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[Patch 7.12] Support Items General Discussion - Page 3

Forum Index > LoL General
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Jek
Profile Blog Joined July 2011
Denmark2771 Posts
June 16 2017 18:00 GMT
#41
On June 17 2017 02:12 GrandInquisitor wrote:
Ardent Censer is getting ridiculous at this point. I have no idea why people hate building it so much but it's starting to get completely absurd. It's a great example of Riot balancing based on an item's perceived strength instead of its actual strength.

It has been broken beyond anything after they buffed it for no god damn reason. Apdo was ranting about it months ago and about how stupid korean (appearently they do in china) supports are for not getting it early. For some reason people have forgotten items beside Sightstone, Redemption and Locket exist.
It's Elo not ELO - Every statiscian playing League
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
June 16 2017 18:10 GMT
#42
The fact that no one buys it in the pro scene is basically why you should never trust what pros build as evidence of whether an item is good or not.
On June 17 2017 02:15 VayneAuthority wrote:
you dont like getting 2v5'd by twitch with pix/ardent? you just dont understand the complexity and Riot Approved Gameplay that adc meta before worlds provides

I blame it on Reddit and Twitch meming about "ADC IN 2017 LUL" and posting videos where an ADC can't outduel a tank as proof that Riot needed to buff ADCs.
What fun is it being cool if you can’t wear a sombrero?
dsyxelic
Profile Joined May 2010
United States1417 Posts
June 16 2017 18:23 GMT
#43
They do build it, saw it a decent number of times on a karma or lulu.
TL/SKT
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2017-06-16 18:31:13
June 16 2017 18:29 GMT
#44
Do they? I went to Stage.GG and clicked on the most recent games. In the last eight matches this week (KT v SSG, VIT v MM, FNC v ROC, AFS v ROX, BBQ v EEW, SKT v MVP, LZ v ROX, JAG v KT) across 20 games it was built exactly once. Obviously you aren't going to build it on Blitzcrank, but there were quite a few Lulu/Karma/Rakan/etc. games that could have had it built.

I would not be surprised on the next patch if one of the dominant comps has a Nunu building Vow/Locket + a Lulu building Ardent/Redemption.
What fun is it being cool if you can’t wear a sombrero?
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2017-06-16 18:36:00
June 16 2017 18:35 GMT
#45
The thing you have to remember with ardent censer is that

1: Need to pick a support who can use it
2: Most comps only benefit from it on the ADC anyway
3: You give up another strong midgame item (locket/redemption/mikaels vs ashe) to get it.

most supports can only proc it once meaning just on the adc. ADCs typically aren't that effective until they get 3 items + anyway. (Obviously twitch with ult and kog maw can do stuff earlier)
Koreans love to snowball off early and midgame and redemption healing your top/jungle/mid laner who do most of the work in teamfights in early/midgame is really strong.

If you're looking to abuse ardent censer, sona can proc it on a whole team with 100% uptime so if you have people who can use it well in your team comp it's pretty broken.
aka Teutonica
cLutZ
Profile Joined November 2010
United States19574 Posts
June 16 2017 20:06 GMT
#46
Also, most meta ADCs aren't there to hard carry at the moment. It's Cait (who likes it) + utility (meh).
Freeeeeeedom
Slayer91
Profile Joined February 2006
Ireland23460 Posts
June 16 2017 20:27 GMT
#47
they didn't get buffed - the reason why they are meta is purely because ADCs aren't able to hard carry (except cait lel)
kog is tried but teams seem to be able to handle him fairly well.

I wonder why though. Maybe just because utility ADCs allow you to snowball bot lane and first brick and catch people as well in midgame.
aka Teutonica
Prog
Profile Joined December 2009
United Kingdom1470 Posts
June 16 2017 21:08 GMT
#48
I'd say Twitch can hard carry just fine.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
June 16 2017 21:34 GMT
#49
Twitch and kog people still use for that role, but the more high mobility champs that everyone used to play like lucian and ez seem to have disappeared completely

I suppose there's no point having extra mobility against big tanks.
aka Teutonica
M2
Profile Joined December 2002
Bulgaria4186 Posts
June 16 2017 22:24 GMT
#50
On June 17 2017 06:34 Slayer91 wrote:
Twitch and kog people still use for that role, but the more high mobility champs that everyone used to play like lucian and ez seem to have disappeared completely

I suppose there's no point having extra mobility against big tanks.

