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Death Factory Mafia 2 - Page 19

Forum Index > TL Mafia
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Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
April 02 2012 17:00 GMT
#361
don't push people you think are scum towards my end unless you're sure I can get out of there.

Yeah, my power is public. I type a command in the thread to do it, at latest 3hours before the deadline. I will use it if I'm about to die 3-4 hours before the deadline.

Let's just kill wiggles I think.
Computer says mafia
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 17:01 GMT
#362
On April 03 2012 01:57 VisceraEyes wrote:
Wait, what are you assuming about risk.nuke Tobon? What do you mean "risk.nuke's light"? He never ever described his power, what it would look like in-thread or what it would do...why would you "presume" that the image has anything to do with risk.nuke at all?


Because I read through Death Factory Mafia 1, because several other roles are identical, because (super meta, yes) I think that DFM1 was too random because of people not having any idea of roles so I expect Ace to have tweaked for balance but left some alone so we'll have some idea what we're doing, and because risk.nuke hinted strongly about what he was.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 17:01 GMT
#363
I guess we have an Evil Toy in either syllogism or sbrubbles then. Tobon, if you had checked more carefully, you would've noticed that Ace changed the ability to work only 1 position in both directions. I would like risk to confirm whether it also works on his own spot (syllo), because if it doesn't then I know sbrubbles to be Evil.

This if of course assuming that I am correct about his role. I would also like to remind you that there can be Evil Toys that show up as Good. From DF1 for example:

+ Show Spoiler +
Welcome to Death Factory Mafia! You are the insidious Merciless Toy! You are a bad, Bad Toy.

A nasty little bugger you are. You appear to be a Good Toy to any detecting toys. You also get TWO PoP actions per day.

You win by eliminating all the Good Toys or out numbering them at the end of the day. Your allies are (). Good luck!


For the love of god, please think twice before using your PoP's. I'm starting to get seriously pissed off with everyone claiming back and forth and pretty much wasting their PoPs for nothing.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 17:01 GMT
#364
Bugs Palmar. Tell me why we shouldn't kill Bugs instead of Wiggles.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 17:03 GMT
#365
On April 03 2012 02:00 Palmar wrote:
don't push people you think are scum towards my end unless you're sure I can get out of there.

Yeah, my power is public. I type a command in the thread to do it, at latest 3hours before the deadline. I will use it if I'm about to die 3-4 hours before the deadline.

Let's just kill wiggles I think.


You refused to answer my question. Is your reversal one-time use only as I suspect it to be, or do you have a reason to hide that information?
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 17:03 GMT
#366
On April 03 2012 02:01 Cephiro wrote:
I guess we have an Evil Toy in either syllogism or sbrubbles then. Tobon, if you had checked more carefully, you would've noticed that Ace changed the ability to work only 1 position in both directions.


Damn. Apologies. Will go back to DFM1 and confirm that...
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
April 02 2012 17:05 GMT
#367
Nemesis' push on Tobon look's very forced. It also does absolutely nothing to help us acheive town's goals.

It appears that risk is the Police car toy. If he is then he should probably tell us before we act because if that is his role then we need to use it to our advantage.
+ Show Spoiler [from game 1] +
Welcome to Death Factory Mafia! You are the criminal catching Police Car Toy! You are a Good Toy.

My my well aren't you one of the most popular Toys around? You're used to being the tools of little boys imaginations everywhere in chasing down the bad guys! That said you come with a homing beacon that can detect evil near you. You can trade your PoPing ability during the day to turn on your homing beacon. It will detect Bad Toys up to 2 queues above and below you by signaling a red light if any are in the vicinity. It will give you a false positive if at least 2 toys aren't available to be scanned. If you PoP anyone you can't use it during that same day. Once you have been PoPed your homing beacon will turn off.


update note: This was updated to 1 position instead of 2. With only 4 scum and under 20 players 2 seemed way too powerful.
You win by eliminating the Bad Toys.


We will also need to do something about Palmar.

We also need to decide if Bluelightz is really the person we want to kill since most of the pitchforks were out because of his posts from the first few hours of the game.
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 17:08 GMT
#368
I will wait on Ace's update on my (wasted - ugh) push before doing it, just in case anything interesting happens, but I will then use my pull on either syllogism or sbrubbles. I'd prefer sbrubbles, but someone else will have to pull him after me in order to get him out of risk's range and learn anything. Anyone want to volunteer?
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
April 02 2012 17:09 GMT
#369
I'm completely fine with killing bugs too.
Computer says mafia
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 17:09 GMT
#370
Actually I want to see the resolution...your push will resolve the whole "Acro is a double-wide" theory I think.

