• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:51
CEST 01:51
KST 08:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)71ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool BW General Discussion Farewell Beloved Starcraft (Youtube Videos) vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7986 users

I'm a cop you idiot mafia - Page 3

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 21 22 23 Next All
HarbingerOfDoom
Profile Joined December 2010
United States508 Posts
April 13 2012 21:22 GMT
#41
Purgatory was 8 minutes between day and night posts, and we reached a majority lynch in that time. Don't sell us short with that 20 minute bullshit Bluelightz.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 13 2012 21:29 GMT
#42
Got my role! OOOOOO SCUM YOUS GONNA GET IT
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 13 2012 21:30 GMT
#43
IT'S NOT A TUMOR!

+ Show Spoiler +
Am I doing it right?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
April 13 2012 21:31 GMT
#44
wait so are we allowed to post yet?
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 13 2012 21:32 GMT
#45
NO! STOP IT!!
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
April 13 2012 21:51 GMT
#46
Night 0

[image loading]

Submit all your actions as fast as you can! Deadline is 12 hours from now.


Computer says mafia
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:05 GMT
#47
Hold your horses guys! Don't submit just yet, I got something I want to discuss first.
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:05 GMT
#48
I'll post it when I am done with this Dota 2 game.
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
April 13 2012 22:05 GMT
#49
this game is just a front for palmar to post arnold pics!
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:17 GMT
#50
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.
Dirkzor
Profile Blog Joined June 2011
Denmark1944 Posts
April 13 2012 22:22 GMT
#51
Hello drunk and sleepy. Game filled up fast... Lets kill scum okay? good night!
"HOW THE FUCK ARE YOU ON TOP AGAIN???? HOW DO YOU KEEP DOING THIS????" -Julmust (also, thats what she said)
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 22:22 GMT
#52
On April 14 2012 07:22 Dirkzor wrote:
Hello drunk and sleepy. Game filled up fast... Lets kill scum okay? good night!


Drunk players are the best, they say it as it is. Any inputs on my cop claim?
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
April 13 2012 23:12 GMT
#53
Looks like no one wants to discuss anything until day 1 then. I am off to bed then.
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
April 13 2012 23:13 GMT
#54
On April 14 2012 07:17 Tunkeg wrote:
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.


Tunkeg, its insta-lylo tommorow if mafia get an NK.
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
April 13 2012 23:46 GMT
#55
On April 14 2012 08:13 Bluelightz wrote:
Show nested quote +
On April 14 2012 07:17 Tunkeg wrote:
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.


Tunkeg, its insta-lylo tommorow if mafia get an NK.


That doesn't make his idea wrong though. Look, here's what's gonna happen D1: we'll be at lylo. Our cop needs to claim NOW, and get medic protection, and NOT call who he is checking.

Scenario A (cop does not claim): We enter D1 and the mafia has possibly shot the cop. The cop can claim at this point and we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum. If the cop got shot, though, we're flying blind.
Scenario B (cop DOES claim): We enter D2 and the mafia cannot have shot the cop, because the medic protected him overnight. THE COP CANNOT HAVE BEEN SHOT, meaning we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum.

I think that even though it's gonna be LYLO tomorrow, the cop should claim, and the medic should just protect him.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Radfield
Profile Joined September 2009
Canada2720 Posts
April 13 2012 23:51 GMT
#56
I want to discuss this Tunkeg, but NO ONE claim yet.

There are pro's and con's to each claiming + counter-claim, and not claiming at all. At the moment I'm leaning towards it being better to not claim. Keep in mind that barring a hero medic protect, we are in constant lylo no matter what.

I'm at work right now, but will be home in just over 2 hours. I would like to discuss this in depth.

After typing that, it's possible that claiming IS the best call because it forces a 50-50 lynch, which is decent. I'm not sure yet though, so hold off until we discuss.

Stick around for two hours(or 2.5) though and I'll be here.
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
April 13 2012 23:53 GMT
#57
Ok.

Bear in mind that the night is pretty short (only 10 hours left). I'll be around for some time. The only reason I brought this up again was that an N0 claim could be more advantageous than a D1 claim-- mafia has no RB.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Radfield
Profile Joined September 2009
Canada2720 Posts
April 13 2012 23:59 GMT
#58
On April 14 2012 08:46 Blazinghand wrote:
Show nested quote +
On April 14 2012 08:13 Bluelightz wrote:
On April 14 2012 07:17 Tunkeg wrote:
So this have been churning in my mind all day:

COP CLAIM.

