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On December 01 2015 06:05 Ketara wrote: I wonder why they don't split red trinket into two items, one that defects wards and another that detects champions Because stealth is bad for the game, and they only let champs have it at all because legacy?
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Probably a stupid question:
If I follow the popular advice to dodge every time I dont get my role and I am in promos. Will promo helper kick in nevertheless and give me one free win?
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On December 01 2015 16:06 Celial wrote: Probably a stupid question:
If I follow the popular advice to dodge every time I dont get my role and I am in promos. Will promo helper kick in nevertheless and give me one free win? For what I understood, if you reach promo, no matter of its outcome, next time you reach this promo you will have 1 free win. So, dodging should not be any different than a regular loss in that context.
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On December 01 2015 10:50 cLutZ wrote:Show nested quote +On December 01 2015 06:05 Ketara wrote: I wonder why they don't split red trinket into two items, one that defects wards and another that detects champions Because stealth is bad for the game, and they only let champs have it at all because legacy? Blue trinket is so attractive now, that I still don't know what are the differences between the two red trinkets.
Its like sweeper is static but disables and reveals traps/wards and also reveals (kind of) invisible chams in its area, while oracle does not disable traps/wards, does not reveal invisible champs, but reveals wards/traps for 10 seconds wherever you go? is this all?
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I think it's hilarious that Quinn, a champ they reworked, is better in the jungle that Kindred,a champ designed for the jungle
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On December 01 2015 23:42 ticklishmusic wrote: I think it's hilarious that Quinn, a champ they reworked, is better in the jungle that Kindred,a champ designed for the jungle This is why designing champions for a specific role is fucking stupid, and Riot should just be looking to create cool champion kits, and let the players figure it out.
To be fair, Quinn is good in every single position, it's a matter of Quinn being too strong.
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TK shows up Top and Supp and was in Jungle for a bit. Kindred's been ADC/Mid/Jungle. Quinn can be anywhere but supp if you try hard enough because her kit makes her a nuts duelist/roamer. They just put unique things on champions. That often means they'll only fit in one role really well, but the alternative is pointlessly constricting design space.
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On December 02 2015 02:21 wei2coolman wrote:Show nested quote +On December 01 2015 23:42 ticklishmusic wrote: I think it's hilarious that Quinn, a champ they reworked, is better in the jungle that Kindred,a champ designed for the jungle This is why designing champions for a specific role is fucking stupid, and Riot should just be looking to create cool champion kits, and let the players figure it out. To be fair, Quinn is good in every single position, it's a matter of Quinn being too strong. Keep in mind that Quinn would probably be an ass jungler if they didn't change her fricken Q to disable autos on the primary target it hits. That's as blatant a "go jungler, dear" a change as it was with Nidalee when they made her mark snare monsters.
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On December 02 2015 02:33 Gahlo wrote:Show nested quote +On December 02 2015 02:21 wei2coolman wrote:On December 01 2015 23:42 ticklishmusic wrote: I think it's hilarious that Quinn, a champ they reworked, is better in the jungle that Kindred,a champ designed for the jungle This is why designing champions for a specific role is fucking stupid, and Riot should just be looking to create cool champion kits, and let the players figure it out. To be fair, Quinn is good in every single position, it's a matter of Quinn being too strong. Keep in mind that Quinn would probably be an ass jungler if they didn't change her fricken Q to disable autos on the primary target it hits. That's as blatant a "go jungler, dear" a change as it was with Nidalee when they made her mark snare monsters. Quinn worked as a jungle BEFORE the new patch change on her Q, and she was still strong. The Q change just made it ridiculous.
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On December 02 2015 02:33 krndandaman wrote:Show nested quote +On December 01 2015 18:00 M2 wrote:On December 01 2015 10:50 cLutZ wrote:On December 01 2015 06:05 Ketara wrote: I wonder why they don't split red trinket into two items, one that defects wards and another that detects champions Because stealth is bad for the game, and they only let champs have it at all because legacy? Blue trinket is so attractive now, that I still don't know what are the differences between the two red trinkets. Its like sweeper is static but disables and reveals traps/wards and also reveals (kind of) invisible chams in its area, while oracle does not disable traps/wards, does not reveal invisible champs, but reveals wards/traps for 10 seconds wherever you go? is this all? er sweeper is static, disables/reveals traps/wards, and does not reveal any invisible champs in the area the new 'oracles' upgrade does the same thing besides being mobile + 'revealing' invisible champs. you can't target/attack them but you can see where they are kind of like reksai's tremor sense. I am absolutely positive that I was "revealing" shaco with sweeper, had to lane against ap shaco top and started with sweeper and you can definitely see his shadow when invisible. However, if you say that oracle does the same + actually disabling wards/traps, so there is no reason to pick sweeper over oracle? I thought that the idea is all trinkets to have their own value and there are no longer pure upgrades.
