• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:27
CET 05:27
KST 13:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
[BSL21] RO32 Group Stage0Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
Monday Nights Weeklies SC4ALL $6,000 Open LAN in Philadelphia $3,500 WardiTV Korean Royale S4 Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw on 'Experimental' Nonstandard Maps in ASL [BSL21] RO32 Group Stage [ASL20] Ask the mapmakers — Drop your questions Ladder Map Matchup Stats SnOw's ASL S20 Finals Review
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
How to stay on top of macro? Current Meta PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Dating: How's your luck? Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Big Reveal
Peanutsc
Challenge: Maths isn't all…
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1817 users

Incognito's TL Mafia XVI - Page 3

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 Next All
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 02:20 GMT
#746
I don't agree that t_co was entirely unbeneficial to the town, but what's done is done. In any case, it's most likely for our first lynch to be a town member, since we have so little information.

I hope our medics and detectives make wise choices, and we work with the new set of clues we get tonight. If our mods are mafia-friendly, however, the clues will point to others in the mafia, and thus can't be used with our current clues, but whatever.

I do think one of DrH, meeple, and citi.zen is likely to be mafia, though, as I still believe the benefits to the mafia in getting an elected uncheckable member is far greater than the benefits of the town being confused by accusing the other elected members of being mafia when none of them area. Actually given that citi.zen basically got no votes...one of DrH or meeple, perhaps?

I think the town should watch closely.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 02:32 GMT
#755
it occurred to me now that meeple/DrH are immune to nightkill, for at least until all the bodyguards die, it might be useful for them to claim what role you have.

I am not currently demanding that you guys claim, but I want to see what others think of this idea.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 02:35 GMT
#759
Bill, I still don't know why you think you're a prime candidate to be nightkilled, compared to the rest of the town members. I actually don't think your contribution particularly stands out. Posts like this don't really add to the discussion.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 02:41 GMT
#762
Well, I'm still suspicious of the election candidates. Sure it's a risk for the mafia member who runs, but on the other hand, the mafia can't stay below the radar the entire game. At least some of their members needs to get involved and actively participate, which will put those members under scrutiny. And if their participating portion of the mafia group is under scrutiny/at risk of being found out, why not grab some power along with it?
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 02:56 GMT
#768
I'll explain my votes now just in case this becomes important for the future.

Originally I put a vote for meeple as I'm a believer in "townies shouldn't abstain because they aren't unsure - they should leave a paper trail that can be analyzed later" and I wanted DrH as MAYOR, so wanted to see if meeple could become the top vote-getter.

I changed my vote to t_co as I was getting uncomfortable at how meeple/DrH agreed on lots of things and t_co was a likely target, and wanted to keep t_co around as he was an active participant.

I abstained because as others pointed out, some of t_co's arguments weren't coherent and that it was a risk he wouldn't use his powers in a way that would most benefit the town.

I changed my vote to meeple when he was one vote away from getting the top vote, in case anyone else wanted to switch what role DrH or meeple would get (another vote for meeple would have him as sheriff and meeple as mayor).

Actually, I would very much like explanations on how people voted, especially players who haven't even posted ONCE yet. Even if it's something as simple as "I saw his banner as putting in effort."
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 02:57 GMT
#769
On January 22 2010 11:56 Zona wrote:
I changed my vote to meeple when he was one vote away from getting the top vote, in case anyone else wanted to switch what role DrH or meeple would get (another vote for meeple would have him as sheriff and meeple as mayor).

Err, another vote for meeple would have him as sheriff and DrH as mayor
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 03:04 GMT
#770
I think everyone has a chance of being killed (not that anyone deserves medic protection moreso than others), except our elected officials - so I suggest that if anyone has any suspicions or useful ideas for the town to post them before 9pm est tomorrow.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 04:51 GMT
#804
I really think detectives or medics should NOT reveal themselves to anyone else at this point in the game, except for detectives who have confirmed who they're talking to is town (even then, a tiny godfather risk). The risk of revealing to a mafia member is there.

Actually I question the judgement of the detective that revealed him/herself to DrH, as there's no guarantee DrH is town.

I agree with this, however:
On January 22 2010 13:11 DoctorHelvetica wrote:
As far as meeple's voting power, I think he really needs to justify his votes.


Alternatively, we can demand that meeple reveals who he plans to vote for, then other townies adjust their votes so that his vote is effectively strength one.

