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Art of Climbing Hero League: How to Act as a Team

Forum Index > Heroes of the Storm
Post a Reply
Emperor
Profile Joined May 2012
Norway68 Posts
Last Edited: 2016-08-10 18:39:31
March 29 2016 16:57 GMT
#1

How to act as a part of a Team



by Emperor



Sometimes, trying to rise through the ranks as a solitary player can be a rough climb. It might feel like no matter what you do, your teammates won’t listen or things just don’t work out as planned. Some players go as far as to say they are stuck in “MMR hell” and simply can't advance as they struggle, trying to find a way to improve. Well, look no further. Here are some tips on how you can increase your chances of winning in Hero League and improve yourself as a player in the process.

This article will focus on how you can act as a part of a team.

For the Greater Good


The first step to becoming a good teammate is to throw away your ego and understand that you are just one of a five-man team. Chances are you won't be pulling off miracle plays, saving the team and crushing your foes singlehandedly. This is true for other mobas as well, but is even more true in Heroes of the Storm. Heroes is purely a team-based game. There are no traditional Carries in this game, no amount of farming will make you win a 1v3 and, with experience being shared among all members of the team, the game from start to finish requires a collective effort.

As such, it is important that you keep in mind the current situation for your team and how any decisions you make will affect them. This can mean having to sacrifice yourself for the greater good depending on the situation. Do you really want to play Li-Ming but your team needs a healer? Pick something else! Is your team on the run after a bad fight and you are in the front as a Tank? Consider peeling them for and delaying the opposing team by sacrificing yourself if it means saving the rest of the team.

     The best leader knows how to follow
             -Warren Bennis

Even if you want to direct the team and play the game your way, it is important to take into account the thoughts and actions of your teammates. It's fine to be direct and take charge, but being bossy can lead to frustration and low morale which is less than ideal. The line between the two is rather thin so take note of when your team begins to feel frustrated and work with what you see.

Stick with the Team


As the game goes on and you find yourself hitting level 10 and beyond, soaking becomes less efficient and more focus is placed on teamfights. With this in mind, it is important to stick with your team unless your team has planned otherwise.

No matter how bad of a decision you think the team is making, do not abandon them; always keep together as a team. Do not try to fly solo. Should there be a time in the game where your decision-making differs from that of the rest of the team, try to communicate clearly what you are thinking and why it is a good idea. Often no more than a ping is necessary for people to follow your lead. Should this not be the case, do not abandon your team to do what you believe is the right play alone. The only thing this accomplishes is turning team fights into 4v5s, creating a dire situation for the rest of your team. In a sense, you have to follow the famous words of N0tail from Dota 2:

     When game is going full retard, you can only go with it. If you start going against it, if you start going half retard, you’re fucking done for.
             -n0tail, Dota 2


Sometimes it can be tempting to go on your own and try to split push or take camps, especially if you are playing a Specialist Hero. But ultimately, Heroes of the Storm is not only a Hero Brawler in name, but also in terms of how it needs to be played. Stick with your team unless the team states otherwise. Due to the strength and frequency of map objectives, the game forces you into fights on a regular basis. In addition there is no hard carry in Heroes like there are in traditional mobas, making it almost impossible to come out of a fight ahead in a 4v5 situation. To top it off there is no buyback mechanic in the game, meaning that any fight in the later stages is lethal. So make sure to have your team covered or the game can quickly go in your opponent's favor.

Communicate with the Team


The most fundamental skill any player needs to learn in team games is the ability to communicate their intentions with their fellow players. To a certain extent, it is not as large a large part of the game in Hero League due to the fact that you are typically matched with different players each game, and the channels of communication are limited to text and pings. Nevertheless, good communication can win you many games you would otherwise lose. Starting out in the draft, you want to make clear to your team what roles you are comfortable playing as well as what you prefer to play. Try to make sure everyone is on the same page. Depending on your level of play you can also suggest picks for other players based on their preferred roles, the map you are playing on and the opposing team’s picks. Are you playing on Blackheart’s Bay and want to concretely win in the bottom lane? Ask your Assassin player if he is comfortable playing an Assassin like Thrall, or if any players are comfortable playing a Specialist like Zagara. Do you want to play Tank, but are not one of the earlier picks? Make sure to state your desire early so that the other players in the team are given a chance to adjust their picks.

