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Hello TL,
I've always been lurking around on the forums, but decided to make my first post today. I started playing LoL, and im playing for over 2 months now. I'm quite good in playing any Ranged champion. Doesn't matter if they are Mages or any other kind of ranged champ. But when it comes to Melee champs, i just plainly suck.
I've tried playing them a lot of times. But every time i play one, i feel so uncomfortable, so vulnerable. I get owned so badly, just because of the harras. I need the last hits, but obviously i need to get infront of the minions then. Right in range of my ranged opponent.
Right now i'm kinda lost. I almost got to the point that i just won't pick a melee champion anymore. That really makes me sad, since i want to be able to fulfill any role, any champion that is needed.
Are there any people with the same problem as me? And have found a solution? Or people who know how to get rid of this uncomfortable feeling, so i can start owning with melee champion?
Please help me out on this one!
Cheers! =)
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Generally melee characters prove to be much bigger of a threat in the early levels. So you threaten them with your strength. If they get too close; go HAM on their ass. Also use bushes to your abilities as well; also learning how to interrupt attack animation is really useful in chases.
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solution: play ranged champs! serious solution: play pseudo-melee. things like khazix, zed etc. alternatively go for dual form champs
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On May 20 2013 16:38 wei2coolman wrote: Also use bushes to your abilities as well; also learning how to interrupt attack animation is really useful in chases.
What does this mean exactly? I'm still quite new to all the terms and stuff. enlighten me plz
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I meant use bushes to your advantages. Not abilities. Bushes breaks vision. Forcing ranged champions to face check into your range if they want to dmg you. For the attack animation thing. You might have noticed with range champions, you can cancel part of the attack animation right after the projectile leaves your character. This allows you to have more time to move between auto attacks. Same logic applies to melee champions.
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abuse creeps. play passive if the wave is pushing towards you, aggressive if its pushing towards them. if the wave is pushing to them and they harass you, they take a ton of creep damage (i've gotten a teemo to 1/3 hp top without touching him once)
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If you're having trouble, use melee champs with a good poke. My personal favorite is Katarina (scrub that I am), but someone like Yi, Kha'zix or Zed would be good as well. Accept that you're probably going to be down on creep kills, and harass the other champion with your poke as much as possible. Once you get to level six, pounce on your opponent - most ranged characters are really squishy, and if you get the drop on them with your ult you'll get the kill and will have free range of your lane. Not to mention you'll have the level advantage once your opponent comes back.
Another good idea might be to play champs with a shield to soak up some of the enemy poke damage. Riven is an excellent choice and super fun to play, but if you're having trouble playing melee characters she might not be for you. Diana might be the way to go.
The uncomfortable feeling will go away with more practice. Just know the character you're playing, and with melee especially, how tanks you are. That should give you a good feel of when to engage, when you should take some hits for some cs, etc.
Just some friendly advice. ^_^ Worse comes to worse, just don't play melee champs, ranged characters can play really any role except for jungle. Usually you'll get thrown in with a melee or two in your team comp anyhow.
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Buy lots of potions, dont be afraid to recall to buy more potions, dont be afraid to hit them back
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On May 20 2013 16:16 Qatura wrote: Or people who know how to get rid of this uncomfortable feeling, so i can start owning with melee champion? Practice 1v1 top lane with a ranged champion vs. someone of your skill level playing a melee champion. Note how he uses the brush against you and can threaten to go all in vs. you. Then try reversing roles, with you as the melee champion and your opponent with a ranged champion, and try to copy what he did as melee against you; you basically need to learn what are the strengths of melee champions and how to take advantage of them, as well as what are their limitations.
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switch to playing full tanks for a while I think If you have been playing only (or mainly) ranged champions, you have conditioned yourself to stay out of danger zones (cause stepping into one as a ranged champion leads to you getting blown up) so now you play melee champions, who HAVE TO cross that danger line to be able to do their stuff. You will feel very unconfortable because all you knowledge will scream to you to back up. So my advice is, force yourself to experiment the other side of the spectrum, play extremely tanky champion who aren't afraid of going into the pain, learn how to zone in teamfights just with your mere presence, go nuts. Once you've got used to that, you will be able to switch your flip on and off, and learn easily more squishy types of melees gameplays.
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Ranged champs generally have an advantage over melee champs in lane. If your melee char has a gapcloser he can even out the lane a little before level 6 by being very aggressive. Otherwise you usually have to wait till level 6 to threaten the ranged guy. If you die before level 6 or are forced to back because you were too stubborn trying to cs then you usually lose lane. Generally ranged champs are easier to gank in long lanes than melee champs so ask your jungler for help. Melee champs generally control bushes much better so use that to your advantage if you're top/bot.
For more specifics you need to mention an actual matchup/lane.
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Grow Balls.
That is the main problem usually, the fact that you are too scared. If you just stand there and lasthit while they punch you, you lose. However, they should be very afraid of you. Of course this depends on the specific matchup, but usually you have some kind of gapcloser, and they lose hard if they fight you in melee. This is all assuming that your are not horribly far behind. As an experiment, from level 3 on, start to jump onto them whenever they shoot you. Then don't stop punching them until they are under their turret or burned something to create a large enough distance that you can't reach them.
