Theres another one called horse races, basically you bet on an ace, line the aces up, then flip cards over. Every time you flip a card, you move the ace of the matching suit forward. Whoever wins (a race to 7 cards) gets to distribute their bet as they please. Best for groups of ~10+, where most other drinking games get too complicated, this one is rowdy as fuck and gets you all as hammered as you want (theres always some asshole betting like a 30 drinks every round =p)
Drinking games!
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Steelflight-Rx
United States1389 Posts
Theres another one called horse races, basically you bet on an ace, line the aces up, then flip cards over. Every time you flip a card, you move the ace of the matching suit forward. Whoever wins (a race to 7 cards) gets to distribute their bet as they please. Best for groups of ~10+, where most other drinking games get too complicated, this one is rowdy as fuck and gets you all as hammered as you want (theres always some asshole betting like a 30 drinks every round =p) | ||
besiger
Croatia2452 Posts
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LeGeNdZs[FcG]
Canada163 Posts
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omgbnetsux
United States3749 Posts
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Steelflight-Rx
United States1389 Posts
On March 28 2008 22:04 BluzMan wrote: This thread will get owned by russians. Anyway, I think it could be appropriate to write the rules for several good alcohol games. Message me if you want me to teach you play the alcohol ladder, Cardinal Puff, literball and other exciting games. For now: The Return of The Brown Bear: Suggested players: 10+ if you want to survive. Step 1: This is an outdoor game. First of all, you need to get out on a hike. Night in the forest and tents would be appropriate, but if that is impossible, the backyard of your house could probably do. Step 2: Buy vodka and beer of your choosing. The quality of the beer is less important than quantity, but the darker it's hue is, the better. Step 3: Find some large vessel for liquid. A large tourist bowl is a good idea. Step 4: The game begins with the bowl filled with beer. Every participant has a cup which he drowns in the bowl to fill with beer. Participants act in turn. Important! : the amount of liquid in the bowl is always preserved! It must be kept full at all times. For now, for every cup of liquid taken, the corresponding amount of vodka is added into the bowl. Step 5: When the liquid in the bowl turns entirely transparent, it signifies the arrival of the white bear. It's a really delighful event and must be celebrated in one way or another. Since it's highly possible that someone has passed out by this moment, wake them up and celebrate! Step 6: The brown bear must return. If you don't get what you have to do to get him back, you're not ready to play this game. When the brown bear returns, the game ends and those who show at least one sign of being awake (speech, ability to move, eyes opened) are declared winners. Delay the celebration for the next morning and go sleep. Difficulty: 9/10 Fun factor: 5/10 but it really depends on how well people roleplay. If all the participants roleplay well and generally are nice to each other, it can go as high as 10/10. Health risk: moderate to high. | ||
omgbnetsux
United States3749 Posts
2) Dear god. | ||
GeneralStan
United States4789 Posts
On May 09 2008 15:04 Steelflight-Rx wrote: Everyone post your favorite drinking games. My favorite drinking game is micro tournament, where you drink every time you lose =pp) DUDE I WANT TO PLAY THIS RIGHT NOW | ||
ZaplinG
United States3818 Posts
dont die at level 15 or so hahah | ||
Zortch
Canada635 Posts
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Cambium
United States16368 Posts
The game is really simple to play (at the start...), and is a lot of fun once it picks up. You get a shit load of alcohol in the middle, anything from wine and up will do (it's more fun when you have a large selection of booze with difference alcohol content and flavour). You distribute a double-shot glass to every participants. Get everyone to sit in a circle, and choose a direction. The person can say either "yo" or "what". "Yo" means it's the next person's turn to react, and "what" means a change in direction, so the person before you has to say something. A basic trick is to say "what" while looking at the person after you, so that either he would respond or the person before you would forget to respond, or both. The booze will be lined up in the middle, and you proceed from the front to the back (then front to back again once you reach the end of the line). Whoever misses a turn or mistakenly says something has to take a double shot of the upcoming liqueur. | ||
