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[Guide] Surviving a Zombie Apocalypse

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Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2009-06-15 19:43:20
June 15 2009 16:54 GMT
#1
The Beginner’s Essential Guide to Surviving a Zombie Apocalypse

Introduction

Pop culture has been bombarded by zombie movies for the past 40 years. Ever since Romero came out with Night of the Living Dead, people have been copying his formula to make terrifying (and not so terrifying) movies based on the “zombie apocalypse”. Based on these movies, we’re now able to take away lessons of what to do (and not do) when a zombie invasion comes. In the following pages, I will define terms, describe scenarios, and outlines the actions that you should take in case you are met by a zombie apocalypse, ensuring your survival…For a little bit. This guide is intended to give you some kind of plan for the initial stages of an invasion, not a long term, end game plan.

Terms

The first thing I will do is outline key terms for the readers. These are terms that I will refer to throughout the guide and that you will run into after you read through this.

Zombie: The quintessential being to any zombie apocalypse (duh). This is a rather generic terms for a number of beings. These beings all have a key thing in common: they are brainless, mindless killing machines that only want to kill you. There is absolutely no communication with them and there is no mercy. Aggression is their only emotion and you would be damn smart to avoid them at all costs. There are two main classifications of zombies that I will be using throughout this guide:

-The Romero Zombie: This zombie was originally popularized by our legendary director, hence its name. The most telling characteristic of a Romero Zombie is the guttural groaning sound it makes any time it sees pretty much anything - a slow, low, dull groaning sound like it just got out of bed. The 2nd main characteristic of this kind of zombie is the fact that they are stupid - painfully stupid. These dumb bastards move at the speed of snails and have the motor skills to match. They’re extremely dull, slow-minded, and can be avoided quite easily. They are only really effective in large numbers where your bullets can’t match the number of zombies. They also have an overwhelming tendency to bite as their main form of attacking. This zombie’s main drive is to eat.

-The 28 Days Later Zombie (A.K.A. the “Oh Shit” Zombie): This zombie is aptly named because it is the zombie that make you go “oh shit”. The two main characteristics of this zombie are 1) the high pitched, super-freaky, hyper-aggressive growls and screams it will issue forth upon seeing you and 2) the fact that it has largely intact motor skills, meaning it can run at basically full speed indefinitely and it will punch, kick, and scratch over biting. This zombie’s main drive is to inflict harm. This zombie was made popular by things such as 28 Days (and Weeks) Later, the recent Resident Evil games, Left4Dead, and the more modern zombie horror films. This is, quite obviously, the much more dangerous of the two zombies, mostly because it has a tendency to crash and bash itself through any barricade, obviously (as no zombies do) not caring about any physical harm it causes to itself.

-The Boss Zombie: This zombie is presented in quite a few random pop culture references, the most obvious being Left4Dead and any of the Resident Evil games. This zombie is the sole reason why you should carry a heavy weapon with you 100% of the time. You should also not tackle this zombie in a group of less than 10. This ensures that you 1) have lots of firepower and 2) have enough people to cover your escape.

Infection: A generic term to refer to the “disease” which causes zombie-ness. This can be some kind of biological disease, ala 28 Days Later or Resident Evil’s T-virus, or it can be magical mumbo-jumbo that just randomly happens and really isn’t explained ala Night of the Living Dead. The infection can be spread in two ways; 1) By direct contact - being bitten or scratched by the infected, which includes the transmission of bodily fluids (see 28 Days Later and the need to avoid getting blood in the eye/mouth/open wounds) or 2) it can be airborne and can be inhaled (see the original Resident Evil movie). Obviously, the 2nd one is just slightly more dangerous, but the 1st one is pretty much universally true - no matter what kind of zombies you run into, expect the disease to be communicable.

Zombie Apocalypse (sometimes called a Zombocalypse): This is the generic term used to refer to the widespread sightings of zombies. If zombies aren’t isolated to a single area and are multiplying in any way, it’s a zombie apocalypse, and you need to follow your emergency procedure.

Weapon: Absolutely anything that will give you distance between you and a zombie. This can include anything from a 50 cal to a fork, as long as it prevents direct contact and exposure to the infection.

The Buddy System: This is probably the single most important aspect of zombie survival. As soon as you finish reading this guide, you must come to a mutual agreement with another human being to become “zombie buddies” for the rest of your life. If a zombie apocalypse hits, the first thing that you MUST do is call your zombie buddy and meet up with him. You then commence all of your safety plans with your zombie buddy. Futhermore, if you are ever going anywhere that could even have the slightest possibility of contact with a zombie, you go with your zombie buddy (or a stand-in if he or she isn’t available). This is absolutely critical - if you’ve ever watched ANY zombie movie, you should know what happens to heroes when they go it solo.

Your Company: This refers to your larger group of people that you are holed up with in your safe house. It includes not only your buddies, but anyone in your extended network and anyone that you’ve taken in to live with you in your safe house because of the invasion. Your company is your family - you rely on them for safety and they rely on you as well. Get over your petty differences. If there’s someone that won’t shut up, put in earplugs. Killing them or kicking them out means that the zombies have one less person to kill before they get to you.

Your Safehouse: This is your sanctuary, your one place of safety. As I will explain later, it is the place that you will designate as your go-to place in case of a zombie invasion. It will be stocked full of food and ammo (and completely secured and boarded up). If it isn’t, you’re a complete failure and deserve to be bitten. An ideal place for a safe house is a place with very few entrances (this includes any kind of opening in the house - windows, doors, vents, anything). Try to make it a place with only two ground entrances (main and escape). Also make sure that it doesn’t have too many windows, has blinds, but you are able to get on the roof in case you need to snipe zombies or escape in a helicopter or whatever the situation is. Try to not make it in a dense urban area.

Your Network: Your network Is the extended list of people that you should be contacting in the event of a zombie apocalypse. This includes any of your friends or people you can tolerate in the relative vicinity of your chosen safe house. They are your team that will become your Company. They will help you stock and fortify your safe house and they help you agree on where your safe house will be.

The 10 Do’s and Don’ts of a Zombie Invasion

1) DO NOT GO SOLO.

This is the number one rule of any kind of zombie invasion. You should NEVER, EVER be alone when there is the slightest chance of you running into a zombie. All it takes is for you to be flanked by two zombies and you’re pretty much done. You’ll be bitten or infected in some way unless you have someone covering you (see The Buddy System).
I don’t care if you’re a fucking black ops veteran of 10 years, you aren’t invincible. Without someone covering you, you WILL be bitten and you WILL be screwed.

2) DO NOT IGNORE THE SIGNS.

If you even hear the faintest hint of the possibility of a zombie invasion, you need to check it out (AND DON’T GO ALONE). If you’ve watched any zombie movies, you’ll see what happens to you if you ignore the signs (a good example is Night of the Living Dead).

3) SHOOT THE DAMN THING IN THE HEAD.

Zombies only have one weakness - the brain. This is because if you destroy the brain, it stops all motor functions. This means that you should be aiming 99% of your shots, with a gun or any other kind of weapon, to the head. The only time you shouldn’t is in pure desperation when you need to shoot them to give yourself room.

4) ALWAYS MEET STRANGERS WITH A GUN.

This is mainly put in here in case your family is infected. The number one reaction that people have if they see their family as a zombie is “omg nonononono *tears roll, zombies kill you, the end*” Watch Night of the Living Dead, and near the end you’ll see Barbra get herself killed because she leaps into her zombie-brother’s arms. This is pretty much the definition of stupidity. If there is a zombie invasion and you’re my father coming at me as a zombie, I will shoot your ass right between the eyes and this is how you should react to ANYONE you know that has been turned. It is a fucking apocalypse, grow some iron balls and learn to deal with losses. Also, you should train yourself so that your first reaction, if you’re ever the least bit surprised, is to draw your gun and point it at your new guest. You should also remember to meet any new stranger by prompting them to say something - zombies can’t talk, and this is the most telltale sign that they are infected. This includes anything that isn’t human, in pretty much every zombie horror film to date, animals are able to be infected as well.

As a side note, always meet strangers with a weapon (preferably a gun). Don’t do something stupid and meet them with a video camera (ala Diary of the Dead).

5) DON’T TRUST ANYONE WHO IS NOT PART OF YOUR COMPANY.

Take a look at Resident Evil: Extinction. Near the beginning, Alice responds to a distress call (going solo because she’s a psychic badass, unlike you) in a radio station and is promptly captured and is planned to use as a sex toy before being turned over to the chained up, infected dogs. This is why you don’t trust anyone that isn’t in your company. When a zombie apocalypse hits, humanity will revert to its natural form - greedy, evil, and selfish. People will do horrible things to you just because they can, and they can because there’s no law enforcement. People will also be perfectly ready to hold you at gunpoint while they take all of your supplies, so watch for that, too. I don’t care if it’s the damn military in uniforms, they’re just as likely to strip your ass down to your boxers as anyone else. If you’ve seen Diary of the Dead or 28 Days Later, you should know what I’m talking about. Just because it’s the National Guard doesn’t mean they’re all nice and noble.

6) DON’T WALL UP IN A MALL.

While we all watched Dawn of the Dead and thought that it was funny and possibly a good idea, unless you have a helicopter on the roof readily available to escape, DO NOT MAKE YOUR SAFE HOUSE YOUR TOMB. You must ALWAYS have an escape route - there is not a single place in the world that is truly impregnable when zombies are concerned. All it takes is one zombie to get into your fortress, and as you can see in any movie (Night of the Living Dead, 28 Weeks Later, etc…) that zombies will somehow, defying any logic, even if you have trained soldiers guarding your compound, infect multiple people and compromise the entire place.

7) DON’T ENTER THE DAMN QUARANTINED ZONE.

You all know I’m referring to 28 Weeks Later. If there’s a zone that is off limits by your saviors (if the government doesn’t completely collapse and does save you), don’t fucking enter. As we all know, you will manage to find a way to fuck things up and bring back the zombies into the “safe zone”, making it not-so-safe.

8) QUARANTINE ANY SURVIVORS.

If you find any survivors, the first thing you need to do is quarantine these survivors. Look at 28 Weeks Later. If you find your wife after seeing her be attacked by zombies, don’t fucking kiss her. You know damn well that the infection is communicable and there’s NO WAY she escaped being scratched/bitten, so she’s obviously a carrier. The best way to test out a survivor is have them bite some kind of small rodent, like a rat (or a guinea pig, heh) and if it isn’t infected, you should be good. I don’t give a damn if it’s nasty - its my company’s survival over yours, so bite the damn guinea pig.

9) DON’T BRING STUPID KIDS IN YOUR COMPANY.

You should know damn well if you’ve met a kid that’s too stupid to follow the basic rules of zombie survival. Look at 28 Weeks Later. If you have one of these kids, either ditch ‘em in the street or ditch ‘em with another company. You can’t afford to have people who are going to drag the infection into your compound needlessly. Obviously, this extends to adults. Be careful though. You need to be able to accurately discern between stupid people who will drag the infection in and stupid people that you can use as meat shields.

10) DON’T STRAND YOURSELF ON AN ISLAND.

Look at the remake of Dawn of the Dead. Zombies can walk underwater and, through other illogical means, get to any island. If you trap yourself on an island, you’re fucked. You’re an idiot. You deserve to die. This is pretty simple.

The Plan

This segment will outline the plan that you should set up in case of a zombie invasion. It will go through the basics of getting your safe house set up and stocked.

1) CONFIRM THE APOCALYPSE.

