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[Patch 9.7] Dunkmaster Ivern General Discussion

Forum Index > LoL General
Post a Reply
1 2 3 Next All
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
April 03 2019 01:34 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

Patch 9.7: Live on Apr. 03, 2019

+ Show Spoiler [Previous GD Threads & Patch Notes] +

Patch 9.6 Corgi Corki General Discussion
Patch 9.5 Morgana/Kayle Reworks Discussion
Patch 9.4 Rek'sai Buffs General Discussion
[Patch 9.3 AD Itemization Changes General Discussion
Patch 9.2 Sylas Release General Discussion
Patch 9.1 Welcome to Season 9! General Discussion
Patch 8.24 Neeko Release General Discussion
Patch 8.23 Preseason Shakeup General Discussion
Que Sera Sera
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
Last Edited: 2019-04-03 01:36:45
April 03 2019 01:35 GMT
#2
Another small patch, somewhat interesting changes to minor runes. With some small buffs here and there for tank junglers, both with items and runes.

Expected bigger Kayle nerfs tbh tho.

And that Pyke buff...yikes. Champ scares me. I never seem to lose against him but its so infuriating to play against.
Que Sera Sera
starkiller123
Profile Joined January 2016
United States4030 Posts
April 03 2019 01:36 GMT
#3
woo small rumble buffs!
Gahlo
Profile Joined February 2010
United States35174 Posts
April 03 2019 01:52 GMT
#4
On April 03 2019 10:35 AdsMoFro wrote:
Another small patch, somewhat interesting changes to minor runes. With some small buffs here and there for tank junglers, both with items and runes.

Expected bigger Kayle nerfs tbh tho.

And that Pyke buff...yikes. Champ scares me. I never seem to lose against him but its so infuriating to play against.

As somebody that plays ARAM pretty much exclusively, I'm pretty livid that they're buffing Pyke.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
April 03 2019 03:39 GMT
#5


IG Skin previews. Pretty clean. People are probs gonna hate because of the colorscheme being "boring" but I like em.
Que Sera Sera
chipmonklord17
Profile Joined February 2011
United States11944 Posts
Last Edited: 2019-04-03 05:26:22
April 03 2019 05:25 GMT
#6
I really like all of them, but its super weird to see a Rakan skin without a matching Xayah skin.

YOOOO Pyke buffs look nasty
DarkCore
Profile Joined March 2011
Germany4194 Posts
Last Edited: 2019-04-03 08:48:31
April 03 2019 08:08 GMT
#7
Did Witt's end just become better for ADC. Like vayne could legit go botrk Witt's Vs AP heavy teams, and still find it useful in the lane. Combined with Maw means AS champs have a much better counter to AP champs than crit ADC, not sure bout this one.

Sweet lord, how did I oversee those Mundo buffs.
Fixed a bug where LeBlanc could lose
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
April 03 2019 11:47 GMT
#8
Love all the changes this patch. That's the first time in years I think.

They might have went a bit over the top with Sylas, but he was pretty silly before so lets see. No idea what to think of Wits End but I like the idea.

On April 03 2019 17:08 DarkCore wrote:
Did Witt's end just become better for ADC. Like vayne could legit go botrk Witt's Vs AP heavy teams, and still find it useful in the lane. Combined with Maw means AS champs have a much better counter to AP champs than crit ADC, not sure bout this one.

Sweet lord, how did I oversee those Mundo buffs.

Rageblade wasn't silly enough already...

I think it sort of got worse on the old users but stronger on everyone else. The loss of MR shred hurt all the traditional users quite a fair bit due their natural hybrid damage and especially considering they often use Hurricane too so there's no longer the utility of boosting all other sources of magic damage on your team.

The 500 cost increase is pretty nasty, but it sure is some crazy sustain on melee users.

