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I'm a cop you idiot mafia - Page 3

Forum Index > TL Mafia
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Prev 1 2 3 4 5 21 22 23 Next All
HarbingerOfDoom
Profile Joined December 2010
United States508 Posts
April 13 2012 21:22 GMT
#41
Purgatory was 8 minutes between day and night posts, and we reached a majority lynch in that time. Don't sell us short with that 20 minute bullshit Bluelightz.
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 13 2012 21:29 GMT
#42
Got my role! OOOOOO SCUM YOUS GONNA GET IT
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 13 2012 21:30 GMT
#43
IT'S NOT A TUMOR!

+ Show Spoiler +
Am I doing it right?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 13 2012 21:31 GMT
#44
wait so are we allowed to post yet?
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 13 2012 21:32 GMT
#45
NO! STOP IT!!
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
April 13 2012 21:51 GMT
#46
Night 0

[image loading]

Submit all your actions as fast as you can! Deadline is 12 hours from now.


Computer says mafia
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:05 GMT
#47
Hold your horses guys! Don't submit just yet, I got something I want to discuss first.
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:05 GMT
#48
I'll post it when I am done with this Dota 2 game.
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
April 13 2012 22:05 GMT
#49
this game is just a front for palmar to post arnold pics!
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:17 GMT
#50
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.
Dirkzor
Profile Blog Joined June 2011
Denmark1944 Posts
April 13 2012 22:22 GMT
#51
Hello drunk and sleepy. Game filled up fast... Lets kill scum okay? good night!
"HOW THE FUCK ARE YOU ON TOP AGAIN???? HOW DO YOU KEEP DOING THIS????" -Julmust (also, thats what she said)
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:22 GMT
#52
On April 14 2012 07:22 Dirkzor wrote:
Hello drunk and sleepy. Game filled up fast... Lets kill scum okay? good night!


Drunk players are the best, they say it as it is. Any inputs on my cop claim?
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 23:12 GMT
#53
Looks like no one wants to discuss anything until day 1 then. I am off to bed then.
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
April 13 2012 23:13 GMT
#54
On April 14 2012 07:17 Tunkeg wrote:
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.


Tunkeg, its insta-lylo tommorow if mafia get an NK.
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
April 13 2012 23:46 GMT
#55
On April 14 2012 08:13 Bluelightz wrote:
Show nested quote +
On April 14 2012 07:17 Tunkeg wrote:
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.


Tunkeg, its insta-lylo tommorow if mafia get an NK.


That doesn't make his idea wrong though. Look, here's what's gonna happen D1: we'll be at lylo. Our cop needs to claim NOW, and get medic protection, and NOT call who he is checking.

Scenario A (cop does not claim): We enter D1 and the mafia has possibly shot the cop. The cop can claim at this point and we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum. If the cop got shot, though, we're flying blind.
Scenario B (cop DOES claim): We enter D2 and the mafia cannot have shot the cop, because the medic protected him overnight. THE COP CANNOT HAVE BEEN SHOT, meaning we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum.

I think that even though it's gonna be LYLO tomorrow, the cop should claim, and the medic should just protect him.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Radfield
Profile Joined September 2009
Canada2720 Posts
April 13 2012 23:51 GMT
#56
I want to discuss this Tunkeg, but NO ONE claim yet.

There are pro's and con's to each claiming + counter-claim, and not claiming at all. At the moment I'm leaning towards it being better to not claim. Keep in mind that barring a hero medic protect, we are in constant lylo no matter what.

I'm at work right now, but will be home in just over 2 hours. I would like to discuss this in depth.

After typing that, it's possible that claiming IS the best call because it forces a 50-50 lynch, which is decent. I'm not sure yet though, so hold off until we discuss.

Stick around for two hours(or 2.5) though and I'll be here.
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
April 13 2012 23:53 GMT
#57
Ok.

Bear in mind that the night is pretty short (only 10 hours left). I'll be around for some time. The only reason I brought this up again was that an N0 claim could be more advantageous than a D1 claim-- mafia has no RB.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Radfield
Profile Joined September 2009
Canada2720 Posts
April 13 2012 23:59 GMT
#58
On April 14 2012 08:46 Blazinghand wrote:
Show nested quote +
On April 14 2012 08:13 Bluelightz wrote:
On April 14 2012 07:17 Tunkeg wrote:
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.


Tunkeg, its insta-lylo tommorow if mafia get an NK.


That doesn't make his idea wrong though. Look, here's what's gonna happen D1: we'll be at lylo. Our cop needs to claim NOW, and get medic protection, and NOT call who he is checking.

Scenario A (cop does not claim): We enter D1 and the mafia has possibly shot the cop. The cop can claim at this point and we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum. If the cop got shot, though, we're flying blind.
Scenario B (cop DOES claim): We enter D2 and the mafia cannot have shot the cop, because the medic protected him overnight. THE COP CANNOT HAVE BEEN SHOT, meaning we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum.

I think that even though it's gonna be LYLO tomorrow, the cop should claim, and the medic should just protect him.


If the cop claims there will be a counter-claim. Make no mistake about that. That means the medic DOES NOT have to protect one of the cops, because mafia cannot shoot the real cop, as it would expose their counter-claiming member.

There will certainly be no confirmed town. Any medic claim will likely be counter-claimed as well, which again puts us at 50-50, instead of 60-40.

I'm rushing here and can't quite get my thoughts straight on paper, but there is an optimal play in here somewhere.
Radfield
Profile Joined September 2009
Canada2720 Posts
April 14 2012 00:00 GMT
#59
On April 14 2012 08:53 Blazinghand wrote:
Ok.

Bear in mind that the night is pretty short (only 10 hours left). I'll be around for some time. The only reason I brought this up again was that an N0 claim could be more advantageous than a D1 claim-- mafia has no RB.


Well, you might be right that a N0 claim is better than a D1 claim. I'm just not sure yet.
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
April 14 2012 00:16 GMT
#60
[image loading]

Is anyone else around?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
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