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World at War Mafia

Forum Index > TL Mafia
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meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 22 2010 11:48 GMT
#60
Sweet set-up... looking forward to seeing how it pans out.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 22 2010 17:26 GMT
#75
There's no huge rush to start... and given a choice between pointless spam and someone who might be more productive I'd wait a bit to see.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 22 2010 17:46 GMT
#77
I'm not sure that it was just your level of posting that annoyed people but rather that many of your posts were useless. Sitting out a game or two before you can prove that you can post coherently isn't a big deal.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 22 2010 18:05 GMT
#80
On March 23 2010 02:52 ~OpZ~ wrote:
Show nested quote +
On March 23 2010 02:46 meeple wrote:
I'm not sure that it was just your level of posting that annoyed people but rather that many of your posts were useless. Sitting out a game or two before you can prove that you can post coherently isn't a big deal.

But how do you prove you can post coherently while sitting out?

-_-
Personally I liked many of bills post, when they weren't spammed one liners. L wasn't lying Bill, it made you look like you were trying to hide something. Seriously, we can't have spam like that going on forever, but I think we should give him a chance. Ace's call, and I'm gonna assume he's gonna stand by it.


Well the penalty of the spam is sitting out this game... then the next game he's given a chance to prove he can post coherently, assuming Ace isn't dead strict about his perm ban or another host is running the game.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 22 2010 19:04 GMT
#84
When you defend a nuke... given that you have some capacity of doing so, is there a limit to it? Like you only get 2 anti-nuke missiles or whatever?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 23 2010 00:22 GMT
#113
Lets do this...

/confirm
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 23 2010 14:59 GMT
#184
Eh... sucks a bit that L got temp-banned but its only two days, so even if we don't find a replacement it should be alright.

Nukes should be used closer to the end, similar to vigi kills in order to turn the tide of the game or finish the mafia off. I don't think there's that much incentive to early nuke for individuals unless they're frustrated that their ideas aren't being listened to and take it into their own hands, but counter nuking is kinda a crappy option, since it limits our ability to use nukes later on. Also the idea that we would use 2 nukes to counter the one from our itchy trigger finger guy relies on the dubious fact that we have plenty of nukes lying around to use for this purpose. Shouldn't we be more focussed on taking down mafia with our limited nuke arsenal?

As for the first day lynch, it's a bit shady at the moment, but I would like Opz to respond to Elemenope's accusations.

meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 23 2010 16:01 GMT
#188
On March 24 2010 00:44 Amber[LighT] wrote:
Show nested quote +
On March 23 2010 23:25 JeeJee wrote:
also why the fuck are you voting for L? sure he will be afk for 2 days, but when has L's activity ever been a problem in mafia? as soon as he's unbanned, he'll hop right back in.


yah he's going to hop right in and steer the town away from victory.

this is repetitive behavior and it's best to just nip it in the butt and get rid of the excess of retard in this game.


I dunno, being overconfident in your perhaps incorrect accusations in a past game isn't grounds to lynch someone. The goal is to get mafia, as tempting as some people might be.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 23 2010 16:12 GMT
#192
On March 24 2010 00:55 Caller wrote:
Well guys, in case nobody noticed, before we can lynch anybody, a nuke has to be launched, or day won’t end. Seeing as how nobody else has been an obvious target, I propose that we "nuke" L this turn around. As town, we need more information, and the best way of getting information is by killing a few people. For instance, we don’t have any idea what possible roles there are, aside from our own. More importantly, he won’t be able to contribute to town for a good 40 or so hours. By which, of course, the day would have ended, timewise, unless we nuke somebody to postpone it another 24 hours. And if necessary, we can always delay the day by nuking someone that’s already being nuked, or somebody without any nukes can launch a “nuke” to prolong the day.

In fact, the best way to go about this is for somebody without any actual nukes to nuke L. This will postpone the day and give us a lynch without raising ToD or killing L in the event he is town. Since a nuke has to go off to progress the day at all, a fake nuke at this point would be the best. We should save our real nukes for when we need them.


Ace, can you clarify this? Do we need to launch a nuke before voting? Can the nuke be a fake one?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 23 2010 16:23 GMT
#197
On March 24 2010 01:17 Amber[LighT] wrote:
Show nested quote +
On March 24 2010 01:12 meeple wrote:
On March 24 2010 00:55 Caller wrote:
Well guys, in case nobody noticed, before we can lynch anybody, a nuke has to be launched, or day won’t end. Seeing as how nobody else has been an obvious target, I propose that we "nuke" L this turn around. As town, we need more information, and the best way of getting information is by killing a few people. For instance, we don’t have any idea what possible roles there are, aside from our own. More importantly, he won’t be able to contribute to town for a good 40 or so hours. By which, of course, the day would have ended, timewise, unless we nuke somebody to postpone it another 24 hours. And if necessary, we can always delay the day by nuking someone that’s already being nuked, or somebody without any nukes can launch a “nuke” to prolong the day.

