Mad Men Mafia - Page 7
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marvellosity
United Kingdom36156 Posts
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BioSC
United States636 Posts
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Hopeless1der
United States5836 Posts
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grush57
Korea (South)2582 Posts
On July 31 2012 09:09 BioSC wrote: not going to go AWOL on me this time Grush? We needed you in DBZ =P Goku mang... GOKU! I pmed him I was going on vacation and might not make it. | ||
grush57
Korea (South)2582 Posts
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BioSC
United States636 Posts
Just now, I have to policy lynch you. No hard feelings =P | ||
Lazermonkey
Sweden2176 Posts
On July 14 2012 09:07 BloodyC0bbler wrote: Role list This game uses Heavy flavour for the role list. Each and every player in the game will have a separate character. Vanilla green players will still get flavour for their character regardless of being vanilla. Any character could be green/blue/red. Everyone is welcome to roleplay their character if they wish. Warning. There will be spoilers potentially in this game from the show. You are warned. Roles that will be included Townie You may just be a normal player but you are the backbone of the town. Your goal is to help bring the Mafia to justice. You get no special powers but the ability to vote during day. Blue Roles may look pretty but the real power lies with you! Detective You have the ability to make night investigations. Once per night phase, you may PM me to ask for the role of one player. Medic You have the ability to prevent one hit on a player of your choice during the night. You may not protect yourself. Each paramedic can only stop one hit and as such if the number of mafia is greater than the number of paramedics on a player then that player will die. You will know if you saved the person. The person will know if he was saved. If you are protecting a veteran, and they are hit, your ability supercedes theirs. A medic can protect someone the night she/he gets killed. They won't be notified of their save though, since they are dead. Vigilante You may, only once during the game, kill a player of your choice during the night. Your hit acts exactly as that of Mafia, meaning it can be used to to take out extra lives or use up Medic protection. Veteran You get two night lives instead of one! This means it takes at least two successful hits in one night to kill you, or one hit on each of two separate nights. A veteran will be told when they lose one of their night lives. If you get lynched, you die, regardless of whether you have an extra night life remaining. Mason At the beginning of every cycle, you may send a PM to me detailing who you would like to Mason with during that cycle. You may PM with that person for the full cycle. You may not choose a person you have already Masoned with for the remainder of the game. Miller This player is a townie in every way except that if a DT role checks this player, the DT will be told the Miller is a Mafia. The Miller is told that they are a Townie. The Miller will be revealed as a Miller upon their death. The miller is on the side of the Townies, and wins if they win. Mafia Your goal is to eliminate everyone else in the town. Your ability, as a group, is killing off whomever you decide on at night and knowing the role of each other player in your mafia. You may kill your own members. Mafia killing power will be determined when the game begins. You also must choose the Godfather, and Roleblocker from among yourselves. These two mafia power roles must be separately distributed, meaning one Mafia member can only possess one of these powers. If you do not choose by the start of night 1, I will randomly choose for you. Mafia will also have a certain number of Masons, which can be given to any Mafia (even those possessing other roles). Mason At the beginning of every cycle, you may send a PM to me detailing who you would like to Mason with during that cycle. You may PM with that person for the full cycle. You may not choose a person you have already Masoned with for the remainder of the game. The Mafia team will have a set number of people to choose as Masons. Mafia with other roles (Roleblocker, Godfather) can double up on Mason roles. Mafia Roleblocker Once per night, you may send in a PM detailing a person you would like to block. That person will be notified that they were blocked, and if the person being blocked has a night action, he or she will not be able to use it. Please note that this ability only pertains to active actions. Passive abilities, such as the Veteran's extra lives, cannot be blocked by mafia. Godfather The Godfather has the ability to decide what role he will appear to be when a Detective role checks him. It may be any role and must be chosen Day 1 or he will default to Townie role. After your role is chosen you may not change it after that; decisions are final for the whole game. Does this mean one(or more) of each role must be present? You don't say that it's a semi open setup so that means that there is a possibilty for other roles as well, right? | ||
strongandbig
United States4858 Posts
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Synystyr
United States1446 Posts
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talismania
United States2364 Posts
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Hopeless1der
United States5836 Posts
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strongandbig
United States4858 Posts
On August 01 2012 03:53 Hopeless1der wrote: 3 hours and 12 minutes. I hope he does *exactly this* just to make it look like he's smurfing in his own game. | ||
BloodyC0bbler
Canada7875 Posts