The first thing you’ll want to do is confirm that there is in fact a zombie apocalypse coming. Grab a weapon, grab a partner, and go to wherever the supposed incident was. If you see the telltale signs of a zombie, go to step two. If it’s a false alarm. Smack whoever told you about it and move on with your life. This is the time when you want to see which kind of zombies are attacking; the Romero zombies or the 28 Days Later kind.

2) CALL YOUR ZOMBIE-BUDDY.

If you confirm that there are in fact zombies walking around killing people, you should immediately call your zombie-buddy and inform them. Meet up with them and then call your network to let everyone know what’s going on.

3) MEET AT YOUR SAFE HOUSE.

Obviously, you need to decide where your safe house is. Quickly consult your zombie-buddy and your closest network friends, and then decide where to go. Send out a mass text or something and make sure everyone that you can get gets to your safe house.

4) MAKE AND EXECUTE A STOCKING PLAN.

This is an extremely important part of the plan. You should split your company into smaller teams and go stock places. This includes raiding your friendly neighborhood armory for weapons, raiding the local Cub for stocks of food, raid your local ACE Hardware for tools (barbed wire, hammers, saws, wood, etc…), going anywhere that you can get basic first-aid supplies, and raiding the local Walmart for a TV, radio, and accessories (pillows, basic hygiene stuff, etc…). Make sure that you have teams of AT LEAST 4 going to each place and that they each have a vehicle and a weapon with them at all times. You also might want to send a team to steal some gas, you’ll probably need it.

5) MEEET BACK AT THE SAFE HOUSE AND FORTIFY IT.

Make sure all your teams gets back to the safe house with your supplies. This is the time to fortify your safe house. Set up fences, barbed wire, land mines, 50-cal turrets, firing stations, and board up your safe house adequately. Set up your TV and radio so you can hear any kind of news from the outside world. Also set all your supplies in a safe spot that you can get to in case zombies get in. You don’t want to be cut off from your supplies.

6) MAKE YOUR HOUSE RULES.

Gather your company together and set up rules; the buddy system, where to go when, curfew, places that are off limits, and inform everyone of the situation and remind them not to come in direct contact with zombies, ever. Also inform them as to which kind of zombies are around.

7) SET UP YOUR ESCAPE ROUTE.

Set up your escape plan with your company. Have a vehicle ready at all times at your escape entrance and make sure everybody knows where to go and when. You should have designated people to grab certain supplies if your safe house is breached, and you should have everyone immediately move towards the escape exit as a team.

The Must Have List for Any Zombie Apocalypse

Here I will list out the must-haves in terms of supplies in case of a zombie apocalypse.

1) Food. doesn’t matter what, just something edible.
2) Water. Duh. Grab as many packs of water bottles you can find at Walmart/your grocery store and stock up. Also, your running water shouldn’t stop for at least a week or two.
3) Weapons. Preferably guns. Must haves include a pistol for each person, several assault rifles and shotguns, some basic rifles. Other weapons include grenades, chainsaws, axes, bats, C4, flamethrowers, 50-cals, and any other weapons you can find.
4) Hygiene supplies. I don’t care if an apocalypse comes, I don’t want the stank all over my safe house because you don’t take a shower and brush your teeth.
5) A TV. You’ll need so you can see emergency broadcasts.
6) A radio. See TV.
7) Vehicles. Pool your Company’s vehicles. Have several at hand at all times. Preferably, you’ll want at least one (if not several) open-topped vehicles so you can shoot out of them more easily.
8) Gas. Get a pool of gas for your cars. You don’t want to run out of gas and be fucked in the middle of no where on a road surrounded by zombies.
9) Medical supples. It's always good to have a basic first-aid kit with.

Zombie Tactics

I will now analyze the tactics you should use to fight each type of zombie.

The Romero Zombie

The Romero zombie is slow, dumb, and not too powerful. Their main power is in numbers and this is how you should fight them. You should stock your safe house full of weapons that can do mass carnage - namely, lots of explosives. Grenades, rocket launchers, C4, RPG’s, napalm, land mines, they all work. The next thing on your list should be should be flamethrowers and fully automatic guns (machine guns, assault rifles, SMG’s, etc…). It is much easier to take out mass zombies with these weapons. Flames work especially well because they are surely going to cripple or immobilize your target before they get to you and flames spread very quickly. Try to stay away from shotguns, snipe rifles, and hard hitting individual weapons. While the boomstick is nice, loud and shiny and everyone loves it, it’s not as effective against a massive horde as a fully automatic gun is.

The main tactic you should use against these zombies is the team push. Wherever you’re going, be it scoping out a supposedly abandoned house or fighting a horde in a field, make sure your team is close together and work together to cover all sides. The way these zombies get you is to surround you and outnumber you. As long as all your flanks are covered, you should be good. Remember - aim for the heads and always be watching your buddies. You shouldn’t lose a teammate because you’re lollygagging. Also, keep up. If you’ve ever played Left4Dead, you know how annoying it is when 1 team member lags behind and won’t keep up. You MUST keep moving (although don’t move too fast, you do NOT want to split up, EVER). If you stay in one spot, you’ll draw the entire county’s zombies to that one location.



The Oh Shit Zombie

This is the zombie that will make you shit your pants if you see a lot of them. They most fast, hit hard, and are relentlessly brutal. There’s plenty of them, so don’t be fooled by the fact that each of them is a serious threat by themselves. Your number one weapon should be an assault rifle. It hits hard enough and it shoots frequently enough that it can stop this zombie in its tracks and take several of them out at the same e. While assault rifles are the best, any fully automatic weapon will do. Explosives are also pretty good to have. Grenades, C4, RPG’s and rocket launchers can take out clusters of them, just keep the explosive away from you as it explodes. You can also mix in a few shotguns and high powered rifles. These are good for keeping these quick bastards back, especially when they run at you in a full sprint. Keep one or two of each in your team along with your fully automatic weapons. You really should stay away from fire with these zombies. Unless you know that the attacking zombies will immediately stop and flail in pain if they are set on fire, DON’T SET THEM ON FIRE. The last thing you want is a flaming Hunter (ala Left4Dead) leaping on top of you and setting you on fire while ripping you apart at the same time.

The main strategy you should use here is the mixed push. The number one rule here is MOVE FAST and keep moving together. Like I said, mix your group with high powered weapons and fully automatic weapons and push as a group, watching your flanks. Move to your location fast and purposefully, and don’t stop. Unless you are in a powerful fortification, these zombies will rip you apart if you stay in one place. Also, make sure you use LOTS of cover. This will help cover your backs and will also mean that you aren’t being hit at all angles at the same time.

The Boss Zombie

This is the zombie that makes you restart your games, that makes you waste all your ammo, that leaves you at 1 life every time when there’s a horde of other zombies coming. The main weapons you should use are high powered weapons. Shotguns, high powered rifles, rocket launchers, 50-cals, nukes, whatever you can get your hands on that does a LOT of damage. Fully automatic weapons can work if the boss zombie is phased by them, but if not, you probably want to stick to hard hitters. Flames are also very bad for this same reason. If they don’t phase the boss monster, then he’ll just set you on fire.

The main tactic here is to separate so your team can’t be hit all at once and try to trap the boss zombie in a place where it’s hard to get to you. A nice spot for this is a rooftop or rafter above where the boss zombie is. For the love of God, you do not want to stop moving at any point because if you do, that’s just asking the zombie to wind up and give you a nice punch to the face. This also applies to any Licker or Hunters types that are fast and will rip you up.

That’s the end of my essential guide. I hope it was helpful to you. If you have any more questions, just ask and I’ll add it to the guide!

COMMUNITY ADVICE

1) STAY AWAY FROM RELIGIOUS PEOPLE

This is a fantastic rule. Religious people will probably rant about how the world is going to end and how this is what we deserve and yadayadayada. They are extremely likely to get you killed in any kind of serious event and will probably do it on purpose if they're any kind of devout fanatic. It's just safer to stay away from these types.

2) TRY TO GET MEDICAL PERSONNEL

While it may be hard to do so, it's definitely a bonus if you can get someone who's medically trained in your company. They can help with any serious medical problems.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
BigSausage
Profile Joined July 2007
Canada194 Posts
June 15 2009 16:55 GMT
#2
I prefer learning via L4D, and to put in lay man's term: shoot first ask later.
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
June 15 2009 16:58 GMT
#3
What the hell LOL
Moderatorsometimes I get intimidated by the size of my right testicle
afg-warrior
Profile Joined June 2007
Afghanistan328 Posts
Last Edited: 2009-06-15 17:01:55
June 15 2009 17:01 GMT
#4
you shoud add in another tip. try to stay away from people that are really religious during a zombie outbreak.

even if they are the type that wants to kill all the zombies, he will most likely endanger everyone.
"Yeah fuck multiplayer I'm only in this for the xel'naga" snowdrift86
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 17:01 GMT
#5
On June 16 2009 02:01 afg-warrior wrote:
you shoud add in another tip. try to stay away from people that are really religious during a zombie outbreak.


Good point.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
June 15 2009 17:04 GMT
#6
Lol wasnt the deadline june 15th 18:00 ?
Graphics
Pufftrees
Profile Joined March 2009
2449 Posts
June 15 2009 17:05 GMT
#7
This is great, one of my fav guides so far.
Chance favors the prepared mind.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2009-06-15 17:07:07
June 15 2009 17:06 GMT
#8
On June 16 2009 02:04 Xeofreestyler wrote:
Lol wasnt the deadline june 15th 18:00 ?


It's still June 15th 12:04 PM here. According to the post, it isn't due 'till 4:00 PM CST on June 15th (Central U.S. time).
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2009-06-15 17:10:25
June 15 2009 17:08 GMT
#9
On June 16 2009 02:04 Xeofreestyler wrote:
Lol wasnt the deadline june 15th 18:00 ?
He didn't mention that this was for the contest, so maybe he saw all the guides and figured he'd make one for fun

Also, pretty good guide, although I'd disagree heavily with using a rat or guinea pig to test someone. We have no way of knowing if the zombie disease really is transferable between humans and other animals. So to be safe I'd either A) kick them out B) lock them up somewhere where you can observe them for a few days to check for signs of them turning C) kill them...although as I'm a complete pussy I'd rather not do this unless I'm 100% sure or am in immediate danger.

Edit: oh, the deadline already passed. It goes by TL time (Korean time technically, it's on the upper right hand side of this screen). You're 4 hours late.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 15 2009 17:10 GMT
#10
[Guide] How to Survive a Zombie Apocalypse
[image loading]


some of the things you saw are flawed. Heavy guns=lots of ammo=lots of sound=more zombies coming to you. It's best to never even have to get in a situation where you need a shotgun to kill 5 zombies cause in that situation you're pretty much dead already. Also, with guns, most people have never shot a gun so recoil plus bad aim will basically make it useless. Ever watch Glory where the commander fired shots need the soldier's ears as he reloaded and shot at a target? It's a lot more harder to aim under pressure especially if the UNDEAD are coming at you. Also, with flamethrowers, now you've got fire zombies coming at you, good job. Notice how when live people get set on fire they take a while before they fall on the floor and go unconscious due to shock. Now realize zombies don't go into shock since they don't feel pain. Until the fire burns through their muscles which takes a while they're going to be still coming at you. But on fire.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2009-06-15 17:19:02
June 15 2009 17:12 GMT
#11
On June 16 2009 02:08 Falcynn wrote:
Show nested quote +
On June 16 2009 02:04 Xeofreestyler wrote:
Lol wasnt the deadline june 15th 18:00 ?
He didn't mention that this was for the contest, so maybe he saw all the guides and figured he'd make one for fun

Also, pretty good guide, although I'd disagree heavily with using a rat or guinea pig to test someone. We have no way of knowing if the zombie disease really is transferable between humans and other animals. So to be safe I'd either A) kick them out B) lock them up somewhere where you can observe them for a few days to check for signs of them turning C) kill them...although as I'm a complete pussy I'd rather not do this unless I'm 100% sure or am in immediate danger.

