[Patch 1.0.0.150: Shadow Isles] General Discussion - Page 63
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MooMooMugi
United States10531 Posts
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kainzero
United States5211 Posts
why don't they just test things out in real games, haha. also a lot of wasted breath in game arguing about what you should've done instead of what you should be doing. | ||
wei2coolman
United States60033 Posts
On October 27 2012 09:11 HazMat wrote: Apparently CLG.na has better mechanics than CLG.eu. lmao Doublelift mechanics is worth at least 2-3 players. Too bad jiji, and hsgg together only worth 1 player. | ||
HazMat
United States17077 Posts
On October 27 2012 09:11 MooMooMugi wrote: Yeah the thing about Voyboy was he was a really good player, huge champion pool, good mechanics, but what he lacked was a voice, he doesn't talk AT ALL unless hes directly asked to Yea exactly. It was embarassing to watch a CLG scrim. Poor kid just wants to play vydia games. Is he still locked in his room btw or did he move out finally? | ||
LaNague
Germany9118 Posts
is this how clg are discussing strategies? sounds like someone is gonna pull out a gun soon. | ||
iCanada
Canada10660 Posts
On October 27 2012 09:10 HazMat wrote: I don't think he really makes the calls. I think he just adds a new attitude which they needed + this swap was the turning point in CLG taking shit seriously. They wouldn't drop Voy unless they realized they need to work on shit for S3. Although all of CLG not listen to him. Loco: Yo guys, we need get better at taking early towers and snowballs early advantages. Team: We suck at snowballing early advantages. Loco: So we shoulds fix it? Team: No, I dont care other teams do it, we need do what work for us. o.o Dat CLG, must play to strengths even in scrim, screw improving weaknesses. | ||
Fusilero
United Kingdom50293 Posts
On October 27 2012 09:12 LaNague wrote: ok just tuned in to loco stream. is this how clg are discussing strategies? sounds like someone is gonna pull out a gun soon. Strategy discussions in CLG.NA is a dangerous affair, you're always an inch from a fight breaking out then getting benched by hotshot and him taking your role. | ||
Craton
United States17234 Posts
I don't know how it works for them. | ||
wei2coolman
United States60033 Posts
On October 27 2012 09:13 iCanada wrote: Although all of CLG not listen to him. Loco: Yo guys, we need get better at taking early towers and snowballs early advantages. Team: We suck at snowballing early advantages. Loco: So we shoulds fix it? Team: No, I dont care other teams do it, we need do what work for us. o.o Dat CLG, must play to strengths even in scrim, screw improving weaknesses. I think the argument was not just that though, it was also that they don't feel confident doing a early tower UNLESS they have a comp designed around. On October 27 2012 09:14 Craton wrote: Par for the course, really. I don't know how it works for them. It doesn't. | ||
HazMat
United States17077 Posts
On October 27 2012 09:13 iCanada wrote: Although all of CLG not listen to him. Loco: Yo guys, we need get better at taking early towers and snowballs early advantages. Team: We suck at snowballing early advantages. Loco: So we shoulds fix it? Team: No, I dont care other teams do it, we need do what work for us. o.o Dat CLG, must play to strengths even in scrim, screw improving weaknesses. idk really ballsy of Loco to start telling CLG how to play day 1. But maybe CLG picked him up to get that Korean perspective from him. | ||
kainzero
United States5211 Posts
On October 27 2012 09:13 iCanada wrote: Dat CLG, must play to strengths even in scrim, screw improving weaknesses. if it's a strategy you don't feel confident in, and you can run other strategies that you're comfortable with and work, why would you bother learning it? it's not a bad plan. it's one thing to improve weaknesses, it's another thing when that weakness won't come out unless you make it come out yourself. | ||
Jacobs Ladder
United States1705 Posts
On October 27 2012 09:16 HazMat wrote: idk really ballsy of Loco to start telling CLG how to play day 1. But maybe CLG picked him up to get that Korean perspective from him. I don't think it's a day 1 thing though, when CLG were in korea Loco helped them a lot. There's an existing report there. On October 27 2012 09:18 kainzero wrote: if it's a strategy you don't feel confident in, and you can run other strategies that you're comfortable with and work, why would you bother learning it? it's not a bad plan. it's one thing to improve weaknesses, it's another thing when that weakness won't come out unless you make it come out yourself. The thing is, there are some teams who are just as good at late game as CLG, but weaker early. Having the ability to play either style would make them a lot stronger. | ||
LaNague
Germany9118 Posts
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Vlanitak
Norway3045 Posts
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wei2coolman
United States60033 Posts
On October 27 2012 09:19 LaNague wrote: haha i dont really think "taking tower or not?" is something clg needs to discuss for 2 hours after the last tournaments. it's an interesting discussion imo. it's not so much "taking towers early or not", it's whether or not you should do it with a regular comp, or a pre-designed comp/plan. | ||
Fusilero
United Kingdom50293 Posts
Urm... there's quite a bit of evidence to the contrary of that. | ||
Slow Motion
United States6960 Posts
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Fusilero
United Kingdom50293 Posts
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HazMat
United States17077 Posts
On October 27 2012 09:23 Slow Motion wrote: DL: Our strengths are being like CLG EU, but better. LOL. Yea he also said they're CLG.eu but with better mechanics. People say that he is jokingly cocky when he calls people trash but he actually thinks these things. I don't know why they think they need a specific comp to lay out fundamentals such as playing aggressive and laning 2v1. | ||
LaNague
Germany9118 Posts
On October 27 2012 09:23 Fusilero wrote: "Our strength is being CLG.EU but a little bit better" Urm... there's quite a bit of evidence to the contrary of that. delusions :D also, whats so hard about towers. general rule: take them when you can exerct mapcontrol/dive/push more towers quickly. otherwise dont, its just freefarm for the enemy. should be decided in the game depending on how it goes. | ||
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