• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:44
CET 12:44
KST 20:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
What happened to TvZ on Retro? FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Clair Obscur - Expedition 33 Beyond All Reason Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1773 users

On the faults of T.R.O.L.L.S.

Forum Index > LoL Strategy
Post a Reply
1 2 3 4 Next All
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
February 15 2013 01:50 GMT
#1
If you are from the NA servers, you may very well ask: who am I to badmouth your favourite thread? I go by the name of Scipaeus121212 on EUW in the client, you may know me from the Amumu thread or the GD threads where I post quite often.

Let's get straight to topic that is broader than the T.R.O.L.L.S. thread, but encompasses it. And that is the topic of low level experimentation: how players of lower skill levels try out new things and make new strategies. Firstly, I'd like to say I have no quarrel and no contempt for those who would experiment for the sake of fun and the natural exploration of the game. Secondly, I will be talking about experimenting for the purpose of finding new good strategies, as opposed to experimenting for the purpose of getting better as a player, the latter of which is completely fine.

In League of Legends, there are massive amounts of options, way too many to experiment with all of them or even think of all of them in a reasonable amount of time. Of course good players don't brute force finding new good strategies, but it does involve significant amount of testing. Because of that it is very well possible that a low level player might make a strategy that has not been yet tried by a pro-player, but is quite awesome.

Although more complete understanding of the game helps pro-players to find good strategies way more efficiently, this is not where the problem lies. When a low level player does indeed find a brand new amazing strategy, how is he going to be able to tell?

It's certainly not going to be experience, that same player has probably done very well with jungle Fiora, new AP Rengar and PD Hecarim just a few games back. It's definitely not going to be theory, not from a player who is unable to justify the actions of pro-players, let alone predict them. The main component of a low level player's ability to distinguish between bad and good things is inevitably luck.

Therefore, the low level player is unable to distinguish good and bad strategies due to the lack of understanding and no experience to test his theories against. And this is why I would advise you to not consider the T.R.O.L.L.S. thread as any authority whatsoever and nothing close to a source of knowledge of the game.

What would I, then, consider to be a good way to discover new strategies and things never tried before? As discussed above, aquire the two quintessential components: knowledge and understanding of the theory of the game, and extensive experience.

Aquiring these will involve experimentation, but as noted above, that experimentation will be fundamentally different than the one that will try to discover new strategies, as the goal will be different, and focused towards something more productive, even though the results will not come as immediately.

I am adding notes not necessary to state my opinion, but if you wish to criticize, please read them first.
+ Show Spoiler +
Low level player can have understanding of basic math, and can therefore compare items/masteries and potentially create efficient builds. This very specific case is different from others.
Yes, experimentation for the purpose of finding new strategies and experimentation for the purpose of getting better are different. Hopefully I don't have to go too deep on this, but for the most obvious difference, the former of the two actively tries to avoid something that has already been done.
Yes, I understand that T.R.O.L.L.S. thread is largely for fun. It still is an extremely bad source of knowledge, which is what this thread adresses.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
February 15 2013 02:13 GMT
#2
Congratulations, you managed to say nothing of any value.

User was warned for this post
A backwards poet writes inverse.
Phunkapotamus
Profile Joined April 2010
United States496 Posts
February 15 2013 02:17 GMT
#3
There are valid levels of perception that low level players have about low level games. "Noobcrusher" builds that allow a lower level player to eek out a quirky advantage. Perhaps this through some parlor trick that their equals have never dealt with before. Perhaps it is gained through abuse of a particular strength or weakness that catches low level players off guard. In this way, conclusions drawn from T.R.O.L.L.S. can be valid. However, they will likely only be applicable to lower skill levels.

I think the real value of T.R.O.L.L.S. is finding unique builds that are "good enough" to compete at lower skill levels. The same reason people build less-than-optimal characters in other games. Style and fun.
"Do a barrel roll"
Wolfstan
Profile Joined March 2011
Canada605 Posts
Last Edited: 2013-02-15 02:43:18
February 15 2013 02:42 GMT
#4
I see T.R.O.L.L.S. as a medium to try ideas and experiment with new theories without the rage of 15 year olds for breaking the meta. The TL community has discussed many FotM things before they were common knowledge by being used in a high level tournament. They have also missed the mark on a lot of ideas that were good in the middle of discussion but fell short in practice in the fields of justice.
EG - ROOT - Gambit Gaming
willoc
Profile Joined February 2011
Canada1530 Posts
February 15 2013 02:45 GMT
#5
Thanks for telling us this before we made a HUGE mistake!!!!
Be bold and mighty forces will come to your aid!
Seuss
Profile Blog Joined May 2010
United States10536 Posts
February 15 2013 03:05 GMT
#6
The criticisms laid out in this topic, and in a handful of posts elsewhere, can be summarized as follows:
  • Experimentation should be focused on personal improvement and not discovery.
  • Inexperienced, less-than-pro players have no way of discerning when they find a useful discovery.
  • The T.R.O.L.L.S. discussion thread is rife with extremely bad "knowledge".
  • T.R.O.L.L.S. has failed to produce any meaningful results.