In-game, it can be hard to type out detailed responses with all the action going on. For simple commands, using pings are ideal. So what are these “simple” commands? There are too many to list here, but here are some example situations:
-You only know where two or three of the enemy Heroes are on the map and somebody on your team is overextended in their lane. This is the time you want to use your retreat and danger pings to make your teammate aware that a gank might be coming and they should be pulling back.
-You are ganking together with a teammate or two and you move towards an enemy duo lane. Here you want to ping the target you are trying to take down so everyone is on the same page. If you split the damage on several targets when ganking, chances are you won't get any takedowns at all.
-When it comes to dealing with map objectives, paying attention to enemy positioning is crucial. Ping can be used to signal a retreat or a fight over the objective if you suspect something is about to happen.

Due to its versatility, pinging can be used exclusively if you are creative with it. This helps if somebody is not comfortable typing while playing or you want to minimize the time it takes for communication with the team at a given moment.

For more complex tasks such as how to split the lanes against a Dragon Knight, you are going to have to type out the desired response. To be able to do this you often want to use abbreviations and try to shorten your sentences. In the case of the Dragon Knight you might want to type something like this: “3 w/DK, rest soak”instead of this: “Get three people on the enemy’s Dragon Knight to limit their push potential. I’ll soak bot, someone do the same for top.” By shortening the sentence while keeping the essence of what you want to convey,you can get your team to do strategic maneuvers while minimizing the impact typing can have on your gameplay.

As a final note when it comes to communicating with your team. Always use neutral or positive language. Nobody likes being trash talked and the instinctive response to something negative is to go the defensive making it hard to get your suggestions through. On the other hand, most people talk kindly and want to prove themselves to those they value highly. By creating a positive atmosphere and choosing your words carefully, the chances of them listening to you increases exponentially.

Closing words


Since well before the concept of Esports was even a thing, the ability to work well with others has been understood as one of the key aspects of team-based games and sport. As such, learning how to communicate quickly and effectively and understanding why this will make you a stronger player is crucial. Hopefully this guide served as a beacon; allowing you to improve your Heroes of the Storm cooperative skills, allowing you to climb even higher in the never ending grind that is called Hero League, and allowing you to become a player others want to see on their team.

Follow us @LiquidHeroes to stay in the loop with live tournament coverage and news! We are dedicated to bringing you quality articles and the best Heroes of the Storm news coverage on the web!

Writer: Emperor, KadaverBB
Editor: Vaalia
Graphics & Format: Shiroiusagi
Art & Photo Credit: Blizzard
Writer
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
Last Edited: 2016-03-29 19:00:54
March 29 2016 18:06 GMT
#2
I love the effort and the context, but I doubt you can still win when you have morons on the team. Even when I try to be positive, promote good games and healthy games, tell everyone GJ, you still always get that one person who throws it away.
Life?
Perseverance
Profile Joined February 2010
Japan2800 Posts
March 31 2016 04:07 GMT
#3
On March 30 2016 03:06 ShoCkeyy wrote:
I love the effort and the context, but I doubt you can still win when you have morons on the team. Even when I try to be positive, promote good games and healthy games, tell everyone GJ, you still always get that one person who throws it away.


I think the message that the OP is trying to convey is "Don't be that one person"
<3 Moonbattles
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
March 31 2016 16:15 GMT
#4
On March 31 2016 13:07 Perseverance wrote:
Show nested quote +
On March 30 2016 03:06 ShoCkeyy wrote:
I love the effort and the context, but I doubt you can still win when you have morons on the team. Even when I try to be positive, promote good games and healthy games, tell everyone GJ, you still always get that one person who throws it away.


