Yi's problem is his kit design has maybe one and a half interesting playable things in it.
[Patch 5.18] League of Legends General Discussion - Page 19
| Forum Index > LoL General |
|
Caiada
United States3052 Posts
Yi's problem is his kit design has maybe one and a half interesting playable things in it. | ||
|
kongoline
6318 Posts
| ||
|
cLutZ
United States19574 Posts
| ||
|
Zdrastochye
Ivory Coast6262 Posts
| ||
|
Sufficiency
Canada23833 Posts
On September 26 2015 08:09 Zdrastochye wrote: The only downside is you'd be playing Heroes of the Storm. Sounds like what dota players think of LoL. HotS is a fine game. I actually think it's deceptively difficult. | ||
|
cLutZ
United States19574 Posts
User was temp banned for this post. | ||
|
Caiada
United States3052 Posts
Balanced and well-designed, not so much, but polished and fun. And when you're fucking around in a blatantly casual moba (or ccg or arpg), that's more than enough. Competitive games get this bizarre 'it's me or them' mindset; I don't get it. | ||
|
kongoline
6318 Posts
On September 26 2015 08:46 Sufficiency wrote: Sounds like what dota players think of LoL. HotS is a fine game. I actually think it's deceptively difficult. fun for 2 weeks | ||
|
Gahlo
United States35174 Posts
On September 26 2015 07:19 Sufficiency wrote: I don't disagree you you on the stealth, but Yi has reset, point-and-click gapcloser that renders him untargettable, lots of AS/MS, heal which also reduces damage, and true damage that scales with AD... Don't forget he's an auto attack centric champion who's ult renders him immune to AS slows in addition to normal ones. | ||
|
ticklishmusic
United States15977 Posts
He's like a shitty version of Riven that doesn't require mechanics | ||
|
Gahlo
United States35174 Posts
On September 26 2015 13:47 ticklishmusic wrote: Yi dies if you have a single hard CC and minimal burst He's like a shitty version of Riven that doesn't require mechanics So every champion that doesn't build durability. | ||
|
wei2coolman
United States60033 Posts
On September 26 2015 13:47 ticklishmusic wrote: Yi dies if you have a single hard CC and minimal burst He's like a shitty version of Riven that doesn't require mechanics ? I dunno if you've seen Cowsep's stream. There's plenty of mechanics involved, mostly reaction time usage of Q's and W's. | ||
|
Zdrastochye
Ivory Coast6262 Posts
On September 26 2015 08:46 Sufficiency wrote: Sounds like what dota players think of LoL. HotS is a fine game. I actually think it's deceptively difficult. Just like how MTG looks at Hearthstone. It's not wrong to say a game is inferior from several aspects. | ||
|
Sufficiency
Canada23833 Posts
On September 26 2015 12:51 Gahlo wrote: Don't forget he's an auto attack centric champion who's ult renders him immune to AS slows in addition to normal ones. Right the slow immune. That's actually pretty important. Not sure why I forgot about it. Anyway, my biggest problem with Yi is that he does persistent damage and a small burst via Q. It's very different from Katarina where she has small burst but nothing else. Also, due to the way Yi builds (BotRK), he actually has some sustain as well. The end effect seems to be that Yi can reset in teamfights AND duel most other champions 1 on 1 due to his awesome set of tools. Comparably, Katarina can reset much better, but her niche is somewhat restricted to playing cleanup and can't really do anything else. In Katarina's case, a good way to counter her is simply building more defense. Against Yi it's not that simple since he has sustain, true damage, current % shred (BotRK), and does persistent damage. | ||
|
Sufficiency
Canada23833 Posts
On September 26 2015 14:34 Zdrastochye wrote: Just like how MTG looks at Hearthstone. It's not wrong to say a game is inferior from several aspects. I am not sure if I agree with "HotS is inferior from several aspect". The game is fine. It's a different game, but it's fine. | ||
|
Zdrastochye
Ivory Coast6262 Posts
I don't even think it's inflammatory to say this either. HotS is too new to be comparable to League or dota as those games are now. That said I actively dislike major changes before each Worlds, it can reward people who play one style really well that isn't or hasn't been typical for a majority of the season. I know Juggernauts are popular now but jamming them down our throats seems so ham-handed for a company that loves to listen and react to community feedback. | ||
|
cLutZ
United States19574 Posts
On September 26 2015 14:47 Zdrastochye wrote: That's fine by me. You can have whatever blind fanboyism you want. Objectively it doesn't have the same depth as dota or even League. Ignoring that is totally well within your rights. I don't even think it's inflammatory to say this either. HotS is too new to be comparable to League or dota as those games are now. Bolded that which has no evidence. HOTS strategies even at shit ranks are much more interesting and varied than LOL (even for pros), DOTA is a crazy beast though, I'd say its only slightly less varied, but possibly more interesting. Italicized that which is true, as some champions in HOTS have crazy winrates. Like stiches, that guy sucks. | ||
|
NeoIllusions
United States37500 Posts
Thanks. | ||
|
cLutZ
United States19574 Posts
On September 26 2015 15:35 NeoIllusions wrote: Let's stop talking about doto and HotS here. Thanks. Isn't this the game design theory thread? Or does the split have even a subsplit I am not aware of? | ||
|
justiceknight
Singapore5741 Posts
does soraka heal his ad more than the dmg he sacrifice with the W? | ||
| ||