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[Patch 5.23] League of Legends General Discussion - Page 11

Forum Index > LoL General
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Slusher
Profile Blog Joined December 2010
United States19143 Posts
November 29 2015 08:56 GMT
#201
got around to trying Quinn jg, I wasn't sure what to build so I'm pretty sure my build was bad, and it was still broken.
Carrilord has arrived.
Eiii
Profile Blog Joined April 2009
United States2566 Posts
November 29 2015 13:38 GMT
#202
On November 29 2015 17:56 Slusher wrote:
got around to trying Quinn jg, I wasn't sure what to build so I'm pretty sure my build was bad, and it was still broken.


If Quinn jungle is legit good and not only a little bit good like old quinn jungle, I'm gonna be real happy.
:3
nafta
Profile Joined August 2010
Bulgaria18893 Posts
November 29 2015 13:54 GMT
#203
Just watch some dlift vods sven is bopping kids on her
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
November 29 2015 13:55 GMT
#204
On November 29 2015 22:38 Eiii wrote:
Show nested quote +
On November 29 2015 17:56 Slusher wrote:
got around to trying Quinn jg, I wasn't sure what to build so I'm pretty sure my build was bad, and it was still broken.


If Quinn jungle is legit good and not only a little bit good like old quinn jungle, I'm gonna be real happy.

It's legit good.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-11-29 14:58:17
November 29 2015 14:11 GMT
#205
Just watched this video and I noticed Rush casted Kindred's ult while he was still in the air from Blitzcrank's knock-up.
I know stuff like this was possible (for example using Zhonya's right after Yasuo's ult, before the champ gets thrown to the ground) when there still was the cc buffering or whatever it was that allowed you to Flash/cast one thing even when cc overlapped.

But it's supposed to have been fixed, so what makes this happen?
Does Blitz's cc not last the entire animation (that'd be an exception, about any displacement I can think of actually lasts longer, Lee's ult, Alistar's Headbutt, Ziggs' satchel, etc.), or maybe a lag thing? Does Kindred's ult have a cast time so he started casting it, got cc'd, and the animation completed while in the air (iirc it doesn't have a cast time)?
Cant take LMS hipsters serious.
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
November 29 2015 21:28 GMT
#206
I have noticed that the cc on knockups is less than the actual animation. You can still zhonya mid Yasuo knockup and blitz E.

Pretty sure not intended
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
killerdog
Profile Joined February 2010
Denmark6522 Posts
November 29 2015 23:41 GMT
#207
On November 30 2015 06:28 SHr3DD3r wrote:
I have noticed that the cc on knockups is less than the actual animation. You can still zhonya mid Yasuo knockup and blitz E.

Pretty sure not intended

They added a stun to the end to the end of alistar's knockup for this very reason, the knockup cc ends before you actually land.

Not sure if it's intended or what, but it's been around for ages and it seems they're aware of it
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2015-11-30 09:07:02
November 30 2015 09:05 GMT
#208
Didn't they fix being able to Hourglass during Yasuo ult some seasons ago? At least I remember they wanted to after a LCS match where XWX blocked all Yasuo ults with Hourglass.
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-11-30 09:39:44
November 30 2015 09:27 GMT
#209
they changed overlapping cc, to make it work previously if you q'd up something like flash or hourglass they couldn't chain cc you. The problem with this and Yasuo ult is that the damage occurs after the knock up so it was chain cc within one move (this is also why you could Q mid Yasuo ult before) I'm not sure why you can't dodge the damage anymore given whats been said in this thread but presumably it was allowing for chain cc that had fixed it.

or at least thats what I thought, but I'm wrong about something if that is still happening.

