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General Discussion/Off-topic - Page 777

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TheYango
Profile Joined September 2008
United States47024 Posts
May 25 2011 23:57 GMT
#15521
On May 26 2011 08:32 Brees wrote:
a good measure of skill is how hard you can make all other 9 players in the game rage and want to report you after game, even when you didnt break any rules. true skill

So, true skill is getting Tribunaled and pardoned?
Moderator
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
Last Edited: 2011-05-26 00:04:02
May 26 2011 00:03 GMT
#15522
Orianna Mechanics Preview

Summoners!

We’d love to give you a sneak-peak at some of Orianna, the Clockwork Girl’s gameplay features. We’re blazing new mechanical trails with this champion, and we want to share the excitement with you.

Orianna’s key gameplay hook is commanding her primary weapon – an animated hex-tech ball that she uses as a focus for her abilities. This ball acts as a focal point for all of her skills, allowing her to dynamically control space. By moving The Ball (as she named it) and then activating skills, you can use it to deal magical damage, attach it to allies (then use them as the focal point for your skills), shield friends, or even move enemies out of position. Knowing how and when to use Orianna’s abilities - combined with strategic setup - can deny entire areas of a combat zone or support a key ally and act as a force multiplier.

To add risk to the kit, her passive encourages her shorter-range auto-attacks to maximize her damage output. This means you can play safer and use the long range of Orianna’s ball, but to lesser effect than if you combine it with auto-attacks. We made this decision in order to create an interesting dichotomy of risk/reward that will allow expert Orianna players to stand out.

We want to push the boundaries in our champion creation and your impressions and feedback can help shape this. Let us know what you think!


http://eu.leagueoflegends.com/board/showthread.php?t=209643
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
May 26 2011 00:04 GMT
#15523
True skill is measured by having a thread on the general forum with over 100 pages

I think that's just me and smash, the real bigpros of TL
I'm on GOLD CHAIN
Caller
Profile Blog Joined September 2007
Poland8075 Posts
May 26 2011 00:10 GMT
#15524
[image loading]

2 games in a row

new meta incoming
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
May 26 2011 00:21 GMT
#15525
so just went 19-2 with pantheon, gg true skill
Brees on in
LoCicero
Profile Joined August 2010
1100 Posts
May 26 2011 00:35 GMT
#15526
On May 26 2011 09:21 Brees wrote:
so just went 19-2 with pantheon, gg true skill


I can get behind this.
unichan
Profile Blog Joined March 2011
United States4223 Posts
May 26 2011 00:42 GMT
#15527
On May 26 2011 09:35 LoCicero wrote:
Show nested quote +
On May 26 2011 09:21 Brees wrote:
so just went 19-2 with pantheon, gg true skill


I can get behind this.

loci wants to get behind u ooOoOoOo
:)
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2011-05-26 00:58:56
May 26 2011 00:58 GMT
#15528
That ww is seriously 1800+ and building a PD with that build??? What. The. Fuck. Good. Sir.
"Your full potential does not matter if you do not use all 100% of it."
Caller
Profile Blog Joined September 2007
Poland8075 Posts
May 26 2011 00:59 GMT
#15529
On May 26 2011 09:58 BlackPaladin wrote:
That ww is seriously 1800+ and building a PD with that build??? What. The. Fuck. Good. Sir.

needs speed to catch speed
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
May 26 2011 01:01 GMT
#15530
Phantom Dancer Swain wasn't bad, but he wasn't roflawesome.

The Aspeed helps me get in more lasthits, and the crits are nice for dueling, but otherwise it doesn't add much to him imo
Survival is winning, everything else is bullshit.
rwrzr
Profile Joined February 2010
United States1980 Posts
May 26 2011 01:50 GMT
#15531
On May 26 2011 10:01 57 Corvette wrote:
Phantom Dancer Swain wasn't bad, but he wasn't roflawesome.

