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ELO Hell: Definition and Discussion - Page 6

Forum Index > LoL General
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ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
December 16 2010 14:22 GMT
#101
The definition and effects of "Elo Hell" (Elo is the guy's name, it's not an acronym) are that it doesn't exist and quit bitching about it.
I'm on GOLD CHAIN
barbsq
Profile Joined November 2009
United States5348 Posts
December 16 2010 14:25 GMT
#102
Are there any games where people are 100% (hell even 90%) happy with the matchmaking system?

it just seems like the very notion of having your 'skill level' (in a very general sense) being known to you in a very objective format would inevitably make people unhappy unless they are at the very top.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Scorcher2k
Profile Joined November 2009
United States802 Posts
December 16 2010 15:19 GMT
#103
On December 16 2010 23:25 barbsq wrote:
Are there any games where people are 100% (hell even 90%) happy with the matchmaking system?

it just seems like the very notion of having your 'skill level' (in a very general sense) being known to you in a very objective format would inevitably make people unhappy unless they are at the very top.

No, because you can always blame your team mates.
Dgiese
Profile Joined July 2010
United States2687 Posts
December 16 2010 15:22 GMT
#104
On December 16 2010 23:25 barbsq wrote:
Are there any games where people are 100% (hell even 90%) happy with the matchmaking system?

it just seems like the very notion of having your 'skill level' (in a very general sense) being known to you in a very objective format would inevitably make people unhappy unless they are at the very top.


I've had some great games in norma where I felt the teams were well matched... haven't played enough games in ranked yet to say the same thing.
barbsq
Profile Joined November 2009
United States5348 Posts
December 16 2010 15:33 GMT
#105
what i meant was games in a more general sense (like sc2 or w/e) not individual LoL games
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Scorcher2k
Profile Joined November 2009
United States802 Posts
December 16 2010 15:42 GMT
#106
On December 17 2010 00:33 barbsq wrote:
what i meant was games in a more general sense (like sc2 or w/e) not individual LoL games

The only gripe I hear from people on SC2's matchmaking is that it tries to place you too aggressively in the beginning. So someone in gold can win two matches in a row and then have to get destroyed by diamond players for a while until they get about 100 games under their belt. Chess is a good system though :D
Therealdevil
Profile Joined May 2010
Netherlands1021 Posts
December 16 2010 18:43 GMT
#107
The only ELO hell is when you finally reach 1900 and drop the 1800 and reach 1900 again and then drop to 1800 again.
Kaneh
Profile Joined April 2009
Canada737 Posts
December 16 2010 23:39 GMT
#108
ELO hell is pretty much LoL's terrible matchmaking. 80% luck 20% skill.

80% is a terrible way to decide most games. Yes, you will eventually end up where you belong, but who the hell wants to grind out a couple hundred games to get to thier proper skill level.
oberon
Profile Joined May 2009
United States1320 Posts
December 17 2010 01:31 GMT
#109
On December 16 2010 23:22 ZERG_RUSSIAN wrote:
The definition and effects of "Elo Hell" (Elo is the guy's name, it's not an acronym) are that it doesn't exist and quit bitching about it.


I'm well aware it was a person's name. It is, however, usually capitalized these days.

While your opinion is neither provably wrong nor particularly unusual, posting it (repeatedly) doesn't add anything to the discussion -- you come off either as raging or a troll. Not that you're particularly unique in that -- a lot of people have posted worthless crap in this thread. But you have come back, again (and again!) to do so.
Odds
Profile Joined May 2008
Canada1188 Posts
Last Edited: 2010-12-17 13:17:17
December 17 2010 06:26 GMT
#110
I'm back up at 1598, had a couple good games with L

EDIT: 1628 now. I've been doing a lot better, picking based off team comp, etc. and not raging nearly so hard. As a result I've carried nearly every game (not one in match history have i gone negative kdr, only 2 losses). Hell, had one game where I carried Elementz's Cho'gath with Nasus.

I still get a lot of really awful teams, but some of them aren't uncarryable ^_^


Hopefully 1700 within 2 weeks.
Odds.633, AM. Plat level currently. Would love more practice partners, add me, let's play!
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