• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:52
CEST 00:52
KST 07:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors6Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
RSL Revival: Season 5 - Qualifiers and Main Event10Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament $1,400 SEL Season 3 Ladder Invitational RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
[ASL21] Ro8 Preview Pt2: Progenitors ASL21 General Discussion Why there arent any 256x256 pro maps? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 3 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2 Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Dawn of War IV Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1630 users

[Idea] GEM: New LotV economy model - Page 17

Forum Index > Legacy of the Void
Post a Reply
Prev 1 15 16 17 18 19 28 Next All
Geiko
Profile Blog Joined June 2010
France1964 Posts
Last Edited: 2015-06-30 22:11:13
June 30 2015 22:10 GMT
#321
On July 01 2015 07:05 Barrin wrote:


So only certain people can convince you? Others, no chance?

What are the right questions?

Given your massive hubris, certainly not you.


To be honest, yeah stupid people aren't going to convince me. I don't understand what you want me to say ?

You tell e what the right questions are ? So far the only questions I've been asked have been answered convincingly.

Well I'm all ears now. Ask me some questions. Shoot.
geiko.813 (EU)
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
June 30 2015 22:10 GMT
#322
--- Nuked ---
ZenithM
Profile Joined February 2011
France15952 Posts
June 30 2015 22:11 GMT
#323
On July 01 2015 06:58 Barrin wrote:
Show nested quote +
On July 01 2015 06:55 Geiko wrote:
Who has questions ?

What would it take to convince you that this model is not everything you claim it is?

It's exactly what Geiko claims it is (albeit in his obviously intentional braggy way :D). He did say that the model doesn't try to be the new DH and what not. I don't know what's complicated about his OP. It's essentially LotV model with nicer properties, mainly economy slowdown instead of shutdown.

For all the respect I have for you Barrin, it's true though that all you did in this thread was address the messenger, not the message. I'm interested to see what you have to say about his idea, not his jokes (because I got that you don't like those :D).
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
June 30 2015 22:11 GMT
#324
--- Nuked ---
Penev
Profile Joined October 2012
28528 Posts
June 30 2015 22:12 GMT
#325
On July 01 2015 07:10 Barrin wrote:
Show nested quote +
On July 01 2015 07:06 Penev wrote:
On July 01 2015 07:04 Barrin wrote:
On July 01 2015 07:02 Penev wrote:
On July 01 2015 06:58 Barrin wrote:
On July 01 2015 06:55 Geiko wrote:
Who has questions ?

What would it take to convince you that this model is not everything you claim it is?

Why don't you just point out what you think is wrong with it?

If you've read the thread, you know that I've already started to. I'm deciding on whether or not to continue, because I am still unsure if OP is a troll (pretty sure though).

We even had our own little conversation in it, so yeah. I asked you a question btw a page back, could you pls answer it?

Show nested quote +
On July 01 2015 07:02 Penev wrote:
On July 01 2015 06:58 Barrin wrote:
On July 01 2015 06:55 Geiko wrote:
Who has questions ?

What would it take to convince you that this model is not everything you claim it is?

Why don't you just point out what you think is wrong with it?

Because I do not think Blizzard considering it.

This one
Barrin, as you are in the thread, do you still develop/ support your "less patches" models?
I Protoss winner, could it be?
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2015-06-30 22:14:53
June 30 2015 22:14 GMT
#326
--- Nuked ---
Geiko
Profile Blog Joined June 2010
France1964 Posts
June 30 2015 22:15 GMT
#327
On July 01 2015 05:41 Spect8rCraft wrote:
Show nested quote +
On July 01 2015 05:09 Geiko wrote:
On July 01 2015 05:03 Zanzabarr wrote:
This type of economy model was proposed ages ago.... with an even further 5-3-1 mineral node states as they got more depleted. It's a trash system, and doesn't deserve any more consideration. There is a reason it disappeared the first time. It doesn't add anything to previously proposed models, and just creates further complexity with having to pull workers off reduced nodes for better efficiency, and fighting the AI to keep them from mining from the reduced patches.


Link to that system plz?

Also fighting the AI what ? Your patches are all supposed to become "low" at the same time, give or take 30 seconds. There's no AI to fight.
I do agree with you though, 5-3-1 is much too complicated. 5-3 is just perfect.


I guess one argument would be that, in a realistic case where mining is being continually denied, especially on a new base that's only trying to build saturation, some minerals could be depleted faster than others if one repeatedly targeted one set of minerals too often. In that case, there would be issues with reassigning workers to better nodes. It's a small issue, but that minute difference could very well make a substantial income difference if left unattended. And furthering that hypothetical to several bases, then given a limited amount of workers (which is realistic given harassment), the difference between mining efficiently and inefficiently could be quite large.

