The Coin mechanic - Page 2
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EleanorRIgby
Canada3923 Posts
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Serejai
6007 Posts
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EleanorRIgby
Canada3923 Posts
On January 18 2014 04:00 Serejai wrote: I feel like people who play rush decks and get a Coin must have a noticeably higher win rate. Having warlocks play a turn 4 Giant a Priest that can come up with a turn 4 20/20 Lightwarden... or druids that can double innervate + coin something out. It's pretty much game over in any of those scenarios, all because of the coin. i wouldnt call it game over at all really. got to use a lot of cards and 1 decent spell can take care of it. | ||
serum321
United States606 Posts
On January 18 2014 03:48 Schelim wrote: that's interesting. why does priest have a better winrate going second/with the coin? i play almost exclusively priest in constructed and i fail to see how the coin helps us. Just guessing, but this was also much earlier in beta when games were slower. Priests were top tier at that time and mind control still only cost 8. Priests do control well and I find playing control it is better going second. On January 18 2014 04:00 Serejai wrote: I feel like people who play rush decks and get a Coin must have a noticeably higher win rate. Having warlocks play a turn 4 Giant a Priest that can come up with a turn 4 20/20 Lightwarden... or druids that can double innervate + coin something out. It's pretty much game over in any of those scenarios, all because of the coin. I've noticed just the opposite. Going first with an aggro deck is a HUGE advantage, so long as you have a proper curve to play out. I've played a lot of aggro and board control warlock and I can't count the number of games where my opponent won only because they went first, thus they had an extra turn to damage me. | ||
grantelbot
Germany0 Posts
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Maand
326 Posts
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broodbucket
Australia963 Posts
The way I see it, the coin should stay as-is until Blizzard comes up with a better idea altogether. | ||
Korlin
Canada142 Posts
On January 18 2014 03:48 Schelim wrote: that's interesting. why does priest have a better winrate going second/with the coin? i play almost exclusively priest in constructed and i fail to see how the coin helps us. Against aggressive decks as priest I find the difference of being able to Holy Nova on turn 4 instead of 5 makes a huge difference. Also helps with Wild Pyromancer. | ||
Greendotz
United Kingdom2053 Posts
Perhaps the coins biggest problem is the Rouge's combo mechanic works in such a way that going second works out so incredibly well for them, since the coin is basically a "set up a combo" card. | ||
jonhy-
Slovakia167 Posts
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asaed
United States1412 Posts
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