• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:07
CEST 13:07
KST 20:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League29Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1275.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
No more sc2 streamers on team liquid? SCII needs to put more weight on strategy and tact Server Blocker Terran AddOns placement How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Practice Partners (Official) Rollback Netcode in Brood War [Megathread] Daily Funny Videos GG Lan Fest Sofia, Bulgaria [this November] [Recap] Hive ZvZ in MonstarZ vs Dreams
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion!
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
ShieldBattery on Mac
Kraekkling
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8539 users

World at War 2 Mafia - Page 8

Forum Index > TL Mafia
Post a Reply
Prev 1 6 7 8 9 10 155 Next
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
July 05 2011 04:11 GMT
#141
gonna nuke gmarshal as soon as i can

yeah boyyyyyyyyyyyyy
lalala
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
July 05 2011 04:13 GMT
#142
Mutually Assured Destruction: Why we are not "nuking scum until they glow"
[image loading]


There is a shiny little counter that counts the radiation level as we shoot and causes everyone to LOSE if we shoot wily nilly, furthermore a free shooting environment encourages people to fire at will, which will only result in one thing, many many innocent townies glowing as a result of bad reads. This is exactly what the mafia needs, and what I will not allow. Firing protocol is as following, no one, and I mean no one fires without at least a majority (50%) of the town consenting to it by posting I agree to the nuke of Playername when we have 50% agreement, the person who posted the motion fires at the designated target, and boom. This serves two purposes.

1.) it means nukes have to be discussed, rather than the disaster that was WaW1 with people firing at will and scum laughing
2.) It limits the number of nukes and avoids retaliation + a rising counter.

To enforce this policy, anyone who fires a nuke with out consent will be immediately counter-nuked, by anyone who is around, we must not allow ourselves to fall into chaos.

Furthermore, we will all agree to nuking confirmed liars, confirmed scum and lurkers, if there is someone who is lying we will all agree to the nuke with no hesitation. Lets not let the mafia pull a caller this game, ok?

That is all. Yours faithfully
JFK
Moderator
sinani206
Profile Blog Joined November 2010
United States1959 Posts
July 05 2011 04:15 GMT
#143
Role PM finally received.
Gonna go watch some fireworks, see you people in a few hours.
literally everything is wifom just shut the fuck up
Caller
Profile Blog Joined September 2007
Poland8075 Posts
July 05 2011 04:18 GMT
#144
i'm going to sleep: your pms will probably not be answered until tomorrow.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
OriginalName
Profile Blog Joined July 2010
Canada1140 Posts
July 05 2011 04:20 GMT
#145
On July 05 2011 13:18 Caller wrote:
i'm going to sleep: your pms will probably not be answered until tomorrow.


Likely will be doing the same.


GLHF BITCHES.
chaos13
Profile Joined April 2011
Canada885 Posts
July 05 2011 04:22 GMT
#146
DON'T GO. I WANT MY ROLE.


OriginalName
Profile Blog Joined July 2010
Canada1140 Posts
July 05 2011 04:25 GMT
#147
DID I MISS ANYONE ELSE???
Caller
Profile Blog Joined September 2007
Poland8075 Posts
July 05 2011 04:25 GMT
#148
chaos we're working on ur shit

if anybody else still hasn't gotten a role somehow pm me and i'll try and fix ur shit before day starts tomorrow
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
sandroba
Profile Joined April 2006
Canada4998 Posts
July 05 2011 04:27 GMT
#149
@GM your enforcement of the policy leads to exactly the scenario you are planning to avoid with your policy. This voting you are proposing, while nice is never going to happen.
Just don't fucking nuke until we have good info to analyse. Save your nukes today. Don,t fucking counter nuke before considering very hard if the player who is nuking you is scum.
chaos13
Profile Joined April 2011
Canada885 Posts
July 05 2011 04:30 GMT
#150
Thanks Original

This game looks like it will be confusing as hell.

