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As of page 44, no more placement QQ in GD.
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On January 15 2015 18:28 killerdog wrote:Show nested quote +On January 15 2015 18:21 ketchup wrote:On January 15 2015 18:00 RaphaelSanzio wrote:On January 15 2015 17:56 ketchup wrote:On January 15 2015 17:33 RaphaelSanzio wrote: Why is nobody talking about the most important update ever in the history of League of Legends?
We now have Facebook integration. I repeat. Facebook Inte Gration. Why are you trying to make a big deal out of something that's not a big deal? It's optional, and it's not forced. So, who cares? Perhaps I should have added some sort of sarcasm indicator for the not so bright. Uhh, Okay? 1.) The sarcasm is not difficult to read. 2.) My point is that who gives a shit about the whole thing? There are so many patch notes we can discuss instead, or we can have other discussions about LoL. The only thing your post was doing was a simple circlejerk about gaming companies and forced facebook integration. My point still stands. Your choice of topic sucks. At best, it's just whining either way. Where are you guys seeing the facebook stuff? I ctrl f'd the patchnotes and didn't find anything, and reddit has nothing on it o.0
Facebook integration has been added to PBE and is not in the current live patch  I think it's a nice feature though and will be using it on live when it's enabled there
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On January 16 2015 04:00 cLutZ wrote:Show nested quote +On January 16 2015 03:35 ketchup wrote: Sorry to say, but Sona nerfs are always warranted. She has never been in a "good" place. Basically, her ult and passive make it very difficult for Riot to get her in a place they actually like. Until they change her passive or change her ult, they won't have enough freedom to mess with her numbers in a better way.
The other method would be to get rid of her healing entirely because that's what causes the biggest issue. In that case, she is in trouble of losing her identity, but it would give freedom to give her more interesting spells/strategy What's wrong with her ult?
It's the good ol' AoE ult syndrome. It limits what Riot can do for her champion skill set because the ult will always be really strong. I'm not saying that I think it's broken. I'm just mentioning that because of her ult, it makes changing her numbers/ratios a lot more difficult due to how reliant her kit is on her ult.
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Have rune page setups change much from season 4 to season 5?
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On January 16 2015 04:24 ketchup wrote:Show nested quote +On January 16 2015 04:00 cLutZ wrote:On January 16 2015 03:35 ketchup wrote: Sorry to say, but Sona nerfs are always warranted. She has never been in a "good" place. Basically, her ult and passive make it very difficult for Riot to get her in a place they actually like. Until they change her passive or change her ult, they won't have enough freedom to mess with her numbers in a better way.
The other method would be to get rid of her healing entirely because that's what causes the biggest issue. In that case, she is in trouble of losing her identity, but it would give freedom to give her more interesting spells/strategy What's wrong with her ult? It's the good ol' AoE ult syndrome. It limits what Riot can do for her champion skill set because the ult will always be really strong. I'm not saying that I think it's broken. I'm just mentioning that because of her ult, it makes changing her numbers/ratios a lot more difficult due to how reliant her kit is on her ult.
You realize Orianna, Jarvan, Morgana, Leona, Maokai, Lulu, and Thresh all have AOE ults and are among some of the most stable champions in the game, right? Karthus, Malphite, Braum, Amumu, Anivia, Sejuani, Ziggs, and Zyra either have been stable and got overnerfed/powercreeped out of the game, or have the potential to fit in the game well.
The champions that are unstable in LOL are the assassins, lane bullies, and most things manaless. And Sona's problem is that her intended design is: Lane Bully into Ult Bot, but Riot doesn't like that power structure. The only solution for Riot, really, is to change Q and E into skillshot poke/snares respectively, so she has non-ult mid-lategame power. But that is just riot's problem that they don't like how Sona is supposed to work. Sona could work theoretically.
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I can't remember to back before the "cc bug" will Blitz be able to grab Ezreal now?
i.e. the interaction on live if he starts arcane shifting as he's getting hit it will go off before he gets pulled into silence range.
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On January 16 2015 05:12 Kwahamot wrote: Have rune page setups change much from season 4 to season 5? mainly jungler rune pages much harder to get away with scaling armor yellows or scaling health. I still do it on junglers like jarvan vi and lee though.
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On January 16 2015 05:29 Slusher wrote: I can't remember to back before the "cc bug" will Blitz be able to grab Ezreal now?
i.e. the interaction on live if he starts arcane shifting as he's getting hit it will go off before he gets pulled into silence range. I think that's more flash taking precedence over the grab, don't think the cc change will affect this. Similarly I don't think Trist's delayed jump will be affected either (ie when blitz grabs trist during the cast animation for rocket jump, trist will jump after getting grabbed still).