Conversely, preparing for that meant overconcerning oneself with each mineral node, which would be tedious but possibly necessary because one could get an optimal income of minerals were depleted evenly. Losing because you were mining the wrong minerals seems like a bad way to go.

Also, how would this work for high-yield? 7-4?


On a saturated mineral line, workers will bounce around until all of them are paired. Being harassed on one particular mineral will not durably delay the mining of said mineral.

And even then, the same could be said about LotV's mining system. If a mineral is delayed in its mining, then you end up having to maynard your workers several times.

This is a bit of a theorycrafty questions, playing the mod will answer all your fears.
geiko.813 (EU)
RFDaemoniac
Profile Joined September 2011
United States544 Posts
Last Edited: 2015-06-30 22:16:16
June 30 2015 22:15 GMT
#328
I might be able to answer that one. To my knowledge Barrin does not support the fewer resources per base model (at least not on its own) because it does not accomplish one of the primary goals which was to increase the stages of setting up a base. It also does not do anything to change the balance between holding lots of bases vs. being defensive on a few. It only increases the amount of territory that you need to control.

Edit: as well as slowing down the game so that players are less likely to max out.
Geiko
Profile Blog Joined June 2010
France1964 Posts
June 30 2015 22:16 GMT
#329
On July 01 2015 07:11 Barrin wrote:
There is no information on this topic you have that I do not. I have no further questions for you.


Thanks for the interesting conversation ! Hope to see you around, and I thank you for your interest in GEM.

This one's for you Templar :
+ Show Spoiler +
/sarcasm
geiko.813 (EU)
Penev
Profile Joined October 2012
28528 Posts
Last Edited: 2015-06-30 22:19:54
June 30 2015 22:17 GMT
#330
On July 01 2015 07:15 RFDaemoniac wrote:
I might be able to answer that one. To my knowledge Barrin does not support the fewer resources per base model (at least not on its own) because it does not accomplish one of the primary goals which was to increase the stages of setting up a base. It also does not do anything to change the balance between holding lots of bases vs. being defensive on a few. It only increases the amount of territory that you need to control.

Edit: as well as slowing down the game so that players are less likely to max out.

Thanks RFDaemoniac.

Edit: No more sheesh
I Protoss winner, could it be?
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2015-06-30 22:20:27
June 30 2015 22:18 GMT
#331
--- Nuked ---
Penev
Profile Joined October 2012
28528 Posts
June 30 2015 22:19 GMT
#332
On July 01 2015 07:18 Barrin wrote:
Show nested quote +
On July 01 2015 07:12 Penev wrote:
On July 01 2015 07:10 Barrin wrote:
On July 01 2015 07:06 Penev wrote:
On July 01 2015 07:04 Barrin wrote:
On July 01 2015 07:02 Penev wrote:
On July 01 2015 06:58 Barrin wrote:
On July 01 2015 06:55 Geiko wrote:
Who has questions ?

What would it take to convince you that this model is not everything you claim it is?

Why don't you just point out what you think is wrong with it?

If you've read the thread, you know that I've already started to. I'm deciding on whether or not to continue, because I am still unsure if OP is a troll (pretty sure though).

We even had our own little conversation in it, so yeah. I asked you a question btw a page back, could you pls answer it?

On July 01 2015 07:02 Penev wrote:
On July 01 2015 06:58 Barrin wrote:
On July 01 2015 06:55 Geiko wrote:
Who has questions ?

What would it take to convince you that this model is not everything you claim it is?

Why don't you just point out what you think is wrong with it?

Because I do not think Blizzard considering it.

This one
Barrin, as you are in the thread, do you still develop/ support your "less patches" models?

No, I have not supported them since shortly after presenting them.

I only support a model that (1) has an efficiency curve i.e. no worker pairing (2) only has 1 harvest per trip and (3) is lower ideal income per base than WoL/HotS and (4) has 10-12 starting workers.

Ok thanks, I'll edit my previous post.
I Protoss winner, could it be?
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2015-06-30 22:24:33
June 30 2015 22:22 GMT
#333
--- Nuked ---
Penev
Profile Joined October 2012
28528 Posts
June 30 2015 22:23 GMT
#334
On July 01 2015 07:22 Barrin wrote:
Show nested quote +
On July 01 2015 07:19 Penev wrote:
On July 01 2015 07:18 Barrin wrote:
On July 01 2015 07:12 Penev wrote:
On July 01 2015 07:10 Barrin wrote:
On July 01 2015 07:06 Penev wrote:
On July 01 2015 07:04 Barrin wrote:
On July 01 2015 07:02 Penev wrote:
On July 01 2015 06:58 Barrin wrote:
On July 01 2015 06:55 Geiko wrote:
Who has questions ?

What would it take to convince you that this model is not everything you claim it is?