In fact, the best way to go about this is for somebody without any actual nukes to nuke L. This will postpone the day and give us a lynch without raising ToD or killing L in the event he is town. Since a nuke has to go off to progress the day at all, a fake nuke at this point would be the best. We should save our real nukes for when we need them.


Ace, can you clarify this? Do we need to launch a nuke before voting? Can the nuke be a fake one?


Read Nikon's post. You need a lynch or no lynch to end the day, not the other way around.

And I'm not accusing L because of past game performance. I'm accusing L because he is the "most" inactive player for the next two days. Why keep him around anyway if he's going to not contribute. When he's unbanned chances are he will continue to muck up the thread with his "stellar" analysis.


Yeah I didn't refresh before I posted that...

I don't particularly mind if L goes... but in general I prefer to lynch active players that looks scummy. At least they leave post trails and we can look at who they support and such in order to get info on more potential mafia. Having said that, this early in the game there's not much of a trail in any case.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 23 2010 17:45 GMT
#214
On March 24 2010 02:39 Versatile wrote:
well then, it's time to decide how many nukes are going to be lobbed then, aye?

there needs to be an established game plan, asap. if there isn't, as soon as the first nuke is launched, there's going to be mass-hysteria and confusion. mafia will take advtange of this. there must be a plan of action that can be carried out right away if/when this happens, and people need to know the consequences for their actions.

otherwise, this is what's going to happen:

person A: ##nuke your mafia ass, person B.
person B: oh hell nah, ##nuke your ass back, person A.
mafia 1: wth, person A and person B, what y'all doing? ##nuke both your hoe asses.


this needs to be decided and set in stone RIGHT AWAY. if a nuke is launched before it is, give up all hope of town order as far as nuking goes.

@ this point, i haven't see a single reason why someone wouldn't nuke. someone could do it, and say oopsie daisy, kill me if you want. and then you have to convince 12 people to lynch this lone wolf. and who knows how many mafia are even in this game who can screw with that count?

i applaud the efforts of zona and whoever else so far, but we need faster action.


I have to disagree.... if someone nukes without any good reason, the town can just anti-nuke it, no harm done, other than wasting the protection. The person who did it will get bitched out for a while and perhaps lynched/nuked.

I do feel we need to progress the game though, so I'm calling out Opz from my guts about his post earlier. Convince me otherwise, but for now

##vote Opz
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 23 2010 18:03 GMT
#219
On March 24 2010 02:55 Zona wrote:
Show nested quote +
On March 24 2010 02:45 meeple wrote:
I have to disagree.... if someone nukes without any good reason, the town can just anti-nuke it, no harm done, other than wasting the protection. The person who did it will get bitched out for a while and perhaps lynched/nuked.

I said in an earlier post that at least a portion of anti-nukes needs to be saved for the late game in case mafia decides that the numbers are in their favor and tries to nuking to finish off most of the remaining town members. If we had a policy of always spending anti-nukes on every nuke that is launched, we could go into the late game having used most or all of them up. Perhaps mafia could even launch fake nukes early on to consume anti-nukes just for this purpose.


@Ver, I do think my plan is superior and would definitely be happy if my plan was "set in stone" but I'm not going to be like incognito and just declare it to be so. Other town members are welcome to consider it and point out flaws in it, as L did with the first version.

@XeliN. If we decided only to lynch nuke-initiators, what if two people initiate with nukes over the course of one day? Plus lynching is a lot less reliable, and needs a lot more coordination to pull off than revenge-nuking. If you can get the entire town on board with the idea to lynch the first nuke initiator and then revenge-nuke any subsequent ones, then that would be an improvement to the plan. But I suspect with a closed setup game like this there's probably some roles with extra hidden votes or some other way to mess with lynch votes.


I wouldn't say we do it for all of them, but just ones where its agreed upon that the targeted person should live. I agree that the mafia can abuse this, but if they launch an unwarranted nuke they're putting themselves in huge danger and likely will be lynched/nuked back... Shouldn't there be a protective system in place instead of just retaliatory? We're given anti-nukes for a reason and should use them.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 23 2010 22:14 GMT
#280
On March 24 2010 06:30 nemY wrote:
Can someone summarize what's gone on so far? What I can make of it so far is: L's been banned. we're adopting a "no nuke" policy, if someone breaks the policy we nuke them 2x, don't use fake nukes (if you have them), and ~OpZ~ is being an idiot?


Well... kinda

L's been banned, and we are adopting a no-nuke policy, I think that at least has been agreed upon

But there are some factions that are somewhat against retaliatory nuking, and although I would think that it has majority vote of the people active, its not necessarily unanimous.

