• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:56
CET 18:56
KST 02:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA)
Tourneys
[BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread 12 Days of Starcraft The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2197 users

Hearthstone Mods - Starcraft

Forum Index > Hearthstone General
Post a Reply
MarcoBrei
Profile Joined May 2011
Brazil66 Posts
Last Edited: 2014-03-22 14:59:59
March 20 2014 00:06 GMT
#1
How cool would be to have an easy way to create hearthstone mods, some of them may be just for fun with few cards and not much balanced, other ones may be more "professional".
I thought about a hearthstone-starcraft mod, just for fun... Here we have a very small sample of cards that could be done:

Zerg cards
+ Show Spoiler +

[image loading]
[image loading]
[image loading]


Protoss cards
+ Show Spoiler +

[image loading]
[image loading]


Terran cards
+ Show Spoiler +

[image loading]
[image loading]
[image loading]


Protoss too op? That would be just a realistic mod
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
Last Edited: 2014-03-20 00:15:31
March 20 2014 00:13 GMT
#2
nice.
maybe the immortal should read: whenever this unit receives combat damage over 3, reduce it to 3.
this way, it's way to strong.

And maybe tune down the colossus. 5/10 is stronger than the giants. and they are the "carriers" of warcraft.

Funny enogh, a carrier would be similiar to Onyxia. Something like: spawn up to 4 1/1 interceptors. itself maybe 0/6. Deathrattle: destroy all interceptors you control.
Countdown to victory: 1 200!
ystao
Profile Joined February 2011
United States15 Posts
March 20 2014 02:00 GMT
#3
Ghost attack will silence the Colossus? I thought colossus counter ghost
Terran should have a 'Stim' spell that gives minions windfury for 2 turns and then destroy the minions.
TheRealArtemis
Profile Joined October 2011
687 Posts
March 20 2014 02:28 GMT
#4
That Immortal is so over powered lol. It has like 3 divine shields on.
religion is like a prison for the seekers of wisdom
DoDonPachi
Profile Joined February 2011
Canada69 Posts
Last Edited: 2014-03-20 04:06:25
March 20 2014 04:06 GMT
#5
Some ideas without image :

Swarm Host
+ Show Spoiler +

6 Mana 0/4
Stealth
At the start of your turn, summon two 2/1 Locust with Charge that die at the end of your turn


Reaper
+ Show Spoiler +

3 Mana 2/3
Charge. At the end of your turn, Restore 1 Health


Dark Templar
+ Show Spoiler +

5 Mana 3/3
Stealth. At the end of your turn, regain Stealth


High Templar
+ Show Spoiler +

5 Mana 0/7
At the end of your turn, Cast a Psionic Storm that deal 2 damage to all enemies


Vulture
+ Show Spoiler +

4 Mana 2/2
If this card attack, it is immune to damage.
Battlecry : Summon a 3/1 Mine with Taunt that can't attack.


Protoss Hero Power
+ Show Spoiler +

2 Mana
Get a coin card.


Oracle
+ Show Spoiler +

3 Mana 2/2
At the end of your turn, deal 2 damage to a random ennemy minion
i'll schroumpfs you until you GG
Sorathez
Profile Blog Joined April 2011
Australia209 Posts
Last Edited: 2014-03-20 07:00:56
March 20 2014 07:00 GMT
#6
Swarm Host
6 Mana 0/4
Stealth
At the start of your turn, summon two 2/1 Locust with Charge that die at the end of your turn

Just as I thought Force of Nature + Savage Roar and Unleash the Hounds were annoying enough already x)

Baneling:
3 mana
1/3
Can't attack heroes. When this minion attacks deal 2 damage to targeted minion and adjacent minions, then destroy the Baneling.

Alternatively:
Baneling
5 Mana
1/3
Charge. Can't attack heroes. When this minion attacks deal 2 damage to targeted minion and adjacent minions, then destroy the Baneling.
There's no sense crying over every mistake. You just keep trying till you run out of cake.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
Last Edited: 2014-03-20 07:53:35
March 20 2014 07:53 GMT
#7
Mothership Core
2 Mana, 1/3
Battlecry: All terran opponents instantly quit and proceed to battle.net balance whine forum.
padiseal2
Profile Joined August 2012
Austria721 Posts
March 20 2014 08:00 GMT
#8
the drone is basically wisp or am I missing something?
Samsungjackets on twitch || 강민수 화이팅
nojok
Profile Joined May 2011
France15845 Posts
March 20 2014 08:07 GMT
#9
Polt :
5 mana, 2/5
At the beginning of your turn, destroy one of the opponent's mana crystal

Medivac :
4 mana, 0/4
Your minions can ignore taunts. At the end of your turn, restore 1 health to friendly minions

MC :
3 mana, 3/3
If cash is at stakes during this game, gains +4/+4.

