• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:54
CET 09:54
KST 17:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT24Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0238LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
https://www.facebook.com/buzzzapper.pro.official/ Liquipedia WCS Portal Launched ByuL: The Forgotten Master of ZvT Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
StarCraft Evolution League (SC Evo Biweekly) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02 [LIVE] [S:21] ASL Season Open Day 1 Gypsy to Korea A cwal.gg Extension - Easily keep track of anyone
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
ZeroSpace Megathread Nintendo Switch Thread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1943 users

I'm a cop you idiot mafia - Page 3

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 21 22 23 Next All
HarbingerOfDoom
Profile Joined December 2010
United States508 Posts
April 13 2012 21:22 GMT
#41
Purgatory was 8 minutes between day and night posts, and we reached a majority lynch in that time. Don't sell us short with that 20 minute bullshit Bluelightz.
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 13 2012 21:29 GMT
#42
Got my role! OOOOOO SCUM YOUS GONNA GET IT
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 13 2012 21:30 GMT
#43
IT'S NOT A TUMOR!

+ Show Spoiler +
Am I doing it right?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 13 2012 21:31 GMT
#44
wait so are we allowed to post yet?
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
April 13 2012 21:32 GMT
#45
NO! STOP IT!!
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
April 13 2012 21:51 GMT
#46
Night 0

[image loading]

Submit all your actions as fast as you can! Deadline is 12 hours from now.


Computer says mafia
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:05 GMT
#47
Hold your horses guys! Don't submit just yet, I got something I want to discuss first.
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:05 GMT
#48
I'll post it when I am done with this Dota 2 game.
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
April 13 2012 22:05 GMT
#49
this game is just a front for palmar to post arnold pics!
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:17 GMT
#50
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.
Dirkzor
Profile Blog Joined June 2011
Denmark1944 Posts
April 13 2012 22:22 GMT
#51
Hello drunk and sleepy. Game filled up fast... Lets kill scum okay? good night!
"HOW THE FUCK ARE YOU ON TOP AGAIN???? HOW DO YOU KEEP DOING THIS????" -Julmust (also, thats what she said)
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:22 GMT
#52
On April 14 2012 07:22 Dirkzor wrote:
Hello drunk and sleepy. Game filled up fast... Lets kill scum okay? good night!


Drunk players are the best, they say it as it is. Any inputs on my cop claim?
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 23:12 GMT
#53
Looks like no one wants to discuss anything until day 1 then. I am off to bed then.
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
April 13 2012 23:13 GMT
#54
On April 14 2012 07:17 Tunkeg wrote:
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.


Tunkeg, its insta-lylo tommorow if mafia get an NK.
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
April 13 2012 23:46 GMT
#55
On April 14 2012 08:13 Bluelightz wrote:
Show nested quote +
On April 14 2012 07:17 Tunkeg wrote:
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.


Tunkeg, its insta-lylo tommorow if mafia get an NK.


That doesn't make his idea wrong though. Look, here's what's gonna happen D1: we'll be at lylo. Our cop needs to claim NOW, and get medic protection, and NOT call who he is checking.

Scenario A (cop does not claim): We enter D1 and the mafia has possibly shot the cop. The cop can claim at this point and we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum. If the cop got shot, though, we're flying blind.
Scenario B (cop DOES claim): We enter D2 and the mafia cannot have shot the cop, because the medic protected him overnight. THE COP CANNOT HAVE BEEN SHOT, meaning we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum.

I think that even though it's gonna be LYLO tomorrow, the cop should claim, and the medic should just protect him.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Radfield
Profile Joined September 2009
Canada2720 Posts
April 13 2012 23:51 GMT
#56
I want to discuss this Tunkeg, but NO ONE claim yet.

There are pro's and con's to each claiming + counter-claim, and not claiming at all. At the moment I'm leaning towards it being better to not claim. Keep in mind that barring a hero medic protect, we are in constant lylo no matter what.