Edit: oh, the deadline already passed. It goes by TL time (Korean time technically, it's on the upper right hand side of this screen). You're 4 hours late.



The thing is that you can only really test it out on animals if you have a situation like 28 Weeks Later (the wife had a gene that made her immune to the virus but she was still a carrier). Testing it on humans is a little too far, so you have to use an animal.

we'll end it at June 15th 18:00 KST (June 15th, 11:00 CET // June 15th, 5:00 EST // June 15th, 2:00 PST).


It sounds like they give everyone until Monday afternoon to do it, no matter where you are. It even specifically says June 15th 5:00 EST.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2009-06-15 17:17:29
June 15 2009 17:14 GMT
#12
On June 16 2009 02:10 chaoser wrote:
[Guide] How to Survive a Zombie Apocalypse
[image loading]


some of the things you saw are flawed. Heavy guns=lots of ammo=lots of sound=more zombies coming to you. It's best to never even have to get in a situation where you need a shotgun to kill 5 zombies cause in that situation you're pretty much dead already. Also, with guns, most people have never shot a gun so recoil plus bad aim will basically make it useless. Ever watch Glory where the commander fired shots need the soldier's ears as he reloaded and shot at a target? It's a lot more harder to aim under pressure especially if the UNDEAD are coming at you. Also, with flamethrowers, now you've got fire zombies coming at you, good job. Notice how when live people get set on fire they take a while before they fall on the floor and go unconscious due to shock. Now realize zombies don't go into shock since they don't feel pain. Until the fire burns through their muscles which takes a while they're going to be still coming at you. But on fire.


Any gun will equal lots of sound. If you want to go with no sound, good luck doing it with guns, which are your best bet against zombies, even if they make sound. And that's why I said DON'T use fire on fast zombies. If they're slow, there's plenty of time for them to burn up. You should probably read the whole thing.

P.S. That cover is cool. Is that actually a written book?
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
Last Edited: 2009-06-15 18:24:42
June 15 2009 17:17 GMT
#13
Edit: Quite sorry for being a douchebag and accusing you. I didnt read the book, just heard of it and assumed you were copying it. Very sorry . Im going to read that book one day though.
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
June 15 2009 17:19 GMT
#14
I like the Alaska idea. They'll freeze like corpsicles.
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 17:19 GMT
#15
On June 16 2009 02:17 samachking wrote:
*Sigh*
Use footnotes and respect other people's IP before claiming it and showing no signs of you getting the information from another source.


?
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2009-06-15 17:23:40
June 15 2009 17:20 GMT
#16
I wasn't kidding, but I was wrong, you're actually 8 hours late =/

Also I agree a lot with what Chaoser said in terms of the Romero zombies. The last thing you want is making a crap load of noise to attract any other zombies that may be within a mile of you. I believe that stealth is most important when dealing with Romero zombies, or any zombie really, as the main objective is to stay alive there should rarely be any time you need to stand and fight. Attack only when absolutely necessary (they're attacking a fortification you can't afford to lose, or there's no escape), otherwise just keep moving. If you do have to attack I think the survival guide mentioned using some sort of pole arm. At least longer than arms length so you don't have to risk getting too close, but short enough so that it's easy to wield, and like you said, just aim for the head with all of your swings. As long as you do a good job at being stealthy and not attracting zombies to one place, you shouldn't have any problems dealing with hordes of them.

The Zombie Survival Guide doesn't mention anything about fast zombies though, because they most likely won't exist. Without any natural regenerative abilities (they're undead, not human), they'll tear all of their muscle tissue soon enough and end up like any other corpse...only not completely dead. I'd say for them just run like hell, and probably keep a heavy firearm at your side in case they catch you off guard.

Edit; yeah, that book is real and it's awesome
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
June 15 2009 17:24 GMT
#17
Ya was gonna say, pre-zombie apocolypse checklist needed:

crazy blackmarket gun connection, i'm sure there are plenty of assault rifles and rocket launchers lying around for this situation specifically
copious amounts of training, RL is definitely like the resident evil games and ammo boxes wont just be lying around, every shot needs to count in zombie survival guide.
The Blade Sword, cause you always run out of ammo before the end of time.
Nak Allstar.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 15 2009 17:24 GMT
#18
5:00 means 5 AM - Note how it said "18:00 KST" and not "6:00 PM KST" >_<
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 17:25 GMT
#19
On June 16 2009 02:20 Falcynn wrote:
I wasn't kidding, but I was wrong, you're actually 8 hours late =/

Also I agree a lot with what Chaoser said in terms of the Romero zombies. The last thing you want is making a crap load of noise to attract any other zombies that may be within a mile of you. I believe that stealth is most important when dealing with Romero zombies, or any zombie really, as the main objective is to stay alive there should rarely be any time you need to stand and fight. Attack only when absolutely necessary (they're attacking a fortification you can't afford to lose, or there's no escape), otherwise just keep moving. If you do have to attack I think the survival guide mentioned using some sort of pole arm. At least longer than arms length so you don't have to risk getting too close, but short enough so that it's easy to wield, and like you said, just aim for the head with all of your swings. As long as you do a good job at being stealthy and not attracting zombies to one place, you shouldn't have any problems dealing with hordes of them.

The Zombie Survival Guide doesn't mention anything about fast zombies though, because they most likely won't exist. Without any natural regenerative abilities (they're undead, not human), they'll tear all of their muscle tissue soon enough and end up like any other corpse...only not completely dead. I'd say for them just run like hell, and probably keep a heavy firearm at your side in case they catch you off guard.

Edit; yeah, that book is real and it's awesome


What I don't get is that it specifically says June 15th at 5 EST.

And my guide was under the natural assumption that the zombies are already there, like the always are in movies. they're magically attracted to flesh and brains and so they come at you. Futhermore, it's definitely possible to have fast zombies (28 Days Later?). That's why I wrote for those.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 17:26 GMT
#20
On June 16 2009 02:24 FrozenArbiter wrote:
5:00 means 5 AM - Note how it said "18:00 KST" and not "6:00 PM KST" >_<


God damnit.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 15 2009 17:30 GMT
#21
I'd think a sword is more useful, it can kill multiple zombies and doesn't jam, doesn't run out of ammo. Obviously you have to be closer to use it, but I think it's more reliable. You can use lighter bladed weapons if you need. I always envision a bicyclist gang carrying fucking katanas roaming rural areas.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 17:31 GMT
#22
On June 16 2009 02:30 Nightmarjoo wrote:
I'd think a sword is more useful, it can kill multiple zombies and doesn't jam, doesn't run out of ammo. Obviously you have to be closer to use it, but I think it's more reliable. You can use lighter bladed weapons if you need. I always envision a bicyclist gang carrying fucking katanas roaming rural areas.


The main problem is the fact that it doesn't have range. All it takes is to be surrounded by zombies and you're screwed, and a sword requires you to be in close range, making it much easier to be surrounded.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
HiOT
Profile Blog Joined September 2008
Sweden1000 Posts
June 15 2009 17:38 GMT
#23
You mention kid's and other stuff what about dogs? You know the fur ball of mans best friend?
Officially the founder of Team Property (:
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
June 15 2009 17:39 GMT
#24
On June 16 2009 02:31 Stratos_speAr wrote:
Show nested quote +
On June 16 2009 02:30 Nightmarjoo wrote:
I'd think a sword is more useful, it can kill multiple zombies and doesn't jam, doesn't run out of ammo. Obviously you have to be closer to use it, but I think it's more reliable. You can use lighter bladed weapons if you need. I always envision a bicyclist gang carrying fucking katanas roaming rural areas.


The main problem is the fact that it doesn't have range. All it takes is to be surrounded by zombies and you're screwed, and a sword requires you to be in close range, making it much easier to be surrounded.
I have to agree heavily with this. Also a sword needs a little more skill to use effectively. A small polearm like a short shovel (not too short) or even a sturdy stick/handle with a crowbar or something heavy attached to the end is fairly simple to use and is widely available. Also if you use the forked end of the crowbar, you can impale a zombie's skull much easier.

Obviously you should be prepared well ahead of time with the proper weapons, but if you get caught off guard because you thought the notion of a zombie outbreak was comical, then it's always good to be on the lookout for simple to use/obtain weapons.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 15 2009 17:39 GMT
#25
So don't get surrounded!

Op failed to mention that the zombies may starve to death and/or eat eachother to avoid starving before eventually starving to death. Leaving the urban area is pretty crucial imo, if it's possible/viable, which depends on where you are when the zombie infection hits, and where it hits first and how quickly you learn about it. Living in a bunker full of stockpiled resources has obvious drawbacks, like running out of those resources. How long until zombies starve to death? If they metabolize at a human rate they could last up to two months. Perhaps the Romero zombies last longer since they move slower? Three, four months maybe? Can you really stock up enough resources to last for three to four months? Is it even possible to store that much water?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 17:41 GMT
#26
On June 16 2009 02:38 Lobbo wrote:
You mention kid's and other stuff what about dogs? You know the fur ball of mans best friend?


I was originally going to add that, but then again, most animals have self-preservation tendencies that are much smarter than ours, so I feel like if you have a dog with you it'll probably be smarter than a kid.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2009-06-15 17:43:29
June 15 2009 17:42 GMT
#27
On June 16 2009 02:39 Nightmarjoo wrote:
So don't get surrounded!

Op failed to mention that the zombies may starve to death and/or eat eachother to avoid starving before eventually starving to death. Leaving the urban area is pretty crucial imo, if it's possible/viable, which depends on where you are when the zombie infection hits, and where it hits first and how quickly you learn about it. Living in a bunker full of stockpiled resources has obvious drawbacks, like running out of those resources. How long until zombies starve to death? If they metabolize at a human rate they could last up to two months. Perhaps the Romero zombies last longer since they move slower? Three, four months maybe? Can you really stock up enough resources to last for three to four months? Is it even possible to store that much water?


My guide doesn't cover the "late game" of a zombie apocalypse, just how to prepare to bunker up. You never truly know with zombies, they could just not die. Maybe they don't need food and just live forever?

And I did mention that you should always have an escape route, which applies just as easily to if you run out of resources.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 15 2009 17:42 GMT
#28
On June 16 2009 02:38 Lobbo wrote:
You mention kid's and other stuff what about dogs? You know the fur ball of mans best friend?

Well first thing to find out is whether or not dogs can get infected, and how quickly an infected creature turns into a zombie. You don't want to pick up Fido to have him bite you an hour later. What if Fido bites a zombie? Does he get infected? A really trained dog could be really useful, especially if it can't get infected, but the odds of dogs being useful and not just resource hogs seem low to me =/ How easy is it to train a dog? What ways could a dog be useful in a zombocalypse?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 15 2009 17:45 GMT
#29
On June 16 2009 02:42 Stratos_speAr wrote:
Show nested quote +
On June 16 2009 02:39 Nightmarjoo wrote:
So don't get surrounded!