The Aspeed helps me get in more lasthits, and the crits are nice for dueling, but otherwise it doesn't add much to him imo


I believe this applies to every non-AD hero.
FADC
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
May 26 2011 02:37 GMT
#15532
._. Now I gotta try AD Swain...
Survival is winning, everything else is bullshit.
rwrzr
Profile Joined February 2010
United States1980 Posts
Last Edited: 2011-05-26 03:42:56
May 26 2011 03:42 GMT
#15533
New troll strategy:

Make the other team upset at you even if they win without using curse words, racial slurs, and/or talking about their questionable lineage.

Champion Suggestions: Jax

Example: Enemy Amumu, Yi, and Xin Zhao all complained about Jax being a "right click/one button champion." Ended in a loss for me, but their tears give me sustenance.


Even if you lose you win.
FADC
BloodNinja
Profile Joined June 2010
United States2791 Posts
May 26 2011 04:47 GMT
#15534
On May 26 2011 09:03 Goshawk. wrote:
Orianna Mechanics Preview

Show nested quote +
Summoners!

We’d love to give you a sneak-peak at some of Orianna, the Clockwork Girl’s gameplay features. We’re blazing new mechanical trails with this champion, and we want to share the excitement with you.

Orianna’s key gameplay hook is commanding her primary weapon – an animated hex-tech ball that she uses as a focus for her abilities. This ball acts as a focal point for all of her skills, allowing her to dynamically control space. By moving The Ball (as she named it) and then activating skills, you can use it to deal magical damage, attach it to allies (then use them as the focal point for your skills), shield friends, or even move enemies out of position. Knowing how and when to use Orianna’s abilities - combined with strategic setup - can deny entire areas of a combat zone or support a key ally and act as a force multiplier.

To add risk to the kit, her passive encourages her shorter-range auto-attacks to maximize her damage output. This means you can play safer and use the long range of Orianna’s ball, but to lesser effect than if you combine it with auto-attacks. We made this decision in order to create an interesting dichotomy of risk/reward that will allow expert Orianna players to stand out.

We want to push the boundaries in our champion creation and your impressions and feedback can help shape this. Let us know what you think!


http://eu.leagueoflegends.com/board/showthread.php?t=209643


I have no idea how this idea is going to play out. It will be an interesting champion preview to be sure.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
May 26 2011 05:52 GMT
#15535
O god Annie was buffed and got probably the best non-legendary skin in the game. Be expecting to be seeing a lot of Annies (including me once Rinoa gets off her ass and gets me rp from 3 weeks ago.)
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
May 26 2011 06:09 GMT
#15536
annie still blows. laned against her as vayne and her combo + ignite only took 3/4th hp....and thats on squishiest char before i get a negatron. proceeded to 3 shot her the rest of the game. other APs still do it better
Brees on in
r.Evo
Profile Joined August 2006
Germany14081 Posts
May 26 2011 06:26 GMT
#15537
On May 26 2011 14:52 HazMat wrote:
O god Annie was buffed and got probably the best non-legendary skin in the game. Be expecting to be seeing a lot of Annies (including me once Rinoa gets off her ass and gets me rp from 3 weeks ago.)


Best non-legendary is Urf Corki bro. Easy.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
May 26 2011 06:26 GMT
#15538
Got a phone interview with Riot next week. :3
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2011-05-26 06:50:44
May 26 2011 06:49 GMT
#15539
On May 26 2011 15:09 Brees wrote:
annie still blows. laned against her as vayne and her combo + ignite only took 3/4th hp....and thats on squishiest char before i get a negatron. proceeded to 3 shot her the rest of the game. other APs still do it better

Ehh I disagree. She no longer is one of those 'if you're in flash range you are dead' kind of champs but she also no longer suffers from Leblanc syndrome. Gonna have to see more games of her to really know, though.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
LoCicero
Profile Joined August 2010
1100 Posts
May 26 2011 07:07 GMT
#15540
I just played a near perfect game with Kennen and still lost... Aaarrrggg.
Prev 1 775 776 777 778 779 1152 Next
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