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[Patch 4.9] RIP Kha'Zix General Discussion - Page 103

Forum Index > LoL General
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Alright, we're going to call it a day with all the Thorin drama, guys. I figured if it was about SI, onGamers, TSM, etc, it had some relevance to League but somehow you guys managed to devolve the discussion into an issue about race of all things.

Enough is enough. Let's move along now.

-NeoIllusions
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 14 2014 00:58 GMT
#2041
On June 14 2014 07:24 Ryuu314 wrote:
Show nested quote +
On June 14 2014 07:05 Alaric wrote:
Vi ult still bugged. I ult Kassadin in the middle of our team. He ults during the suppression and gets over a wall and survives under 150 HP.
Later in the same game, I ult him, he doesn't get away. I pressed Q to start charging and release to lock him down. I stay stuck in Q charging animation for the full 3 seconds, the spell never casts (I'm using smartcast).
And Riot didn't even acknowledge that she's bugged. They just ignored every single issue related to her so far after the initial QoL.

:<

the vi ult bug you talked about isn't a bug. Or at the very least, it's not a bug with Vi. It's a result of the cc buffering mechanism they implemented way back in season 1. Basically, several years ago Riot implemented a cc buffering mechanism so that if you cast/spam anything while cc is being cast on you, the cc is buffered to apply after what the target casts. This is why you see those funny Lissandra ult bugs where the target dashes away even after getting ulted. It also is the cause of players being able to avoid chain stuns even though it seems like they shouldn't. It was implemented supposedly to make it so players playing with high ping can avoid cc easier. At this point it's probably so rooted in their code they can't just remove it/they don't care.

Here's a thread from official forums talking about it from two years ago. It's not new and at this point it doesn't seem like it's going away. Unfortunately I can't find the official red post about the implementation, but I distinctly remember Riot implementing it. Perhaps other old players remember it.


it's something that pros have been complaining about and lobbying for riot to fix, i promise
i play ... hearthstone =\^.^/= Winterfox
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
Last Edited: 2014-06-14 01:07:39
June 14 2014 01:04 GMT
#2042
On June 14 2014 07:05 Alaric wrote:
Vi ult still bugged. I ult Kassadin in the middle of our team. He ults during the suppression and gets over a wall and survives under 150 HP.
Later in the same game, I ult him, he doesn't get away. I pressed Q to start charging and release to lock him down. I stay stuck in Q charging animation for the full 3 seconds, the spell never casts (I'm using smartcast).
And Riot didn't even acknowledge that she's bugged. They just ignored every single issue related to her so far after the initial QoL.

:<

Didn't that Q lockup bug happen in LCS to voyadominar
I find it bizarre that shen has been disabled for like over a month now but vi still runs around bugged up
Glorious SEA doto
Kinie
Profile Joined December 2011
United States3106 Posts
June 14 2014 01:09 GMT
#2043
On June 14 2014 10:04 Fusilero wrote:
Show nested quote +
On June 14 2014 07:05 Alaric wrote:
Vi ult still bugged. I ult Kassadin in the middle of our team. He ults during the suppression and gets over a wall and survives under 150 HP.
Later in the same game, I ult him, he doesn't get away. I pressed Q to start charging and release to lock him down. I stay stuck in Q charging animation for the full 3 seconds, the spell never casts (I'm using smartcast).
And Riot didn't even acknowledge that she's bugged. They just ignored every single issue related to her so far after the initial QoL.

:<

Didn't that Q lockup bug happen in LCS to voyadominar
I find it bizarre that shen has been disabled for like over a month now but vi still runs around bugged up


The Vi bugs is relatively simple to fix with a simple client restart. Most of the current bugs (particle glitches, CD timer on ult/activated item) are fixed that way, it's just annoying to have it happen every 2-3 games.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
June 14 2014 01:17 GMT
#2044
On June 14 2014 09:51 aurawashere wrote:
find it in hotkeys menu and rebind it...?

I tried and couldn't find it
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-06-14 01:37:00
June 14 2014 01:19 GMT
#2045
It only happened once to me that game, and it doesn't happen every game, so I don't need to restart the client for it, it's not tha tbug where you're permanently stuck.
Had yesterday another game as Lulu where it showed me my ult at the ready, so I confidently follow Nasus and burn E offensively to tag someone, certain I can save Nasus. He gets jumped on, I press R... my ult goes from ready to 5s cd and nothing happens.

._.

It was around 30s when we where mid and I checked it because the enemy was near, by the time we killed the incoming wave and walked up to inhib tower the icon said available. I didn't watch it in between. That's the annoying part because if I could observe it I guess I'd see when it goes off cd despite the timer not being 0 (or it ticks down faster), but as you only notice it when you try to cast well, you haven't been riveting your eyes on it before that.
Cant take LMS hipsters serious.
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 14 2014 01:22 GMT
#2046


Instantly best house, cuz of the husky. Best team dog ever.
liftlift > tsm
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 14 2014 01:40 GMT
#2047
On June 14 2014 09:58 gtrsrs wrote:
Show nested quote +
On June 14 2014 07:24 Ryuu314 wrote:
On June 14 2014 07:05 Alaric wrote:
Vi ult still bugged. I ult Kassadin in the middle of our team. He ults during the suppression and gets over a wall and survives under 150 HP.
Later in the same game, I ult him, he doesn't get away. I pressed Q to start charging and release to lock him down. I stay stuck in Q charging animation for the full 3 seconds, the spell never casts (I'm using smartcast).
And Riot didn't even acknowledge that she's bugged. They just ignored every single issue related to her so far after the initial QoL.