For example, if players A and B are lynch candidates, and meeple wants to vote for A, have him vote for A, but also switch one NORMAL voter from A to B, then meeple has effectively added one vote to A (as A gets +3 -1 vote, and B gets +1 vote, so the difference between them is greater by one). Of course if there's 3 people up for lynch it gets more complicated.

Quickstriker, I would prefer if you didn't post in this thread - there's already so much to read and re-read when we want to re-examine things.

Finally, if there were NO medics - then if I were mafia, I would want to eliminate the people who are generating the most discussion, regardless of who they are suspicious of, just to stop the town from generating more information. However, since there are medics, the mafia need to guess who will be medic-protected and adjust accordingly. And they also can't eliminate all town members who discuss a lot, because then any remaining active players will be exposed as mafia. Still, I hope the medics keep this in mind.

There are some methods for coordination that don't require revealing. For example, one idea is that detectives rolecheck the player below them on the player list. If town, that would give them someone to talk to. However, I'm not convinced that using the rolecheck early is the way to go (it might be).
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 04:58 GMT
#806
I don't think the downside of incarcerating a blue is that much, until the point where medics, for whatever reason, become very good at predicting hits. Also, if you announce you are incarcerating someone in the thread, then the mafia know not to even attempt to kill them.

There is also a second use for incarceration, that is to incarcerate potential mafia when there's an odd number of mafia left, where if you are correct, kill power will go down by one. But with medics around, we won't be sure whether or not who you targetted was mafia. So using it for protection is probably a better idea, but do NOT announce beforehand.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 05:09 GMT
#809
You know what, it may be useful for detectives to use at least one of the role checks early.

Right now, if they get a successful clue check, it's hard for them to convince the town of it without outing themselves, since we've already discussed the first set of clues ad nauseam without any conclusions. However, if they check someone and aren't too unlucky, they'll hit a town member and then can share with them safely (although the town member they contact will not necessarily be able to trust the detective). And if we establish a method of choosing which player to check (i.e. check the player below them in the player list) then they won't waste/overlap checks.

But the risk of that method is that if a mafia member is not contacted, then they will know the person above them is not a detective. Hmm. More to think about.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 05:12 GMT
#811
Okay - upside to some regular method of choosing who to check - no wasted checks.
Downside - risk revealing to mafia which players are NOT detectives.

Or, detectives can choose on their own who to check. In this case they reveal nothing to the mafia, but multiple people checking the same target will "waste" some checks. Although this might not entirely be a waste depending on how the game plays out.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 05:16 GMT
#813
Yes, I totally agree that detectives should reveal themselves to who they check if the check turns up town, the godfather risk is low. If detectives find more than one medic, yes they should coordinate. But the medic needs to be careful that mafia members aren't fishing to find who the medic is.

At this point without coordination, a medic protection overlap is possible, but remember that even if medic protection was evenly spread out they won't necessarily choose who the mafia will target. I don't think that we can create a plan that will really guarantee that a medic will stop a hit at this point in the game.

Actually, the more I think about it the more I come to the conclusion that detectives should use some of their role checks early in the game to build a base of people they can talk to privately.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 05:17 GMT
#814
Yes - but if the detective has checked someone to be town, the detective can reveal him/herself safely to the person he/she has checked.
(Of course, the person being revealed to needs to be skeptical, as the "detective" who contacted them might be a mafia member.)
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 05:37 GMT
#818
I agree it is a risk for a mafia to claim to be a detective, but just because it's a risk doesn't mean we should assume they won't try it.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 23:20 GMT
#905
This should be obvious, but I want repeat this again just in case:

Medics, do not protect DrHelvetica or meeple, as they have bodyguard protection.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 22 2010 23:42 GMT
#908
On January 19 2010 10:22 Incognito wrote:
This is a semi-open setup. Roles will be disclosed, but role counts will remain hidden.

"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 23 2010 11:32 GMT
#1036
hey I was planning on reading/posting after the MSL finals, but the thing stretched out a lot longer than I expected (in a bad way) and I have a very sour taste in my mouth and will forgo posting until later.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 25 2010 01:50 GMT
#1210
Alright, I'm really late back to this party. There's not much original clue analysis I can bring to the table being so late, but there's one thing I want to mention. We don't know the style in how incognito is creating clues, since this is his first game. Looking over all the other games in the mafia forum, there's been two primary styles in creating clues. One style, was that a list of adjectives was made from player's profiles, and clues drawn from that. If this is how our mod does things, our current approach works well.

