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[Patch 8.5] Kai'Sa Release General Discussion - Page 4

Forum Index > LoL General
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Alaric
Profile Joined November 2009
France45622 Posts
March 14 2018 01:09 GMT
#61
On March 14 2018 09:43 phyvo wrote:
Show nested quote +
On March 14 2018 08:44 Fildun wrote:
Honestly we should just have 3 tanks, a sustained dmg mage and an ADC every game on both sides. You may not like it, but that is what peak League of Legends looks like.


I dunno, I could be convinced otherwise but enforcing a meta like that for more than two years sounds very dull and boring. That said I already find (watching) league to be dull and boring, so maybe I'm not the best judge? I used to like watching it a lot though.

That's a meme (peak performance thing), he's mocking it.
Cant take LMS hipsters serious.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
March 14 2018 02:04 GMT
#62
--- Nuked ---
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2018-03-14 10:37:41
March 14 2018 10:36 GMT
#63
On March 14 2018 08:50 evilfatsh1t wrote:
Show nested quote +
On March 14 2018 04:02 Numy wrote:
I was watching a bit of dota last weekend. They had some weird flying fairy thing support that seemed tricky. The idea in league would be pretty sweet.

not sure which hero youre referring to but maybe puck?
puck is an extremely slippery hero by dota's standards and one of the heroes i wish we could have in lol. only problem is phase shift (his e) would be completely broken in lol. everything else about him we could bring over no problems

(Wiki)Dark Willow

I know who puck is, I used to play dota back in the day . Puck without it's phase shift just isn't the same. Dodging abilities/autos etc. is just core to the experience.

Is Resistance Illaoi ever going to be released? It's been in the client this whole patch but can't actually grab it wtf.
cLutZ
Profile Joined November 2010
United States19574 Posts
March 14 2018 11:27 GMT
#64
On March 14 2018 19:36 Numy wrote:
Show nested quote +
On March 14 2018 08:50 evilfatsh1t wrote:
On March 14 2018 04:02 Numy wrote:
I was watching a bit of dota last weekend. They had some weird flying fairy thing support that seemed tricky. The idea in league would be pretty sweet.

not sure which hero youre referring to but maybe puck?
puck is an extremely slippery hero by dota's standards and one of the heroes i wish we could have in lol. only problem is phase shift (his e) would be completely broken in lol. everything else about him we could bring over no problems

(Wiki)Dark Willow

I know who puck is, I used to play dota back in the day . Puck without it's phase shift just isn't the same. Dodging abilities/autos etc. is just core to the experience.

Is Resistance Illaoi ever going to be released? It's been in the client this whole patch but can't actually grab it wtf.

Phase shift is just zhonyas no? You can Nerf it to be like rappell or playful trickster without making him "not puck". The problem is have is puck is not puck without blink dagger. The combo is what makes him to unpredictable.
Freeeeeeedom
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 14 2018 11:52 GMT
#65
Blink dagger is indeed a key. It's a combination I'd say of blink and phase shift being on a super low cooldown. Zhonyas with he ability to cancel it at any time and blink away as well as a damaging ability to you can jump to. Would actually fit perfect in league if not for the blink dagger requirement and the adjusting ability numbers. Riot is a strict always 4 buttons.
cLutZ
Profile Joined November 2010
United States19574 Posts
March 14 2018 12:08 GMT
#66
The 4 button thing is really the difficulty with illusions as well (which IMO would be a good concept for a deceptive champ). I suppose you could have a char with an ult that creates copies of yourself, then you toggle control of them with R, but that only scales up to 1 or 2 copies, and its more of a "split" lie Tien in the Dragonball WT than illusions.
Freeeeeeedom
Alaric
Profile Joined November 2009
France45622 Posts
March 14 2018 12:43 GMT
#67
Technically the blink to orb and cancelling of Phase Shift are just reactivating the ability, LoL can do that (see Swain's ult).
Cant take LMS hipsters serious.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 14 2018 13:01 GMT
#68
Sure could do that. It's worse on other heroes like Rubrick with all the sub abilities. It does remove some cool stuff like casting two orbs without blinking but that's so dam niche lol.
cLutZ
Profile Joined November 2010
United States19574 Posts
March 14 2018 13:29 GMT
#69
On March 14 2018 21:43 Alaric wrote:
Technically the blink to orb and cancelling of Phase Shift are just reactivating the ability, LoL can do that (see Swain's ult).

Puck in lol and 4 buttons are two different questions (unless you give Lol-puck a 5th ability, being blink dagger.
Freeeeeeedom
St3MoR
Profile Joined November 2002
Spain3256 Posts
March 14 2018 13:49 GMT
#70
well swain as they said has 4 skills, reactivatable ult and a passive skill with rightclick on rooted targets (6 total) , I don't see how 4 buttons is a concern for a puck-like hero
Prophet in TL of the Makoto0124 ways
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2018-03-14 14:34:50
March 14 2018 14:24 GMT
#71
On March 14 2018 22:49 St3MoR wrote:
well swain as they said has 4 skills, reactivatable ult and a passive skill with rightclick on rooted targets (6 total) , I don't see how 4 buttons is a concern for a puck-like hero

Lulu and Rek'Sai got 7, Jayce/Nidalee got 8 (!) and I suppose you could argue that Karma, Lee Sin and LeBlanc got 7 too. If the ult changes the basic abilities champions can have a ton of different skills.

