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Non-gameplay discussion should go in the General Discussion thread. Non-gameplay discussion includes, but is not exclusive to: - Speculative/reactive opinions on game changes
- Hypothetical balance changes / PBE discussion
- Discussion of game design
- Qualitative opinions on new/updated champions
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Someone gets S rank in your team (specifically someone from your party I think, to push their bullshit further), you get a chest. Or you pay RP for it. Only one chest per champ per season, and 4 "S-rank chests" a month. You get a key for RP, or at random after a win and if you're in a party with the chance increasing the more people in the party, to open the chest.
Chest has shards (champion or cosmetic (eg. skin, ward, etc.) and sometimes essences. Shards can give you access to content for 7 days, or permanentely if you've improved them with a crapton of essence (more if the content costs more RP). You can use 3 shards of the same type (champion/cosmetic) together to get a shard of that type for a content you don't own yet.
I think there's something about melting a shard for a small amount of essence too (depending on the RP price of the content of the melted shard)?
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Shen update looks more confusing than interesting. In essence it's pretty straightforward, but having another aspect to the character that you only have vague control over seems more finnicky than it needs to be.
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On January 26 2016 03:40 Alaric wrote: Someone gets S rank in your team (specifically someone from your party I think, to push their bullshit further), you get a chest. Or you pay RP for it. Only one chest per champ per season, and 4 "S-rank chests" a month. You get a key for RP, or at random after a win and if you're in a party with the chance increasing the more people in the party, to open the chest.
Chest has shards (champion or cosmetic (eg. skin, ward, etc.) and sometimes essences. Shards can give you access to content for 7 days, or permanentely if you've improved them with a crapton of essence (more if the content costs more RP). You can use 3 shards of the same type (champion/cosmetic) together to get a shard of that type for a content you don't own yet.
I think there's something about melting a shard for a small amount of essence too (depending on the RP price of the content of the melted shard)? i think there is something about spending ip on either chests, shards or keys. also shards can be used for bumping up the maximum mastery level from 5 to 6 or 7
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On January 26 2016 03:16 PrinceXizor wrote:Show nested quote +On January 26 2016 03:11 Requizen wrote:On January 26 2016 03:07 PrinceXizor wrote:On January 26 2016 02:42 Requizen wrote: I saw someone recomment IBG, but the small amount of armor it offers doesn't feel durable enough early on. I'll try it, but I dunno if I can see it working unless you have a sizeable advantage.
Yeah, I've turned around a number of ganks into at least 1 for 1s if not driving them off by E -> R into fighting, it's just a massive burst of heal.
My issue with Darius has been that I can't really do much to stop him from just walking up to my tentacles and killing them after he gets a couple tanky items. Even if he gets close, I tentacle him, and then try to slap him a bit, he just hits it twice and waits out the spirit. But, overall, I haven't had trouble just going even and getting out of lane.
But she's a lot of fun. I like playing super tanky characters, and she's actually pretty well designed imo. IBG provides more armor than randuins omen or sunfire/DMP. it lacks Hp though, which is maybe why it feels weaker to you? It's 65 armor nowadays. Is it really? Again, been out of the loop for a while. I saw it was still just out of 1 Cloth Armor and assumed. Fuuuuck, I don't want to go through every item and character to see what I missed... Yeah they boosted its armor when they changed sheen to be mana + cdr instead of AP. that cdr trickles up to its parts, IBG is 20% cdr, Lich bane is 10%, trinity has 10%. Was actually a pretty nice lich bane buff since they kept the AP and just gave it cdr They only gave it a +5. Iceborn has always had a ton of armor.
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On January 26 2016 04:56 Gahlo wrote:
They only gave it a +5. Iceborn has always had a ton of armor. Yeah. The relative increase due to the armor reduction of Randuins made it seem bigger. Cost reduction was neat-o though.
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On January 26 2016 03:25 739 wrote:http://www.surrenderat20.net/p/current-pbe-balance-changes.htmlThat new Shen model looks delicious, especially TPA Shen, dayum. Also anyone can say in tl;dr what the enchant/loot/craft thing is all about? I've read that you can unlock some shards but what does it exactly give to your champion? Some cosmetic updates or ?
Shen has 400 energy... weird?
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Is this my selective perception or is Ez suddenly in every single soloq game with super high priority?
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I've seen lots of him but not as much as Vayne.
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On January 26 2016 09:42 Prog wrote: Is this my selective perception or is Ez suddenly in every single soloq game with super high priority? LCS/LCK will do that. nevermind they are being used as part of a dual ADC comp. also QTpie made some plays with EZ lately on stream so thats boosting it.
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Blue ezreal is just super strong in most comps and its a safe pick. High HP tanks ? Mortal reminder + BOTRK. Assassins? You alrdy have IBG and mercurial scimitar for things like Zed ult. Only thing that sucks about Ezreal is if you're losing and your team is super behind its hard to get significant safe poke in or your team lacks damage because they choose Shen+Lulu for solos and you're the main damage
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On January 26 2016 14:09 MooMooMugi wrote: Blue ezreal is just super strong in most comps and its a safe pick. High HP tanks ? Mortal reminder + BOTRK. Assassins? You alrdy have IBG and mercurial scimitar for things like Zed ult. Only thing that sucks about Ezreal is if you're losing and your team is super behind its hard to get significant safe poke in or your team lacks damage because they choose Shen+Lulu for solos and you're the main damage Mortal Reminder is the GW one. You mean LDR.
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Bearded Elder29903 Posts
Welp twice in a row today, I've queued up for solo queue and was matched with premade-5 team because after the game, they confirmed they well all together.... Fair as fuck.
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On January 26 2016 14:58 739 wrote: Welp twice in a row today, I've queued up for solo queue and was matched with premade-5 team because after the game, they confirmed they well all together.... Fair as fuck. There is no solo queue, only Dynamic. :< hopefully solo queue comes back soon so i can play league again though.
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Bearded Elder29903 Posts
Oh well, I thought it was said you can't be matched against bunch of premade people when you queue up as one guy? Or that was a lie? :\
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On January 26 2016 15:13 739 wrote: Oh well, I thought it was said you can't be matched against bunch of premade people when you queue up as one guy? Or that was a lie? :\ they said 95% of the time the 5 man queues will be matched up vs other parties, Then after release they said they found the actual number was a lower % but they "are confident" they will reach 95% in the future.
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Well, if its parties of 4/3, you still cant get screwed while your 4/3 teammates hide in corner whilst getting wrecked.
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Trundle sucks to play against as Illaoi. No harass because dat heal, just walks up to you and slaps you and slows because no dashes. Bleh.
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Trundle does that to a lot of champions. 
And 739, that's because there's no solo queue right now, only dynamic, they didn't plan on adding solo queue at all but because of the backlash (who woulda thought, uh) decided they'd put it back in with a different ladder... a few weeks down the road.
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Does anybody which role has the highest winrate on the current patch ? I don't feel like playing "fill" but I'm not really up to date with the last meta changes and what's broken.
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On January 26 2016 18:54 mr_tolkien wrote: Does anybody which role has the highest winrate on the current patch ? I don't feel like playing "fill" but I'm not really up to date with the last meta changes and what's broken.
Is there even a way for every role not to have 50%?
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