It's Elo not ELO - Every statiscian playing League
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
April 03 2019 12:02 GMT
#9
idk but a varus almost 1v9d with that item so seems busted.
Que Sera Sera
Slusher
Profile Blog Joined December 2010
United States19143 Posts
April 03 2019 13:51 GMT
#10
No such thing as over the top with Sylas, probably the worst designed character ever made. Free lich bane, check. Free Tiamat, check. 20%-100% heal, check. 2 gaplcosers including a point and click, check and check. Alright boys let’s top this off with an ult steal that cannot be prevented.
Carrilord has arrived.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
April 03 2019 17:34 GMT
#11
garen buff pog
aka Teutonica
DarkCore
Profile Joined March 2011
Germany4194 Posts
April 04 2019 07:39 GMT
#12
Sylas fighting oppression by being the most oppressive champion in the game.
Fixed a bug where LeBlanc could lose
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
April 04 2019 09:58 GMT
#13
On April 04 2019 16:39 DarkCore wrote:
Sylas fighting oppression by being the most oppressive champion in the game.


Sounds like real life communism. Perfect for the communist champ
Que Sera Sera
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
April 05 2019 04:14 GMT
#14
--- Nuked ---
chipmonklord17
Profile Joined February 2011
United States11944 Posts
April 05 2019 15:09 GMT
#15
On April 05 2019 13:14 JimmiC wrote:
I'm having a real odd stretch of game where the better I play the harder we lose and if I feed a bit we win easy.


Fucking same man. I've gotten out of lane as adc 4/1 only to have my enemy adc be like 8/1 and a bunch of random shit like that. Super tilting tbh
DarkCore
Profile Joined March 2011
Germany4194 Posts
April 05 2019 15:55 GMT
#16
Obviously, it's because you didn't carry enough, if you don't go 10/0 in your lane every game you deserve to lose /s

Most games these days feel very stompy, one way or the other. Games spiral out of control very quickly and you can do little to stop it, since it requires everyone to contribute.
Fixed a bug where LeBlanc could lose
evilfatsh1t
Profile Joined October 2010
Australia8939 Posts
April 06 2019 05:21 GMT
#17
nerfing herald to only give 1 plate max when he bombs the tower might be nice. winning 1 lane no matter what character you are is nowhere near as impactful atm because the team that has map control over herald just gets so much money and map dominance from the early tower push.
same reason why we dont see many successful hyper carry drafts in progames. the herald does too much to not give the hyper carries time to come online
Fildun
Profile Joined December 2012
Netherlands4124 Posts
April 06 2019 08:09 GMT
#18
Jinx and Vayne are among the most popular picks in pro play right now.
evilfatsh1t
Profile Joined October 2010
Australia8939 Posts
April 06 2019 08:31 GMT
#19
i wasnt referring to hyper carry drafts as singular picks, rather entire teams that are strongest when they reach late game.
also vayne and jinx are popular because theyre great late game carries that arent really that weak early anyway. picks like twitch and kogmaw are the real victims here
DarkCore
Profile Joined March 2011
Germany4194 Posts
April 06 2019 11:15 GMT
#20
Kog is a great pick into Vayne when played properly, just watch Deft. He outlanes her pretty hard, and scales arguably harder in the lategame unless Vayne is allowed to focus a single champion, which can be difficult when Kog is focusing her himself with his superior range. The reason you don't see him is because he suffers in the midgame, which is when Vayne is strongest (2 items good, 3 items probably best ADC right now, 4+ items S tier but not the best), and needs a team comp around him. This usually means giving up objective control, because Lulu sure as hell isn't going to be doing much at a 10 minute dragon fight. Then there's the other problem where if he falls behind, enemy team takes plates and tries to snowball the game before he comes online. Meanwhile Vayne can peel herself, laughs at Lucian past one item, and becomes impossible to deal with if she gets ahead because she's so mobile. She also lanes well against most other meta picks.

It's nice to see that what Rekkles mentioned about Jinx, that she's actually a good laner once you get the 4th point in Q and scales incredibly well, being proven right with her high pick rate. Although it still feels like she's being picked by specific players rather than all pros as a whole.
Fixed a bug where LeBlanc could lose
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