I basically agree with what has already been said. Do not nuke without great cause
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
July 05 2011 04:32 GMT
#151
On July 05 2011 13:27 sandroba wrote:
@GM your enforcement of the policy leads to exactly the scenario you are planning to avoid with your policy. This voting you are proposing, while nice is never going to happen.
Just don't fucking nuke until we have good info to analyse. Save your nukes today. Don,t fucking counter nuke before considering very hard if the player who is nuking you is scum.


I'm going to make it crystal clear. If anyone fires a nuke without consent he is getting nuked. Period, and no one is going to nuke me for it, because its a logical policy. We will not have the nukefest that was WaW. Some people only understand death threats, well this is one. No one is firing with out town consent.
Moderator
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
July 05 2011 04:37 GMT
#152
I have Nukes. Alot of them. Scum are going be nuked excessively as long as im alive. Also your death threats are meaningless to me. I am Un nukable. Anything you send at me will only rain on my neighbors.
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
July 05 2011 04:41 GMT
#153
On July 05 2011 13:32 GMarshal wrote:
Show nested quote +
On July 05 2011 13:27 sandroba wrote:
@GM your enforcement of the policy leads to exactly the scenario you are planning to avoid with your policy. This voting you are proposing, while nice is never going to happen.
Just don't fucking nuke until we have good info to analyse. Save your nukes today. Don,t fucking counter nuke before considering very hard if the player who is nuking you is scum.


I'm going to make it crystal clear. If anyone fires a nuke without consent he is getting nuked. Period, and no one is going to nuke me for it, because its a logical policy. We will not have the nukefest that was WaW. Some people only understand death threats, well this is one. No one is firing with out town consent.


Don't be silly. sandroba is correct that this 50% voting thing is never going to fly. It just won't happen, and you can't make it happen. Just like you can't make people stop lurking, no matter how many times you post at the beginning of the thread that you 'wont allow it'. All you can do is give good advice and trust people to be rational.

Plus, your policy of nuking anyone who nukes runs counter to your original premise of keeping radiation low and nuking only confirmed mafia.

None of which is to say that I disagree with the intent of your policy, which is to stop people from nuking all willy nilly. Don't try to be the hero, kids.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
July 05 2011 04:41 GMT
#154
On July 05 2011 13:37 Coagulation wrote:
I have Nukes. Alot of them. Scum are going be nuked excessively as long as im alive. Also your death threats are meaningless to me. I am Un nukable. Anything you send at me will only rain on my neighbors.

Thats ok. Thats what lynches are for!

Hello Mr. Conspirator!
Moderator
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
July 05 2011 04:45 GMT
#155
On July 05 2011 13:32 GMarshal wrote:
Show nested quote +
On July 05 2011 13:27 sandroba wrote:
@GM your enforcement of the policy leads to exactly the scenario you are planning to avoid with your policy. This voting you are proposing, while nice is never going to happen.
Just don't fucking nuke until we have good info to analyse. Save your nukes today. Don,t fucking counter nuke before considering very hard if the player who is nuking you is scum.


I'm going to make it crystal clear. If anyone fires a nuke without consent he is getting nuked. Period, and no one is going to nuke me for it, because its a logical policy. We will not have the nukefest that was WaW. Some people only understand death threats, well this is one. No one is firing with out town consent.


I should elaborate. Im glad your warning the derps not to be trigger happy and all but we need to get a message out to anyone trying to pull some scummy bullshit on town. I will blow you the fuck up.
~OpZ~
Profile Blog Joined May 2005
United States3652 Posts
July 05 2011 05:19 GMT
#156
I agree with Gmarshal's nuke plan...but lynching me will just make me launch nukes at the world and help the conspirator...
Counter Productive? Yes.
Good Idea? No.
Will it make me feel in control? Not Really
Will it make me feel better? Absolutely.
Maybe I could teach Osama that using a plane as a wraith or dropship would be 10x better than using it as a scourge..... ^^; -Flex
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
July 05 2011 05:38 GMT
#157
hahahaha^

I agree. GM your plan is not going to work.
Everyone must agree to the idea that us ALLIES have only one cause, to annihilate and completely destroy the AXIS.
That means not randomly launching your nukes.