This is the main point of most melee vs ranged matchups. You can't just farm, you need to know when to jump onto them and fight them. At lower levels, they will probably shoot you in situations where they really should not, so if you never jump them, you lose out. If they are scared of you, you can farm because they need to be a lot more careful hitting you.
Now, for more specific advice, at what level are you currently playing? I assume you are pretty new to the game, so are you still levelling? Which melee champions are you specifically interested in playing, and which champions are those that give you the most problems? Are you talking about 1v1 lanes, or those 2v2 lanes with random champions that exist at lower levels a lot?
Edit: Also, don't fall into the trap of starting with a dorans. If you are melee vs range, you will need sustain. You will need some pots. Start something like Cloth + 5 pots or rejuv beads + 4-5pots +1-2 wards, depending on if you think you will need those wards (If the enemy has no jungler, you don't need wards). The wards enable you to jump your enemy without fear of a gank while your escape is on CD. Now, if your enemy is starting with a dorans himself, even bad trades are good trades unless you die. You got 2 more full healthbars in your backpack, they don't. So if you hit them to 50%, they will stay at 50% and unable to trade you back, while you go back to full with your pots.
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In what lane do you have issue with playing a ranged champion. Hope this doesn't sound rude, are you still at a level where junglers are rarely seen?
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Dont be afraid to autoattack people in lane. For example if you play a Darius vs a random champ in toplane and the creep allows it, hit him a couple of times and use skills when off CD, dont just use skills only. Thats the biggest thing i did wrong for a while I was always under the impression of 'he will kill me if I try to kill him' and never aggressed.
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On May 21 2013 23:15 Jek wrote: In what lane do you have issue with playing a ranged champion. Hope this doesn't sound rude, are you still at a level where junglers are rarely seen?
ye don't see them to often. mostly its still 2top, 2bot and 1 mid.
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On May 22 2013 15:18 Qatura wrote:Show nested quote +On May 21 2013 23:15 Jek wrote: In what lane do you have issue with playing a ranged champion. Hope this doesn't sound rude, are you still at a level where junglers are rarely seen? ye don't see them to often. mostly its still 2top, 2bot and 1 mid.
Then most of this advice is invalidated. Your probably pre-30 (20?) and need to just play the shit out of the game. You'll get a feel for it eventually.
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On May 22 2013 15:18 Qatura wrote:Show nested quote +On May 21 2013 23:15 Jek wrote: In what lane do you have issue with playing a ranged champion. Hope this doesn't sound rude, are you still at a level where junglers are rarely seen? ye don't see them to often. mostly its still 2top, 2bot and 1 mid. Against people who aren't completely terrible, it is impossible to do anything but survive and maybe get a few cs at tower when wave is pushed if you're playing a melee vs 2 top. Don't feel bad about it; even in pro games a melee champ vs a duo lane the pro can't do anything except survive and get maybe 2 cs per wave.
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Try to pick some tanky champs, and force yourself get over the feeling that losing any health is bad. You will inevitably take some damage if you play melee, but if you've got enough health/armour/MR then you should be able to close with the other guy and start kicking ass.
Don't worry about playing bad while you're learning. Everyone's been there (many of us still are ), and practice makes you better. Just as long as you're having fun, who cares!
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On May 22 2013 17:06 Ryuu314 wrote:Show nested quote +On May 22 2013 15:18 Qatura wrote:On May 21 2013 23:15 Jek wrote: In what lane do you have issue with playing a ranged champion. Hope this doesn't sound rude, are you still at a level where junglers are rarely seen? ye don't see them to often. mostly its still 2top, 2bot and 1 mid. Against people who aren't completely terrible, it is impossible to do anything but survive and maybe get a few cs at tower when wave is pushed if you're playing a melee vs 2 top. Don't feel bad about it; even in pro games a melee champ vs a duo lane the pro can't do anything except survive and get maybe 2 cs per wave.
He is not playing a melee vs 2 top, he is playing a melee + x vs 2 top. Which is a different situation, and means that this is wrong.
Anyways, this means that there is now also a coordination issue. If you engage, the two enemies will both most likely shoot at you, while your "partner" stares around blindly, takes 1 cs, or runs away to turret. This makes the whole situation a lot more annoying as a melee, because it is easier to just cs from save range and don't interact with the enemies as a ranged. If you manage to convince your laning mate to engage at the same time as you, there is a high chance for you to win those fights. Basically, if melee don't engage the enemy, ever, they will lose because the enemy does not need to be afraid of you and just continues to shoot you.
From what i remember from my lowlevel games, there is this irrational fear of going allin, because you have no idea how it will play out. This scared mindset makes playing ranged easier, because you don't have to go balls deep ever. You can just stay back, shoot at stuff, and be kind of save. A melee can't do that. If you fight an enemy, you are always half-allin. This is not a problem if you are able to judge the fights correctly, because in that case you know when you can fight and will win. But know this: If you never fight, you always lose. Melee champs generally have higher base stats (hp, ar, mr) then ranged champions, and usually comparatively more powerful abilities to combat their inherent range disadvantage. This means that if you are fighting face to face with a ranged champion, you will usually win as a melee. The ranged relies on being able to be at a distance and slowly wear you down.
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number 1 tip i can give is dont just right click people when chasing, auto them then click in front of them then auto them again this helps you stick on to people way better
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