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[Patch 5.18] League of Legends General Discussion - Page 19

Forum Index > LoL General
Post a Reply
Prev 1 17 18 19 20 21 25 Next All
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-09-25 22:37:06
September 25 2015 22:36 GMT
#361
Scaling true damage is maybe the most non-issue of issues, especially on Yi.

Yi's problem is his kit design has maybe one and a half interesting playable things in it.
XDG Mata
kongoline
Profile Joined February 2012
6318 Posts
September 25 2015 22:41 GMT
#362
but riot reworked him just to fix that issue, now u see exclamation mark 0.5s before u die so all is fine /s
cLutZ
Profile Joined November 2010
United States19574 Posts
September 25 2015 23:05 GMT
#363
If you want to see what Rengar should play like to be mildly more interesting, go to Heroes of the Storm and play Zeratul.
Freeeeeeedom
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
September 25 2015 23:09 GMT
#364
The only downside is you'd be playing Heroes of the Storm.
Hey! How you doin'?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 25 2015 23:46 GMT
#365
On September 26 2015 08:09 Zdrastochye wrote:
The only downside is you'd be playing Heroes of the Storm.


Sounds like what dota players think of LoL.

HotS is a fine game. I actually think it's deceptively difficult.
https://twitter.com/SufficientStats
cLutZ
Profile Joined November 2010
United States19574 Posts
September 25 2015 23:55 GMT
#366
Heroes is fun, idk about difficulty level (esports wise it seems like the same teams generally win, so its possible to be consistent in the game). Roaming around killing things and taking objectives as Illidan against Diablo is goofy and fun. Plus the games are short, and afkers are replaced by mildly competent bots.

User was temp banned for this post.
Freeeeeeedom
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-09-26 00:06:02
September 26 2015 00:05 GMT
#367
Blizzard's always made exceptionally polished games.

Balanced and well-designed, not so much, but polished and fun. And when you're fucking around in a blatantly casual moba (or ccg or arpg), that's more than enough.

Competitive games get this bizarre 'it's me or them' mindset; I don't get it.
XDG Mata
kongoline
Profile Joined February 2012
6318 Posts
September 26 2015 00:09 GMT
#368
On September 26 2015 08:46 Sufficiency wrote:
Show nested quote +
On September 26 2015 08:09 Zdrastochye wrote:
The only downside is you'd be playing Heroes of the Storm.


Sounds like what dota players think of LoL.

HotS is a fine game. I actually think it's deceptively difficult.

fun for 2 weeks
Gahlo
Profile Joined February 2010
United States35174 Posts
September 26 2015 03:51 GMT
#369
On September 26 2015 07:19 Sufficiency wrote:
Show nested quote +
On September 26 2015 07:00 krndandaman wrote:
On September 26 2015 06:54 Sufficiency wrote:
On September 26 2015 06:40 cLutZ wrote:
And two posts in a row demonstrating why rengar is the epitome of dumbness.


I actually think Yi is worse....


Simply having stealth makes Rengar a royal pain. His burst just puts him over the top as one of the most annoying.


I don't disagree you you on the stealth, but Yi has reset, point-and-click gapcloser that renders him untargettable, lots of AS/MS, heal which also reduces damage, and true damage that scales with AD...

Don't forget he's an auto attack centric champion who's ult renders him immune to AS slows in addition to normal ones.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
September 26 2015 04:47 GMT
#370
Yi dies if you have a single hard CC and minimal burst

He's like a shitty version of Riven that doesn't require mechanics
(╯°□°)╯︵ ┻━┻
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2015-09-26 05:00:47
September 26 2015 05:00 GMT
#371
On September 26 2015 13:47 ticklishmusic wrote:
Yi dies if you have a single hard CC and minimal burst

He's like a shitty version of Riven that doesn't require mechanics

So every champion that doesn't build durability.
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 26 2015 05:10 GMT
#372
On September 26 2015 13:47 ticklishmusic wrote:
Yi dies if you have a single hard CC and minimal burst

He's like a shitty version of Riven that doesn't require mechanics

? I dunno if you've seen Cowsep's stream. There's plenty of mechanics involved, mostly reaction time usage of Q's and W's.
liftlift > tsm
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
September 26 2015 05:34 GMT
#373
On September 26 2015 08:46 Sufficiency wrote:
Show nested quote +
On September 26 2015 08:09 Zdrastochye wrote:
The only downside is you'd be playing Heroes of the Storm.