I think most people this game are going to rely on their guts to find scum.
t(ツ)t
sandroba
Profile Joined April 2006
Canada4998 Posts
July 05 2011 05:58 GMT
#158
Okay I have a fucking plan!
We are going to treat all days as being 24 hours (We could consider starting this day2, up for discussion). Every day we vote for who to lynch in the first 24 hours and that player will claim how many lives he has (town player has no reason to lie and if he does he gets lynched anyway) and we will fire that amount on him. If a player claims unkillable by nukes like coag we launch 2 and if he's not dead we lynch him. Those will be the only nukes fired every day and it's safe to assume world radiation will not be reached this way. Every player has at least 1-2 nukes and the op says the radiation level needs to be "fairly high" for the conspirator to win. If anyone else fires a nuke he gets auto lynched NOT nuked back.
If we follow this plan we will have 2 lynches every day for every night kill axis has. Needless to say this is extremelly advantageos for us since:

1) Prevents conspirator from winning the game. We can stop using this tactic any time when the game gets tilted in allies favor.

2) Gets us 2 lynches everyday and prevents people from random killing other players.
sandroba
Profile Joined April 2006
Canada4998 Posts
July 05 2011 06:04 GMT
#159
Also we go through the players list in order to decide who fires the nuke. If you have no nukes and it's your turn you claim it.
chaos13
Profile Joined April 2011
Canada885 Posts
July 05 2011 06:15 GMT
#160
I shouldn't have to tell you why that is a bad idea.

How many lives do you have?

Uhh one.

Okay, let's test that. *Nuke*

*dies* told you so


Not only does that raise the radiation level, it also kills more people. Our scum reads in this game will probably be less accurate than normal.

So, let me say this.

Play this like you would a normal mafia game

Forget about nukes. Use them if need be. Do not make up shitty plans utilizing them. They will not help us. Treat them as vigi shots to use if people are being anti-town or are confirmed scum. They are not to be used in any other situation.
Prev 1 6 7 8 9 10 155 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
20:00
Not-Summer Championship
TaKeTV 96
Liquipedia
Sparkling Tuna Cup
19:00
Weekly #151 (SHIN Mod Edition)
Percival vs KrystianerLIVE!
ByuN vs HackErIsTopLIVE!
herO vs TBD
TBD vs SHIN
ByuN316
CranKy Ducklings77
SHIN 27
CranKy Ducklings SOOP10
LiquipediaDiscussion
AI Arena Tournament
01:00
Swiss - Round 6
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 316
TKL 32
SHIN 27
MindelVK 10
StarCraft: Brood War
Britney 40268
Calm 4448
Horang2 549
actioN 545
Larva 393
Stork 351
Soulkey 351
firebathero 306
BeSt 304
Soma 301
[ Show more ]
EffOrt 279
Leta 218
Mini 190
Last 161
sorry 96
ggaemo 92
Free 88
Hyun 86
Sharp 71
Shinee 68
hero 51
Pusan 50
ToSsGirL 42
HiyA 35
Sacsri 33
Killer 26
Snow 21
Hm[arnc] 12
yabsab 10
Sea.KH 8
Dota 2
XaKoH 673
Counter-Strike
x6flipin332
Other Games
gofns26236
singsing1555
B2W.Neo390
Happy327
Khaldor131
DeMusliM91
crisheroes75
Fuzer 53
Organizations
StarCraft 2
WardiTV192
StarCraft: Brood War
UltimateBattle 23
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH279
• StrangeGG 51
• LUISG 24
• Gemini_19 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1378
• WagamamaTV687
• lizZardDota2234
Upcoming Events
OSC
1h 53m
IPSL
4h 53m
BSL Open Qualifier
7h 53m
WardiTV Weekly
23h 53m
IntoTheTV X SOOP
1d 23h
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
FEL
5 days
[ Show More ]
FEL
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.