I believe this is an accurate summary. Under that assumption, I will now respond.

The purpose of T.R.O.L.L.S. is not merely the generation of information. That is one of its goals, but not its sole purpose by any means. T.R.O.L.L.S. is bigger than that. Though created on a whim, I had a clear vision of what I wanted to accomplish.
  1. Foster an analytical, experimental mindset in a community plagued by fads and monthly flavors.
  2. Provide a place where ideas are dissected and their merits and flaws explained rather than tersely shut down.
  3. Create an environment where players feel comfortable putting their ideas to the test.
  4. Report any meaningful findings to the sub-forum, should any be found.
  5. Have fun.

These are not easy objectives, and at times I fret that one or another is falling considerably short. However, these are worthy objectives not because they will provide the greater LoL community with a think tank of reliable, competitive ideas, but because they give players the opportunity to become the thoughtful, insightful players of tomorrow.

The sharing, development, and refinement of ideas is a skill like any other, it must be practiced in order to see improvement. If one refuses to acknowledge the efforts of novices, misguided as they often may be, you deny them the opportunity to learn and advance beyond their misunderstandings. The goal of T.R.O.L.L.S. is not the development of strategies, that is the means, but the development of strategists.

This is a long-term goal and the fruits may not be seen for months, maybe years. I may disagree with Ketarah's assessment of GSG's push strategy, but regardless of who is right or wrong (or even if there is a right or wrong in this case) what's important is that everyone involved had an opportunity to think, to bounce their thoughts off the foils of their peers, and then think some more. It's a chance to improve the mind, and God knows we need every opportunity to do that we can find.

Have we discovered the new meta? No. Are we qualified to dissect LCS matches? Probably not. Are many of the ideas we discuss inane? Certainly. Have we come to any conclusions that are meaningful and useful? Not yet (indeed, we have not finished significant testing of any one idea). But none of these are the point.

My goals may be far too lofty, too difficult, or too abstract, but if even one person uses this opportunity as a step towards greater things, even outside of LoL, I will have considered it a success.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
red_
Profile Joined May 2010
United States8474 Posts
February 15 2013 03:26 GMT
#7
You replied in a far more mature fashion than I would've Monte, given that Scip's entire post can be summarized by saying 'TROLLS is a bunch of bad players who will never say anything worth hearing.' Even if that were actually true(there are certainly some decent enough players involved), it still wouldn't discredit anything found. Coaches of sport come up with revolutionary ideas all the time without being expert 'doers'(players) because a mind for the game is not dependent on skill/affinity for playing the game, even if it would indeed aid a player. There is literally 0 reason that an idea born from the braintrust on this forum(which again, actually includes some solid players) couldn't be worthy of high level play, even if the final product might require fine tuning in the hands of said high level players.

About the only worthwhile thing he pointed out is that the level of play makes the process more ambiguous, but then he goes to shit all over it instead of stopping himself at what would've been an understandable(but pointless; something that he clearly wasn't concerned with in the end) comment.

TLDR: Condescending faggots will be condescending faggots. Scip must be really proud of his League standing(god I hope he's at least Diamond or something).

User was temp banned for this post.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
BlackPaladin
Profile Joined May 2010
United States9316 Posts
February 15 2013 03:39 GMT
#8
The only real problem is things can't be tested over 100's of games without doing so for weeks (when "trolls" actually only meets once/week for a few hours), which is one thing needed to really find out if a strategy can be competently used in certain situations. But skill level also plays a factor in this of course. If you're somewhat analytical of things though you tend to actually become a good player over time, moreso than just the people who simply follow fotm's and never really learn anything other than "this shit op."
"Your full potential does not matter if you do not use all 100% of it."
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
February 15 2013 03:41 GMT
#9
On February 15 2013 12:26 red_ wrote:
You replied in a far more mature fashion than I would've Monte, given that Scip's entire post can be summarized by saying 'TROLLS is a bunch of bad players who will never say anything worth hearing.' Even if that were actually true(there are certainly some decent enough players involved), it still wouldn't discredit anything found. Coaches of sport come up with revolutionary ideas all the time without being expert 'doers'(players) because a mind for the game is not dependent on skill/affinity for playing the game, even if it would indeed aid a player. There is literally 0 reason that an idea born from the braintrust on this forum(which again, actually includes some solid players) couldn't be worthy of high level play, even if the final product might require fine tuning in the hands of said high level players.