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i just had a weird game where the enemy killed base towers in 2 hits oO
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On January 16 2015 05:29 cLutZ wrote:Show nested quote +On January 16 2015 04:24 ketchup wrote:On January 16 2015 04:00 cLutZ wrote:On January 16 2015 03:35 ketchup wrote: Sorry to say, but Sona nerfs are always warranted. She has never been in a "good" place. Basically, her ult and passive make it very difficult for Riot to get her in a place they actually like. Until they change her passive or change her ult, they won't have enough freedom to mess with her numbers in a better way.
The other method would be to get rid of her healing entirely because that's what causes the biggest issue. In that case, she is in trouble of losing her identity, but it would give freedom to give her more interesting spells/strategy What's wrong with her ult? It's the good ol' AoE ult syndrome. It limits what Riot can do for her champion skill set because the ult will always be really strong. I'm not saying that I think it's broken. I'm just mentioning that because of her ult, it makes changing her numbers/ratios a lot more difficult due to how reliant her kit is on her ult. You realize Orianna, Jarvan, Morgana, Leona, Maokai, Lulu, and Thresh all have AOE ults and are among some of the most stable champions in the game, right? Karthus, Malphite, Braum, Amumu, Anivia, Sejuani, Ziggs, and Zyra either have been stable and got overnerfed/powercreeped out of the game, or have the potential to fit in the game well. And Sona's problem is that her intended design is: Lane Bully into Ult Bot, but Riot doesn't like that power structure. The only solution for Riot, really, is to change Q and E into skillshot poke/snares respectively, so she has non-ult mid-lategame power. But that is just riot's problem that they don't like how Sona is supposed to work. Sona could work theoretically.
Your first paragraph is fairly irrelevant. Sure, they have designed other champions around their ults, and have done a relatively good job with them. That doesn't really have anything to do with Sona though.
Your second paragraph starting from the bolded setence is basically what I'm saying. I removed the irrelevant whine about assassin champions. The bolded part is basically a rephrasing of the same issue I've been speaking about. Again, I'm not saying her ult is broken. The problem is what her kit revolves around her ult. You cannot make kit changes without first addressing the issue with her ult. In that sense, I'd rather see them change her ult first, because I think it would make her a more interesting champion and open her up to a lot more possibilities.
I'm not entirely sure you disagree with me. It seems like you just disagree with how I'm saying it.
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The land of freedom23126 Posts
Are you ready for UoL being higher than TSM, VG and Gambit? And actually, i'm interested now - if Samsung Galaxy KHAN are 15 and they're weakest team in OGN probably right now + powerranks have to have OMG, EDG, iG and LGD AT LEAST if not King.
C9 and Elements will make it, so we have one more slot from EU or UoL is top-2 EU by default :> But it will be TL.
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On January 16 2015 05:46 ketchup wrote:Show nested quote +On January 16 2015 05:29 cLutZ wrote:On January 16 2015 04:24 ketchup wrote:On January 16 2015 04:00 cLutZ wrote:On January 16 2015 03:35 ketchup wrote: Sorry to say, but Sona nerfs are always warranted. She has never been in a "good" place. Basically, her ult and passive make it very difficult for Riot to get her in a place they actually like. Until they change her passive or change her ult, they won't have enough freedom to mess with her numbers in a better way.
The other method would be to get rid of her healing entirely because that's what causes the biggest issue. In that case, she is in trouble of losing her identity, but it would give freedom to give her more interesting spells/strategy What's wrong with her ult? It's the good ol' AoE ult syndrome. It limits what Riot can do for her champion skill set because the ult will always be really strong. I'm not saying that I think it's broken. I'm just mentioning that because of her ult, it makes changing her numbers/ratios a lot more difficult due to how reliant her kit is on her ult. You realize Orianna, Jarvan, Morgana, Leona, Maokai, Lulu, and Thresh all have AOE ults and are among some of the most stable champions in the game, right? Karthus, Malphite, Braum, Amumu, Anivia, Sejuani, Ziggs, and Zyra either have been stable and got overnerfed/powercreeped out of the game, or have the potential to fit in the game well. And Sona's problem is that her intended design is: Lane Bully into Ult Bot, but Riot doesn't like that power structure. The only solution for Riot, really, is to change Q and E into skillshot poke/snares respectively, so she has non-ult mid-lategame power. But that is just riot's problem that they don't like how Sona is supposed to work. Sona could work theoretically. Your first paragraph is fairly irrelevant. Sure, they have designed other champions around their ults, and have done a relatively good job with them. That doesn't really have anything to do with Sona though. Your second paragraph starting from the bolded setence is basically what I'm saying. I removed the irrelevant whine about assassin champions. The bolded part is basically a rephrasing of the same issue I've been speaking about. Again, I'm not saying her ult is broken. The problem is what her kit revolves around her ult. You cannot make kit changes without first addressing the issue with her ult. In that sense, I'd rather see them change her ult first, because I think it would make her a more interesting champion and open her up to a lot more possibilities. I'm not entirely sure you disagree with me. It seems like you just disagree with how I'm saying it.