Op failed to mention that the zombies may starve to death and/or eat eachother to avoid starving before eventually starving to death. Leaving the urban area is pretty crucial imo, if it's possible/viable, which depends on where you are when the zombie infection hits, and where it hits first and how quickly you learn about it. Living in a bunker full of stockpiled resources has obvious drawbacks, like running out of those resources. How long until zombies starve to death? If they metabolize at a human rate they could last up to two months. Perhaps the Romero zombies last longer since they move slower? Three, four months maybe? Can you really stock up enough resources to last for three to four months? Is it even possible to store that much water?


My guide doesn't cover the "late game" of a zombie apocalypse, just how to prepare to bunker up. You never truly know with zombies, they could just not die. Maybe they don't need food and just live forever?

Well, that would suck. If that's the case, then it's paramount to get out of the urban areas and find some permament place where you can farm and/or hunt/gather involving some permament-unlikely-to-get-contaminated-with-zombie-infection body of water.

You also failed to mention the necessity to get medical training, and what kinds of medical training would be most beneficial to look into.

Surviving a zombopocalypse still carries many normal survivalist virtues, and that information would be useful in a zombie guide.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 17:48 GMT
#30
On June 16 2009 02:45 Nightmarjoo wrote:
Show nested quote +
On June 16 2009 02:42 Stratos_speAr wrote:
On June 16 2009 02:39 Nightmarjoo wrote:
So don't get surrounded!

Op failed to mention that the zombies may starve to death and/or eat eachother to avoid starving before eventually starving to death. Leaving the urban area is pretty crucial imo, if it's possible/viable, which depends on where you are when the zombie infection hits, and where it hits first and how quickly you learn about it. Living in a bunker full of stockpiled resources has obvious drawbacks, like running out of those resources. How long until zombies starve to death? If they metabolize at a human rate they could last up to two months. Perhaps the Romero zombies last longer since they move slower? Three, four months maybe? Can you really stock up enough resources to last for three to four months? Is it even possible to store that much water?


My guide doesn't cover the "late game" of a zombie apocalypse, just how to prepare to bunker up. You never truly know with zombies, they could just not die. Maybe they don't need food and just live forever?

Well, that would suck. If that's the case, then it's paramount to get out of the urban areas and find some permament place where you can farm and/or hunt/gather involving some permament-unlikely-to-get-contaminated-with-zombie-infection body of water.

You also failed to mention the necessity to get medical training, and what kinds of medical training would be most beneficial to look into.

Surviving a zombopocalypse still carries many normal survivalist virtues, and that information would be useful in a zombie guide.


I mentioned not to bunker up in an urban area, and medical training is secondary to the things I mentioned here. The majority of people could handle basic medical problems (basic wounds, etc...) by themselves. To handle things more complex, you'd need someone with actual medical training, and while that would be a nice boon, it definitely isn't something that most people can find.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2009-06-15 18:03:59
June 15 2009 17:49 GMT
#31
yah i've definitely seen this somewhere.....

nvm was thinking of this one:


+ Show Spoiler +

irst things first, you have to know your enemy. Zombies come in two flavors: fast and slow. Fast are definitely cool, but you'll need more than a baseball bat and a pair of running sneakers to survive that zombie attack. Slow zombies - well why the heck would anyone die from a slow zombie? If you can't get away from a slow zombie, you earned dismemberment.

Let's suppose that you made it through the first 10 minutes of the zombie-fest, and while most of your town are looking for live flesh to feast on, you're wondering how to hot-wire a car and get out of town. You need a plan of action...

Preparation

I'm assuming the reader isn't currently experiencing a zombie outbreak. If you are, skip down to the next section.

Preparing now for zombiedom is a good idea. Remember what the TV preacher said, "When hell is full, the dead will walk the earth." So it's bound to happen sooner or later. Since it would look wierd if you started bricking up your windows and stockpiling rifles, you have to be smart about this.

First, get to know the guy in town who bought a pallet of Spam to survive Y2K. He probably still has a ton of that stuff around, and knows all the good hiding places.

Next, scout out all the big box retailers that carry ammo and food. Not too many eh? Tough luck, blue-stater. Someplace like WalMart is ideal, especially with the Garden Center for seed and stuff for longterm survival. A big bonus would be a nearby Home Depot or some such place so you can get plenty of lumber and quick-mix concrete for fortification.

While you're preparing, always keep in mind locations where people congregate - you're likely to find lots of zombies there when things turn ugly. Highways, malls, and schools are especially bad. You also might want to mention to your friends and family in passing how well your hiding place could be defended, etc. That way, when the zombies come, they'll remember you said that and come help you. I don't recommend telling them you're preparing for a zombie invasion.

First, the Fun Stuff

After your initial panic, it's important to remember that a significant component of your surivival is the demise of the ghouls trying to get your tasty brains. Despite some reports to the contrary, the only way to permanently un-animate a zombie is to destroy its brain. This isn't rocket science (although that would be a cool way to do it). A gunshot to the head is the most direct way to disable a zombie, but not the only way. Decapitation also works, although the head will probably still function so don't let it bite you. If you survive long enough, and society collapses along with any hope of rescue, you'll need to develop some means of skull penetration that doesn't involve guns - a professional bowhunting setup works if you can get it. You might be squeamish at first, taking out your neighbors; with time this will pass, you might even adopt a gleeful hangman's sense of humor in your executions.

Run or Hide

This is a no-brainer. You gotta hole up somewhere eventually, but pick carefully. Let's say that the outbreak is localized to your city, but you know that the neighboring town is zombie-free. Flee to the neighboring town. I know this sounds obvious, but don't sit around waiting for grandma to bite you. Get to the safe town, find a gun store, and join the Minuteman Militia.

But that isn't much fun, so let's think about what you'd do if the whole country is overrun. Since you already did your prep work, make a bee line for the WalMart you picked out earlier. Hot Tip: Pick a new WalMart if you can. Zombies tend try to do the things they were doing when they were alive, so they're gonna head to the mall, or WalMart, or school... you get the idea. And since we're on the subject, malls are a bad place to hole up in. Too many entrances, and not enough goodies for long term survival.

In short, pick a new general merchandise or grocery big box store. You get lots of canned food to eat, and only one or two large entrances to guard.

Use the Buddy System

Don't be a dummy. If your buddy is bitten by a zombie, shoot him in the head and get it over with. Otherwise, gather the refugees, Rambo, and lead them to safety. People will follow anyone who acts like they know what they're doing, and you need the manpower to subdue the throngs at WalMart.

Not to mention that a good zombie attack needs plenty of extras.

Since the average WalMart has enough food to keep a few thousand people fed for a week or more, you should have enough staples to get by for a few months if you limit your group to around 100 or so. There's a trade-off here between having enough people to defend your fort, and enough food to keep them fed. I don't know if zombies are edible, but that's a possibility if things get rough. It's not really cannibalism, is it?

The basic idea to get from this section is, have enough people to root out the zombies and block the entrances, but not so many people that you have to ration the food heavily. Also, make sure you have some girls. Preferably hot chicks, but in the absence of those some tough biker babes would work.

Zen and the Art of Fortification

How lame is this... you and a few buddies are holed up in a mall, with who knows how many entrances, and instead of bricking up the glass you eat hot dogs on the fine china Macy's?

First, you aren't going to do that, because you already picked out the big box retailer you're taking over. Second, you're going to spend the first day sealing all entrances. If you chose wisely, you have a store with some kind of concrete mix in it, or a home building center nearby. As soon as you've cleared the store of zombies, and maybe even before, you need to brick up the glass entrances. You can worry about the others later, they're smaller and harder to open from the outside anyway.

Be generous and thorough with your fortification. A few pieces of lumber nailed up is OK for an emergency start, but don't forget to make it permanent. You might consider some kind of buttress design as well, since I'm not sure what kind of force thousands of zombies could put on an amateur brickwork.

Finally, don't make the mistake of assuming your fortifications will hold. Check them everyday, measuring the wall to make sure it hasn't moved. You also might consider building a second wall in case the first gets broken through.

T-Shirts aren't Bite Proof

This is one I've never figured out. Zombification occurs shortly after being bit by a zombie. So why are people running around in t-shirts for days and weeks after Z-Day? Get some freakin armor! Thick leather will work in the short term. Later on, get some aluminum siding or something else metallic and affix it to your clothes. Even zombies can't bite through that stuff. Important areas to protect include the forearms, neck, and legs. Just make sure it's flexible enough to give you some freedom of movement. Helmets are a good idea too, but anything other than motorcycle helmets would look dorky, and I'd rather be a zombie than a dork with a pail on my head.

Long Term Survival

Let's recap: you've survived the initial zombie invasion, banded together a few dozen survivors, and fortified a big box retail store with plenty of food and goodies. So what's your long term prognosis? Not good.

You'll eventually run out of water, canned food, and fuel for the generator. In fact, you'll be in the dark in a day or two, and the water will be gone shortly after that. Unless, of course, you don't panic, and plan ahead. Don't worry, I'll help you out.

If you took a WalMart like I told you, you don't need to worry too much about lighting. The skylights do a fair job of illumination during the day, and battery powered flashlights will be OK at night time. But if you're brave, you can venture outside to get fuel from filling station. And if you're lucky, you'll find a tanker truck to drive back to home base. Personally, I'd rather live in the dark. It might be a good idea to keep a CB radio in your car for just this type of event, and try to get a trucker to bring the tanker to your fort when Z-Day arrives.

For water and food, I can help you out there. The first thing to do after securing your fort is fill every container in the store with tap water. You might have a few days of water available, but I wouldn't count on it. Electricity, water, and sewage will disappear soon, so you want all the drinking water you can get.

Now that you've got that straightened out, you're going to become a farmer. Lucky for you, the Garden Center has lots of seeds and soil, and the store has a big roof for planting. This is a good time to learn the art of composting and water filtration - your alternative to the toilet. I'd place that on the roof too, otherwise things could get smelly inside.

So now you are set. You've butressed the walls to protect against the press of the zombies, you have a few dozen armed followers, and enough veggies to keep everyone fed. You can hold out here for years.

Epilogue

What happens next depends on a lot of variables. Are there any other survivors? I can imagine a naval fleet having no problems defending itself from zombies. Nuclear powered submarines should be especially safe, they can run for decades. Maybe enough people survived somewhere to come rescue you. If everyone else is zombied, well that would suck.

How long will zombies "live"? This has never been addressed, to my knowledge. Even though they're dead, they still maintain some kind of metabolism and thought process. You'd think that eventually they'll cease activity and it will be safe enough to venture out. Then again, they might be immortal, in which case you are screwed. It's kinda hard to kill 6 billion zombies with just a few 22s and a shotgun.

In any case, I hope I've helped you in formulating your own zombie survival plan.


http://www.kuro5hin.org/story/2005/4/18/153047/155


There's also this:

http://uncyclopedia.wikia.com/wiki/HowTo:Survive_a_Zombie_Outbreak
"We have unfinished business, I and he."
DM20
Profile Joined September 2008
Canada544 Posts
June 15 2009 18:17 GMT
#32
Bad guide, how are you going to use a TV on the go, Vehicles are going to be useless because most roads wont be drivable due to abandoned cars. And explosives don't kill zombies, just create limbless zombies that bite your ankles.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 15 2009 18:19 GMT
#33
On June 16 2009 02:14 Stratos_speAr wrote:
Show nested quote +
On June 16 2009 02:10 chaoser wrote:
[Guide] How to Survive a Zombie Apocalypse
[image loading]


some of the things you saw are flawed. Heavy guns=lots of ammo=lots of sound=more zombies coming to you. It's best to never even have to get in a situation where you need a shotgun to kill 5 zombies cause in that situation you're pretty much dead already. Also, with guns, most people have never shot a gun so recoil plus bad aim will basically make it useless. Ever watch Glory where the commander fired shots need the soldier's ears as he reloaded and shot at a target? It's a lot more harder to aim under pressure especially if the UNDEAD are coming at you. Also, with flamethrowers, now you've got fire zombies coming at you, good job. Notice how when live people get set on fire they take a while before they fall on the floor and go unconscious due to shock. Now realize zombies don't go into shock since they don't feel pain. Until the fire burns through their muscles which takes a while they're going to be still coming at you. But on fire.