About the only worthwhile thing he pointed out is that the level of play makes the process more ambiguous, but then he goes to shit all over it instead of stopping himself at what would've been an understandable(but pointless; something that he clearly wasn't concerned with in the end) comment.

TLDR: Condescending faggots will be condescending faggots. Scip must be really proud of his League standing(god I hope he's at least Diamond or something).

Yeah this sounds remarkably similar to the 'casters don't know shit' discussion.
It's been done.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
red_
Profile Joined May 2010
United States8474 Posts
February 15 2013 03:52 GMT
#10
On February 15 2013 12:41 WaveofShadow wrote:
Show nested quote +
On February 15 2013 12:26 red_ wrote:
You replied in a far more mature fashion than I would've Monte, given that Scip's entire post can be summarized by saying 'TROLLS is a bunch of bad players who will never say anything worth hearing.' Even if that were actually true(there are certainly some decent enough players involved), it still wouldn't discredit anything found. Coaches of sport come up with revolutionary ideas all the time without being expert 'doers'(players) because a mind for the game is not dependent on skill/affinity for playing the game, even if it would indeed aid a player. There is literally 0 reason that an idea born from the braintrust on this forum(which again, actually includes some solid players) couldn't be worthy of high level play, even if the final product might require fine tuning in the hands of said high level players.

About the only worthwhile thing he pointed out is that the level of play makes the process more ambiguous, but then he goes to shit all over it instead of stopping himself at what would've been an understandable(but pointless; something that he clearly wasn't concerned with in the end) comment.

TLDR: Condescending faggots will be condescending faggots. Scip must be really proud of his League standing(god I hope he's at least Diamond or something).

Yeah this sounds remarkably similar to the 'casters don't know shit' discussion.
It's been done.


I'm not really mad or anything(my post could come off that way). I'm more surprised and annoyed. This seems totally out of nowhere. Were there people roaming League doing crazy things citing TROLLS as their reasoning that made Scip want to belittle anyone who has involved themselves in the group at any point? It just feels like a completely random and unwarranted, and unnecessary, criticism. And yes, as you pointed out, as far as criticisms go this is a tired one.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2013-02-15 04:01:26
February 15 2013 04:00 GMT
#11
For reference, Scip is Diamond I. I responded without vitriol because I know he's not a bad guy and means well. I'd have far fewer friends if I jumped on them every time they stuck their foot on their mouth (and vice versa).
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Ketara
Profile Blog Joined August 2010
United States15065 Posts
February 15 2013 04:17 GMT
#12
This thread has nothing to do with strategy and shouldn't be in the strategy section, imo.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 15 2013 05:25 GMT
#13
A lot of people have made complaints about this thread but it's fair criticism of T.R.O.L.L.S. imo. But I think there's a gap of understanding between what Scip thinks T.R.O.L.L.S. sets out to accomplish and what T.R.O.L.L.S. members actually do. I won't say I've actually step foot into the T.R.O.L.L.S. thread that often but it's activity and enthusiasm warrants a place here in our strategy subforum. Just take their experimentation with a grain of salt. Its popularity is largely credited to Monte, who makes this fun and interesting for a number of our users.

It's ok to have a separate dissenting thread here. I would imagine you guys want to discuss the criticism of T.R.O.L.L.S. outside of the actual thread.

In short, have fun. It's only a game.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
February 15 2013 05:50 GMT
#14
This is a game of individual skill up until the very top of professional level. Trying out strategies at a level below that and using that as proof of the superiority/viability of a strategy is very silly, since more often than not, whether or not a strategy works depends more on the individual skill level of the players involved than the inherent merits of said strategy.
TranslatorBaa!
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
February 15 2013 06:10 GMT
#15
If someone is testing PD Hecarim and it is working at their skill level why does it matter? If they make a guide about it, all the players who realize the faults of PD Hecarim will ignore it and for the players who don't have that understanding of the game it will probably work for them anyways.

I think TROLLS is great because it gets players to think critically and mess around and have fun. If it comes at the illusion of skill or understanding of the game, why should that bother someone who actually has understanding of the game? If this allows them to enjoy the game then so be it. Its not going to affect any way that you [the higher skilled player] will play if you ostensibly know better, and presumably their revelation about PD Hecarim isn't going to cause your 2100 elo jungler next game to rush PD (although One Trick Pony plays Homeguard/TP Hecarim to extremely good effect).

