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[Patch 6.9] Midseason General Discussion - Page 12

Forum Index > LoL General
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GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2016-05-06 18:40:07
May 06 2016 18:38 GMT
#221
For TLD the wiki distinguishes between

Persistent area of effects, such as Crowstorm and Tormented Soil, hit with each application of damage.

Applied damage over time effects, like Fiddlesticks's Drain or Swain's Torment, only hit once.


That's a little bit of a wishy-washy distinction to me, but by way of analogy it seems like Garen E is more of a Crowstorm than a Drain. Whereas Brand passive and Teemo E won't proc TLD.
What fun is it being cool if you can’t wear a sombrero?
Amui
Profile Blog Joined August 2010
Canada10567 Posts
May 06 2016 18:58 GMT
#222
On May 07 2016 03:38 GrandInquisitor wrote:
For TLD the wiki distinguishes between

Show nested quote +
Persistent area of effects, such as Crowstorm and Tormented Soil, hit with each application of damage.

Applied damage over time effects, like Fiddlesticks's Drain or Swain's Torment, only hit once.


That's a little bit of a wishy-washy distinction to me, but by way of analogy it seems like Garen E is more of a Crowstorm than a Drain. Whereas Brand passive and Teemo E won't proc TLD.

The targeted DoT's are a debuff on the afflicted character, where as ground based AoE's apply an instance of damage. Slight distinction, but an important one for calculating thunderlord's.
Porouscloud - NA LoL
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 06 2016 19:08 GMT
#223
like you can get out of Garen spin or Morg pool, if you get auto'd by Teemo you are taking 3 instances of damage even if you flash instantly.
Carrilord has arrived.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2016-05-06 19:09:35
May 06 2016 19:09 GMT
#224
you can't get out of the garen spin
its an infinite loop of memes
+ Show Spoiler +




seriously though you get silence and spinned on its an epicly hard combo to avoid
aka Teutonica
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 06 2016 19:11 GMT
#225
Technically it is possible hence the tld distinction
Carrilord has arrived.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
May 06 2016 19:15 GMT
#226
You're technically correct, the best kind of correct.
Morg pool is legit escapable if you dont get binded though, but I guess thats rare too.
aka Teutonica
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2016-05-06 19:38:52
May 06 2016 19:37 GMT
#227
So mages are now officially better at taking objectives than adcs, I love this patch. Just saw an Annie solo kill baron and a couple of dragons in seconds... Has she always been able to do that? Tibbers looked like it hit for a billion damage on them with Rylai's and Liandries.
It's Elo not ELO - Every statiscian playing League
cLutZ
Profile Joined November 2010
United States19574 Posts
May 06 2016 19:41 GMT
#228
Did they change annie's voice?

If not I might have to go back to Annie...
Freeeeeeedom
Bladeorade
Profile Joined August 2010
United States1898 Posts
May 06 2016 19:49 GMT
#229
On May 07 2016 04:37 Jek wrote:
So mages are now officially better at taking objectives than adcs, I love this patch. Just saw an Annie solo kill baron and a couple of dragons in seconds... Has she always been able to do that? Tibbers looked like it hit for a billion damage on them with Rylai's and Liandries.

You saw annie solo baron and dragon in seconds?

I call bull shit
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2016-05-06 20:14:03
May 06 2016 20:07 GMT
#230
i dont get why it took them half a year to nerf mr items which were overbuffed in preseason (it wasnt even secret every pro complained its too much mr), like lowering mr on sv,abyssal in normal patch cycle was too much instead we had to endure entire season of pathetic supportish mids and ad domination, just riot things ...
Goumindong
Profile Joined February 2013
United States3529 Posts
May 06 2016 20:20 GMT
#231
I haven't messed around with it but i am not sure the Viktor changes are necessarily a nerf.

Lets start with the biggest changes. The ultimate. OK this is probably a hard nerf. Less initial damage, and a lot less tick damage unless you can keep someone around for 2 seconds. Which is kind of hard. His ult was already hilariously massive if you could keep someone under it so i am not sure why making it even more hilariously massive when you do that is suppose to be good for him.

Deathray gets an overall damage increase if you hit both parts, while being easier to hit the first part, and harder to hit the second part. I think it will be easier to hit the second portion of the deathray than hit the 2 and 4 second ticks on the ultimate and being easier to hit the first part in general should be nice.

Then there is his Q. I think his Q gets a straight buff and i think that this changes how Viktor should/could generally be played. Prior to Viktor's rework a viable option was to max Q in lane and max E outside of lane. This let you use the shield to bully. Q looks to be back there, because the bonus auto damage now scales on Q levels you can max it first.