Any gun will equal lots of sound. If you want to go with no sound, good luck doing it with guns, which are your best bet against zombies, even if they make sound. And that's why I said DON'T use fire on fast zombies. If they're slow, there's plenty of time for them to burn up. You should probably read the whole thing.

P.S. That cover is cool. Is that actually a written book?


yes it is an actual book and it lists various ways to deal with zombies WITHOUT guns. And even with slow zombies, fire is bad. It'd take HOURS for something to burn to a crisp from simple conventional fire temperatures. I did read the whole thing.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 18:22 GMT
#34
On June 16 2009 03:17 DM20 wrote:
Bad guide, how are you going to use a TV on the go, Vehicles are going to be useless because most roads wont be drivable due to abandoned cars. And explosives don't kill zombies, just create limbless zombies that bite your ankles.


Please read the whole thing. The TV is for your safe house, not for when you're out doing something (Getting more supplies, saving someone, etc...). And explosives are perfectly fine and kill zombies quite well. If you think that a zombie that's hit by a frag grenade won't take brain damage, you should think again.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 18:23 GMT
#35
On June 16 2009 03:19 chaoser wrote:
Show nested quote +
On June 16 2009 02:14 Stratos_speAr wrote:
On June 16 2009 02:10 chaoser wrote:
[Guide] How to Survive a Zombie Apocalypse
[image loading]


some of the things you saw are flawed. Heavy guns=lots of ammo=lots of sound=more zombies coming to you. It's best to never even have to get in a situation where you need a shotgun to kill 5 zombies cause in that situation you're pretty much dead already. Also, with guns, most people have never shot a gun so recoil plus bad aim will basically make it useless. Ever watch Glory where the commander fired shots need the soldier's ears as he reloaded and shot at a target? It's a lot more harder to aim under pressure especially if the UNDEAD are coming at you. Also, with flamethrowers, now you've got fire zombies coming at you, good job. Notice how when live people get set on fire they take a while before they fall on the floor and go unconscious due to shock. Now realize zombies don't go into shock since they don't feel pain. Until the fire burns through their muscles which takes a while they're going to be still coming at you. But on fire.


Any gun will equal lots of sound. If you want to go with no sound, good luck doing it with guns, which are your best bet against zombies, even if they make sound. And that's why I said DON'T use fire on fast zombies. If they're slow, there's plenty of time for them to burn up. You should probably read the whole thing.

P.S. That cover is cool. Is that actually a written book?


yes it is an actual book and it lists various ways to deal with zombies WITHOUT guns. And even with slow zombies, fire is bad. It'd take HOURS for something to burn to a crisp from simple conventional fire temperatures. I did read the whole thing.


Well there ya go, obviously I didn't copy it or anything because my entire post revolves around the use of guns.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
June 15 2009 18:23 GMT
#36
Is this guide late? Also lol, you should definately read the zombie survival guide. Because that is (i believe) the definitive guide on surviving romero zombies.
U Gotta Skate.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 18:25 GMT
#37
On June 16 2009 03:23 ghermination wrote:
Is this guide late? Also lol, you should definately read the zombie survival guide. Because that is (i believe) the definitive guide on surviving romero zombies.


Apparently it is late. >.> Damn military time screwed me up. >.>
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
micronesia
Profile Blog Joined July 2006
United States24673 Posts
June 15 2009 18:28 GMT
#38
I'm glad nobody gave FA or TL crap for the one hour difference between daylight savings time and standard time (technically it's daylight time in the USA for example, but I'm not sure if that one hour offset when misinterpreting what FA meant would mean one less hour or one additional hour for guide writing... too lazy to think about it XD)
ModeratorThere are animal crackers for people and there are people crackers for animals.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 15 2009 18:34 GMT
#39
In regards to having a TV, I definietly agree having something to take your minds off the outbreak as well as a source of news is a good thing to have but at the same time for there to be TV there has to be people manning the broadcasting stations and I doubt anyone will be. Perhaps the military will send out some sort of newscast but in that cast a portable radio would be a lot better. Also, having a safe house is good but in a zombie outbreak nowhere is safe, only safer. Sooner or later you'll have to abandon that safehouse due to various reasons and so it's best not to have too many things while on the move. Also, with guns, there's going to be ammo. So aside from food (in cans/preserved), winter clothing, supplies (water canteens, flashlights, radio, batteries, camping material etc., you're going to have shotguns, assault rifles, etc.) you're going to be so weighed down you won't be able to move fast. Also, with assault rifles, in the heat of the moment you're likely to just going to spam your bullets and probably not kill much. They work on humans cause we feel the pain and fall down. They don't on zombies. Also having these high powered weapons might make you over confident and more cocky and that could also lead to your downfall. I would suggest having two main weapons. First, a crowbar. This is so useful. Not only is it durable and so won't be bent by hits to zombie's heads (some are made with titanium, and cheap) but it affords you range and one can also use it to open doors, crates, etc. that could have useful supplies in them. The second is some sort of long ranged weapon that's silenced and is either bolt action or single shot/semi auto, either a silenced pistol or a rifle. This is to pick off SINGLE zombies. Like I said you would never want to be in the situation where you're surrounded and you're just holding them off with your "trusty" shotgun while you await help. Always be on the move so you're NEVER surrounded. Keep quiet and it'll probably never happen that you'll be surrounded unless you're horribly unlucky and in that situation nothing can help you.

Another book by Max Brooks about how a zombie outbreak DOES happen and how the world responds with one of the most realistic strategies I've ever read is:

[image loading]
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 18:35 GMT
#40
On June 16 2009 03:28 micronesia wrote:
I'm glad nobody gave FA or TL crap for the one hour difference between daylight savings time and standard time (technically it's daylight time in the USA for example, but I'm not sure if that one hour offset when misinterpreting what FA meant would mean one less hour or one additional hour for guide writing... too lazy to think about it XD)


I hate trying to figure out what time it is in different places. Between different time zones, different dates, military or non-military time, and daylight savings time, it's just a pain in the ass.

I'd also like to thank everyone for the polite responses, even if you don't agree with the entire guide. I'm glad to find that I can post on TL without getting my head bitten off for putting up one thing that people don't always agree with.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 15 2009 18:36 GMT
#41
On June 16 2009 03:35 Stratos_speAr wrote:
Show nested quote +
On June 16 2009 03:28 micronesia wrote:
I'm glad nobody gave FA or TL crap for the one hour difference between daylight savings time and standard time (technically it's daylight time in the USA for example, but I'm not sure if that one hour offset when misinterpreting what FA meant would mean one less hour or one additional hour for guide writing... too lazy to think about it XD)


I hate trying to figure out what time it is in different places. Between different time zones, different dates, military or non-military time, and daylight savings time, it's just a pain in the ass.

I'd also like to thank everyone for the polite responses, even if you don't agree with the entire guide. I'm glad to find that I can post on TL without getting my head bitten off for putting up one thing that people don't always agree with.


don't worry about it dude, I love zombie discussions lol
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2009-06-15 18:41:02
June 15 2009 18:38 GMT
#42
On June 16 2009 03:34 chaoser wrote:
In regards to having a TV, I definietly agree having something to take your minds off the outbreak as well as a source of news is a good thing to have but at the same time for there to be TV there has to be people manning the broadcasting stations and I doubt anyone will be. Perhaps the military will send out some sort of newscast but in that cast a portable radio would be a lot better. Also, having a safe house is good but in a zombie outbreak nowhere is safe, only safer. Sooner or later you'll have to abandon that safehouse due to various reasons and so it's best not to have too many things while on the move. Also, with guns, there's going to be ammo. So aside from food (in cans/preserved), winter clothing, supplies (water canteens, flashlights, radio, batteries, camping material etc., you're going to have shotguns, assault rifles, etc.) you're going to be so weighed down you won't be able to move fast. Also, with assault rifles, in the heat of the moment you're likely to just going to spam your bullets and probably not kill much. They work on humans cause we feel the pain and fall down. They don't on zombies. Also having these high powered weapons might make you over confident and more cocky and that could also lead to your downfall. I would suggest having two main weapons. First, a crowbar. This is so useful. Not only is it durable and so won't be bent by hits to zombie's heads (some are made with titanium, and cheap) but it affords you range and one can also use it to open doors, crates, etc. that could have useful supplies in them. The second is some sort of long ranged weapon that's silenced and is either bolt action or single shot/semi auto, either a silenced pistol or a rifle. This is to pick off SINGLE zombies. Like I said you would never want to be in the situation where you're surrounded and you're just holding them off with your "trusty" shotgun while you await help. Always be on the move so you're NEVER surrounded. Keep quiet and it'll probably never happen that you'll be surrounded unless you're horribly unlucky and in that situation nothing can help you.

Another book by Max Brooks about how a zombie outbreak DOES happen and how the world responds with one of the most realistic strategies I've ever read is:

[image loading]


Very good points. I just wonder what would happen if the "they're coming for you" scenario actually happens, where they're mindlessly drawn to you to eat you no matter how well you hide. While that book is extremely realistic as to what could possibly happen, my post was more light-hearted and included the crazy, not-so-explainable possibilities.

I'd also like to mention that I guess I just assumed (because I live in MN and everyone here shoots guns) that the people that have the guns you choose would not be the overly jittery type and that they know how to shoot a gun properly. You can include the fact that many people may get too hyper and start screwing up their shots and whatnot, but because that would bog down my guide and the discussion even more, I just went with the assumption that the people you hand the guns to are semi-competent.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2009-06-15 18:42:56
June 15 2009 18:42 GMT
#43
On June 16 2009 03:38 Stratos_speAr wrote:
Show nested quote +
On June 16 2009 03:34 chaoser wrote:
In regards to having a TV, I definietly agree having something to take your minds off the outbreak as well as a source of news is a good thing to have but at the same time for there to be TV there has to be people manning the broadcasting stations and I doubt anyone will be. Perhaps the military will send out some sort of newscast but in that cast a portable radio would be a lot better. Also, having a safe house is good but in a zombie outbreak nowhere is safe, only safer. Sooner or later you'll have to abandon that safehouse due to various reasons and so it's best not to have too many things while on the move. Also, with guns, there's going to be ammo. So aside from food (in cans/preserved), winter clothing, supplies (water canteens, flashlights, radio, batteries, camping material etc., you're going to have shotguns, assault rifles, etc.) you're going to be so weighed down you won't be able to move fast. Also, with assault rifles, in the heat of the moment you're likely to just going to spam your bullets and probably not kill much. They work on humans cause we feel the pain and fall down. They don't on zombies. Also having these high powered weapons might make you over confident and more cocky and that could also lead to your downfall. I would suggest having two main weapons. First, a crowbar. This is so useful. Not only is it durable and so won't be bent by hits to zombie's heads (some are made with titanium, and cheap) but it affords you range and one can also use it to open doors, crates, etc. that could have useful supplies in them. The second is some sort of long ranged weapon that's silenced and is either bolt action or single shot/semi auto, either a silenced pistol or a rifle. This is to pick off SINGLE zombies. Like I said you would never want to be in the situation where you're surrounded and you're just holding them off with your "trusty" shotgun while you await help. Always be on the move so you're NEVER surrounded. Keep quiet and it'll probably never happen that you'll be surrounded unless you're horribly unlucky and in that situation nothing can help you.