:<

the vi ult bug you talked about isn't a bug. Or at the very least, it's not a bug with Vi. It's a result of the cc buffering mechanism they implemented way back in season 1. Basically, several years ago Riot implemented a cc buffering mechanism so that if you cast/spam anything while cc is being cast on you, the cc is buffered to apply after what the target casts. This is why you see those funny Lissandra ult bugs where the target dashes away even after getting ulted. It also is the cause of players being able to avoid chain stuns even though it seems like they shouldn't. It was implemented supposedly to make it so players playing with high ping can avoid cc easier. At this point it's probably so rooted in their code they can't just remove it/they don't care.

Here's a thread from official forums talking about it from two years ago. It's not new and at this point it doesn't seem like it's going away. Unfortunately I can't find the official red post about the implementation, but I distinctly remember Riot implementing it. Perhaps other old players remember it.


it's something that pros have been complaining about and lobbying for riot to fix, i promise

yea...I remember pros complaining about it when it was first implemented. It's the ultimate cater-to-casuals thing Riot's ever done and the worst part is, it actually lowers skill and impacts gameplay in a meaningful way.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2014-06-14 01:54:35
June 14 2014 01:52 GMT
#2048
On June 14 2014 10:40 Ryuu314 wrote:
yea...I remember pros complaining about it when it was first implemented. It's the ultimate cater-to-casuals thing Riot's ever done and the worst part is, it actually lowers skill and impacts gameplay in a meaningful way.

Its a big one yeah. catch up XP being so high is a big one too. pretty hard to make level advantages lead to anything when anyone who gets behind of levels catches up so quickly. minmizes choices a lot and creates "best use" situations for a lot of strategies, which means that anyone should know what to do and doing anything else is objectively bad
iCanada
Profile Joined August 2010
Canada10660 Posts
June 14 2014 01:56 GMT
#2049
On June 14 2014 10:52 PrinceXizor wrote:
Show nested quote +
On June 14 2014 10:40 Ryuu314 wrote:
yea...I remember pros complaining about it when it was first implemented. It's the ultimate cater-to-casuals thing Riot's ever done and the worst part is, it actually lowers skill and impacts gameplay in a meaningful way.

Its a big one yeah. catch up XP being so high is a big one too. pretty hard to make level advantages lead to anything when anyone who gets behind of levels catches up so quickly. minmizes choices a lot and creates "best use" situations for a lot of strategies, which means that anyone should know what to do and doing anything else is objectively bad


Yeah, they nerfing the rubberbanding XP in the jungle hard though, which I think is great as oine of those guys who loved playing the counterjungle style.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
June 14 2014 01:58 GMT
#2050
The most satisfying feeling in the world is teamfight Zyra.

qweqrqwewqrweqrqweqrqweqqrqeqweqwrqweqrqeqrqweqweqwrqqweqwrqqw
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 14 2014 02:07 GMT
#2051
On June 14 2014 10:58 ShaLLoW[baY] wrote:
The most satisfying feeling in the world is teamfight Zyra.

qweqrqwewqrweqrqweqrqweqqrqeqweqwrqweqrqeqrqweqweqwrqqweqwrqqw

interesting, that's the same combo i use to play ryze, renekton, and whole bunch of other champions.
liftlift > tsm
Ethelis
Profile Blog Joined September 2008
United States2397 Posts
June 14 2014 02:10 GMT
#2052
On June 14 2014 11:07 wei2coolman wrote:
Show nested quote +
On June 14 2014 10:58 ShaLLoW[baY] wrote:
The most satisfying feeling in the world is teamfight Zyra.

qweqrqwewqrweqrqweqrqweqqrqeqweqwrqweqrqeqrqweqweqwrqqweqwrqqw

interesting, that's the same combo i use to play ryze, renekton, and whole bunch of other champions.


Bronze 5 confirmed, not leading with R as ryze tho.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
June 14 2014 02:12 GMT
#2053
im watching poopbutt duo with kaceytron and it's actually great for unwinding on friday. this is the jersey shore of lol.
(╯°□°)╯︵ ┻━┻
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 14 2014 02:14 GMT
#2054
On June 14 2014 11:10 Ethelis wrote:
Show nested quote +
On June 14 2014 11:07 wei2coolman wrote:
On June 14 2014 10:58 ShaLLoW[baY] wrote:
The most satisfying feeling in the world is teamfight Zyra.

qweqrqwewqrweqrqweqrqweqqrqeqweqwrqweqrqeqrqweqweqwrqqweqwrqqw

interesting, that's the same combo i use to play ryze, renekton, and whole bunch of other champions.