Don't use fake nukes if you're town aligned... thats pretty solid

OpZ isn't really being an idiot... he made some odd posts in the beginning but he's defending himself decently, and although I don't agree with some of his points I am considering turning my vote.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 23 2010 22:19 GMT
#282
On March 24 2010 06:48 iNfuNdiBuLuM wrote:
Regarding lynching nukers, we should always lynch the aggressor. If the person being nuked retaliates with nukes, then not lynching is dangerous because there may be anti-nukes in the air directed at either party. A way to sidestep this is to evenly vote for each player (11 on each) such that if one player gets protected, he is lynched anyway because the other target is invalid. However, this does have the potential to result in a wasted lynch if no anti-nukes are fired. In addition, it requires full town participation which seems unlikely to me. However, it does sound better than the alternative of waiting for the nukes to fall and then voting, because the time frame will be very small and thus more subject to vote swings from the mafia, since they are organized.

if anyone has a better solution than that, speak up (there must be a better one, i just can't think of it right now). but we need to avoid entangling nukes.

Regarding lynching L: it is stupid. We wouldn't be voting for him if he wasn't temp banned. We should be voting for people that we think are mafia. People that stick out to me are anyone voting for L. And Nemy for feigning ignorance.

On the same token, not lynching anyone the first night is just as stupid. Anyone who suggests this is either dumb, mafia, or both.


I agree that we shouldn't use retaliatory nukes so freely, but given a proper situation I wouldn't be against it.

It's true that mafia like to ride wrong bandwagons, so it might be useful to look out for people that jump on a shaky idea.

It's possible Nemy is feigning ignorance, but its also possible that he doesn't have the time to read the whole thread. On the other hand, he is suspect to me because of how he made a questionable statement that was ill-informed, that promotes the wrong type of ideas. (Saying that OpZ is being an idiot)
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 24 2010 14:31 GMT
#351
I change my vote to Abenson, for reasons I've already stated.

##vote Abenson
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 05:59 GMT
#603
Jeesus... yeah sorry for the long away time guys, but I was learning mandarin and sleeping for the past long while.

So... I guess for now we assume Abenson and OpZ are town-aligned masons. It would take massive mafia cajones to pull it off otherwise.

I've said before that I don't agree usually with lynching most inactive, I mean it tells us nothing about the person or possible ties.
I don't know why Zona was so pushy for it, since there are obviously some better targets when we consider that we have two basically confirmed townies and a better choice would be to sift through the votes for Abenson(yes I know I'm on that list...) and see who tried to push the bandwagon.

Having said that I'm rather glad that RoL launched the nuke... since it gives us a little more time to consider what the hell just went on here. There's no reason to lynch him for "being dumb" or not reading the rules to their fullest extent. It's kinda a weird game, and not really that similar to traditional mafia so of course there will be miscommunications.

Zona, I dunno why you're pushing so hard still for RoL when he seems in the grave for sure, but neither of the reasons that were given to lynch him are really all that valid. Hell, if anything his slip-up gave us a rare look into real motivations... where he's seeking to prove his innocence by his own demise and perhaps take out a red with his last breath.

I fully expect RoL to turn up green... However, I'm not totally against him being lynched, seeing as he did violate the "Nuking without town consent" policy.

I'll follow this up with some more analysis soon.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 06:02 GMT
#604
On March 25 2010 13:37 Bill Murray wrote:
I haven't heard much from Meeple.
Mod, could you prod meeple?


Damn... I'm kinda impressed someone noticed I was gone.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 06:28 GMT
#614
On March 25 2010 15:20 johnnyspazz wrote:
opz, you had 4 votes on you MAX lol jesus you are bad
you really need to check your facts before you spew your nonsense
i pushed for abenson cause he was ALWAYS ahead of you in the vote count
you can't really blame me for doubting abenson, he was failing pretty hard


While I can't blame you for suspecting Abenson (He even failed his mason buddy...) you voted for L with little reason, other than "No better suspects and he's banned" and the idea that we should lynch a role-claimer to prove the innocence of his buddy is pretty rough. They're in the spotlight and if they are mafia and slip up then we bag two of them.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 06:36 GMT
#619
On March 25 2010 15:27 RebirthOfLeGenD wrote:
Just to remention this again in a separate post. I think most of the thoughts towards nuking were ill conceived. A town consensus on nuking would never be reached, and not using our nukes for more than one day would be dumb. Although I like how this is turning out so far even if i die.


Well... as this game goes on, that much is becoming more clear. It took some desperation to get a majority vote, so getting everyone to agree on a nuke is tough in any case.

I'd like to urge people to rethink their votes.