Another book by Max Brooks about how a zombie outbreak DOES happen and how the world responds with one of the most realistic strategies I've ever read is:

[image loading]


Very good points. I just wonder what would happen if the "they're coming for you" scenario actually happens, where they're mindlessly drawn to you to eat you no matter how well you hide. While that book is extremely realistic as to what could possibly happen, my post was more light-hearted and included the crazy, not-so-explainable possibilities.
Unless they're voodoo zombies (zombies that have been raised by and are controlled by magic as opposed to a virus) I doubt they'd be able to seek humans out any better than any other predator. Hence why I'm a staunch advocate for a stealth approach to surviving a zombie apocalypse.

Also I did enjoy the guide, it's just rare in this forum to have an excuse to have a discussion about zombies
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 15 2009 18:49 GMT
#44
Yeah, ditto what Falcynn said, I liked the guide, but zombies discussions are always fun.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 18:51 GMT
#45
On June 16 2009 03:42 Falcynn wrote:
Show nested quote +
On June 16 2009 03:38 Stratos_speAr wrote:
On June 16 2009 03:34 chaoser wrote:
In regards to having a TV, I definietly agree having something to take your minds off the outbreak as well as a source of news is a good thing to have but at the same time for there to be TV there has to be people manning the broadcasting stations and I doubt anyone will be. Perhaps the military will send out some sort of newscast but in that cast a portable radio would be a lot better. Also, having a safe house is good but in a zombie outbreak nowhere is safe, only safer. Sooner or later you'll have to abandon that safehouse due to various reasons and so it's best not to have too many things while on the move. Also, with guns, there's going to be ammo. So aside from food (in cans/preserved), winter clothing, supplies (water canteens, flashlights, radio, batteries, camping material etc., you're going to have shotguns, assault rifles, etc.) you're going to be so weighed down you won't be able to move fast. Also, with assault rifles, in the heat of the moment you're likely to just going to spam your bullets and probably not kill much. They work on humans cause we feel the pain and fall down. They don't on zombies. Also having these high powered weapons might make you over confident and more cocky and that could also lead to your downfall. I would suggest having two main weapons. First, a crowbar. This is so useful. Not only is it durable and so won't be bent by hits to zombie's heads (some are made with titanium, and cheap) but it affords you range and one can also use it to open doors, crates, etc. that could have useful supplies in them. The second is some sort of long ranged weapon that's silenced and is either bolt action or single shot/semi auto, either a silenced pistol or a rifle. This is to pick off SINGLE zombies. Like I said you would never want to be in the situation where you're surrounded and you're just holding them off with your "trusty" shotgun while you await help. Always be on the move so you're NEVER surrounded. Keep quiet and it'll probably never happen that you'll be surrounded unless you're horribly unlucky and in that situation nothing can help you.

Another book by Max Brooks about how a zombie outbreak DOES happen and how the world responds with one of the most realistic strategies I've ever read is:

[image loading]


Very good points. I just wonder what would happen if the "they're coming for you" scenario actually happens, where they're mindlessly drawn to you to eat you no matter how well you hide. While that book is extremely realistic as to what could possibly happen, my post was more light-hearted and included the crazy, not-so-explainable possibilities.
Unless they're voodoo zombies (zombies that have been raised by and are controlled by magic as opposed to a virus) I doubt they'd be able to seek humans out any better than any other predator. Hence why I'm a staunch advocate for a stealth approach to surviving a zombie apocalypse.

Also I did enjoy the guide, it's just rare in this forum to have an excuse to have a discussion about zombies


Well it does seem that way in several movies. Night of the Living Dead and Dawn of the Dead both have zombies slowly coming to the house/mall, despite their relative sneakyness. Several other movies are the same way; they're just kinda chillin' and livin' at their place and zombies just stroll up and "knock on the door", despite never really being led there.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
zatic
Profile Blog Joined September 2007
Zurich15325 Posts
June 15 2009 18:56 GMT
#46
On June 16 2009 01:54 Stratos_speAr wrote:
2) Water. Duh.

And once again, an entire survival plan foiled by this tiny little detail. Why does EVERY end game survival strategy happen to not include a section on how to get drinkable water? I seriously don't get it. 25 paragraphs about secondary stuff and then "Water. Duh". Yeah duh. How are you going to get water? From the supermarket? How much do you figure you can carry? How long is it going to last? What are you going to do then? Wait for rain? What if you live in Southern California, like most people? Say you are lucky enough to live somewhere where actual rivers still exist. How long till the rivers will be poisoned by the bodies of the infected?

EVERY end game survival guide should start with: Water - this is ALL you need to think about. How to get a lasting, reliable source of drinking water must be your no 1 priority, everything else is laughably unimportant. Half your guide should be about how to secure water. Learn how to locate underground water. Acquire equipment. Learn drilling. Acquire drilling equipment. Prepare a well at your save house. And at your backup house. Learn about filtering water. Learn how to save rain water.

It is all about getting water. If you know how to drill for drinkable water you will be end game king. All wannabe survivors who are locked up, stocked with food and armed to the teeth will look pretty stupid after a week of shooting up zombies.
ModeratorI know Teamliquid is known as a massive building
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 19:03 GMT
#47
On June 16 2009 03:56 zatic wrote:
Show nested quote +
On June 16 2009 01:54 Stratos_speAr wrote:
2) Water. Duh.

And once again, an entire survival plan foiled by this tiny little detail. Why does EVERY end game survival strategy happen to not include a section on how to get drinkable water? I seriously don't get it. 25 paragraphs about secondary stuff and then "Water. Duh". Yeah duh. How are you going to get water? From the supermarket? How much do you figure you can carry? How long is it going to last? What are you going to do then? Wait for rain? What if you live in Southern California, like most people? Say you are lucky enough to live somewhere where actual rivers still exist. How long till the rivers will be poisoned by the bodies of the infected?

EVERY end game survival guide should start with: Water - this is ALL you need to think about. How to get a lasting, reliable source of drinking water must be your no 1 priority, everything else is laughably unimportant. Half your guide should be about how to secure water. Learn how to locate underground water. Acquire equipment. Learn drilling. Acquire drilling equipment. Prepare a well at your save house. And at your backup house. Learn about filtering water. Learn how to save rain water.

It is all about getting water. If you know how to drill for drinkable water you will be end game king. All wannabe survivors who are locked up, stocked with food and armed to the teeth will look pretty stupid after a week of shooting up zombies.


Well, first of all, I SPECIFICALLY said in a later post that this ISN'T an end game survival strategy guide. I never even mention it being one in the guide. I actually specifically say that I will outline how to set up your initial safe house. Secondly, going to Cub and/or Walmart, you can just stock up your vehicle with all the bottles of water you can find (at least my local Walmart and grocery store have literally hundreds of packs of water bottles at the). This can last you for quite a while and get you set up, which is what my guide does. Furthermore, pretty much any place you bunker up in will have running water for at least the first week or so. Water doesn't just automatically shut off the moment zombies come.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2009-06-15 19:17:35
June 15 2009 19:12 GMT
#48
True. If the zombie survival guide can be trusted, then Solanum (the disease that causes zombification) isn't transferable through water so that part shouldn't be too much of a problem. As for obtaining water, it probably depends a lot on where you plan to hideout, or if you plan to hideout at all. If you have everything you need at home (proper fortifications and an easy escape plan) then you can just run every bath tub, sink, and whatever water source you have and fill up every tub/sink/bucket you have. You can even use toilet water (not for drinking, but anything else you may need water for). Then just wait it out until you feel it's safe enough to escape on foot. If you want to escape at all.

On the move, as zatic mentioned, it should be easy if you have access to lakes or rivers (just keep water purification tablets or if you have a portable stove you can kill most bacteria and viruses by bringing the water to a boil). You can also use tarps to collect the morning dew (it's not much, but every bit counts). If you're in the deserts, as zatic also made mention of, then follow these steps to find water (copy/pasted)
+ Show Spoiler +
In an emergency, your map, your eyes and your trowel are your best bets for finding water. Examine the map not only for springs and streams, but also for man-made structures like wells, cattle tanks and windmills. As you hike, look for bright green vegetation. There may be a seep or spring nearby. Keep an eye out for cottonwoods, sycamores and seep willows growing in dry stream beds. They too may mean water is close at hand. If you find damp sand, dig down with your trowel. You may find water further down, or you may be able to wait until the depression fills up. Search out places in canyons where flash-flood waters have scoured away the sand and gravel, exposing bedrock. Shallow depressions in the bedrock, called tinajas, may have trapped pools of rainwater. If you're hiking the ridges in hilly terrain, examine the canyon floors below you for the bright flash of sunlight reflecting in a water-filled pothole. Lava and limestone are porous rocks that often contain springs. A cave in a limestone cliff or a place where lava abuts a sandstone cliff may contain a seep or a spring. Look for the dark stains and green moss that mark seeps in sandstone cliffs. In the high desert in the winter months, examine the shady north sides of cliffs where the sun never shines. Lingering snow patches may provide a source of water. Whatever the source, an easily cleaned water filter will not only remove whatever critters may exist, but also the inevitable sand and silt.


Also, so you don't dehydrate yourself too much, keep your traveling to three hours at dawn, and three hours at dusk. Traveling in the day will cause dehydration much faster, while traveling at night is just asking for trouble in zombie infested lands.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 15 2009 19:13 GMT
#49
good point zatic, i never really thought about end game water...I always figured since I live in the north east rain water could be collected and rationed out and we'd have a stash of emergency water from the beginning. In regards to going to some store for water, horrible idea (i didn't even think about this through) because obviously EVERYONE else will be there too and so you got like hundreds of people yelling for shit, people bring trampled and zombies coming from every which way.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Gumbo
Profile Joined February 2009
Canada807 Posts
June 15 2009 19:18 GMT
#50
My zombie plan is

1) Get 3 friends.
2) Play L4D and the upcoming L4D2 for hours and hours.
3) Kick ass.
Si vis pacem, para bellum.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 19:22 GMT
#51
On June 16 2009 04:13 chaoser wrote:
good point zatic, i never really thought about end game water...I always figured since I live in the north east rain water could be collected and rationed out and we'd have a stash of emergency water from the beginning. In regards to going to some store for water, horrible idea (i didn't even think about this through) because obviously EVERYONE else will be there too and so you got like hundreds of people yelling for shit, people bring trampled and zombies coming from every which way.


You could apply this to everything, and if you do, everyone is screwed because everyone F's each other over. If you have a decent team that works together, you should be able to collect supplies, despite the chaos. A solid team negates the natural chaos that would ensue because of a zombie attack.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 19:30 GMT
#52
On June 16 2009 04:18 Gumbo wrote:
My zombie plan is

1) Get 3 friends.
2) Play L4D and the upcoming L4D2 for hours and hours.
3) Kick ass.


You can't play L4D 4 player on one console though. >.>
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
Last Edited: 2009-06-15 19:35:50
June 15 2009 19:32 GMT
#53
On June 16 2009 04:03 Stratos_speAr wrote:
Show nested quote +
On June 16 2009 03:56 zatic wrote:
On June 16 2009 01:54 Stratos_speAr wrote:
2) Water. Duh.

