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TL Mafia XLVIII - Page 24

Forum Index > TL Mafia
Post a Reply
Prev 1 22 23 24 25 26 176 Next
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
December 05 2011 15:35 GMT
#461
Also, can someone explain to me the options Mafia has for night KP. I know there can be a range but I am wondering if it will be like 3 KP (like the half living mafia of last game) or is there other set ups for killing
There is always tomorrow nshs.seal.
vaderseven
Profile Joined September 2008
United States2556 Posts
December 05 2011 15:40 GMT
#462
Did draz explain his bandwagon corrupt vote I see in the voting thread?
redFF
Profile Blog Joined November 2010
United States3910 Posts
December 05 2011 15:41 GMT
#463
On December 06 2011 00:33 Mattchew wrote:
Show nested quote +
On December 06 2011 00:22 redFF wrote:
On December 06 2011 00:14 Mattchew wrote:
Syllogism - This game
"Zodiac" lists are fine as a guideline for medics, especially in a game with newer players or players who are otherwise unsure as to who is a likely n1 target. Even if they decide against following it, it will discourage mafia from shooting into it. Given the recent success rate of TL medics, I think the main early game function of medics is to discourage mafia from being overly bold with their shots rather than to actually save someone.

Last Game (Town)
I think we shouldn't be lynching into presumably active veteran players on on day1, given the number of lurking new players that will likely be present.

Also is a ton more activity and aggressiveness out of Syllogism this game. Scummy


I don't see a contradiction in these posts, what point are you trying to make here?

Its not a direct contradiction.. just "feels" different.

Also,
Prplhz, Draz, and redFF were all mafia in the last game and are playing completely different this time around. So far they all come off as town to me.

how does it "feel" different, that's incredibly vague.
redFF
Profile Blog Joined November 2010
United States3910 Posts
December 05 2011 15:43 GMT
#464
On December 06 2011 00:34 vaderseven wrote:
@corrupt

By posting style I mean that I have played with people that post short 1-2 liners and then don't scum hunt while voting in a randomish fashion. I was hoping you would vote and put down some real reasons if pressured. At least you joined the conversation.

##unvote

I was waiting for Palmer to post his defense before I pointed out the fallacy of the case (his list was an answer to a question) and I like his defense. I hate his current vote.

Redff-

So your case on Palmer is defunct and was based on a missreading of things. You are now voting corrupt in what I would say was the first true bandwagon vote of the game.

I think you are acting scummy with this set of actions.


About me-

I don't really get the case on me. If someone would spell it out ill reply to it.

Let the day of posting via phone begin (aka good morning thread).

Oh and ##vote redff


i was the first and main person to call corrupt out.

yes i misread the list but there was more than just the list in my case so i do not consider my case on him defunct.
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
December 05 2011 15:43 GMT
#465
On December 06 2011 00:34 supersoft wrote:
Show nested quote +
On December 06 2011 00:33 Mattchew wrote:
On December 06 2011 00:22 redFF wrote:
On December 06 2011 00:14 Mattchew wrote:
Syllogism - This game
"Zodiac" lists are fine as a guideline for medics, especially in a game with newer players or players who are otherwise unsure as to who is a likely n1 target. Even if they decide against following it, it will discourage mafia from shooting into it. Given the recent success rate of TL medics, I think the main early game function of medics is to discourage mafia from being overly bold with their shots rather than to actually save someone.

Last Game (Town)
I think we shouldn't be lynching into presumably active veteran players on on day1, given the number of lurking new players that will likely be present.

Also is a ton more activity and aggressiveness out of Syllogism this game. Scummy


I don't see a contradiction in these posts, what point are you trying to make here?

Its not a direct contradiction.. just "feels" different.

Also,
Prplhz, Draz, and redFF were all mafia in the last game and are playing completely different this time around. So far they all come off as town to me.


prplhz maybe. But redFF?!


http://www.teamliquid.net/forum/viewmessage.php?topic_id=285690&user=122881&currentpage=3

Red's last game where he is mafia. A ton of 1 liners that basically say nothing.