For me... I'm going to change my vote to ##vote tree.hugger

He has very few posts in the thread, and they center around lynching L because he'll be inactive. More than anything, I want him to step up and post more and defend himself.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 06:43 GMT
#620
+ Show Spoiler +
On March 25 2010 15:31 Zona wrote:
I can't sleep, so I'm still here.

Show nested quote +
On March 25 2010 15:12 RebirthOfLeGenD wrote:
Seriously? Who the fuck ever expects even 55% of the town to agree on nuking a single person?

You do realize if we never reach >50% consensus on lynching, we'll never get to lynch? So the policy on nuking is identical to the mechanics of lynching. The policy is there to use nukes as extra lynches when the town is desperate and feels it might be on the verge of defeat. Using nukes otherwise brings us towards the situation where no one wins (except for my guess on a third party which wins when radiation is too high).

Show nested quote +
On March 25 2010 14:59 meeple wrote:
I've said before that I don't agree usually with lynching most inactive, I mean it tells us nothing about the person or possible ties.
I don't know why Zona was so pushy for it, since there are obviously some better targets when we consider that we have two basically confirmed townies and a better choice would be to sift through the votes for Abenson(yes I know I'm on that list...) and see who tried to push the bandwagon.

For a day 1 lynch I thought he was the best target, as once we had the mason claim from Opz on behalf of himself and Abenson, he was the least active poster other than those two and the banned L, and his few posts were garbage. Only after he had many votes on him he began to contribute...and launch that nuke.

If YOU think there are obviously some better targets for the day 1 lynch target you should have been here to promote it. You're actually here AFTER the original day 1 lynch deadline, which was extended because of the nuke. Actually, I see no good reason for you to delay naming your "better targets" so perhaps you could kindly name them now? It will give the town the benefit of your analysis and show how I was mistaken to focus on inactives. Please give the town the benefit of your insight. It definitely would not do for my voice to be the only one out there, as I have my blind spots. I would like for you to contribute what criteria you think was better than just inactives for the day 1 lynch and which players are lynch candidates based or these criteria.

My words may seem forceful but I am not against changing my mind when other players give me reasoning superior to what I have proposed. One example of that is amending my original "revenge-nuke" proposal to a "lynch the first nuker, and revenge-nuke only later nukers" which incorporated other players' superior ideas.

Also let's look at this:
Show nested quote +
On March 25 2010 14:59 meeple wrote:
Having said that I'm rather glad that RoL launched the nuke

...

However, I'm not totally against him being lynched, seeing as he did violate the "Nuking without town consent" policy.

You seem to agree with the "nuking without town consent" policy, so I will assume you have considered the REASONS why this policy was put in place, since I expect that you make decisions based on reasoning. (A very-cutdown-summary: launching new nukes doesn't help the town, and could lead towards defeat. I don't want to repost our entire discussion on this.) Then why are you glad that RoL launched the nuke? The extra time is not worth it when weighed against all the arguments against launching nukes in the first place.


I say I'm glad that the nuke is launched because it gives me more time to read and catch up and post before my ill-advised vote for Abenson goes through, but that was just kind of a selfish statement. I didn't mean that its better for the town if people nuke, and I've always been against early nukes so I don't support RoL's decision.

meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 07:03 GMT
#627
On March 25 2010 15:54 Zona wrote:
Thank you for that response to the latter part of my post, meeple. Please respond to the middle portion which I will repost here.

Show nested quote +
On March 25 2010 14:59 meeple wrote:
I've said before that I don't agree usually with lynching most inactive, I mean it tells us nothing about the person or possible ties.
I don't know why Zona was so pushy for it, since there are obviously some better targets when we consider that we have two basically confirmed townies and a better choice would be to sift through the votes for Abenson(yes I know I'm on that list...) and see who tried to push the bandwagon.


I see no good reason for you to delay naming your "obviously better targets" based on criteria other than being inactive, so perhaps you could kindly name them now? The biggest strike against tree.hugger seems to be that he hasn't posted much, along with the vote for L without a post to back it up. It will give the town the benefit of your analysis and show how I was mistaken to focus on inactives. Please do recall that I pointed out RoL when he only had 3 posts, all of them content-free.



I don't object to the first vote for RoL, and in fact it's been tremendously useful since it forced him to post like crazy. I was more wondering why you continued to push for him.

When I voted for tree.hugger I made it clear that I wanted him to post more, but that doesn't mean I think he's mafia just yet.

I'm looking right now for suspicious people and going through their posts...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 07:05 GMT
#629
Err... sorry I should clarify... I know its much more than the first vote that made RoL post all that. He was basically confirmed lynched when he started. I meant that before he started posting there wasn't much evidence to lynch him. And now that he's posted alot and put his ideas out there we can make a better decision on who to lynch.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 09:15 GMT
#635
So I promised some more options and here goes:

On March 25 2010 07:56 Iaaan wrote:
##Vote: RebirthOfLegend

Voting for L is dumb because we wont learn anything other than his role, since he hasn't been able to post.