Why don't you just point out what you think is wrong with it?

If you've read the thread, you know that I've already started to. I'm deciding on whether or not to continue, because I am still unsure if OP is a troll (pretty sure though).

We even had our own little conversation in it, so yeah. I asked you a question btw a page back, could you pls answer it?

On July 01 2015 07:02 Penev wrote:
On July 01 2015 06:58 Barrin wrote:
On July 01 2015 06:55 Geiko wrote:
Who has questions ?

What would it take to convince you that this model is not everything you claim it is?

Why don't you just point out what you think is wrong with it?

Because I do not think Blizzard considering it.

This one
Barrin, as you are in the thread, do you still develop/ support your "less patches" models?

No, I have not supported them since shortly after presenting them.

I only support a model that (1) has an efficiency curve i.e. no worker pairing (2) only has 1 harvest per trip and (3) is lower ideal income per base than WoL/HotS and (4) has 10-12 starting workers.

Ok thanks, I'll edit my previous post.

I understand the frustration. I hope you can also understand mine, in that I do not really feel inclined to go over such a genuinely complicated subject every time someone comes up with a new model.

That's a pity, you should spread knowledge.
I Protoss winner, could it be?
ZenithM
Profile Joined February 2011
France15952 Posts
June 30 2015 22:23 GMT
#335
On July 01 2015 07:14 Barrin wrote:
Show nested quote +
On July 01 2015 07:11 ZenithM wrote:
On July 01 2015 06:55 Geiko wrote:
Who has questions ?

For all the respect I have for you Barrin, it's true though that all you did in this thread was address the messenger, not the message.

I've stated several times now that I do not think this model is nearly what Blizzard is looking for as OP is claiming.

Oh ok, I've gone back further in the thread. Seems like you settled on it being a joke thread from the get go.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
June 30 2015 22:25 GMT
#336
--- Nuked ---
Penev
Profile Joined October 2012
28528 Posts
Last Edited: 2015-06-30 22:31:04
June 30 2015 22:29 GMT
#337
On July 01 2015 07:25 Barrin wrote:
Show nested quote +
On July 01 2015 07:23 ZenithM wrote:
On July 01 2015 07:14 Barrin wrote:
On July 01 2015 07:11 ZenithM wrote:
On July 01 2015 06:55 Geiko wrote:
Who has questions ?

For all the respect I have for you Barrin, it's true though that all you did in this thread was address the messenger, not the message.

I've stated several times now that I do not think this model is nearly what Blizzard is looking for as OP is claiming.

Oh ok, I've gone back further in the thread. Seems like you settled on it being a joke thread from the get go.

I did, but then I wasn't sure. Now I'm pretty sure, but not entirely.

It would be very helpful to everyone if you'd just point out any flaws you can come up with.

Edit: Compared to current LotV. Would you rather have current LotV or GEM and why. Please.
I Protoss winner, could it be?
ejozl
Profile Joined October 2010
Denmark3491 Posts
Last Edited: 2015-06-30 23:29:24
June 30 2015 23:28 GMT
#338
There is no huge problem with it, the thing is that it's not addressing the issue of LotV eco. 16 workers spread out on 2 bases = 16 workers on one base.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2015-06-30 23:36:30
June 30 2015 23:30 GMT
#339
--- Nuked ---
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
June 30 2015 23:38 GMT
#340
--- Nuked ---
Prev 1 15 16 17 18 19 28 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 113
CosmosSc2 31
StarCraft: Brood War
Artosis 378
NaDa 25
910 20
Dota 2
monkeys_forever476
Counter-Strike
minikerr10
Super Smash Bros
PPMD124
Mew2King102
Other Games
Grubby4631
summit1g4520
Liquid`RaSZi1299
shahzam747
JimRising 398
C9.Mang0182
ZombieGrub152
Liquid`Hasu108
UpATreeSC76
NightEnD20
Organizations
Other Games
BasetradeTV425
Dota 2
PGL Dota 2 - Main Stream98
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• RyuSc2 48
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Eskiya23 54
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2983
League of Legends
• imaqtpie2347
Upcoming Events
Replay Cast
1h 8m
Sparkling Tuna Cup
11h 8m
Afreeca Starleague
11h 8m
Snow vs Flash
WardiTV Invitational
12h 8m
SHIN vs Nicoract
Solar vs Nice
PiGosaur Cup
1d 1h
GSL
1d 10h
Classic vs Cure
Maru vs Rogue
GSL
2 days
SHIN vs Zoun
ByuN vs herO
OSC
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
The PondCast
3 days
WardiTV Invitational
3 days
Zoun vs Ryung
Lambo vs ShoWTimE
OSC
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
RSL Revival
4 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
4 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
5 days
BSL
5 days
GSL
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.