I think the message that the OP is trying to convey is "Don't be that one person"


Yea, and what I'm trying to say is there is always that one person lol...
Life?
Ej_
Profile Blog Joined January 2013
47656 Posts
March 31 2016 16:21 GMT
#5
I'm putting forward a counter-write up idea: "Art of Throwing Games: How to Act as a Victim"
"Technically the dictionary has zero authority on the meaning or words" - Rodya
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2016-03-31 16:35:58
March 31 2016 16:33 GMT
#6
I have that problem sometimes for sure. Team wants to go engage on objective when we are down a talent tier, or take boss when no one on the other team is dead, or start a fight when one or more team mates are on the other side of the map or dead. It's hard to go full retard because while it might give your team a slightly better chance of success in those situations, there is at least an equal chance of a full team wipe instead of a 4 man wipe. Of course team will blame you not coming as the reason it didn't work out.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 31 2016 16:39 GMT
#7
On April 01 2016 01:21 Ej_ wrote:
I'm putting forward a counter-write up idea: "Art of Throwing Games: How to Act as a Victim"

Play aba, get locust talent, never be kicked for afk.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Sjokola
Profile Joined November 2010
Netherlands800 Posts
April 02 2016 11:05 GMT
#8
Nice write-up. Everyone reading will be thinking: It's good those scrubs read this, I of course do this all the time already
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 02 2016 12:11 GMT
#9
This should be mandatory reading for all the fucktwats that only play on weekends.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
April 04 2016 11:57 GMT
#10
On April 01 2016 01:33 karazax wrote:
I have that problem sometimes for sure. Team wants to go engage on objective when we are down a talent tier, or take boss when no one on the other team is dead, or start a fight when one or more team mates are on the other side of the map or dead. It's hard to go full retard because while it might give your team a slightly better chance of success in those situations, there is at least an equal chance of a full team wipe instead of a 4 man wipe. Of course team will blame you not coming as the reason it didn't work out.


On the other hand you could be the difference between a 0:4 and a 3:5 teamfight. Sure, you won't win it, but you can at least make the enemy pay for the otherwise free kills - and who knows, maybe you'll even manage to run away once your teammates fell over dead.


On April 01 2016 01:39 SC2Toastie wrote:
Show nested quote +
On April 01 2016 01:21 Ej_ wrote:
I'm putting forward a counter-write up idea: "Art of Throwing Games: How to Act as a Victim"

Play aba, get locust talent, never be kicked for afk.


I so hate that "Do something or you'll be kicked" message I get as Aba since the last patch. At the start of every game I get that message, despite placing mines all over the map and symbioting people.
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
April 04 2016 15:01 GMT
#11
On April 02 2016 21:11 SC2Toastie wrote:
This should be mandatory reading for all the fucktwats that only play on weekends.


Oh man, this.... I've completely stopped playing on weekends unless I have a full 5man. I have the worst luck on weekends when trying to queue for HL. My W/L ratio is a lot better on weekdays than weekends.
Life?
Creager
Profile Joined February 2011
Germany1920 Posts
June 29 2016 10:42 GMT
#12
Now I need an article which tackles being mainly a healer. I've been playing this game since alpha, yet can't make progress when playing support (not that I dislike playing other roles, I do tanking and damage as well if necessary, but since my best chars are supports I try to take that role whenever possible.
But being a good healer doesn't make a difference, at all, when your damage dealers are incapable of playing their role properly. It's happening SO often in lower leagues that people want to play a flavor of the month champ, yet utterly fail to accomplish anything with it.
So if there's any expert advice on how to climb ladder playing support solo, I'd gladly appreciate it, but I fear, it's just impossible.
... einmal mit Profis spielen!
Pwere
Profile Joined April 2010
Canada1557 Posts
Last Edited: 2016-06-29 15:58:13
June 29 2016 15:57 GMT
#13
@Creager, I find it much easier to influence the team as a support (preferably an aggressive support like Lili or Tyrande) than as a warrior. If the healer calls a retreat, most people won't question it. If you're the warrior, they largely ignore you after the engage.

My 3 highest winrate heroes are Tyrande, Nazeebo and Li Li, and I type+ping a lot. But truthfully, the biggest influence you have as a support "main" is preventing a teammate from picking Malf/Li Li with shitty builds because they don't know how to support. At lower levels, I'd expect the Li Li baits to work very often as well, or to get easy Tyrande ganks, then your team listens to you, but it's probably easier to carry with a strong sustained damage hero.

Back on topic, I find that most of my communications revolve around two simple concepts: Soak and Regroup. Combine with a healthy dose of "retreat" spam, and that's about as much as you can expect until diamond+. It's really frustrating on more misunderstood maps like BHB, BoE and Garden, but you can't explain the map mid-game to people who, by that point, think they're better than everyone else in that game anyway.
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