This game he has been hoping all over people aggressively and been contributing a lot more.
There is always tomorrow nshs.seal.
redFF
Profile Blog Joined November 2010
United States3910 Posts
December 05 2011 15:44 GMT
#466
On December 06 2011 00:40 vaderseven wrote:
Did draz explain his bandwagon corrupt vote I see in the voting thread?

drazerk isn't voting corrupt.
redFF
Profile Blog Joined November 2010
United States3910 Posts
December 05 2011 15:47 GMT
#467
refallen was incredibly defensive after i asked him about his vote.
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
December 05 2011 15:47 GMT
#468
On December 06 2011 00:41 redFF wrote:
Show nested quote +
On December 06 2011 00:33 Mattchew wrote:
On December 06 2011 00:22 redFF wrote:
On December 06 2011 00:14 Mattchew wrote:
Syllogism - This game
"Zodiac" lists are fine as a guideline for medics, especially in a game with newer players or players who are otherwise unsure as to who is a likely n1 target. Even if they decide against following it, it will discourage mafia from shooting into it. Given the recent success rate of TL medics, I think the main early game function of medics is to discourage mafia from being overly bold with their shots rather than to actually save someone.

Last Game (Town)
I think we shouldn't be lynching into presumably active veteran players on on day1, given the number of lurking new players that will likely be present.

Also is a ton more activity and aggressiveness out of Syllogism this game. Scummy


I don't see a contradiction in these posts, what point are you trying to make here?

Its not a direct contradiction.. just "feels" different.

Also,
Prplhz, Draz, and redFF were all mafia in the last game and are playing completely different this time around. So far they all come off as town to me.

how does it "feel" different, that's incredibly vague.


in this game he is supporting a veteran naming "zodiac list" where as last game he was against acting on veterans and it seems like his stance on pointing out veterans to new players has changed.
There is always tomorrow nshs.seal.
redFF
Profile Blog Joined November 2010
United States3910 Posts
December 05 2011 15:50 GMT
#469
On December 05 2011 19:28 Palmar wrote:
Show nested quote +
On December 05 2011 02:27 redFF wrote:
On December 04 2011 22:42 Palmar wrote:
On December 04 2011 22:32 syllogism wrote:
On December 04 2011 22:21 Palmar wrote:
On December 04 2011 22:04 syllogism wrote:
Our EU players at the very least should be awake by now and posted: Corrupt, Erandorr, prplhz, Toadesstern. I would like to note that you are required to post at least once every 24h cycle.

Based on nothing at all, who would you lynch?

Palmar why did you ask me a question you knew how I would respond to? Did that reveal anything useful?


Because I knew what your answer would be, but I was unsure how it would be formulated.

Your chosen path was to to deny it decisively without trashing the idea. Which is interesting. You could've been much more careful or much more aggressive, you could have absolutely trashed the idea, or you could have carefully denied it.

I'm not sure how to read it though. What made you initiate a discussion with me? Normally you just call me annoying until you figure out if I'm town or scum. I mean, I have done the same thing with sandroba, but what factors control your choice of target (me) and your change in play?

You are European, likely awake and usually quite willing to start posting on your own. I don't recall ever calling you annoying, care to provide reference? I suppose the closest I can come up with is lotr where you weren't doing anything and I noted that.


Annoying may not be the word you use, but just think about our last game as town together where I was running for mayor. Your approach towards me is not the same.

he says syllo's play is different from his last game as town. It's being suspicious of him without actually saying anything concrete, this is how scum start wagons without anyone noticing they started it.


I know you know how syllogism and I play with each other. If I want him lynched people are going to notice. And not to mention, I have no interest in lynching syllogism day 1 as scum or town, I know he can be lazy as either alignment, and his scumplay isn't particularly scary so far, while his town play is some of the best on TL.