A support with a "stance/change basic abilities" ultimate would be super cool as it'd give a very unique level 6 powerspike since it'd be a huge utility increase instead of raw power like say Janna that makes peeling a breeze (hue).
It's Elo not ELO - Every statiscian playing League
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 14 2018 14:36 GMT
#72
Different skills on the same buttons while locking out other skills is fundamentally different than adding in more skills to existing skillset. Guys like Doom, Rubrick, keeper of the light for example. It's about having more while not locking out the primary skills.

St3MoR
Profile Joined November 2002
Spain3256 Posts
March 14 2018 15:04 GMT
#73
that's why I used swain as the example, btw it is also worth mentioning that rito could actually implement a "unsealed spellbook" kind of thing over 1 of the regular abilities to allow something like rubick ult
Prophet in TL of the Makoto0124 ways
cLutZ
Profile Joined November 2010
United States19574 Posts
March 14 2018 15:20 GMT
#74
I mean, number of buttons (or Puck) isn't really the limitation. Its controlling multiple characters at once. The Leblanc clone has always been very sad, for instance, so is Tibbers.
Freeeeeeedom
St3MoR
Profile Joined November 2002
Spain3256 Posts
Last Edited: 2018-03-14 15:26:10
March 14 2018 15:24 GMT
#75
on that I can agree, pets are terrible to control in league, but if they could fix that even multiple pets could work for the blink into 1 or the other via rightclick a-la-thresh lantern or whatnot

edit: also special mention to pets randomly going out of range and teleporting back to you, that shit is very , at the very least an indicator would be nice
Prophet in TL of the Makoto0124 ways
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
March 14 2018 15:37 GMT
#76
On March 14 2018 23:36 Numy wrote:
Different skills on the same buttons while locking out other skills is fundamentally different than adding in more skills to existing skillset. Guys like Doom, Rubrick, keeper of the light for example. It's about having more while not locking out the primary skills.

But you're only locking out a skill for like 0.2 seconds if it's the ultimate that change abilities?
It's Elo not ELO - Every statiscian playing League
General_Winter
Profile Joined February 2011
United States719 Posts
March 14 2018 17:40 GMT
#77
Besides lock outs, another way around the four button limits is item actives. Imagine a Victor like support but instead of the item being a bundle of stats it’s got a cool active ability.

Support is a good fit for this since they don’t earn the gold to get 6 items anyway.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2018-03-14 18:04:24
March 14 2018 18:03 GMT
#78
On March 15 2018 00:37 Jek wrote:
Show nested quote +
On March 14 2018 23:36 Numy wrote:
Different skills on the same buttons while locking out other skills is fundamentally different than adding in more skills to existing skillset. Guys like Doom, Rubrick, keeper of the light for example. It's about having more while not locking out the primary skills.

But you're only locking out a skill for like 0.2 seconds if it's the ultimate that change abilities?

It's incredibly clunky to have an ultimate at the same time as using that system to add more skills. Rubrick for example only gains ability after using his ultimate on a target. However if we say implemented that as a recast ability he wouldn't be able to reuse the ultimate without using the ability. If it's a switching skills he can't use his other base abilities without using the one he stole. So it's just super messy that doesn't really keep the same functionality.

Another problem is that you no longer have an ultimate. A way around this would be to make one of those switched abilities the ultimate but then how do you level that up? Currently the levels are the same as what your first form is. So that's another messy situation.

The last real issue is the one mentioned before. The level of your other skills are tied to the level of your first skills. So you can never truly have "6" abilities(ultimate is removed) but instead it's more like extra power to the 3 you have with different functionality.

As a concept I think it works fine. I like the whole dual form stuff they've done. As a way to have an additional "button" skill, don't think it works that well. To make it work you'd have to do a lot more messy workarounds which ultimately would just be far less elegant solution than just add in a button. Reactivating the same ability works for single split setups but doesn't really work if one ability has 2 different functional buttons after use. I can't think of many examples of this though.
evilfatsh1t
Profile Joined October 2010
Australia8937 Posts
March 15 2018 07:46 GMT
#79
speaking of controlling other units, does anyone know why lol doesnt have boxing?
i think its pretty stupid that a game based off dota and wc3 doesnt allow boxing. i mean its not really required since you just hit tab to see all info about every player but personally ive been boxing in games since forever and i dont see why u shouldnt be able to in lol.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 15 2018 09:41 GMT
#80
The engine wasn't made for it. I'm not sure why that was the design decision but it was. At this point they have to remake the game to allow it.
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