Now that we have doc protection on night 0, cop should claim and doc should heal him. Why do I think this is a great idea:

Pros:
1. We get a confirmed town or a counterclaim.

1. a. We got a confirmed town, which makes it easier for us to scumhunt.
1. b. We get a 1 for 1 trade with scum. Which isn't as great is pretty great considering there are only 2 scums in this game.

2. Scum will be shooting in to the 4 townies leftover (Doc must protect cop after claim obviously). They will then have a 1/4=25% chance to hit one of our important blue players, instead of a 2/5=40% chance of hitting one of our blue players.

3. As long as cop is alive we get a new confirmed town for every day or a scum. Cop should post his checks as vanilla town=town. Scum= scum. Doc= Checked doc will not reveal. On day one this narrows the field to either 2 confirmed town and 4 remaining players giving us a 50% chance to lynch scum (which should increase by reasoning). Or it gives us the first scum to lynch.

Cons.

1. Scum knows our Cop (obv).

2. Scum can lynch into any other town at night, securing guaranteed kill knowing doc is on cop. This also include picking of the ones Cop reveals as confirmed townies the night after they are reveales.

3. If Doc is killed or lynched we lose our Cop, and we will be in some real trouble.


So guys any thoughts on this? I am for a Cop claim.


Tunkeg, its insta-lylo tommorow if mafia get an NK.


That doesn't make his idea wrong though. Look, here's what's gonna happen D1: we'll be at lylo. Our cop needs to claim NOW, and get medic protection, and NOT call who he is checking.

Scenario A (cop does not claim): We enter D1 and the mafia has possibly shot the cop. The cop can claim at this point and we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum. If the cop got shot, though, we're flying blind.
Scenario B (cop DOES claim): We enter D2 and the mafia cannot have shot the cop, because the medic protected him overnight. THE COP CANNOT HAVE BEEN SHOT, meaning we have 2 confirmed town, or 1 confirmed town and 1 confirmed scum.

I think that even though it's gonna be LYLO tomorrow, the cop should claim, and the medic should just protect him.


If the cop claims there will be a counter-claim. Make no mistake about that. That means the medic DOES NOT have to protect one of the cops, because mafia cannot shoot the real cop, as it would expose their counter-claiming member.

There will certainly be no confirmed town. Any medic claim will likely be counter-claimed as well, which again puts us at 50-50, instead of 60-40.

I'm rushing here and can't quite get my thoughts straight on paper, but there is an optimal play in here somewhere.
Radfield
Profile Joined September 2009
Canada2720 Posts
April 14 2012 00:00 GMT
#59
On April 14 2012 08:53 Blazinghand wrote:
Ok.

Bear in mind that the night is pretty short (only 10 hours left). I'll be around for some time. The only reason I brought this up again was that an N0 claim could be more advantageous than a D1 claim-- mafia has no RB.


Well, you might be right that a N0 claim is better than a D1 claim. I'm just not sure yet.
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
April 14 2012 00:16 GMT
#60
[image loading]

Is anyone else around?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Prev 1 2 3 4 5 21 22 23 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
23:30
FSL TeamLeague: ST vs POG
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft488
ViBE177
NeuroSwarm 98
CosmosSc2 64
SpeCial 38
StarCraft: Brood War
MaD[AoV]29
Purpose 12
League of Legends
JimRising 638
Counter-Strike
minikerr3
Super Smash Bros
AZ_Axe155
Other Games
summit1g17316
FrodaN2620
ZombieGrub135
KnowMe116
PPMD33
UpATreeSC32
fpsfer 1
Organizations
Dota 2
PGL Dota 2 - Secondary Stream2962
Other Games
gamesdonequick850
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 91
• davetesta22
• RyuSc2 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Douyu Cup 2020
5h 9m
Maestros of the Game
12h 39m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
14h 9m
Douyu Cup 2020
1d 5h
BSL22 NKC (BSL vs China)
1d 14h
Online Event
1d 15h
RSL Revival
2 days
WardiTV Weekly
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
Bombastic Starleague
3 days
Kung Fu Cup
4 days
OSC
5 days
CrankTV Team League
5 days
Bombastic Starleague
5 days
Replay Cast
6 days
The PondCast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.