Is Hearthstone Gambling? - Page 2
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hokusai
Finland1 Post
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LisaHamiltonEu
United Kingdom3 Posts
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xsnac
Barbados1365 Posts
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SamirDuran
Philippines892 Posts
On October 12 2020 17:22 hokusai wrote: I'm not really into Heartsone but as a person that plays casino/gambling games, I don't think so. Purchasing loot boxes or crates is not required in every players and it's up to the players if he/she wants it. It doesn't mean that if you purchase any loot box, you can already win the game. As mentioned above, you can still earn the crates by playing the game without spending any pennies. I can't see any connection of gambling at all. Maybe they consider it as gambling because of the spending of money just to purchase those loot boxes. you got to be living in a cave if you consider loot boxes != gambling. Many countries are already regulating lootboxes because it is really like gambling and can really lead to addiction. Search YongYea in youtube and you'll get to know what I am talking about | ||
drudown1988
3 Posts
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BlackLilium
Poland426 Posts
I think any mechanism that allows you to spend real money in exchange for a chance of obtaining something of value in your eyes is gambling. I stress "of value in your eyes" - this may not be real money. It doesn't have to be a mechanism for profit. It doesn't even formally be related to the notion of ownership in legal sense. If I pay $2 for a 2% chance to gain access to a digital item that I don't own, in a game that I have access to, but don't own - that is still gambling. Even an argument that you can obtain the item for sure, in a different way - either by spending your time, or different form or amount of money, does not change the fact that the abovementioned mechanism is gambling. In a game like shooters, you can craft a different mechanism, that does not revolve around chance. Say - the recent Call of Duty series (I don't know how it was in the past). There is a progression system, there are items that you can buy, but I am not aware of any item that would revolve around chance. And still, the company behind CoD are making a pretty good profit of the game. That being said, for a game of Hearthsone, gamble-less mechanism seems all but impossible to achieve, because the core game mechanic revolves around people having access to a different set of cards, and building the best deck possible out of what they currently have. If you were allowed to buy just dust and craft everything, it would be either very expensive, or everyone would just pick the best deck and roll with that, making the game boring. | ||
VirginiaHart
1 Post
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Malta Soron
Netherlands3 Posts
On December 22 2020 18:20 BlackLilium wrote: That being said, for a game of Hearthsone, gamble-less mechanism seems all but impossible to achieve, because the core game mechanic revolves around people having access to a different set of cards, and building the best deck possible out of what they currently have. If you were allowed to buy just dust and craft everything, it would be either very expensive, or everyone would just pick the best deck and roll with that, making the game boring. I would have preferred that over the current system. I played HS for a few years, but I quit because even spending € 150 per year on the game (€ 50 per expension for the 40 card pack sets) wasn't enough to get the cards I wanted. I feel that spending the price of an AAA game thrice a year should enable me to create the decks I like. I know developing and maintaining a game takes time and money. If they'd offer a complete set of all the new cards in an expansion for € 50, I'd happily pay it. But the current system is just really bad for the player. | ||
Plugsuit
2 Posts
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Guin
3 Posts
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kazoni
1 Post
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iloveav
Poland1467 Posts
On February 04 2021 23:50 Malta Soron wrote: I would have preferred that over the current system. I played HS for a few years, but I quit because even spending € 150 per year on the game (€ 50 per expension for the 40 card pack sets) wasn't enough to get the cards I wanted. I feel that spending the price of an AAA game thrice a year should enable me to create the decks I like. I know developing and maintaining a game takes time and money. If they'd offer a complete set of all the new cards in an expansion for € 50, I'd happily pay it. But the current system is just really bad for the player. A lot of companies (Blizzard included) are looking into making money from mechanics that "incentivize" you to pay more. You may call it "RNG", "Gambling", "pay2win"; or another different adjective. The reality is that the game is made intentionally worse and unfair in order to get more money from you. Now I personally avoid any of those games, meaning I mostly stay in single player games. Starcraft 1 and Heroes of the storm is relatively fair in terms of the multiplayer component, same as Overwatch, but those games are not as profitable for Blizzard as HS. That is also why those games see much less work put into them. This is a "vote with your wallet" sort of situation. As long as we give money for games that use anti-consumer mechanics, we will get more of those games. Is it immoral for companies to do it? yes. Is it illegal? not yet. | ||
Helogive
2 Posts
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Affix24
1 Post
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jamescarol
2 Posts
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HeartJoy
Australia3 Posts
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Kavenow
1 Post
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