And once again, an entire survival plan foiled by this tiny little detail. Why does EVERY end game survival strategy happen to not include a section on how to get drinkable water? I seriously don't get it. 25 paragraphs about secondary stuff and then "Water. Duh". Yeah duh. How are you going to get water? From the supermarket? How much do you figure you can carry? How long is it going to last? What are you going to do then? Wait for rain? What if you live in Southern California, like most people? Say you are lucky enough to live somewhere where actual rivers still exist. How long till the rivers will be poisoned by the bodies of the infected?

EVERY end game survival guide should start with: Water - this is ALL you need to think about. How to get a lasting, reliable source of drinking water must be your no 1 priority, everything else is laughably unimportant. Half your guide should be about how to secure water. Learn how to locate underground water. Acquire equipment. Learn drilling. Acquire drilling equipment. Prepare a well at your save house. And at your backup house. Learn about filtering water. Learn how to save rain water.

It is all about getting water. If you know how to drill for drinkable water you will be end game king. All wannabe survivors who are locked up, stocked with food and armed to the teeth will look pretty stupid after a week of shooting up zombies.


Well, first of all, I SPECIFICALLY said in a later post that this ISN'T an end game survival strategy guide. I never even mention it being one in the guide. I actually specifically say that I will outline how to set up your initial safe house. Secondly, going to Cub and/or Walmart, you can just stock up your vehicle with all the bottles of water you can find (at least my local Walmart and grocery store have literally hundreds of packs of water bottles at the). This can last you for quite a while and get you set up, which is what my guide does. Furthermore, pretty much any place you bunker up in will have running water for at least the first week or so. Water doesn't just automatically shut off the moment zombies come.


If it's just you at your safehouse, then yeah - several hundred bottles of water will last you for months if you're just going by the bare minimum of what the average human needs. After that there's also the consideration of other people at said safe house, which will divide several months worth of water into several weeks, not to mention other luxuries (i.e. cooking, washing, showering, etc.)

The problem here is that everyone else will have the same idea and raid the grocery stores before you do. You are extremely limited by your cargo space in your cars and your storage space in your safehouse. If you need to do this much early planning, then why not think about how to get renewable water?
once, not long ago, there was a moon here
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
June 15 2009 19:32 GMT
#54
I always wondered what'd happen in a European "Zombocalypse" since we don't have malls that stockpile firearms. Maybe write a guide on that too, help us out etc. Fun read though, maybe add some lay-out.
Moderator@TLPholon // "I need a third hand to facepalm right now"
Olorin.SVK
Profile Joined December 2008
Slovakia136 Posts
June 15 2009 19:37 GMT
#55
guns ? flamethrowers ? are you crazy ? there is only one obvious solution :
+ Show Spoiler +
[image loading]


gg zombies :-D
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 19:38 GMT
#56
On June 16 2009 04:32 Pholon wrote:
I always wondered what'd happen in a European "Zombocalypse" since we don't have malls that stockpile firearms. Maybe write a guide on that too, help us out etc. Fun read though, maybe add some lay-out.


Thanks, I'll work on that.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
garmule2
Profile Joined March 2006
United States376 Posts
June 15 2009 19:39 GMT
#57
He forgot to add post-zombie apocalypse tips. Example:

Once the Apocalypse is over and the cavalry arrives:

YELL WORDS AT THE TOP OF YOUR LUNGS. You don't want to get accidentally shot by the military because they think you're a zombie.

WHILE YELLING, STAY OUT OF SIGHT. You don't want to get purposely shot by the military because they're being employed as part of a cover-up.

CLEAN YOURSELF UP. You're less likely to get shot for any reason if you're clean and good-looking. The dirty or ugly people always die first during the apocalypse; this fact doesn't change afterward.
The dangers of poor typing skills can be evinced by the dire parable about the hungry boy who accidentally ate a luscious red Yamato, and promptly died.
Spartan
Profile Blog Joined July 2005
United States2030 Posts
June 15 2009 19:40 GMT
#58
Haha, this is actually a very good read.
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2009-06-15 19:41:18
June 15 2009 19:40 GMT
#59
On June 16 2009 04:32 d3_crescentia wrote:
Show nested quote +
On June 16 2009 04:03 Stratos_speAr wrote:
On June 16 2009 03:56 zatic wrote:
On June 16 2009 01:54 Stratos_speAr wrote:
2) Water. Duh.

And once again, an entire survival plan foiled by this tiny little detail. Why does EVERY end game survival strategy happen to not include a section on how to get drinkable water? I seriously don't get it. 25 paragraphs about secondary stuff and then "Water. Duh". Yeah duh. How are you going to get water? From the supermarket? How much do you figure you can carry? How long is it going to last? What are you going to do then? Wait for rain? What if you live in Southern California, like most people? Say you are lucky enough to live somewhere where actual rivers still exist. How long till the rivers will be poisoned by the bodies of the infected?

EVERY end game survival guide should start with: Water - this is ALL you need to think about. How to get a lasting, reliable source of drinking water must be your no 1 priority, everything else is laughably unimportant. Half your guide should be about how to secure water. Learn how to locate underground water. Acquire equipment. Learn drilling. Acquire drilling equipment. Prepare a well at your save house. And at your backup house. Learn about filtering water. Learn how to save rain water.

It is all about getting water. If you know how to drill for drinkable water you will be end game king. All wannabe survivors who are locked up, stocked with food and armed to the teeth will look pretty stupid after a week of shooting up zombies.


Well, first of all, I SPECIFICALLY said in a later post that this ISN'T an end game survival strategy guide. I never even mention it being one in the guide. I actually specifically say that I will outline how to set up your initial safe house. Secondly, going to Cub and/or Walmart, you can just stock up your vehicle with all the bottles of water you can find (at least my local Walmart and grocery store have literally hundreds of packs of water bottles at the). This can last you for quite a while and get you set up, which is what my guide does. Furthermore, pretty much any place you bunker up in will have running water for at least the first week or so. Water doesn't just automatically shut off the moment zombies come.


If it's just you at your safehouse, then yeah - several hundred bottles of water will last you for months if you're just going by the bare minimum of what the average human needs. After that there's also the consideration of other people at said safe house, which will divide several months worth of water into several weeks, not to mention other luxuries (i.e. cooking, washing, showering, etc.)

The problem here is that everyone else will have the same idea and raid the grocery stores before you do. You are extremely limited by your cargo space in your cars and your storage space in your safehouse. If you need to do this much early planning, then why not think about how to get renewable water?


Not everyone else will have the same idea because not everyone is that intelligent. Futhermore, I'm willing to bet that not that many people actually read this guide or will read it. If you stockpile hundereds of packs of bottled water, along with the running water you have for a while, it should definitely last your whole company for at least a month or two, and this guide only sets up for the initial stages. Finally, this guide isn't that extensive on the early planning, it's just a first reaction guide in case the supposedly impossible happens. Obviously you'll need to set up for a more long term stay (if that's your plan) and that's what I've left open with stocks of vehicles, weapons, and escape routes. I just didn't want to cover that because I didn't want to make this an extensive, long-term guide.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 19:44 GMT
#60
On June 16 2009 04:39 garmule2 wrote:
He forgot to add post-zombie apocalypse tips. Example:

Once the Apocalypse is over and the cavalry arrives:

YELL WORDS AT THE TOP OF YOUR LUNGS. You don't want to get accidentally shot by the military because they think you're a zombie.

WHILE YELLING, STAY OUT OF SIGHT. You don't want to get purposely shot by the military because they're being employed as part of a cover-up.

CLEAN YOURSELF UP. You're less likely to get shot for any reason if you're clean and good-looking. The dirty or ugly people always die first during the apocalypse; this fact doesn't change afterward.


Hah, nice tips.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2009-06-15 19:46:38
June 15 2009 19:45 GMT
#61
On June 16 2009 04:39 garmule2 wrote:
YELL WORDS AT THE TOP OF YOUR LUNGS. You don't want to get accidentally shot by the military because they think you're a zombie.

WHILE YELLING, STAY OUT OF SIGHT. You don't want to get purposely shot by the military because they're being employed as part of a cover-up.
I think in general it'd be best to try to stay away from other people especially the military during and after the apocalypse. The primary exception of course is if you're in dire need of supplies that can't be obtained on your own.

After the zombies are gone the world will still be in disarray as people struggle for dominance in their respective regions. Until everything has completely settled down (or settled down as much as you think it will) it'd probably be best to stay out of sight and out of earshot as much as possible.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 15 2009 19:50 GMT
#62
On June 16 2009 04:45 Falcynn wrote:
Show nested quote +
On June 16 2009 04:39 garmule2 wrote:
YELL WORDS AT THE TOP OF YOUR LUNGS. You don't want to get accidentally shot by the military because they think you're a zombie.

WHILE YELLING, STAY OUT OF SIGHT. You don't want to get purposely shot by the military because they're being employed as part of a cover-up.
I think in general it'd be best to try to stay away from other people especially the military during and after the apocalypse. The primary exception of course is if you're in dire need of supplies that can't be obtained on your own.

After the zombies are gone the world will still be in disarray as people struggle for dominance in their respective regions. Until everything has completely settled down (or settled down as much as you think it will) it'd probably be best to stay out of sight and out of earshot as much as possible.


I'd think that you'd be low/out of supplies in an extended bunker-up and if the military came, you'd probably be pretty desperate for supplies.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2009-06-15 20:04:03
June 15 2009 20:03 GMT
#63
On June 16 2009 04:50 Stratos_speAr wrote:
Show nested quote +
On June 16 2009 04:45 Falcynn wrote:
On June 16 2009 04:39 garmule2 wrote:
YELL WORDS AT THE TOP OF YOUR LUNGS. You don't want to get accidentally shot by the military because they think you're a zombie.

WHILE YELLING, STAY OUT OF SIGHT. You don't want to get purposely shot by the military because they're being employed as part of a cover-up.
I think in general it'd be best to try to stay away from other people especially the military during and after the apocalypse. The primary exception of course is if you're in dire need of supplies that can't be obtained on your own.

After the zombies are gone the world will still be in disarray as people struggle for dominance in their respective regions. Until everything has completely settled down (or settled down as much as you think it will) it'd probably be best to stay out of sight and out of earshot as much as possible.


I'd think that you'd be low/out of supplies in an extended bunker-up and if the military came, you'd probably be pretty desperate for supplies.
If you're in an urban area then it'd be pretty hard to survive completely on your own (I'm referring to a small group as a single entity, I don't literally mean that you're on your own) I'd agree. However I'd ideally prefer to live out somewhere deep in the wilderness away from most humans. Out there it's pretty simple to find the necessary items to survive (food, water, and shelter), while having low risk of a large zombie population. However if the zombie outbreak lasts long enough that the urban centers become completely abandoned and the zombies are forced to spread out to find food, then this becomes a lot less safe.

Although if you can't reach the deep wilderness or you'd rather not risk it, the zombie survival guide suggests that you ask yourself these questions when picking out a place of residence.
+ Show Spoiler +

1. Is there a wall, fence, or other physical perimeter?
2. How many potential entrances/exits are there?
3. Can the people in your party simultaneously defend each fence and exit?
4. Is there a secondary defensive position? Multiple floors? An attic?
5. Can the building be easily secured?
6. Is there a potential escape route?
7. What is the supply situation?
8. Is there a water line?
9. If needed, are water and tools available?
10. Are materials available to reinforce the entrances?
11. What about means of communication: phone, radio, internet (unlikely), etc?
12. Given all these factors, how long could your group survive a prolonged siege?
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
June 15 2009 20:23 GMT
#64
On June 16 2009 03:56 zatic wrote:
Show nested quote +
On June 16 2009 01:54 Stratos_speAr wrote:
2) Water. Duh.