::on another note::

I played more Quinn today, I tried switching up my jungle item build path. I mean to say, I noticed that with Nidalee Rush always goes Sheen first, then upgrades his jungle item off of that. So since Hammer is a pretty decent item I decided to try it out, and I think it sucks. first of all I think stalkers smite is super good on quinn because it can be cast mid E for a guaranteed Q + auto land after the ministun. secondly I really don't feel like Quinn jungle is OP before 6, it's good, but 'behind enemy lines' is when it really gets silly, so I think the bonus xp from a completed Stalker's is better than hammer. IDK just my thoughts after only a few games.
Carrilord has arrived.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
November 30 2015 10:03 GMT
#210
What runes/masteries do you use on jungle Quinn? Setup to make your first clear super safe - life steal and all that good jazz?
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
November 30 2015 10:20 GMT
#211
actually you would be surprised how little damage you take with just Krug + kiting and cycling your abilities correctly. The key is to auto once to trigger your passive (Valor won't mark unless you are in combat), kite the main creep to the front, then Q to disable it's auto attacks and get another passive proc, then Vault once it gets on top of you. by the time you get your 2nd smite camp you should be back to full hp.

I'm using normal adc page ad/armor/apsd+mrgn adx1 aspdx2 quints

I've used both furvor and thunder lords I'm def leaning towards thunder lords but both were similar.
Carrilord has arrived.
upperbound
Profile Joined September 2011
United States2300 Posts
November 30 2015 18:48 GMT
#212
What are people's early build paths for Vayne in S6? I haven't found anything I like yet. Ghostblade first has felt the best but I'm pretty sure it's actually bad.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
November 30 2015 18:49 GMT
#213
I'd say Rapid Firecannon.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-11-30 18:53:05
November 30 2015 18:51 GMT
#214
Ghostblade rush is the most 1 item damage on almost every adc, problem is the moment you buy a crit item, which is basically inevitable on this patch, it becomes one of the worst 2 item combos.

I think Vayne is still pretty legit with Shiv > BF > Cannon > finish IE build, at least thats what I've been using.
Carrilord has arrived.
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 30 2015 18:56 GMT
#215
On December 01 2015 03:48 upperbound wrote:
What are people's early build paths for Vayne in S6? I haven't found anything I like yet. Ghostblade first has felt the best but I'm pretty sure it's actually bad.

Shiv or RFC. I prefer Shiv cuz it allows you to farm really hard for your second item.
liftlift > tsm
killerdog
Profile Joined February 2010
Denmark6522 Posts
November 30 2015 20:33 GMT
#216
On December 01 2015 03:51 Slusher wrote:
Ghostblade rush is the most 1 item damage on almost every adc, problem is the moment you buy a crit item, which is basically inevitable on this patch, it becomes one of the worst 2 item combos.

I think Vayne is still pretty legit with Shiv > BF > Cannon > finish IE build, at least thats what I've been using.

You just go straight shiv -> Cannon -> IE, the power spike from shiv + cannon is just so insane that it's not worth delaying it.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-11-30 20:38:19
November 30 2015 20:37 GMT
#217
On December 01 2015 03:51 Slusher wrote:
Ghostblade rush is the most 1 item damage on almost every adc, problem is the moment you buy a crit item, which is basically inevitable on this patch, it becomes one of the worst 2 item combos.

I think Vayne is still pretty legit with Shiv > BF > Cannon > finish IE build, at least thats what I've been using.

Pretty legit isn't really giving enough credit lol. The cannon+shiv combo is just so fucking stupid on her.

Also the no detection on red trinket or pink ward trinket is just straight up stupid vs this champion. With her ult>tumble if you crit you do 70-80% or so an ad's hp from 700 range after you get your core shiv/cannon/ie AND it is from invisibility. Rengar all over again.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
November 30 2015 21:05 GMT
#218
I wonder why they don't split red trinket into two items, one that defects wards and another that detects champions
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-11-30 21:51:27
November 30 2015 21:50 GMT
#219
On December 01 2015 06:05 Ketara wrote:
I wonder why they don't split red trinket into two items, one that defects wards and another that detects champions


also to give the stationary one a use but yea I thought the same thing exactly.
Carrilord has arrived.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
November 30 2015 22:35 GMT
#220
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