The shield is a lot weaker but the per-level bully power is a lot higher(rank 5 breakeven is 1375 mana) but the total shield potential lategame(especially in combination with something like Seraphs or RoA) seems pretty high. This could open Viktor up to Seraphs (and/or RoA) builds as a power build, which works well with basically every part

Slayer91
Profile Joined February 2006
Ireland23460 Posts
May 06 2016 20:25 GMT
#232
On May 07 2016 05:07 kongoline wrote:
i dont get why it took them half a year to nerf mr items which were overbuffed in preseason (it wasnt even secret every pro complained its too much mr), like lowering mr on sv,abyssal in normal patch cycle was too much instead we had to endure entire season of pathetic supportish mids and ad domination, just riot things ...


LOL
I was like "500 hp and 70 mr.. even I think this is unfair"
like you used to pay the same for SV and frozen heart except you got 20 more resists for FH and the AS slow vs 500 fucking hp (mana doesnt count for much)
like fucking hell what were they thinking
aka Teutonica
Amui
Profile Blog Joined August 2010
Canada10567 Posts
May 06 2016 20:43 GMT
#233
On May 07 2016 04:08 Slusher wrote:
like you can get out of Garen spin or Morg pool, if you get auto'd by Teemo you are taking 3 instances of damage even if you flash instantly.

Just checked, Teemo auto with E takes 3 autos to proc. The onhit/auto count as one instance. Same thing for kayle. The onhit is a passive on your autoattacks.

It's different from Lux where the damage from illumination is a debuff that proc's on autoattack.
Porouscloud - NA LoL
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
May 06 2016 20:56 GMT
#234
Interesting - does Ardent Censer help? What about Sona Q? If Sona applied her Q + Ardent Censer to you, does every champ trigger TLD with a single auto?
What fun is it being cool if you can’t wear a sombrero?
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
May 06 2016 21:03 GMT
#235
On May 07 2016 04:49 Bladeorade wrote:
Show nested quote +
On May 07 2016 04:37 Jek wrote:
So mages are now officially better at taking objectives than adcs, I love this patch. Just saw an Annie solo kill baron and a couple of dragons in seconds... Has she always been able to do that? Tibbers looked like it hit for a billion damage on them with Rylai's and Liandries.

You saw annie solo baron and dragon in seconds?

I call bull shit

Well. I just tested it. It takes roughly 20s to solo baron and elder drake. Tibbers is appearently immortal vs them if you have max cdr and spam E. Did both with one mountain and infernal drake. No idea what dragons that Annie had.
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-05-06 21:39:56
May 06 2016 21:39 GMT
#236
On May 07 2016 05:43 Amui wrote:
Show nested quote +
On May 07 2016 04:08 Slusher wrote:
like you can get out of Garen spin or Morg pool, if you get auto'd by Teemo you are taking 3 instances of damage even if you flash instantly.

Just checked, Teemo auto with E takes 3 autos to proc. The onhit/auto count as one instance. Same thing for kayle. The onhit is a passive on your autoattacks.

It's different from Lux where the damage from illumination is a debuff that proc's on autoattack.


yea I was not unsure this is how it works, I was mearly trying to illiustrate the reasoning behind the distinction of what "dots" proc tld and which don't. I guess I was hella unclear though because I fooled teut too
Carrilord has arrived.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
May 06 2016 21:56 GMT
#237
--- Nuked ---
Kinie
Profile Joined December 2011
United States3106 Posts
May 06 2016 22:00 GMT
#238
On May 07 2016 02:18 Gahlo wrote:
Show nested quote +
On May 07 2016 01:59 kongoline wrote:
damn cowl is so bad now i have hard time justify buying it over hexdrinker even on ad tanks

What is this mythical "AD tank" you speak of?


I guess Vi?

Maybe jungle Poppy?
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2016-05-06 22:07:34
May 06 2016 22:07 GMT
#239
On May 07 2016 07:00 Kinie wrote:
Show nested quote +
On May 07 2016 02:18 Gahlo wrote:
On May 07 2016 01:59 kongoline wrote:
damn cowl is so bad now i have hard time justify buying it over hexdrinker even on ad tanks

What is this mythical "AD tank" you speak of?


I guess Vi?

Maybe jungle Poppy?

AD tank would be like sion/garen?
Porouscloud - NA LoL
Gahlo
Profile Joined February 2010
United States35174 Posts
May 06 2016 22:11 GMT
#240
On May 07 2016 05:07 kongoline wrote:
i dont get why it took them half a year to nerf mr items which were overbuffed in preseason (it wasnt even secret every pro complained its too much mr), like lowering mr on sv,abyssal in normal patch cycle was too much instead we had to endure entire season of pathetic supportish mids and ad domination, just riot things ...

Problem is last time they redid AP items they were stupid strong and then, Riot being Riot, they decided to nerf NLR items and buff selfish MR items while nerfing the Aegis aura all at the same time.
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