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Apollo: LotV Fight Night - Friday 10th - Page 3

Forum Index > Legacy of the Void
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
April 10 2015 18:31 GMT
#41
How high is ravager damage versus buildings? O_O
Neosteel Enthusiast
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
Last Edited: 2015-04-10 18:32:18
April 10 2015 18:32 GMT
#42
lol why did he active the balls so early?
royalroadweed
Profile Joined April 2013
United States8301 Posts
April 10 2015 18:32 GMT
#43
I guess Zerg is imba enough for destiny to beat showtime.
"Nerfing Toss can just make them stronger"
Noonius
Profile Joined April 2012
Estonia17413 Posts
April 10 2015 18:32 GMT
#44
Le ToD with the perfect "that's what she said" joke
Terran forever | Maru hater forever
Musicus
Profile Joined August 2011
Germany23576 Posts
April 10 2015 18:32 GMT
#45
Yeah the disruptor timing was not so good on the last two hits.
Maru and Serral are probably top 5.
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
April 10 2015 18:33 GMT
#46
On April 11 2015 03:32 royalroadweed wrote:
I guess Zerg is imba enough for destiny to beat showtime.
]

Showtime kinda messed up something silly though lol.
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2015-04-10 18:34:44
April 10 2015 18:33 GMT
#47
On April 11 2015 03:31 FueledUpAndReadyToGo wrote:
How high is ravager damage versus buildings? O_O

Same as against everything, 16 damage, 0.8 attack speed(same attack speed as Marines that aren't stimmed)...
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
April 10 2015 18:34 GMT
#48
On April 11 2015 03:33 Ramiz1989 wrote:
Show nested quote +
On April 11 2015 03:31 FueledUpAndReadyToGo wrote:
How high is ravager damage versus buildings? O_O

Same as against everything, 16 damage, 0.8 attack speed(same as Marines that aren't stimmed)...

Seems unbalanced as hell very useful
Neosteel Enthusiast
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
April 10 2015 18:34 GMT
#49
On April 11 2015 03:34 FueledUpAndReadyToGo wrote:
Show nested quote +
On April 11 2015 03:33 Ramiz1989 wrote:
On April 11 2015 03:31 FueledUpAndReadyToGo wrote:
How high is ravager damage versus buildings? O_O

Same as against everything, 16 damage, 0.8 attack speed(same as Marines that aren't stimmed)...

Seems unbalanced as hell very useful


I don't think it should do dmg to buildings at all. Zerg already has baneling for that role.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2015-04-10 18:37:42
April 10 2015 18:36 GMT
#50
fast adepts into quick 4 gate?

Haha adepts are an observers nightmare
Neosteel Enthusiast
Ramiz1989
Profile Joined July 2012
12124 Posts
April 10 2015 18:40 GMT
#51
On April 11 2015 03:34 Wildmoon wrote:
Show nested quote +
On April 11 2015 03:34 FueledUpAndReadyToGo wrote:
On April 11 2015 03:33 Ramiz1989 wrote:
On April 11 2015 03:31 FueledUpAndReadyToGo wrote:
How high is ravager damage versus buildings? O_O

Same as against everything, 16 damage, 0.8 attack speed(same as Marines that aren't stimmed)...

Seems unbalanced as hell very useful


I don't think it should do dmg to buildings at all. Zerg already has baneling for that role.

He is asking about their normal attack damage, not their ability.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
ossavi09
Profile Joined October 2014
Germany441 Posts
April 10 2015 18:42 GMT
#52
1 ravager = 4x Stalker in DPS, so that 6 Ravager rush has a higher damage output than a 25stalker allin, as you have corossive biles + roach and ling support xD
Noonius
Profile Joined April 2012
Estonia17413 Posts
April 10 2015 18:43 GMT
#53
ToD has the best trash talk
Terran forever | Maru hater forever
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
April 10 2015 18:43 GMT
#54
On April 11 2015 03:40 Ramiz1989 wrote:
Show nested quote +
On April 11 2015 03:34 Wildmoon wrote:
On April 11 2015 03:34 FueledUpAndReadyToGo wrote:
On April 11 2015 03:33 Ramiz1989 wrote:
On April 11 2015 03:31 FueledUpAndReadyToGo wrote:
How high is ravager damage versus buildings? O_O

Same as against everything, 16 damage, 0.8 attack speed(same as Marines that aren't stimmed)...

Seems unbalanced as hell very useful


I don't think it should do dmg to buildings at all. Zerg already has baneling for that role.

He is asking about their normal attack damage, not their ability.


My post was not supposed to be the answer though but whatever.
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
April 10 2015 18:49 GMT
#55
REKT!
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
April 10 2015 18:49 GMT
#56
Destiny got DISRUPTED
ahahahahaha
Neosteel Enthusiast
Ej_
Profile Blog Joined January 2013
47656 Posts
April 10 2015 18:49 GMT
#57
RIBOOO RIBOOOO
"Technically the dictionary has zero authority on the meaning or words" - Rodya
DJHelium
Profile Joined December 2010
Sweden13480 Posts
April 10 2015 18:49 GMT
#58
rofl
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
royalroadweed
Profile Joined April 2013
United States8301 Posts
April 10 2015 18:49 GMT
#59
Those things totally need to hit air guys. And be cheaper.
"Nerfing Toss can just make them stronger"
Ramiz1989
Profile Joined July 2012
12124 Posts
April 10 2015 18:49 GMT
#60
Yup, that's Destiny we all know.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Prev 1 2 3 4 5 6 7 8 Next All
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