Sounds like what dota players think of LoL.

HotS is a fine game. I actually think it's deceptively difficult.


Just like how MTG looks at Hearthstone. It's not wrong to say a game is inferior from several aspects.
Hey! How you doin'?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 26 2015 05:37 GMT
#374
On September 26 2015 12:51 Gahlo wrote:
Show nested quote +
On September 26 2015 07:19 Sufficiency wrote:
On September 26 2015 07:00 krndandaman wrote:
On September 26 2015 06:54 Sufficiency wrote:
On September 26 2015 06:40 cLutZ wrote:
And two posts in a row demonstrating why rengar is the epitome of dumbness.


I actually think Yi is worse....


Simply having stealth makes Rengar a royal pain. His burst just puts him over the top as one of the most annoying.


I don't disagree you you on the stealth, but Yi has reset, point-and-click gapcloser that renders him untargettable, lots of AS/MS, heal which also reduces damage, and true damage that scales with AD...

Don't forget he's an auto attack centric champion who's ult renders him immune to AS slows in addition to normal ones.


Right the slow immune. That's actually pretty important. Not sure why I forgot about it.

Anyway, my biggest problem with Yi is that he does persistent damage and a small burst via Q. It's very different from Katarina where she has small burst but nothing else. Also, due to the way Yi builds (BotRK), he actually has some sustain as well.

The end effect seems to be that Yi can reset in teamfights AND duel most other champions 1 on 1 due to his awesome set of tools. Comparably, Katarina can reset much better, but her niche is somewhat restricted to playing cleanup and can't really do anything else. In Katarina's case, a good way to counter her is simply building more defense. Against Yi it's not that simple since he has sustain, true damage, current % shred (BotRK), and does persistent damage.
https://twitter.com/SufficientStats
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 26 2015 05:44 GMT
#375
On September 26 2015 14:34 Zdrastochye wrote:
Show nested quote +
On September 26 2015 08:46 Sufficiency wrote:
On September 26 2015 08:09 Zdrastochye wrote:
The only downside is you'd be playing Heroes of the Storm.


Sounds like what dota players think of LoL.

HotS is a fine game. I actually think it's deceptively difficult.


Just like how MTG looks at Hearthstone. It's not wrong to say a game is inferior from several aspects.


I am not sure if I agree with "HotS is inferior from several aspect". The game is fine. It's a different game, but it's fine.
https://twitter.com/SufficientStats
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
Last Edited: 2015-09-26 06:16:43
September 26 2015 05:47 GMT
#376
That's fine by me. You can have whatever blind fanboyism you want. Objectively it doesn't have the same depth as dota or even League. Ignoring that is totally well within your rights.

I don't even think it's inflammatory to say this either. HotS is too new to be comparable to League or dota as those games are now.

That said I actively dislike major changes before each Worlds, it can reward people who play one style really well that isn't or hasn't been typical for a majority of the season. I know Juggernauts are popular now but jamming them down our throats seems so ham-handed for a company that loves to listen and react to community feedback.
Hey! How you doin'?
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2015-09-26 06:25:49
September 26 2015 06:25 GMT
#377
On September 26 2015 14:47 Zdrastochye wrote:
That's fine by me. You can have whatever blind fanboyism you want. Objectively it doesn't have the same depth as dota or even League. Ignoring that is totally well within your rights.

I don't even think it's inflammatory to say this either. HotS is too new to be comparable to League or dota as those games are now.


Bolded that which has no evidence. HOTS strategies even at shit ranks are much more interesting and varied than LOL (even for pros), DOTA is a crazy beast though, I'd say its only slightly less varied, but possibly more interesting.

Italicized that which is true, as some champions in HOTS have crazy winrates. Like stiches, that guy sucks.
Freeeeeeedom
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
September 26 2015 06:35 GMT
#378
Let's stop talking about doto and HotS here.
Thanks.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
cLutZ
Profile Joined November 2010
United States19574 Posts
September 26 2015 07:10 GMT
#379
On September 26 2015 15:35 NeoIllusions wrote:
Let's stop talking about doto and HotS here.
Thanks.

Isn't this the game design theory thread? Or does the split have even a subsplit I am not aware of?
Freeeeeeedom
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
September 26 2015 07:12 GMT
#380
regarding vs soraka at bot lane

does soraka heal his ad more than the dmg he sacrifice with the W?
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