Sentry :
2 mana, 1/3
At the end of your turn, summons a 0/1 minion with taunt and divine shield which dies at the start of your turn.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Micro_Jackson
Profile Joined August 2011
Germany2002 Posts
March 20 2014 08:55 GMT
#10
The changeling mechanic sounds interesting. Maybe not now because there isn´t so much variation which cards are played but if more cards are introduced a "look into the opponents hand" mechanic could be interesting in my opinion.
tomnov
Profile Blog Joined January 2011
Israel148 Posts
March 20 2014 09:26 GMT
#11
Zergling:
1 mana 1/1
battlecry: summon another zergling

Baneling:
3 mana 2/1
deathrattle: deal 2 damage to all enemies

Mutalisk:
4 mana 2/5
when this minion attacks deal 1 damage to 2 random enemies

Torrasque (Legendary):
8 mana 6/6
deathrattle: summon a Torrasque egg
Torrasque egg: 0/4
at the start of your turn destroy this and summon Torrasque

I reject your reality and substitute my own
MarcoBrei
Profile Joined May 2011
Brazil66 Posts
Last Edited: 2014-03-20 16:28:34
March 20 2014 15:06 GMT
#12
Very nice ideas in general.

Another ones:

Terran card: Nuclear Warfare
4 mana
Spell
Transform your hero power into 'Nuke': deal 5 damage to ALL characters.

Zerg Card: Burrowed banelings
3 mana
Secret
When your enemy has at least 3 minions on the field, unburrow banelings and deal 2 damage to them.

Protoss Card: Purify
10 mana
Spell
Destroy a random enemy minion per turn, lasts for 3 turns. If there are no enemy minions, deal 10 damage to enemy hero.
DoDonPachi
Profile Joined February 2011
Canada69 Posts
March 20 2014 15:24 GMT
#13
Swarm Host
6 Mana 0/4
Stealth
At the start of your turn, summon two 2/1 Locust with Charge that die at the end of your turn
Just as I thought Force of Nature + Savage Roar and Unleash the Hounds were annoying enough already x)


True, so i update it :
Swarm Host
5 Mana 0/4
At the end of your turn, summon two 2/1 Locust with Taunt that die at the start of your turn


Tempest :
6 Mana 3/6
If this card Attack, deal 5 damage to target instead
( This simulate the long range of the tempest, since it doesn't get damage from attacking, and he is more weak when a minion "close" the distance by attacking it )



i'll schroumpfs you until you GG
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
March 20 2014 15:48 GMT
#14
The High Templar I would change to read "you may pay 2~3 mana to cast a Psionic Storm," otherwise you're just playing a card and blowing everything up and gaining incredible amounts of value.
kiss kiss fall in love
DoDonPachi
Profile Joined February 2011
Canada69 Posts
Last Edited: 2014-03-20 16:48:48
March 20 2014 16:40 GMT
#15
On March 21 2014 00:48 IntoTheheart wrote:
The High Templar I would change to read "you may pay 2~3 mana to cast a Psionic Storm," otherwise you're just playing a card and blowing everything up and gaining incredible amounts of value.


Also true that, in the end, my first proposition is a minion with a charge...What do you think of this ?

High Templar
5 Mana 0/6
If this card attack, instead deal 2 damage to target and minion next to it.
This simulate the AoE of psionic storm

New unit :
Infestor
4 Mana 0/4
Battlecry : Get a 0/2 weapon that freeze attacked unit and 1 adjacent unit at random.
(This suppose that a 0 ATK weapon can attack...

New mechanic :
Terran only mechanic : Research
If the card "Research Finished" is activated, the effect of Research are activated.
Similar to Combo, but more specific to specific spell, and can be activated when the minion is on the field or in the hand.
This simulate the TechRush of the terran early game : Look for the banshee as an exemple
This is the opposite of overload : You pay some mana now to have a really big impact next turn.

Terran Hero power : Research Lab
2 Mana : Get a 0 Spell card " Research Finish" that reveal the name of the Next card you draw

Banshee :
3 Mana 2/3
Research : Stealth and Charge

Siege Tank :
4 Mana 3/4
Research : get +2 Atk and every time this card atk, all ennemies minions get 1 damage

Marine :
2 Mana 3/2
Research : +1 atk, -1 health and Charge

Update to first post Raven
4 Mana 1/3
Enemies unit lose stealth
DeathRattle, summon a 3/3 Autoturret
Research : Select a ennemy unit, at the end of opponent turn, deal it 4 damage
i'll schroumpfs you until you GG
Came Norrection
Profile Joined March 2011
Canada168 Posts
March 20 2014 19:12 GMT
#16
Mothership:
8 mana 3/10
battlecry, all other friendly minions gain stealth,
at the end of your turn, if a friendly minion does not have stealth, friendly minion gains stealth

Protoss hero ability: chronoboost: 2 mana
target card in your hand cost 2 mana less to summon

Terran hero ability: 3 mana: Choose 1
Mule: draw a card
Scan: reveal all stealthed units
Supply drop: gain 4 mana crystal this turn

Zerg hero ability: 2 mana
at the start of your next turn, spawn 2 1/1 zerglings

Medivac drops: 4 mana spell
choose 1:
deal 5 damage to target
deal 2 damage to target, return medivac drops to your hand at the end of your turn.