I propose that, in order to extend the day, someone without nukes could launch a fake nuke. Thoughts? I was going to write a bit more, but I figured I should bring up the idea for discussion first.


Voting for RoL initially was based on the exact same logic as voting for L... they were both rather inactive, although L for different reasons. Why would you defend L so much, and yet when the idea came up to lynch RoL on the basis of inactivity you were all for it.

meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 12:15 GMT
#638
On March 25 2010 19:03 Bill Murray wrote:
Irrelevant as soon as he launched that nuke.


Nope, not really...It's not irrelevant because Iaaan decided to vote for RoL before RoL decided to nuke Caller. Voting to lynch RoL was done mostly(if not all) on the basis on his inactivity. This is the same basis that the platform to lynch L was run on, and yet Iaaan rejected it.

Now if someone decided to lynch RoL after he had launched the nuke, the situation would be different.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 12:56 GMT
#641
On March 25 2010 21:48 ~OpZ~ wrote:
Show nested quote +
On March 25 2010 21:17 Amber[LighT] wrote:
I don't understand why someone launches a nuke when we specifically say "DO NOT LAUNCH ANY NUKES IF YOU ARE PRO-TOWN."

What the hell RoL? There is a limit to how many nukes can be launched, and you arbitrarily decided to send one flying through the air? We have no info in this thread right now other than than the fact that you're acting like an idiot.


I can understand it
=/

He knows he's not mafia. He wants to feel involved. And he has pointed out his suspicion of a good player. Whether he is an idiot or not, only time will tell. I would love to hear a serious post from caller. (I lol'd massively at his response to the nuke)

Remember Amber, I've pretty much said I would do the something similar....



I think he was being serious... just said in a joking manner. I don't think he has anti-nuke abilities, or if he does he's hiding them in the hopes that another country will save him. I don't think RoL really elaborated on his suspicion of Caller or if he did I can't find it, so there might not be much for Caller to respond to.

meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 16:16 GMT
#655
On March 26 2010 01:10 Versatile wrote:
Show nested quote +
On March 26 2010 00:04 haster27 wrote:
On March 25 2010 23:37 L wrote:
1) If abenson confirms that he/opz are masons, killing one of them lets every person in the game roleclaim to opz via confirmation. This is big shit.


How can we role-claim to him without getting it also known by anyone else when PM is prohibited?



all hail the return of the noble and wise L, who can't even get the rules right. smh.


C'mon that's not really necessary... There have been several people who got caught up on the rules in this game. It's bound to happen. Being condescending about it just starts flamewars and pisses people off.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 25 2010 21:07 GMT
#690
On March 26 2010 04:54 Bill Murray wrote:
I am suspicious of those who normally contribute a lot, are online right now, and are not contributing *looks over at meeple*


Yeah I had class... so I wasn't online. Dunno what gave you the impression I was. Next time I'll let you know when I go afk.

I won't be around for the lynch/nuke but I think we'll have no problem getting majority, even if it is for RoL. Hopefully green blood isn't soaking the floor tonight.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 26 2010 15:38 GMT
#897
On March 26 2010 22:43 JeeJee wrote:
##enchantNuke:lightning
##launchEnchantedNuke:flamewheel91

but seriously, posts like that can affect the game dude. some idiot can read them and go "OH OK!!!" and launch a nuke. well i bet if someone were to do that they would've launched a nuke anyway but who knows, right? i'd rather not egg them on.

anyway, i would like to draw attention to meeple. how are you doing buddy? what do you think about this situation, what are your suspicions, what's your suggested course of action? you haven't posted in a while so i hope you can contribute
Thanks!
-Shinbi


Good god, this is going to sound like I'm always here lurking and just jump in when someone mentions my name, but I swear its simply not the case.

Ah I've been doing well, thanks for asking... Chinese lessons start in an hour an a half so I gotta go practise my directions but I do have time for my thoughts.

I have been recently catching myself up on the happenings... and have formed a couple of opinions.

I still suspect Iaaan of devious actions, since he hasn't really responded to any criticisms... although if I recall someone did offer some reasons why he would make those decisions, I would prefer something from him.

The amount of nukes in the air is worrisome so early in the game... but expected if everyone is given the power to kill.

I'd like to think about who would be interested in protecting Caller, since I don't think it's been thoroughly discussed. I can't find too many people who were advocating heavily to save him, definitely not a majority. So it does bring suspicion on him since he might have been saved by the mafia not willing to lose one of their own so early. Especially if they don't have too many members to begin with. Just something to think about. I don't think a normal townie would waste an anti-nuke so early...