But no, I'm out of PoP today.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 02 2012 17:09 GMT
#371
Day ends in 10 hours, 50 minutes from this post!
Current positions - Day 1
+ Show Spoiler +

24.[Item] [___________]
23.[___________] [___________]
22.[Palmar] [___________]
21.[___________] [___________]

20.[___________][___________]
19.[___________] [___________]
18.[___________] [___________]
17.[Mr.Wiggles] [cascades]
16.[Nemesis][Dirkzor]
15. [___________] [Mr.Zentor]
14.[VisceraEyes] [Bill Murray]
13.[Snarfs][Tobon]
12.[wherebugsgo][prplhz]
11. [Acrofales][layabout]
10.[Mattchew][Bluelightz]
9. [___________][___________]
8. [Sbrubbles][___________]
7. [risk.nuke][syllogism]
6. [Cephiro][___________]
5. [___________][___________]
4. [___________][___________]
3. [___________] [___________]
2. [___________] [___________]
1. [___________] [___________]


PoPs - Day 1
+ Show Spoiler +


Mr.Wiggles
Bluelightz Push Dirkzor
VisceraEyes Pull Palmar Push Bluelightz
risk.nuke
Sbrubbles
Dirkzor
Mattchew Pull Palmar
Snarfs Push cascades
Cephiro
Tobon Push layabout
wherebugsgo Push Bluelightz
layabout
syllogism
Mr.Zentor
prplhz
Acrofales
Bill Murray Pull Palmar
cascadesPull Palmar
Palmar
Nemesis Push Tobon




Math me up, scumboi. - Acrofales
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
April 02 2012 17:10 GMT
#372
Can we at least bump me to that item now please? I'm kinda curious...
Computer says mafia
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 17:11 GMT
#373
Okay, we can now safely assume that Acro is NOT double-wide and that Nemesis is some kind of super strong double-pushing toy.

FWEEEEEAKYYYY
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 17:15 GMT
#374
Okay, so Acro is NOT double wide. Which means that Nemesis is double strong or something after all (or I guess I could have some sort of super light and easy to push role - but that's not me). I was already suspicious of Nemesis, but how could him not explaining his push possibly be pro-town?

I'd like to see Nemesis lynched. I can't push him myself, and I can't push Palmar out of the fire either. Both of those would be what we'd need to do if we want to go that direction.

Meanwhile, still very interested in pulling syllogism or sbrubbles down and out of risk's range. Any objections or volunteers to pull sbrubbles?
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 02 2012 17:17 GMT
#375
On April 03 2012 02:15 Tobon wrote:
Okay, so Acro is NOT double wide. Which means that Nemesis is double strong or something after all (or I guess I could have some sort of super light and easy to push role - but that's not me). I was already suspicious of Nemesis, but how could him not explaining his push possibly be pro-town?

I'd like to see Nemesis lynched. I can't push him myself, and I can't push Palmar out of the fire either. Both of those would be what we'd need to do if we want to go that direction.

Meanwhile, still very interested in pulling syllogism or sbrubbles down and out of risk's range. Any objections or volunteers to pull sbrubbles?

Can we wait until risk confirms this is his ability before we use more actions on it?
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 02 2012 17:19 GMT
#376
Also, I'm considering using my pull on Palmar to move him towards the item. Any objections from anyone currently on? I'm also getting curious about it.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 17:20 GMT
#377
I will co-operate to get syllo or sbrubbles out of risk's range if needed, but I am very tempted push cascades towards the incineration zone. Problem is, I have no idea of knowing whether people are planning to let Palmar get the item or not, and if they are going to get him out of there or not, as if he uses his reversal power it would be useless to use PoP's to get people to the lethal spots.

I am still against Palmar getting the item, and fine leaving him where he is now, as he is still totally ignoring me.
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
April 02 2012 17:35 GMT
#378
+ Show Spoiler [pushes to kill] +
24.[Item] [___________]
23.[___________] [___________]
22.[Palmar] [___________]
21.[___________] [___________]

20.[___________][___________]
19.[___________] [___________]
18.[___________] [___________]
17.[Mr.Wiggles] [cascades]
16.[Nemesis][Dirkzor] 4 pushes

15. [___________] [Mr.Zentor]
14.[VisceraEyes] [Bill Murray]
13.[Snarfs][Tobon]
12.[wherebugsgo][prplhz]
11. [Acrofales][layabout]
10.[Mattchew][Bluelightz]5 pushes

9. [___________][___________]
8. [Sbrubbles][___________] 6 pushes
7. [risk.nuke][syllogism ]7 pushes
6. [Cephiro][___________]7 pushes
5. [___________][___________]
4. [___________][___________]
3. [___________] [___________]
2. [___________] [___________]
1. [___________] [___________]

we need to deal with palmar
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 17:35 GMT
#379
I'm for it, Snarfs.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 02 2012 17:36 GMT
#380
Dude let's just kill Wiggles (4 pushes) and get Palmar the item and back (2 pulls, 4 pushes)

D1 successful.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
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