On August 01 2012 03:12 talismania wrote: bets on when bc visits tl next? his last post was from a week ago I am actually on TL daily. However If i am on my phone I never post ![]() I will update the signup list and start getting everything ready to go, but will most likely start thursday as I am preoccupied currently with DnD session prep (drawing maps, writing up the session blah blah) for tommorrow then running the session tommorrow night. I may have time to get it up and running tommorrow, but chances are it will start up thursday as my schedule becomes slightly less hectic. | ||
BloodyC0bbler
Canada7875 Posts
On July 31 2012 18:52 Lazermonkey wrote: + Show Spoiler + On July 14 2012 09:07 BloodyC0bbler wrote: Role list This game uses Heavy flavour for the role list. Each and every player in the game will have a separate character. Vanilla green players will still get flavour for their character regardless of being vanilla. Any character could be green/blue/red. Everyone is welcome to roleplay their character if they wish. Warning. There will be spoilers potentially in this game from the show. You are warned. Roles that will be included Townie You may just be a normal player but you are the backbone of the town. Your goal is to help bring the Mafia to justice. You get no special powers but the ability to vote during day. Blue Roles may look pretty but the real power lies with you! Detective You have the ability to make night investigations. Once per night phase, you may PM me to ask for the role of one player. Medic You have the ability to prevent one hit on a player of your choice during the night. You may not protect yourself. Each paramedic can only stop one hit and as such if the number of mafia is greater than the number of paramedics on a player then that player will die. You will know if you saved the person. The person will know if he was saved. If you are protecting a veteran, and they are hit, your ability supercedes theirs. A medic can protect someone the night she/he gets killed. They won't be notified of their save though, since they are dead. Vigilante You may, only once during the game, kill a player of your choice during the night. Your hit acts exactly as that of Mafia, meaning it can be used to to take out extra lives or use up Medic protection. Veteran You get two night lives instead of one! This means it takes at least two successful hits in one night to kill you, or one hit on each of two separate nights. A veteran will be told when they lose one of their night lives. If you get lynched, you die, regardless of whether you have an extra night life remaining. Mason At the beginning of every cycle, you may send a PM to me detailing who you would like to Mason with during that cycle. You may PM with that person for the full cycle. You may not choose a person you have already Masoned with for the remainder of the game. Miller This player is a townie in every way except that if a DT role checks this player, the DT will be told the Miller is a Mafia. The Miller is told that they are a Townie. The Miller will be revealed as a Miller upon their death. The miller is on the side of the Townies, and wins if they win. Mafia Your goal is to eliminate everyone else in the town. Your ability, as a group, is killing off whomever you decide on at night and knowing the role of each other player in your mafia. You may kill your own members. Mafia killing power will be determined when the game begins. You also must choose the Godfather, and Roleblocker from among yourselves. These two mafia power roles must be separately distributed, meaning one Mafia member can only possess one of these powers. If you do not choose by the start of night 1, I will randomly choose for you. Mafia will also have a certain number of Masons, which can be given to any Mafia (even those possessing other roles). Mason At the beginning of every cycle, you may send a PM to me detailing who you would like to Mason with during that cycle. You may PM with that person for the full cycle. You may not choose a person you have already Masoned with for the remainder of the game. The Mafia team will have a set number of people to choose as Masons. Mafia with other roles (Roleblocker, Godfather) can double up on Mason roles. Mafia Roleblocker Once per night, you may send in a PM detailing a person you would like to block. That person will be notified that they were blocked, and if the person being blocked has a night action, he or she will not be able to use it. Please note that this ability only pertains to active actions. Passive abilities, such as the Veteran's extra lives, cannot be blocked by mafia. Godfather The Godfather has the ability to decide what role he will appear to be when a Detective role checks him. It may be any role and must be chosen Day 1 or he will default to Townie role. After your role is chosen you may not change it after that; decisions are final for the whole game. Does this mean one(or more) of each role must be present? You don't say that it's a semi open setup so that means that there is a possibilty for other roles as well, right? only roles on that list will be used. Some may or may not appear. There are no hidden roles for this game. | ||
Hopeless1der
United States5836 Posts
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Toadesstern
Germany16350 Posts
On August 01 2012 03:53 Hopeless1der wrote: 3 hours and 12 minutes. On August 01 2012 07:14 BloodyC0bbler wrote: I am actually on TL daily. However If i am on my phone I never post ![]() I will update the signup list and start getting everything ready to go, but will most likely start thursday as I am preoccupied currently with DnD session prep (drawing maps, writing up the session blah blah) for tommorrow then running the session tommorrow night. I may have time to get it up and running tommorrow, but chances are it will start up thursday as my schedule becomes slightly less hectic. +07:14 -03:53 ______ 03:21 It was 3:12 not 3:21 you got it all wrong! | ||
s0Lstice
United States1832 Posts
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prplhz
Denmark8045 Posts
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JingleHell
United States11308 Posts
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BloodyC0bbler
Canada7875 Posts
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