Don't be the guy that goes around and tells every kid that Santa doesn't exist. Who cares if they believe in Santa as long as they have fun?
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 15 2013 07:20 GMT
#16
On February 15 2013 14:50 Carnivorous Sheep wrote:
This is a game of individual skill up until the very top of professional level. Trying out strategies at a level below that and using that as proof of the superiority/viability of a strategy is very silly, since more often than not, whether or not a strategy works depends more on the individual skill level of the players involved than the inherent merits of said strategy.

That's not to say there isn't some verification of some merit on strategy, it still does a good job of showing whether or not certain ideas have some promise.
liftlift > tsm
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-02-16 07:14:51
February 15 2013 08:34 GMT
#17
Trust a giant troll to come and troll the T.R.O.L.L.S

For reference: Everytime i open my mouth in LiquidParty eu, he badmouths me. In a trolly way i might add

I dont see anything wrong with T.R.O.L.L.S imo, let people experiment and discuss ideas, what the hells wrong with that
Useless wet fish.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 15 2013 09:50 GMT
#18
What I learned from this thread: Scip is the fun police!
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
Last Edited: 2013-02-15 10:31:24
February 15 2013 10:30 GMT
#19
On February 15 2013 16:20 wei2coolman wrote:
Show nested quote +
On February 15 2013 14:50 Carnivorous Sheep wrote:
This is a game of individual skill up until the very top of professional level. Trying out strategies at a level below that and using that as proof of the superiority/viability of a strategy is very silly, since more often than not, whether or not a strategy works depends more on the individual skill level of the players involved than the inherent merits of said strategy.

That's not to say there isn't some verification of some merit on strategy, it still does a good job of showing whether or not certain ideas have some promise.


Actually that's exactly what it says lol. When a bunch of wildly inconsistent players with variable skill levels, none of it near the top, "test" something, it's completely meaningless.

It'd be akin to a high school physics student, in some laboratory, getting an experimental result of g = 12m/s^2 and proclaiming that this means the scientific community should look into revising its definition of Earth's gravity because this experiment, though not precise, shows that "there might be some promise."

There's nothing wrong with TROLLS, just don't pretend it's something that it's not - namely, something that can ever produce anything actually useful.
TranslatorBaa!
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 15 2013 10:46 GMT
#20
Depends on what you're testing for. Maybe for team comps, yeah it's hard to tell with inconsistent players, but some itemization, or maybe lane based decisions are usually pretty easy to test for, and over enough datapoints could point to some discovery. AP Yi for example, use to be just like a troll thing, then after enough play in solo queue, ended up being a "thing" in pro play. There's plenty of things that come out of solo queue (which is pretty much the definition of inconsistent). I'm not saying TROLLS discovery will always be right, or even come close to anything that will revolutionize the meta, but what they can do is fuck around with stupid ideas, while having fun, and maybe come up with small nuggets of info.

"the difference between messing around and science is writing it down"-adam savage.
liftlift > tsm
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Group B
Creator vs TriGGeR
Cure vs TBD
Crank 1036
Tasteless604
ComeBackTV 572
IndyStarCraft 118
Rex94
3DClanTV 57
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 1036
Tasteless 576
IndyStarCraft 118
Harstem 109
Rex 94
StarCraft: Brood War
Britney 19562
Sea 19109
Calm 5380
Rain 3968
Jaedong 2449
Bisu 1878
Horang2 1165
Flash 955
firebathero 441
Pusan 417
[ Show more ]
Zeus 207
Hyun 178
EffOrt 128
JYJ74
hero 61
sSak 60
Soulkey 59
Backho 58
Rush 55
ToSsGirL 51
JulyZerg 43
Killer 42
Sea.KH 38
Free 34
Barracks 33
Mind 32
Movie 20
Bale 14
Hm[arnc] 9
Noble 8
Icarus 7
Dota 2
XcaliburYe137
resolut1ontv 14
Counter-Strike
fl0m2065
shoxiejesuss368
Super Smash Bros
Mew2King70
Other Games
summit1g17961
FrodaN3208
B2W.Neo987
ceh9439
crisheroes406
Pyrionflax283
KnowMe170
Fuzer 150
Organizations
Other Games
gamesdonequick516
StarCraft 2
WardiTV21
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota224
League of Legends
• Stunt1373
Other Games
• WagamamaTV252
Upcoming Events
Kung Fu Cup
16m
GuMiho vs MaNa
herO vs ShoWTimE
Classic vs TBD
WardiTV Korean Royale
16m
CranKy Ducklings
22h 16m
RSL Revival
22h 16m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
1d
Cure vs Reynor
IPSL
1d 5h
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
1d 8h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 22h
RSL Revival
1d 22h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
2 days
[ Show More ]
WardiTV Korean Royale
2 days
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
4 days
BSL: GosuLeague
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL: GosuLeague
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.