RoL nuking johnnyspazz was expected, well not the target... but the act of nuking someone given the chance. I have some doubts about johnnyspazz being red, but with all the heat on him from other people it might be nice to let it land and clear some things up. He's been relatively active, so there will be some good information to be had if he flips mafia.

tree.hugger's choice to nuke L was unfortunate at best. Despite his aggressive style, I don't think L is red, and he has hinted that he has a special role. That might just be a bluff but of course it increases the risk associated with letting him die, since there's a chance he's someone especially important.

L's wish that someone would protect him and nuke tree.hugger is a nice thought if he really is a blue role, but I don't think it will happen, due to L's sometimes abrasive nature and the limited amounts of anti-nukes. If you do have anti-nukes... be very careful about who you wish to save... and it all depends on how many you have.

Now... its a much harder question to answer now about whether or not tree.hugger should be lynched. This type of distraction, where the town repeatedly wastes lynches on what are probably townies is making the red guys giggle like crazy. I think that tree.hugger should face some retribution for the nuke, but Yeeaarrrggg I really don't want to waste another lynch on someone who's probably just a townie whom L rubbed the wrong way. I don't think that mafia would be so willing to be out in the spotlight so early in the game.

My previous vote on tree.hugger was to get him to post more, so please don't construe that as me thinking he was red.




meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 26 2010 16:28 GMT
#903
On March 26 2010 16:39 Bill Murray wrote:
Nikon: Sorry, I got Bulgaria confused with Romania.

Tree.Hugger: That was not the best course of action that you could have pursued. Just because L was putting FoS on you, you didn't have to crack under the pressure. I understand that many people would be mod-killed for what he said to you, but that doesn't warrant you ruining the game for the rest of the world here!

I would like to live, while having the green earth prevail; however, I care more about the world winning than myself. My nation doesn't have any special abilities, but I could counter-nuke someone if you all would want me to.


WHAT I PROPOSE:

Lynch Abenson solely to give the town someone to build a circle around with ~OpZ~. I find it highly unlikely that masons would be on different sides given the format that we are using.


Yeah there's no way I would advocate lynching Abenson. He's probably town and its best to assume for now that they both are. This isn't a game where behind-the-scenes action will determine the outcome.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 27 2010 15:27 GMT
#1061
Jesus on the crapper... So didn't johnnyspazz claim to have anti-nuke power, and yet he didn't save himself or anyone else? Am I missing something here?

Nuking each other to bits isn't getting us anywhere and in fact,its totally ripping apart the town.

On March 27 2010 23:16 ~OpZ~ wrote:
Have we gotten any real posts of opinions from amber or d3_crescentia?

Also, if you have an anti-nuke PLEASE god save L again. Look this is retarded to argue he's mafia. And when he pops green EVERY SINGLE PERSON who has pointed their finger at him will have a problem: To explain why they wanted him dead so hard before he had gotten back from his ban.

Inactivity?! L as BM has said, L has made more posts than most people in this thread, and HE WAS GONE FOR 48 HOURS! Oh, and the difference between L's posts and most other peoples posts? HIS ARE NOT DEVOID OF CONTENT.

Points for saving L
-most likely green (he was getting bussed for being inactive, rofl)
-has posted plenty of useful information, and probably outed a mafia or two already


Also, where has Zona gone?!?!?


Amber and d3 catch my attention only in that they're kinda staying out of the fray of this whole mess...

Saving L all depends on how many anti-nukes we have. I'm certain that there are way more anti-nukes than nukes in this game so its critical we save a couple. This is only the first day. If you have a good stockpile, then go ahead... well actually I'll probably support it in any case but it might just hinder us a bit later on.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 27 2010 16:53 GMT
#1066
Was tree.hugger really high on the lynch list? I know he nuked without town consensus but technically the nuke got shot down.

As for lynching Versatile... well it's pretty obvious she's being fairly anti-town and just doing whatever the hell she wants to do... so I'd agree with lynching but I still have the same twinges of regret since we're not really any closer to bagging us some mafia.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 27 2010 20:22 GMT
#1089
On March 28 2010 05:06 Bill Murray wrote:
The mafia are trying to hide the fact that L nabbed them pretty much on his first day....

can we go with his list? he was right last game.


That's questionable...

I'm glad that lmnop's nuke got intercepted, and I'm starting to get sick of Day 1
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 27 2010 22:12 GMT
#1109
On March 28 2010 06:24 XeliN wrote:
Grrrr, I'm almost certain this is not an intelligent thing to say but I'm irritated. I'm North Korea, I am pro-town and I shot the nuke, I had one nuke that I could fire anomynously and chose Elemenope because I'm fairly sure he's mafia. Other suspects I had in mind were Caller and Bill but they were more suspicions and I was more sure of LMNOP.