Unfortunately, this is the minority. The majority of past games had mods create a "persona" or "character" based on an amalgam of a player's profile, then create clues from that persona. (So one degree removed.) And there were some crazy connections that I don't think anyone would have guessed correctly. For example, if I wasn't reading too quickly and missing things, one game had a player with a lion in their profile, and the mod decided "Lion = Hunter" to create the "persona" for the player. But then the mod went further and made this a Hunter class from WoW, which made all the clues unguessable from my point of view, impossible to connect to the lion in the profile.

I really don't know what to do with clues for now. Thin knife = scalpel seems to be a FAIR clue. If the olympic thing really was a clue and not a red herring, it seems like it would be too obvious? I hope we somehow hit at least one mafia sometime in the future so we can try to see which clues are related and get a sense of how the mods are creating these clues. As others have mentioned, reading people by their interactions and votes is probably BETTER right now.


As for Bill the detective dying, it might have been someone he talked to, but it could have been luck too - the other game lost the detective to the day 1 lynch! To me it looks like the mafia decided that many of the active players would be protected and went for targets they thought likely had no protection. I disagree that the bodyguard is a large loss. A bodyguard is a loss ONLY if we're sure the elected officials are town members. If we aren't sure I'd actually prefer that the elected officials lose all of their protection.


Don't take comfort in the relatively large numbers of town members alive - we likely lose members at a rate of 3 a night, at least for now, each day only have a CHANCE of getting rid of 1 mafia (with the exception of the 2 double lynches). So our buffer is not that large.



I am in favor of double lynching, as this increases the proportion of deaths that are not caused solely by mafia, and might (or might not) bring the day of lower mafia KP closer. I'm really concerned about the high mafia KP right now.


I still haven't decided who to vote on - but since I don't have any solid ideas as to who might be mafia based on interaction, I'll choose between the three sorta-solid clue connections.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 25 2010 01:58 GMT
#1211
kane also has no posts since the game started?
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Zona
Profile Blog Joined May 2007
40426 Posts
January 25 2010 02:03 GMT
#1212
In case it becomes important later on, for the record, I only exchanged one PM (one each direction) with Bill which contained no information at all (well he did beg for medic protection in private as well), as I assumed he was just a silly paranoid player.

Since 789 asked for the postcounts, here they are. I stopped them because I didn't want people posting crap for the sake of getting a higher postcount to look more active in these. But yeah, some players still have virtually no posts.

DoctorHelvetica: 217
meeple: 169
789: 129
citi.zen: 81
Bill Murray: 79
Zona: 59
Abenson: 48
flamewheel91: 43
t_co: 41
Jugan: 33
StimiLant: 32
ghote: 24
[NyC]HoBbes: 23
Ng5: 21
blue_arrow: 20
CynanMachae: 19
Nikoner: 19
Ser Aspi: 18
Mystlord: 17
The_Master: 12
JohannesH: 8
Phrujbaz: 7
keit: 7
Hyperbola: 6
Faronel: 5
Jayme: 5
tredmasta: 4
magicbullet: 3
dinmsab: 3
derfboy: 1
Fallen_arK: 1
kane]deth[: 1
skronch: 1
ohN: 0
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
WardiTV Mondays #57
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 162
Nina 151
Nathanias 107
StarCraft: Brood War
Horang2 10543
JimRising 696
Icarus 10
Dota 2
XaKoH 114
NeuroSwarm91
LuMiX1
League of Legends
Cuddl3bear3
Counter-Strike
fl0m1451
PGG 124
taco 107
Other Games
summit1g16096
shahzam818
C9.Mang0324
WinterStarcraft301
Organizations
Other Games
gamesdonequick1096
BasetradeTV171
Counter-Strike
PGL125
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt463
• Lourlo374
Other Games
• Scarra592
Upcoming Events
Sparkling Tuna Cup
5h 33m
WardiTV Korean Royale
7h 33m
LAN Event
10h 33m
Replay Cast
1d 4h
WardiTV Korean Royale
1d 7h
LAN Event
1d 10h
OSC
1d 18h
The PondCast
2 days
LAN Event
2 days
Replay Cast
2 days
[ Show More ]
LAN Event
3 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
WardiTV Korean Royale
4 days
LAN Event
4 days
IPSL
4 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Korean Royale
5 days
LAN Event
5 days
IPSL
5 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.