And once again, an entire survival plan foiled by this tiny little detail. Why does EVERY end game survival strategy happen to not include a section on how to get drinkable water? I seriously don't get it. 25 paragraphs about secondary stuff and then "Water. Duh". Yeah duh. How are you going to get water? From the supermarket? How much do you figure you can carry? How long is it going to last? What are you going to do then? Wait for rain? What if you live in Southern California, like most people? Say you are lucky enough to live somewhere where actual rivers still exist. How long till the rivers will be poisoned by the bodies of the infected?

EVERY end game survival guide should start with: Water - this is ALL you need to think about. How to get a lasting, reliable source of drinking water must be your no 1 priority, everything else is laughably unimportant. Half your guide should be about how to secure water. Learn how to locate underground water. Acquire equipment. Learn drilling. Acquire drilling equipment. Prepare a well at your save house. And at your backup house. Learn about filtering water. Learn how to save rain water.

It is all about getting water. If you know how to drill for drinkable water you will be end game king. All wannabe survivors who are locked up, stocked with food and armed to the teeth will look pretty stupid after a week of shooting up zombies.

zatic i think you're making too many water drones to set yourself up for a good late game position, what good is water drones vs a zombie zealot rush?
Obviously, surviving against a zombie outbreak needs macro water management and micro management.
protip: play more bw.
bw>zombies
gg
"It is reported 90% of Ladder A-B gamers from iCCup are still alive during the 2010 zombie outbreak"
source: www.fakepersonfromthefuture.com
"come korea next time... FXO house... 10 korean, 10 korean"
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
June 15 2009 20:34 GMT
#65
The Romero Zombie

The Romero zombie is slow, dumb, and not too powerful. Their main power is in numbers and this is how you should fight them. You should stock your safe house full of weapons that can do mass carnage - namely, lots of explosives. Grenades, rocket launchers, C4, RPG’s, napalm, land mines, they all work. The next thing on your list should be should be flamethrowers and fully automatic guns (machine guns, assault rifles, SMG’s, etc…).

No. The LAST thing you'll want, is to use a flamethrower or molotov coctails on zombies against Romero-class zombies. These zombies are stone dead without nerves, they wouldn't be hindered by the flame aside from them burning apart given enough time.

A horde of zombies is bad - a horde of BURNING zombies is worse.
Savior broke my heart ;_; || twitch.tv/onnings
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
June 15 2009 20:37 GMT
#66
On June 16 2009 05:34 plated.rawr wrote:
Show nested quote +
The Romero Zombie

The Romero zombie is slow, dumb, and not too powerful. Their main power is in numbers and this is how you should fight them. You should stock your safe house full of weapons that can do mass carnage - namely, lots of explosives. Grenades, rocket launchers, C4, RPG’s, napalm, land mines, they all work. The next thing on your list should be should be flamethrowers and fully automatic guns (machine guns, assault rifles, SMG’s, etc…).

No. The LAST thing you'll want, is to use a flamethrower or molotov coctails on zombies against Romero-class zombies. These zombies are stone dead without nerves, they wouldn't be hindered by the flame aside from them burning apart given enough time.

A horde of zombies is bad - a horde of BURNING zombies is worse.

im pretty sure your brain melts fairly fast < <
"come korea next time... FXO house... 10 korean, 10 korean"
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
June 15 2009 20:39 GMT
#67
On June 16 2009 05:37 HeavOnEarth wrote:
Show nested quote +
On June 16 2009 05:34 plated.rawr wrote:
The Romero Zombie

The Romero zombie is slow, dumb, and not too powerful. Their main power is in numbers and this is how you should fight them. You should stock your safe house full of weapons that can do mass carnage - namely, lots of explosives. Grenades, rocket launchers, C4, RPG’s, napalm, land mines, they all work. The next thing on your list should be should be flamethrowers and fully automatic guns (machine guns, assault rifles, SMG’s, etc…).

No. The LAST thing you'll want, is to use a flamethrower or molotov coctails on zombies against Romero-class zombies. These zombies are stone dead without nerves, they wouldn't be hindered by the flame aside from them burning apart given enough time.

A horde of zombies is bad - a horde of BURNING zombies is worse.

im pretty sure your brain melts fairly fast < <

Depends on which part of the zombie/s you hit with your blast of napalm. Anyhow, it'll undoubtably spread to other zombies, meaning you'll have a shambling horde with burning arms and legs tearing at your hideout wall in no time.
Savior broke my heart ;_; || twitch.tv/onnings
tyr
Profile Blog Joined February 2008
France1686 Posts
June 15 2009 22:07 GMT
#68
How do zombies react to cold temperatures ?
I can easily imagine a safe place in some arctic or super-northern place (if you have wood, it would be better -> for fire).
Infinite water (ice), and you can fish/hunt for food.

Even if zombies don't care about cold temperatures, these areas aren't usually very populated, so there shouldn't be many zombies, right ?
"I'm always reminded of how manly Jaedong is every time I see him." -Bisu
theron[wdt]
Profile Blog Joined January 2009
United States395 Posts
June 15 2009 22:14 GMT
#69
i see you've read World War Z.
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2009-06-15 22:19:09
June 15 2009 22:18 GMT
#70
According to the survival guide it's incredibly safe for travel, and if you're up somewhere that has freezing temperatures even in summer, then it's an ideal place for humans to settle. The only dangers are ones that you'd face even without the threat of zombies.

Although if you're in an area that thaws out during spring, then be careful. It may be safe during the winter months, but once it gets warmer zombies can come back to life.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
June 15 2009 22:30 GMT
#71
On June 16 2009 07:07 tyr wrote:
How do zombies react to cold temperatures ?
I can easily imagine a safe place in some arctic or super-northern place (if you have wood, it would be better -> for fire).
Infinite water (ice), and you can fish/hunt for food.

Even if zombies don't care about cold temperatures, these areas aren't usually very populated, so there shouldn't be many zombies, right ?


Wrong.

+ Show Spoiler +
"We have unfinished business, I and he."
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
June 15 2009 22:33 GMT
#72
Thanks for the guide Stratos_SpeAr, I just hope to god I never have to use it!
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
StillB0RN
Profile Joined June 2009
Canada1 Post
June 15 2009 22:39 GMT
#73
This is friggin awesome
Live free. Keep supporting metal.
Meretricious
Profile Joined April 2009
Canada161 Posts
June 15 2009 22:43 GMT
#74
I'm still waiting for the day zombies overrun the earth :D
NaDa / Flash Fan
Xenixx
Profile Joined June 2008
United States499 Posts
June 16 2009 00:07 GMT
#75
Yes! Read this if you're hip to the zombie apocalypse stuff:

[image loading]
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
June 16 2009 00:50 GMT
#76
Cold freezing climate is definitely the safest place imo for zombies. Once the sun goes down for a prolonged period of time though the vampires come and kill you and there is NO way u can survive vampires without the sun. Fuck the apocolypse.
Nak Allstar.
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2009-06-16 01:31:14
June 16 2009 01:31 GMT
#77
On June 16 2009 09:50 MiniRoman wrote:
Cold freezing climate is definitely the safest place imo for zombies. Once the sun goes down for a prolonged period of time though the vampires come and kill you and there is NO way u can survive vampires without the sun. Fuck the apocolypse.
pfft, I think you've been reading too many books. Everyone knows vampires aren't real.

+ Show Spoiler +

VIB
Profile Blog Joined November 2007
Brazil3567 Posts
June 16 2009 01:59 GMT
#78
I thought vampires had no hot blood and needed the sun heat to stay warm, just like zombies? Isn't that why they sleep at day, so their coffins get heat up by the sun light and consequently warming up the vampire's body while they sleep?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
checo
Profile Joined November 2008
Mexico1364 Posts
June 16 2009 02:17 GMT
#79
Nice man
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
June 16 2009 02:26 GMT
#80
sucky and typical zombie guide of western culture.

best way to fight of hordes of zombie? go learn any of the martial arts that involves sword fighting, and i'm not talking about some pussy fencing shiz, watch some japanese samurai movies, learn them moves arm urself an old school japanese katana, light and effective for maximum gore. clad urself in some ancient roman or japanese or any kinds of armor that gives u effective protection against scratches and bites, and please don use european plate armors, they're far too clumsy and heavy.

come to think of it,y not jus invest in some APC or old tanks? like the old sherman tanks back in the 40's should be good enough to keep urself alive from any hordes of zombies...
MK
Profile Blog Joined March 2009
United States496 Posts
Last Edited: 2009-06-16 05:08:59
June 16 2009 05:07 GMT
#81
On June 16 2009 09:07 Xenixx wrote:
Yes! Read this if you're hip to the zombie apocalypse stuff:

[image loading]


+1.
Great book.
(reminds me everything about the mexican flu)
The highest knowledge is to know that we are surrounded by mystery
konadora *
Profile Blog Joined February 2009
Singapore66158 Posts
June 16 2009 05:11 GMT
#82
On June 16 2009 01:55 BigSausage wrote:
I prefer learning via L4D, and to put in lay man's term: shoot first ask later.

POGGERS
ffswowsucks
Profile Blog Joined August 2005
Greece2294 Posts
June 16 2009 09:12 GMT
#83
Dude im Alex Mercer, I kick zombie ass so I dont need no guides!!! (joke)

Now back to something I had a glimpse of.. Apparently you didnt watch the entire Night Of the Living Dead series and you only saw the 1st one. Basically what Im trying to say is that in the other series there is indeed a way to communicate with the zombies. Also there is a master zombie that with his groans commands the other zombies. And also that one particular zombie wasnt doing much harm in the end. They had a collar or something to it so that it cannot bite and chains at his hands so that he cant do any harm. They gave him something like balls and puzzles to play with as if it was a 3y old and his responses were quite good.

Its totally irrelevant what I just wrote with the guide part because noone is gonna sit down and try to train the zombies or something but I just wanted to point out a mistake you made saying there is no communication with the zombies.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 16 2009 10:46 GMT
#84
If your up against slow zombies you could slit their throats with a small knife or dagger. It wouldn't kill them, but it would probably make their cries for "BRRAAAINNSSSS" a lot quieter when they see you and stop other zombies from being alerted to the sound.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
ReCharge
Profile Blog Joined January 2009
Philippines505 Posts
Last Edited: 2009-06-16 11:49:17
June 16 2009 11:21 GMT
#85
I was reading this guide, then my grandpa was making this weird sound, then touch my shoulder. And I was like.
"SHIT Zombie!!!", then I accidently punched him in the face Lol

NO BS promise.
David Kim for Bonjwa!
Rekoba
Profile Joined July 2009
Bosnia-Herzegovina1 Post
July 01 2009 10:51 GMT
#86
Hey i was looking for that book,but i cant find it...can anyone post link to download that books???
and this guide is good.. i was talkinf with my firends what to do if zombies come..:D and does some one wants to play L4D with me?? just Pm..
Zombie Killer
MK
Profile Blog Joined March 2009
United States496 Posts
July 01 2009 11:45 GMT
#87
amazon.com
buy it.
The highest knowledge is to know that we are surrounded by mystery
foeffa
Profile Blog Joined August 2007
Belgium2115 Posts
July 01 2009 13:04 GMT
#88
Haha, missed this thread the first time around. Great read.
觀過斯知仁矣.
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