Marine: 1 mana 1/2
once per turn, you can deal 1 damage to marine and gain + 1 attack

Marauder : 2 mana 3/2
Slow any minion damaged by marauder for 1 turn, slowed minions can not attack back when attacked

Widow mine: 4 mana 0/2
stealthed
At the start of your turn, deal 2 damage to a random enemy minion

Thor: 5 mana 5/6
"The lie is just a great story ruined by the truth."
tomnov
Profile Blog Joined January 2011
Israel148 Posts
March 20 2014 20:25 GMT
#17
brood lord:
5 mana 4/6
whenever this minion attacks summon a 1/1 broodling with charge

consume:
0 mana
destroy a friendly minion, gain 2 mana this turn and draw a card

Tempest :
6 Mana 3/6
If this card Attack, deal 5 damage to target instead
( This simulate the long range of the tempest, since it doesn't get damage from attacking, and he is more weak when a minion "close" the distance by attacking it )

I would change the text to:
immune when attacking, doesn't deal damage when attacked
I reject your reality and substitute my own
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2014-03-20 21:48:22
March 20 2014 21:31 GMT
#18
I don't think sc2 cards can correctly translate into hearthstone without a mechanic accounting for the interaction of ranged units. Something like first strike from magic

Immortal 6 mana 6/5
Reduce combat damage above 2 to 2.

Zealot 3 mana 2/4
Windfury

Marine 2 mana 2/2
First strike (this minion deals its combat damage before receiving damage when it attacks (but not when it defends))

Zerg Hero Power 2 mana
Enchant a minion with: Deathrattle: summon <token> of same stats -- Power can't be used on tokens

Zergling: 1 mana 1/1
battlecry: Summon a Zergling

Zergling egg: 2 mana 0/4
deathrattle: summon two Zerglings

Queen 3 mana 1/5
you may pay 2 mana to destroy a unit on your side of the field and draw a card

Creep Tumor 2 mana 0/3
Taunt; at the beginning of your turn, you may pay 1 mana to summon a Creep Tumor

Larvae 1 mana 0/1
Battlecry: draw a random creature from your deck

Metamorphosis (spell)
Your minions gain deathrattle: summon egg: <minion>

Baneling 3 mana 4/1
When this unit deals damage, destroy and deal 1 damage to all enemy characters.

Burrow (spell) 3 mana
Conceal all friendly minions

Adrenal Glands (spell) 4 mana
Zerglings gain +1 attack and charge
Psychobabas
Profile Blog Joined March 2006
2531 Posts
March 20 2014 23:24 GMT
#19
Colossus is as OP as ever haha

well done
Please log in or register to reply.
Live Events Refresh
Next event in 2h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko453
SKillous 240
BRAT_OK 96
UpATreeSC 92
MindelVK 34
DivinesiaTV 26
StarCraft: Brood War
Shuttle 934
Jaedong 850
firebathero 203
Rock 64
zelot 55
Mong 50
Sexy 39
Dewaltoss 37
JulyZerg 34
SilentControl 13
[ Show more ]
eros_byul 0
Dota 2
qojqva5051
BananaSlamJamma333
Fuzer 240
canceldota50
febbydoto15
Heroes of the Storm
Khaldor256
Other Games
Grubby6014
singsing1749
Beastyqt487
B2W.Neo374
ToD227
DeMusliM180
ArmadaUGS136
Livibee70
Trikslyr42
XaKoH 38
Organizations
Other Games
gamesdonequick173
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• HeavenSC 49
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 33
• Azhi_Dahaki28
• Michael_bg 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV898
• Ler75
• lizZardDota246
League of Legends
• Nemesis3208
Other Games
• Shiphtur189
Upcoming Events
BSL 21
2h 5m
Sziky vs eOnzErG
Sparkling Tuna Cup
16h 5m
Krystianer vs Classic
TriGGeR vs SKillous
Percival vs Ryung
ByuN vs Nicoract
OSC
1d
BSL 21
1d 2h
Cross vs Dewalt
Replay Cast
1d 15h
Wardi Open
1d 18h
OSC
2 days
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
5 days
Korean StarCraft League
6 days
OSC
6 days
Liquipedia Results

Completed

Escore Tournament S1 - W1
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1 - W2
Escore Tournament S1 - W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.