Now start the moaning about how bad I am and what a stupid thing it was to do, but I have a question, who shot it down and why?


i would think an anonymous nuke would have been better used on someone that the town had talked about being scummy, that way it at least has a chance of landing and not being shot down. Shooting it off randomly like that was... interesting, but I suppose I don't blame you.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 27 2010 23:17 GMT
#1118
On March 28 2010 07:56 tree.hugger wrote:
Show nested quote +
On March 28 2010 07:12 meeple wrote:
On March 28 2010 06:24 XeliN wrote:
Grrrr, I'm almost certain this is not an intelligent thing to say but I'm irritated. I'm North Korea, I am pro-town and I shot the nuke, I had one nuke that I could fire anomynously and chose Elemenope because I'm fairly sure he's mafia. Other suspects I had in mind were Caller and Bill but they were more suspicions and I was more sure of LMNOP.

Now start the moaning about how bad I am and what a stupid thing it was to do, but I have a question, who shot it down and why?


i would think an anonymous nuke would have been better used on someone that the town had talked about being scummy, that way it at least has a chance of landing and not being shot down. Shooting it off randomly like that was... interesting, but I suppose I don't blame you.


I think you're being way too charitable (suspiciously charitable?) to a nuke fired anonymously at someone who really hadn't incurred any suspicion at all, and was actually being fairly helpful.

XeliN you can be helpful by explaining why you were seriously sure LMNOP was mafia.


Heh... alright perhaps I was too nice about it... I'm glad lmnop was saved and the nuke was pretty stupid and I really don't know why Xelin claimed it, since everyone was just assuming that mafia sent it and it got shot down by a townie who wanted to protect his identity.
I would actually urge whoever shot it down to remain hidden... townies with anti-nukes play a big role in this game so the less of you that the mafia know the better.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 28 2010 16:15 GMT
#1214
Huh... a dud from BM, friggin eh.

I agree with most of Opz's take of Iaaan and the others... but perhaps not tree.hugger. I put him in the same boat as Versatile right now. Not mafia but certainly not helping us and its really a shame BM's nuke was a dud.

If I had to post my suspect list it would be something of the order of:

Iaaan
Caller
d3-cres
Amber
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 28 2010 16:24 GMT
#1220
On March 29 2010 01:16 XeliN wrote:
Just for some perspective, I did launch a nuke without town consensus although I can't do so again as I only had one nuke that I was allowed to launch in secret. I actually was of the impression that it meant no-one would be informed about the nuke and not have the option of anti-nuking, didn't explain in role and I assumed. In retrospect it's been wasted now .

Also The nuke I have launched has been anti-nuked as well as the anti-nuker not coming forward and explaining why, now this doesn't say so much in itself as a town anti-nuker certainly has good reason not to come forward assuming they have more anti-nukes or even just to not give the mafia information, but still worth considering.

Someone asked to expound on my believing LMNOP to be mafia, the whole OpZ Abenson thing was the most important in swaying, once OpZ came out as being homosexual Mason. It seemed fairly obvious when considering the hypothetical of them being mafia, that they were legitimate and yet lMNOP attempted to continue to have Abenson lynched. This in itself could go both ways like OpZ in that you could say "if it was so obvious then the mafia would not risk trying to carry on with lynching him" however, at the time there was still a large number of votes on Abenson and a legitimate chance of having him lynched.

To compound that, his immediate jump to accusing me of launching the anonymous nuke (before I so cleverly came out and admitted) seems suspicious in and of itself. If he was a townie he would not be so sure where it came from, peoples roles are a mystery suspicion is everywhere and you can't be sure on anything especially so early on in the game. He immediately said it was me, and if you read the wording he was pretty firm, this seems mafialike to me. Also he clearly outlined why I had found him suspicious in the same post, this is interesting as it is his first response to my suspicions, before the nuke and his post accusing me of launching it he had given no response whatsoever choosing to ignore.

So there those are my reasons.

Just to further clarify, I've left off giving a big explanation post so we can have some time to see peoples posts before hand.

I have claimed North Korea, Already you know NK has the ability to launch nukes anonymously. Do you really think this ability would go to mafia? Either I am not NK (in which case the real one should come forward as it would out me as mafia essentially) or I am townie, in this case kim jong townie.


I don't think lmnop catching on that you launched the nuke is a mafia-tell. He could have just guessed it based on the posting and besides I think if a nuke is anonymous, it's probably anonymous to them as well.

Your stance on nuking lmnop was because he still wanted to have Abenson lynched? Well... I dunno about that... it's suspicious but if I remember correctly BM came out with the same statement a little while ago (to confirm Opz). It's definitely something to think about and keep in mind when reading lmnop's posts from now on... but it definitely didn't warrant a nuke.

meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 28 2010 16:27 GMT
#1224
On March 29 2010 01:24 ~OpZ~ wrote:
p.s.....I want to nuke you...I want to nuke you good...but I think the town wants me to hold off...I had forgot about you for a sec...I propose Xelin for lynch tomorrow...