No, because I don't think you can design a kit that riot would be capable of balancing (given their own parameters) with her QWE regardless of her ult.
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What does everyone think about the new little "gates" that are on both walls?
I think its nice to have a couple more options under your belt and also having another way in and out of your base.
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Bearded Elder29905 Posts
Ask Trick2g what he thinks about gates.
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On January 16 2015 06:26 739 wrote: Ask Trick2g what he thinks about gates. I'd prefer to not hear his opinion on anything.
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On January 16 2015 06:24 Disengaged wrote: What does everyone think about the new little "gates" that are on both walls?
I think its nice to have a couple more options under your belt and also having another way in and out of your base. Played 2 ranked games today, didn't notice any difference in play regarding the gates.
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Pootie too good!4331 Posts
On January 15 2015 20:22 739 wrote: So I have my New Years resolutions that I will only play certain champion pool in S5.
I've decided to go with :
Rumble Top Pantheon/Lee/Hecarim Jungle Graves/Jinx ADC Galio/Leona/Thresh Support LeBlanc/Azir Mid
And I promised myself I'll only play those champions for the whole season. Wondering after how many games I'll decide to play something else, heh.
I am also going to do this.
Top: Diana (Aatrox backup) Jungle: Diana (Aatrox backup) Mid: Diana (Karma backup) ADC: Ashe Support: Karma
Focusing on that small champ pool to hopefully climb Elo quickly!
For Diana I have been going RoA -> dcap/zhona -> zhona/dcap -> abyssal -> void with lucidty boots (I run scaling CDR quints and 5% from masteries) somewhere in the mix. I usually grab a seekers or negatron somewhere in between as well as needed.
I am gonna try a super tanky build top lane someday too that starts RoA and has Sunfire/Omen/BVeil/Abyssal/Void/Liandries/Rylais/Zhona? Ionno. Still theorycrafting that one. But I basically wanna hit 40% CDR and don't worry about too much damage if my mid and adc can do the deeeps.
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I would avoid RoA on Diana, personally. The additional HP is really tempting but I think since she becomes immediately relevant and a kill threat in almost any lane at level 6, it's better to get a faster item on her. Probuilds agrees with me, it looks like: http://www.probuilds.net/champions/Diana
Depending on lane and matchup, I'll open with Haunting Guise (with no intent to upgrade to Liandry's), Abyssal, Zhonya's, or Morellonomicon. Very rarely if I'm getting dunked by another mage, I'll go Grail first. In the jungle, a little AS before pure AP is nice. RoA seems really really good on her, but it's just kinda awkward to fit into her build early, and later it feels underwhelming.
On tank/CDR Diana, Frozen Fist is really nice instead of Randuin's too. Just make sure you're adequately weaving auto attacks.
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rammus can maybe reach wraiths with roll and homeguards with the new gates, didnt notice anything special about them, i guess in long LCS sieges we see some flanking. But solo queue is rarely that organized.
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Pootie too good!4331 Posts
On January 16 2015 08:34 gtrsrs wrote:I would avoid RoA on Diana, personally. The additional HP is really tempting but I think since she becomes immediately relevant and a kill threat in almost any lane at level 6, it's better to get a faster item on her. Probuilds agrees with me, it looks like: http://www.probuilds.net/champions/DianaDepending on lane and matchup, I'll open with Haunting Guise (with no intent to upgrade to Liandry's), Abyssal, Zhonya's, or Morellonomicon. Very rarely if I'm getting dunked by another mage, I'll go Grail first. In the jungle, a little AS before pure AP is nice. RoA seems really really good on her, but it's just kinda awkward to fit into her build early, and later it feels underwhelming. On tank/CDR Diana, Frozen Fist is really nice instead of Randuin's too. Just make sure you're adequately weaving auto attacks.
Yeah I know what you mean. RoA I REALLY REALLY like when it's done. But it is awkward to build up to. I just really like the mana early on. Maybe I will try some double dring into zhona/dcap/abyssal. or the haunting guise. And the morello would allow me to get sorc boots instead of lucidity.
Thanks guitar! I will give it a try.
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