning it. Hypothetical bus may explain the visit result, but it doesn't explain all the issues that were present before last night's actions. Still scum. ##Vote: strongandbig

Can anyone who
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 04 2012 01:31 GMT
#6121
EBWOP:

Last sentence was the start of "Can anyone who is in the mason circle let us know if risk.nuke is speaking in there?" Someone else brought that up earlier today, and it was a good point. If his activity in game has dropped, but he's been speaking within the tent, then it's not so odd.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 04 2012 01:39 GMT
#6123
More speculation: If Toad could summon Lavos EARLY with his ability, that almost certainly means an early lavos would be good for scum, bad for town (Grey could be messing with scum there, but it seems unlikely given he needed so many charges).

The only thing we DEFINITELY lose from Lavos being summoned early is more cycles. Cycles are good for lynching scum (hopefully) and traveling around, completing events

Because lynches aren't reliable, traveling around is probably good for us, otherwise Lavos being summoned early wouldn't be a negative thing. That...makes sense right?

Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 04 2012 01:50 GMT
#6125
On December 04 2012 10:38 Adam4167 wrote:
Show nested quote +
On December 04 2012 10:30 austinmcc wrote:
As far as people who get something from a specific time we've got...Keirathi with 600 AD; Oatsmaster with 2300 AD; Adam wants 2300 AD as well. I'm down with 600 AD and doing whatever it is Keirathi needs done. Adam seems to want to shoot me (do you still want to? you're less active than me...) so I'd prefer he not get stronger, and Oats said whatever is in 2300 AD for him isn't super duper.


My issue with Z-boson was not activity related, he was pushing vig shots with horrendous reasoning. You're making a lot more sense than Z-boson was, so i'm willing to look elsewhere for now.

Ill probably blast VE tonight unless he makes a great case as to why I shouldn't.
I meant that, apart from knowing you want(ed) to shoot me, and wanting to go to 2300 AD to perhaps shoot me harder, I don't know know anything about what you think, because you're less active than the major voices.

As are a bunch of people, but none of the others shot me, so I'm more concerned with what you're up to.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
December 04 2012 22:35 GMT
#6233
Drazerk, if you think 600 AD is incredibly dangerous, what time period would you like to go to OTHER than end of time?

Nobody seems to want to go there, and we've got a number of other periods in which it looks like we can actually improve our chances of winning by getting items/abilities/upgrades. Maybe you're worried about 600 AD, but you're not getting support from EoT, so...propose something else?
Fe fi fo fum.
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