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On February 24 2015 07:17 jcarlsoniv wrote:Show nested quote +On February 24 2015 07:16 Kinie wrote:On February 24 2015 06:39 Slusher wrote:red post confirming they are going to release the veigar changes despite public disapproval sad times  Didn't they do something similar when they pushed through the Sona rework? I mean sure, she was probably overpowered in arams, but on SR she was seeing niche play in competitive games and was always a decent support in solo Q. I think most of the public disapproval is over the .5 or .75s delay on the stun box more than anything else. While that may be true, I think a lot of people are underestimating a 150 range (IIRC) increase.
Sona Rework was 100% to add graphics to her skills so they could make her an ultimate skin, there was no reason to rework her, and the end result magically gave her huge particles on every skill about halfway through the ultimate skin production period.
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United States12679 Posts
Personally I think a delay on veigars stun is fair if they're buffing the other parts of his kit. Currently his stun is super powerful; easily the strongest nonultimate cc skill in the game imo. That being said, last I checked the delay is 0.75 seconds which is wayyyyy too long. If it was like 0.5 or less it'd probably be more reasonable.
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On February 24 2015 10:10 Ryuu314 wrote: Personally I think a delay on veigars stun is fair if they're buffing the other parts of his kit. Currently his stun is super powerful; easily the strongest nonultimate cc skill in the game imo. That being said, last I checked the delay is 0.75 seconds which is wayyyyy too long. If it was like 0.5 or less it'd probably be more reasonable. What are the animation times on Xerath skills?
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The buffs seem to be focused around farming Q easier which was always a fast track to getting dumpstered on veigar, also they flat nerfed his ult damage output because he was gaining ap too quickly in internal play tests. I mean like these sound like really unreasonable things to be able to do vs. non terrible opponents.
it's totally possible he'll be ok depending on the numbers and I'd still be dissapointed because both changes
a)Q being a skillshot b)Baby cage having a long warning period
are again as every rework it feels like lately huge buffs to mobile champions in the match up. For example if you were good at even horizon reactions (read:not me) Veigar was one of the few heros who could hard punish distortion greed, you might think it's super minor, but this is a Leblanc buff, does that make sense to you?
I've been very vocal about my feelings on point and click being healthy for the game that I would be dissapointed in this change really shouldn't be a surprise
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United States37500 Posts
I wonder who we're memorializing next. Veigar?
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On February 24 2015 11:05 NeoIllusions wrote:I wonder who we're memorializing next. Veigar? He deserves it. Just when I started picking him back up too
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On February 24 2015 11:16 GhandiEAGLE wrote:Show nested quote +On February 24 2015 11:05 NeoIllusions wrote:I wonder who we're memorializing next. Veigar? He deserves it. Just when I started picking him back up too  Just when he started seeing pro play too. lol
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I feel like if they want this version of Veigar to be good they need to take the bonus ap scaling off of Q so he can max W for lane. I always hated this attachment on old veigar and it could potentially be a start idk I'm theorizing a bit too hard for a hero I don't play as much.
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On February 24 2015 06:26 Sonnington wrote:Show nested quote +On February 24 2015 06:22 Slusher wrote: I think auto pushing a really overrated problem for Malz considering he can reset the wave for 0 mana starting at like level 5 That's more or less true. It's still an issue though. Also Malz needs to auto the minions to get perfect cs. His aids won't always last hit the minions which puts him in a bad spot in lane. When people start being less bad they are able to cs with autos while accounting for minion attacks and dots. Most people can last hit with Rumble Q on. It's not hard to last hit with Malz E on either.
Unless we're talking about maybe sub-plat elo, csing isn't a big issue in general.
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Hey can anyone tell me what a "standard" build is for Amumu?
I looked online for some answers but they seemed kind of sketchy.
Thanks in advance!
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On February 24 2015 12:55 Frudgey wrote: Hey can anyone tell me what a "standard" build is for Amumu?
I looked online for some answers but they seemed kind of sketchy.
Thanks in advance!
Assuming you're playing him from the jungle...
Blue or Purple Smite > Mage or Juggernaut enchantment.
If they have an AP-heavy team, I'd go Juggernaut into Abyssal.
If they have an AD-heavy or mix team comp, I'd go Mage into Randuins.
Frozen Heart, Abyssal Sceptre, Thornmail, Sunfire Cape all work well on him. Warmog's is also ok. Merc shoes if you go Mage enchant, otherwise Ninja Tabi or Mobi Boots. If it's an AP heavy team, Locket (assuming the support isn't rushing it), BV, SV, and Warmog's all work well.
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Cayman Islands24199 Posts
holy fuck i am getting tilted so hard by this thorin video on the faker stream
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On February 24 2015 18:24 oneofthem wrote: holy fuck i am getting tilted so hard by this thorin video on the faker stream
I dont have time to watch it but why are people calling tryndamere a pedophile in the reddit comments? that's pretty harsh.
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On February 24 2015 21:04 AsnSensation wrote:Show nested quote +On February 24 2015 18:24 oneofthem wrote: holy fuck i am getting tilted so hard by this thorin video on the faker stream I dont have time to watch it but why are people calling tryndamere a pedophile in the reddit comments? that's pretty harsh.
Cuz it's reddit. The circlejerk has began and the pitchforks are out. Yeah don't mind those comments.
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guys guys guys thornmail annie ultimate adc counter?
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Need to find the ideal amount of AP/armour in itemisation to maximise the return damage while not dying too!
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Thornmail should get AP scaling on return damage!
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it gets ad scaling bro what more do you want
On February 24 2015 23:16 Alaric wrote: Need to find the ideal amount of AP/armour in itemisation to maximise the return damage while not dying too!
or you know just QW and then E is enough return damage with thorn to make the ad not be able to kill you
dont even mention just dropping a tibbers on her with molten shield up and 200 damage per second passive LOL
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Seraph's/Deathcap/Void Staff/Thornmail core lategame Cass build. Activate Seraph's, press S, watch enemy marksman kill himself.
Teut you're way too serious.
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