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2nd try on elise in preseason and my blue reset for no reason(same happened to red later in the game), think theres bug with spiders and patience mechanic atm, also she feels 10x times weaker than in s5 despite no nerfs clear speed seems slower and new warrior is so strong champions like lee easily win duels now -.-
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On December 02 2015 08:13 kongoline wrote: 2nd try on elise in preseason and my blue reset for no reason(same happened to red later in the game), think theres bug with spiders and patience mechanic atm, also she feels 10x times weaker than in s5 despite no nerfs clear speed seems slower and new warrior is so strong champions like lee easily win duels now -.- Really? I'm having a hard time justifying buying warriors tbh. I much rather rush another item, generally I just leave it at machete + hunter's pot, and then rush tiamat into hydra, over picking up warrior's.
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Not a jungle player but played a few elise games had absolutely no issue clearing and was faster than the enemy junglers. With cunning did a lot of damage too so can't say I see where you are coming from.
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And I'm pretty sure whoever has base damage on his abilities benefits more from old warrior than current one, thanks to the power of early ArPen (and lower price point).
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On December 02 2015 08:32 wei2coolman wrote:Show nested quote +On December 02 2015 08:13 kongoline wrote: 2nd try on elise in preseason and my blue reset for no reason(same happened to red later in the game), think theres bug with spiders and patience mechanic atm, also she feels 10x times weaker than in s5 despite no nerfs clear speed seems slower and new warrior is so strong champions like lee easily win duels now -.- Really? I'm having a hard time justifying buying warriors tbh. I much rather rush another item, generally I just leave it at machete + hunter's pot, and then rush tiamat into hydra, over picking up warrior's. 60ad and 10%cdr, sustain and combat smite for 2300gold hows that even a question, i think u also miss exp bonus from talisman if u dont upgrade machete lol
On December 02 2015 09:13 Alaric wrote: And I'm pretty sure whoever has base damage on his abilities benefits more from old warrior than current one, thanks to the power of early ArPen (and lower price point). idk im too lazy to do math but lee sin has super high ad scaling and with new warrior it seems hes one shotting everything, also most reksi build warrior now instead of cinderhulk and i have to say he feels super powerful with it
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Wards alone justify green smite, I've no idea why on earth anyone would skip the jungle item.
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On December 02 2015 09:30 kongoline wrote:Show nested quote +On December 02 2015 08:32 wei2coolman wrote:On December 02 2015 08:13 kongoline wrote: 2nd try on elise in preseason and my blue reset for no reason(same happened to red later in the game), think theres bug with spiders and patience mechanic atm, also she feels 10x times weaker than in s5 despite no nerfs clear speed seems slower and new warrior is so strong champions like lee easily win duels now -.- Really? I'm having a hard time justifying buying warriors tbh. I much rather rush another item, generally I just leave it at machete + hunter's pot, and then rush tiamat into hydra, over picking up warrior's. 60ad and 10%cdr, sustain and combat smite for 2300gold hows that even a question, i think u also miss exp bonus from talisman if u dont upgrade machete lol You miss a little bit, but I much prefer the perma sustain from hunter's pot, and working towards a regular first item. Usually BC/Hydra/Shiv.
Feel like you're sinking way too much money to get the upgrade for new Warriors that is sort of a downgrade to the previous warrior's.
As far as leesin is concerned, probably one of the few I'd bother getting Warriors on, but on most I just prefer to skip.
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Devourer and Strength of Ages seems like a really nice combo for an auto-attacking semi-tanky jungler. Seems like Xin would fit the profile, maybe Jax, Udyr and a couple others. Hmm.
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