All Opposed?

All For?


There's like 3 probably townies that "should" be gotten rid of I think
Versatile
tree.hugger
Xelin

I would say that Versatile is the most dangerous, so I'd rather see her go, but I wouldn't be disappointed in the others. On the other hand... we really should be hunting red.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 28 2010 16:30 GMT
#1227
On March 29 2010 01:27 Zona wrote:
All these edits in the thread...do we not have rules? Can I just go edit my own posts and blame some sort of mistake as well?


I can vouch for Xelin's changes... since I saw them happen

However really Xelin we shouldn't edit...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 29 2010 01:30 GMT
#1301
On March 29 2010 10:16 ~OpZ~ wrote:
Show nested quote +
On March 29 2010 10:12 Zona wrote:
On March 29 2010 10:00 ~OpZ~ wrote:
Also, don't lump me in with them. I'm nuking someone who is highly suspicious...

Each of those that you're trying to avoid being "lumped" with also thought like you did. They all nuked someone highly suspicious in their mind.

Did you just ignore the entire argument where the earlier in the game, the less information all town players have, and the more likely they will screw up their unrestrained kills and hit fellow town members? Right now you've just declared that you're better than everyone else...and you're not.

You say it's like day 3. It's not. We only have one concluded vote count. We don't have any flipped mafia, so we don't have any mafia statements we're sure of that we can examine for collusion with other probable members.

You've just added to the crapshoot that has already gotten 3 town members killed (1 killed by lynch). Perhaps probability will dictate that you'll score this time, or perhaps not, but you're not playing to further the best interests of the town.

This game is town vs mafia, not a bunch of lone rangers working alone vs mafia.

You don't suspect Tree.Hugger?
LMNOP didn't?
L didn't?
Meeple didn't?
Versatile doesn't?
I didn't?

Ehhhh?
Plan I just came up with works brilliant...Just launch another 3-6 nukes at Tree.Hugger and break the game. That simple.


Erm... though I found tree.hugger suspicious... I wasn't convinced about him. In fact, I have a feeling we're going to see him flip green. Also, I've been against early nukes for a while now. so I don't really support your decision to launch that nuke.

As for the plan to nuke the hell out of the world to hamper the mafia is something that maybe can be used later on but it hampers us probably more than the mafia right now. Nukes are supposed to be an advantage given to the town, and if we're smart enough can be used as such.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 29 2010 18:58 GMT
#1410
On March 30 2010 02:19 Versatile wrote:
so nikon is going to live until day 2 for sure. either he's mafia, or just a dumbass towny who's got all our attention so the mafia isn't going to kill him.

mafia is probably going to kill one of us active players, so i suggest we all put in the thread what we want the town to know going forth without us before night ends.

my top suspects:
iaaan
caller
amberlight
d3_crescentia

and to a lesser extent:
nikon
fishball


i would like these people to address why they shouldn't be lynched tomorrow. except caller and iaaan. no changing my mind about either of you.


As much as I dislike Versatile's sass, I fully agree with this list...

Nikon... Zona really has very little chance of being red. He accused you and then you flipped and nuked him. This type of stuff is ridiculous and is going to get us all killed.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 29 2010 19:51 GMT
#1416
On March 30 2010 04:02 Nikon wrote:
Show nested quote +
On March 30 2010 03:58 meeple wrote:
On March 30 2010 02:19 Versatile wrote:
so nikon is going to live until day 2 for sure. either he's mafia, or just a dumbass towny who's got all our attention so the mafia isn't going to kill him.

mafia is probably going to kill one of us active players, so i suggest we all put in the thread what we want the town to know going forth without us before night ends.

my top suspects:
iaaan
caller
amberlight
d3_crescentia

and to a lesser extent:
nikon
fishball


i would like these people to address why they shouldn't be lynched tomorrow. except caller and iaaan. no changing my mind about either of you.


As much as I dislike Versatile's sass, I fully agree with this list...

Nikon... Zona really has very little chance of being red. He accused you and then you flipped and nuked him. This type of stuff is ridiculous and is going to get us all killed.


He accused me? I pointed out his incosistant posting... look it up.

Also check closely what you quoted as well... surprisingly, the person to attack me, stated reasons for why the mafia won't kill me tonight.

:-)


Well, I'm not sold on Zona's "inconsistent posting" and yeah I know Versatile's an ass... I'm not agreeing with anything but that list. Regardless I guess we'll see in about a day...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 31 2010 05:07 GMT
#1513
Son of a bitch...

Well... good luck town. Hopefully you can stop nuking each other long enough to rid the mafia.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
April 06 2010 10:32 GMT
#1962
Ahh... Infund is banned...
Normal
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