I dont know about that, when we were in tank meta, ez and lucian were doing pretty fine with their mobility. Are tanks even a thing now? Like Zac, Galio? who else? shen? I rarely see more than 1 tank per game lately and outside of Zac and Galio they dont even make so much impact like before, they are not bad by any means, but chams like champs, I dont shit my pants when I see tanks now
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Slayer91
Profile Joined February 2006
Ireland23460 Posts
June 16 2017 22:27 GMT
#51
Dunno, was just basing off worlds, thinking back I guess there wasn't necessarily 2 tanks per team in every game
aka Teutonica
Gahlo
Profile Joined February 2010
United States35174 Posts
June 16 2017 23:33 GMT
#52
Anybody else thing Shockwave needs a CD or damage nerf?
cLutZ
Profile Joined November 2010
United States19574 Posts
June 16 2017 23:46 GMT
#53
On June 17 2017 08:33 Gahlo wrote:
Anybody else thing Shockwave needs a CD or damage nerf?

Nope, when Ori is meta, the midlane is healthy.
Freeeeeeedom
M2
Profile Joined December 2002
Bulgaria4186 Posts
June 17 2017 09:05 GMT
#54
Actually I've always thought that Ori has too much damage for the utility she provides and the balancing part comes from the difficulty to hit her combos, which is not a proper source for balancing imo
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Prog
Profile Joined December 2009
United Kingdom1470 Posts
June 17 2017 11:49 GMT
#55
On June 17 2017 08:33 Gahlo wrote:
Anybody else thing Shockwave needs a CD or damage nerf?


I'm waiting for Orianna nerfs for years now. She's a strong and boring champ with no real downsides. Also I can't stand Syndra vs Orianna anymore.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2017-06-17 12:31:58
June 17 2017 12:27 GMT
#56
On June 17 2017 08:46 cLutZ wrote:
Show nested quote +
On June 17 2017 08:33 Gahlo wrote:
Anybody else thing Shockwave needs a CD or damage nerf?

Nope, when Ori is meta, the midlane is healthy.

I mean, ori is kind of always meta though. she's been played forever. She's the Lee sin of Mid lane. constantly meta since creation.

if she gets a nerf though it'd be something like a 50-100 speed nerf to her command attack ball movement. Make her have to predict better to hit her combos.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2017-06-17 12:43:23
June 17 2017 12:39 GMT
#57
On June 17 2017 03:00 Jek wrote:
Show nested quote +
On June 17 2017 02:12 GrandInquisitor wrote:
Ardent Censer is getting ridiculous at this point. I have no idea why people hate building it so much but it's starting to get completely absurd. It's a great example of Riot balancing based on an item's perceived strength instead of its actual strength.

It has been broken beyond anything after they buffed it for no god damn reason. Apdo was ranting about it months ago and about how stupid korean (appearently they do in china) supports are for not getting it early. For some reason people have forgotten items beside Sightstone, Redemption and Locket exist.

What if people just understand that the aoe heal/shield and not getting oneshot by literally anything has it's perks too?

Also if you go censer on rakan you are retarded.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
June 17 2017 14:19 GMT
#58
only thing ori needs is a reduction on her AA damage, shes way too oppressive against melee laners early. Besides that she's pretty balanced, its hard to be consistent with her for an entire game but you can also single handedly win a teamfight. She's exactly the kind of exciting unreliable champion Rito wants for comp play
I come in for the scraps
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2017-06-17 16:11:44
June 17 2017 16:10 GMT
#59
nerfing orianna ball speed would make her suck insanely hard against anything with mobility and the oppressiveness comes from just putting a ball far up in midlane and QWing anyone close. (so the ball barely moves and it's basically impossible to react)

nerfing her autos would affect only her lane phase against melees and wouldn't change too much

nerfing her R damage would be an OK change I suppose.

A good nerf IMO would be nerfing the range the ball can be far away from her before it comes back. At the moment it's slightly too safe landing combos and R combos from distance.
aka Teutonica
Alaric
Profile Joined November 2009
France45622 Posts
June 17 2017 18:10 GMT
#60
On June 17 2017 20:49 Prog wrote:
Show nested quote +
On June 17 2017 08:33 Gahlo wrote:
Anybody else thing Shockwave needs a CD or damage nerf?


I'm waiting for Orianna nerfs for years now. She's a strong and boring champ with no real downsides. Also I can't stand Syndra vs Orianna anymore.

Isn't that more of a Syndra issue though?
Cant take LMS hipsters serious.
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