Bronze 5 confirmed, not leading with R as ryze tho.

But I can get more Q resets if i lead with Q doe.
liftlift > tsm
JazzVortical
Profile Joined July 2013
Australia1825 Posts
June 14 2014 02:33 GMT
#2055
http://oce.leagueoflegends.com/node/17256

Karthus champion spotlight. Phreak cheekily describes him as a jungler as well as a solo lane mage.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 14 2014 02:48 GMT
#2056
On June 14 2014 10:52 PrinceXizor wrote:
Show nested quote +
On June 14 2014 10:40 Ryuu314 wrote:
yea...I remember pros complaining about it when it was first implemented. It's the ultimate cater-to-casuals thing Riot's ever done and the worst part is, it actually lowers skill and impacts gameplay in a meaningful way.

Its a big one yeah. catch up XP being so high is a big one too. pretty hard to make level advantages lead to anything when anyone who gets behind of levels catches up so quickly. minmizes choices a lot and creates "best use" situations for a lot of strategies, which means that anyone should know what to do and doing anything else is objectively bad

As long as its not as bad as when nunu could rape your jungles big creeps and out level you by like 5 levels lolol.
Artillery spawned from the forges of Hell
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
June 14 2014 03:31 GMT
#2057
That original Trick2g Nunu video still has to be one of the most influential LoL videos of all time.
What fun is it being cool if you can’t wear a sombrero?
iCanada
Profile Joined August 2010
Canada10660 Posts
June 14 2014 04:18 GMT
#2058
On June 14 2014 11:48 arb wrote:
Show nested quote +
On June 14 2014 10:52 PrinceXizor wrote:
On June 14 2014 10:40 Ryuu314 wrote:
yea...I remember pros complaining about it when it was first implemented. It's the ultimate cater-to-casuals thing Riot's ever done and the worst part is, it actually lowers skill and impacts gameplay in a meaningful way.

Its a big one yeah. catch up XP being so high is a big one too. pretty hard to make level advantages lead to anything when anyone who gets behind of levels catches up so quickly. minmizes choices a lot and creates "best use" situations for a lot of strategies, which means that anyone should know what to do and doing anything else is objectively bad

As long as its not as bad as when nunu could rape your jungles big creeps and out level you by like 5 levels lolol.


Or you could just kill the nunu. Thats why people fight red in that brush.

If he is leveling Q early he really can't duel for shit.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 14 2014 05:15 GMT
#2059
On June 14 2014 13:18 iCanada wrote:
Show nested quote +
On June 14 2014 11:48 arb wrote:
On June 14 2014 10:52 PrinceXizor wrote:
On June 14 2014 10:40 Ryuu314 wrote:
yea...I remember pros complaining about it when it was first implemented. It's the ultimate cater-to-casuals thing Riot's ever done and the worst part is, it actually lowers skill and impacts gameplay in a meaningful way.

Its a big one yeah. catch up XP being so high is a big one too. pretty hard to make level advantages lead to anything when anyone who gets behind of levels catches up so quickly. minmizes choices a lot and creates "best use" situations for a lot of strategies, which means that anyone should know what to do and doing anything else is objectively bad

As long as its not as bad as when nunu could rape your jungles big creeps and out level you by like 5 levels lolol.


Or you could just kill the nunu. Thats why people fight red in that brush.

If he is leveling Q early he really can't duel for shit.

killing nunu solo in the jungle is alot easier said than done
Artillery spawned from the forges of Hell
Gahlo
Profile Joined February 2010
United States35164 Posts
June 14 2014 06:01 GMT
#2060
On June 14 2014 10:09 Kinie wrote:
Show nested quote +
On June 14 2014 10:04 Fusilero wrote:
On June 14 2014 07:05 Alaric wrote:
Vi ult still bugged. I ult Kassadin in the middle of our team. He ults during the suppression and gets over a wall and survives under 150 HP.
Later in the same game, I ult him, he doesn't get away. I pressed Q to start charging and release to lock him down. I stay stuck in Q charging animation for the full 3 seconds, the spell never casts (I'm using smartcast).
And Riot didn't even acknowledge that she's bugged. They just ignored every single issue related to her so far after the initial QoL.

:<

Didn't that Q lockup bug happen in LCS to voyadominar
I find it bizarre that shen has been disabled for like over a month now but vi still runs around bugged up


The Vi bugs is relatively simple to fix with a simple client restart. Most of the current bugs (particle glitches, CD timer on ult/activated item) are fixed that way, it's just annoying to have it happen every 2-3 games.

Which is odd, because it's never happened to me and I used to play a ton of Vi and Varus(who has the same issue with his Q.)

On June 14 2014 11:33 JazzVortical wrote:
http://oce.leagueoflegends.com/node/17256

Karthus champion spotlight. Phreak cheekily describes him as a jungler as well as a solo lane mage.

Karthus jungle is legit. Maybe not competitive, but legit.
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