Simple Questions, Simple Answers - Page 39
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SC2Toastie
Netherlands5725 Posts
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ThomasjServo
15244 Posts
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Ej_
47656 Posts
On September 07 2016 22:10 ThomasjServo wrote: Any Tyrael fans play with Zealotry more than reciprocation? I've been QM'ing him a fair bit these last few days and often without healers, and even with the extra duration has proved pretty useful. only follow through with vampiric strike #LaneTyraelNotDead | ||
ThomasjServo
15244 Posts
On September 07 2016 22:36 Ej_ wrote: only follow through with vampiric strike #LaneTyraelNotDead Changing my build from here on out. | ||
ThomasjServo
15244 Posts
I took about a 5050 split depending on Melee's on my team, and it always seemed like we lacked the coordination to use the Sanc properly. Judgment and creating picks seemed like the more consistent, better option. Thoughts? | ||
SC2Toastie
Netherlands5725 Posts
I always go Reciprocate. I consider the extra shielding to not be valuable most of the time, the damage and wave clear potential on the other hand, is pretty solid. I'll go Sanctification if we have at least 2 other frontliners or there is potential for Boss contention in the game. I'll grab Judgement if my team didn't draft Dive, so I have a very reliable tool for peel, engage or finishing. Also, Judgement has one of the coolest animations/sounds in the game. | ||
ThomasjServo
15244 Posts
On September 09 2016 01:52 SC2Toastie wrote: For Tyrael. I always go Reciprocate. I consider the extra shielding to not be valuable most of the time, the damage and wave clear potential on the other hand, is pretty solid. I'll go Sanctification if we have at least 2 other frontliners or there is potential for Boss contention in the game. I'll grab Judgement if my team didn't draft Dive, so I have a very reliable tool for peel, engage or finishing. Also, Judgement has one of the coolest animations/sounds in the game. Good points, I hadn't thoughht about boss potential or the wave clear. I was thinking the additional duration and uptime for Righteousness paired will with Imposing will and increased the utility of that in six levels. I should consider that with the opposing team composition too for level 7. | ||
Swisslink
2949 Posts
I'm sick and tired of HL and finding people for TL seems ridiculously hard. | ||
NKB
United Kingdom608 Posts
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karazax
United States3737 Posts
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ThomasjServo
15244 Posts
On September 10 2016 00:38 karazax wrote: https://youtu.be/EwXxGGaF1TY Oh I was totally joking, Tyrael has a pretty decent amount of variety on level seven considering. Follow through is far and away the least appealing option. | ||
SC2Toastie
Netherlands5725 Posts
On September 09 2016 02:12 ThomasjServo wrote: Good points, I hadn't thoughht about boss potential or the wave clear. I was thinking the additional duration and uptime for Righteousness paired will with Imposing will and increased the utility of that in six levels. I should consider that with the opposing team composition too for level 7. Note that Impossing Will only works as long as your shield is up - duration is far less relevant than the damage you'll take, and how much of a HP bonus does Righteousness really give you... | ||
Immersion_
United Kingdom794 Posts
On September 09 2016 06:21 Swisslink wrote: Are there any ingame chat channels to find people for TL? I'm sick and tired of HL and finding people for TL seems ridiculously hard. PM me in game if you want, we have a regular team league squad that plays Tuesday and Thursday on EU made up of people largely from TL. We are generally diamond/masters players, for those that don't get a spot they do unranked/QM with the others and we are close to having two teams sometimes. It's very chilled/good fun although we do try hard in the games. | ||
ThomasjServo
15244 Posts
On September 10 2016 18:55 SC2Toastie wrote: Note that Impossing Will only works as long as your shield is up - duration is far less relevant than the damage you'll take, and how much of a HP bonus does Righteousness really give you... My logic was Zealotry keeps Righteousness up for 6 seconds which increases the odds that I get auto attacked by their damage, and allows my support function to be that much more permanent. The lower cool down means every 8 seconds in a prolonged fight I can slow their damage again potentially. That is at least how I rationalized it. May not be the best, but in different situations I think it offers something. | ||
Lunaticman
Sweden1097 Posts
On September 11 2016 03:57 Immersion_ wrote: PM me in game if you want, we have a regular team league squad that plays Tuesday and Thursday on EU made up of people largely from TL. We are generally diamond/masters players, for those that don't get a spot they do unranked/QM with the others and we are close to having two teams sometimes. It's very chilled/good fun although we do try hard in the games. Hey I sent you a pm, I would like to join you guys! | ||
Larkin
United Kingdom7161 Posts
On September 18 2016 20:38 Lunaticman wrote: Hey I sent you a pm, I would like to join you guys! Oh good, fresh meat | ||
Lunaticman
Sweden1097 Posts
That made me chuckle thanks. Best introduction ever. "Hey man nice to meet you!" "FRESH MEAT" hahahaha. | ||
Immersion_
United Kingdom794 Posts
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Swisslink
2949 Posts
2. What happens if I dodge drafts more often than I am allowed to? (Leaver penalty or loss of ranked points? | ||
MyTHicaL
France1070 Posts
Why, regardless of if I choose quick match or ranked, do I only play Braxis, Immortal, Cursed Hollow, Dragon Knight? Just started playing again and out of 50+ games have not played any other one zzzz. I hate Dragon Knight as well ;( | ||
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