So yeah, this statement doesn't hold any value, your case is irrelevant. Please pull head out of ass.
you don't even respond to my point here. I say you subtly put suspicion on him, and you don't deny that you did that. You also don't give a reason as to why you did that.
redFF
Profile Blog Joined November 2010
United States3910 Posts
December 05 2011 15:54 GMT
#470
On December 06 2011 00:47 Mattchew wrote:
Show nested quote +
On December 06 2011 00:41 redFF wrote:
On December 06 2011 00:33 Mattchew wrote:
On December 06 2011 00:22 redFF wrote:
On December 06 2011 00:14 Mattchew wrote:
Syllogism - This game
"Zodiac" lists are fine as a guideline for medics, especially in a game with newer players or players who are otherwise unsure as to who is a likely n1 target. Even if they decide against following it, it will discourage mafia from shooting into it. Given the recent success rate of TL medics, I think the main early game function of medics is to discourage mafia from being overly bold with their shots rather than to actually save someone.

Last Game (Town)
I think we shouldn't be lynching into presumably active veteran players on on day1, given the number of lurking new players that will likely be present.

Also is a ton more activity and aggressiveness out of Syllogism this game. Scummy


I don't see a contradiction in these posts, what point are you trying to make here?

Its not a direct contradiction.. just "feels" different.

Also,
Prplhz, Draz, and redFF were all mafia in the last game and are playing completely different this time around. So far they all come off as town to me.

how does it "feel" different, that's incredibly vague.


in this game he is supporting a veteran naming "zodiac list" where as last game he was against acting on veterans and it seems like his stance on pointing out veterans to new players has changed.

in the last game he was against having a list for detectives iirc. I don't remember him being against giving medics a list of veterans to consider protecting.
redFF
Profile Blog Joined November 2010
United States3910 Posts
December 05 2011 15:54 GMT
#471
i have 3k posts
syllogism
Profile Joined September 2010
Finland5948 Posts
December 05 2011 15:55 GMT
#472
vaderseven are you going to post the notes? Or did you only have notes on radfield?
annul
Profile Blog Joined June 2010
United States2841 Posts
December 05 2011 15:58 GMT
#473
good morning motherfuckers

##unvote

consider now a vote on radfield. he has 3 pages of posts right now and almost all of them are either him playing poorly ("RNG sucks. therefore RNG vote on prplhz!") or him trying to elicit answers from other players and providing very little of his own. i mean recently i see him say things like "corrupt isn't good enough of a kill target for a lynch but we should waste vigs on him though!" ... does this make any sense? its like set up for him to be able to take both sides of the shit and whatever alignment corrupt flips into he has a way out of it and an air of supporting his death. equivocation = red. passivity = red.
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
December 05 2011 15:59 GMT
#474
On December 06 2011 00:35 Mattchew wrote:
Also, can someone explain to me the options Mafia has for night KP. I know there can be a range but I am wondering if it will be like 3 KP (like the half living mafia of last game) or is there other set ups for killing


can someone please explain this? If there are specific "killers" in the mafia, will role blocking stop them?
There is always tomorrow nshs.seal.
vaderseven
Profile Joined September 2008
United States2556 Posts
December 05 2011 15:59 GMT
#475
As has pointed out soap's play is very similar Meta wise to his play as town last game. That doesn't really help to say anything beyond he has played like that as town once even though it seems kinds scummy.
vaderseven
Profile Joined September 2008
United States2556 Posts
December 05 2011 16:01 GMT
#476
I take notes on everyone and I don't want to post them. They are shorthand and sloppy and for me. Any time I have a conclusion I post it.
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
December 05 2011 16:02 GMT
#477
On December 06 2011 01:01 vaderseven wrote:
I take notes on everyone and I don't want to post them. They are shorthand and sloppy and for me. Any time I have a conclusion I post it.


ok

I'm a dayvig.

Post your notes, every single one, unedited in the next 1 hour or I kill you.
Computer says mafia
vaderseven
Profile Joined September 2008
United States2556 Posts
December 05 2011 16:03 GMT
#478
Oh it was zephirdd that voted corrupt nvm bout draz there.
syllogism
Profile Joined September 2010
Finland5948 Posts
December 05 2011 16:04 GMT
#479
You quoted your own notes and they didn't look sloppy in terms of presentation
syllogism
Profile Joined September 2010
Finland5948 Posts
December 05 2011 16:05 GMT
#480
And you specifically said you cut/pasted those notes
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