I'm at work right now, but will be home in just over 2 hours. I would like to discuss this in depth.

After typing that, it's possible that claiming IS the best call because it forces a 50-50 lynch, which is decent. I'm not sure yet though, so hold off until we discuss.

Stick around for two hours(or 2.5) though and I'll be here.
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
April 13 2012 23:53 GMT
#57
Ok.

Bear in mind that the night is pretty short (only 10 hours left). I'll be around for some time. The only reason I brought this up again was that an N0 claim could be more advantageous than a D1 claim-- mafia has no RB.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Radfield
Profile Joined September 2009
Canada2720 Posts
April 13 2012 23:59 GMT
#58
On April 14 2012 08:46 Blazinghand wrote:
Show nested quote +
On April 14 2012 08:13 Bluelightz wrote:
On April 14 2012 07:17 Tunkeg wrote:
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.


Tunkeg, its insta-lylo tommorow if mafia get an NK.


That doesn't make his idea wrong though. Look, here's what's gonna happen D1: we'll be at lylo. Our cop needs to claim NOW, and get medic protection, and NOT call who he is checking.

Scenario A (cop does not claim): We enter D1 and the mafia has possibly shot the cop. The cop can claim at this point and we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum. If the cop got shot, though, we're flying blind.
Scenario B (cop DOES claim): We enter D2 and the mafia cannot have shot the cop, because the medic protected him overnight. THE COP CANNOT HAVE BEEN SHOT, meaning we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum.

I think that even though it's gonna be LYLO tomorrow, the cop should claim, and the medic should just protect him.


If the cop claims there will be a counter-claim. Make no mistake about that. That means the medic DOES NOT have to protect one of the cops, because mafia cannot shoot the real cop, as it would expose their counter-claiming member.

There will certainly be no confirmed town. Any medic claim will likely be counter-claimed as well, which again puts us at 50-50, instead of 60-40.

I'm rushing here and can't quite get my thoughts straight on paper, but there is an optimal play in here somewhere.
Radfield
Profile Joined September 2009
Canada2720 Posts
April 14 2012 00:00 GMT
#59
On April 14 2012 08:53 Blazinghand wrote:
Ok.

Bear in mind that the night is pretty short (only 10 hours left). I'll be around for some time. The only reason I brought this up again was that an N0 claim could be more advantageous than a D1 claim-- mafia has no RB.


Well, you might be right that a N0 claim is better than a D1 claim. I'm just not sure yet.
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
April 14 2012 00:16 GMT
#60
[image loading]

Is anyone else around?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Prev 1 2 3 4 5 21 22 23 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft473
ProTech98
Rex 32
StarCraft: Brood War
Sea 4800
Larva 340
Leta 156
Dewaltoss 108
ToSsGirL 95
sorry 75
Killer 45
Shine 43
Sharp 38
NaDa 23
[ Show more ]
Noble 15
yabsab 13
NotJumperer 6
Dota 2
XaKoH 1008
NeuroSwarm110
canceldota4
League of Legends
JimRising 532
Counter-Strike
byalli77
zeus6
Heroes of the Storm
Khaldor115
Other Games
C9.Mang0422
ceh9351
Fuzer 313
Mew2King39
Trikslyr24
Organizations
Other Games
gamesdonequick877
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 87
• Adnapsc2 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV491
League of Legends
• Jankos1143
• Stunt1129
Upcoming Events
PiG Sty Festival
6m
herO vs NightMare
Reynor vs Cure
PiGStarcraft473
CranKy Ducklings
1h 6m
Epic.LAN
3h 6m
uThermal 2v2 Circuit
6h 6m
Replay Cast
15h 6m
PiG Sty Festival
1d
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
1d 1h
Replay Cast
1d 15h
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
Replay Cast
2 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
The PondCast
5 days
Replay Cast
5 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S1: King of Kings
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
[S:21] ASL SEASON OPEN 1st Round Qualifier
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.