GeneralStan
United States4789 Posts
games that combine stripping and drinking are good too, so everybody ends up naked and drunk. | ||
Steelflight-Rx
United States1389 Posts
On May 09 2008 17:41 Cambium wrote: I played this game called Yo-What. The game is really simple to play (at the start...), and is a lot of fun once it picks up. You get a shit load of alcohol in the middle, anything from wine and up will do (it's more fun when you have a large selection of booze with difference alcohol content and flavour). You distribute a double-shot glass to every participants. Get everyone to sit in a circle, and choose a direction. The person can say either "yo" or "what". "Yo" means it's the next person's turn to react, and "what" means a change in direction, so the person before you has to say something. A basic trick is to say "what" while looking at the person after you, so that either he would respond or the person before you would forget to respond, or both. The booze will be lined up in the middle, and you proceed from the front to the back (then front to back again once you reach the end of the line). Whoever misses a turn or mistakenly says something has to take a double shot of the upcoming liqueur. this game sounds mad fun | ||
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micronesia
United States24615 Posts
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kidd
United States2848 Posts
On May 09 2008 15:17 omgbnetsux wrote: Beruit | ||
ulszz
Jamaica1787 Posts
You can play with any amount of people, but when you get over 10 it gets lame, unless playing with hard alcohol. The game is normally played with beer. You go in circles rolling two dice, when someone rolls doubles or when the two dice add up to either 7 or 11 the person who rolled the dice chooses someone to drink. The person who got chose to drink has to take two large gulps of their beer, once the person picks up their beer the person who rolled the dice tries to roll doubles or 7/11 again, and if they do the person has to drink again. The person who is rolling the dice while the other person is drinking has unlimited rolls until the drinker puts his/her drink down. Oh and if you roll snake eyes you have to chug your whole beer. This game is pretty fun and if you team up with other people against one person you can get them really fucked up quickly. | ||
Pads
England3228 Posts
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Pads
England3228 Posts
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Xeofreestyler
Belgium6766 Posts
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CharlieMurphy
United States22895 Posts
There is this dice game called "3's" that my gf and her friends play often: Setup: 6 dice 3 or more people (can play with 2 but how gay) table/floor (Pen & paper if you're too drunk to remember #'s or add lol) Lowest score wins. You must take at least 1 dice each roll. Now basically what you do is roll all 6 dice, 6 being highest and 1 lowest. However a 3 counts as a zero. So what you want is 6x3 for flawless victory. You roll 6 dice all at once at first, when they land you pick the ones you wanna keep (most likely 3's or 1's) if none show up just take the lowest #. You can take as many dice out of each roll as you want, you just have to take at least one. Roll again (or not) and repeat until all dice have been kept. Anything under a 10 total score is pretty good. After everyone rolls their lowest numbers, winner gets to either pass out drinks based on his score (say he had a 4, he passes out 4 drinks to whoever or divides em up) or who scored the highest must chug a whole beer or just say everyone has to drink X gulps based on their X score except winner. You can variate the rules how you like. Bonus Rules: First roll of 6x6 = auto lose and must chug their current beer down. first roll of 6x3 = auto win and you get to pass out drinks to everyone or whatever. | ||
bdams19
United States1316 Posts
Other good games are up the river down the river (also called suits or something similar). Another good one is called Turrets. A person holds the deck of cards and challenges one person (and the person to the left of this person is the next challenger). The person with the cards flips over the top card and both the dealer and the challenger must say a word that begins with the first letter of the card (K for King, S for seven, etc.). No repeats of words are allowed thoughout the game and the person who loses drinks and the next challenger goes. | ||
fanatacist
10319 Posts
1) Get liquor, enough so that you know you can get all the people in your group to pass out. 2) Decide on where you want to play this, location is important. Suburbia at night or by the beach is generally where we've done this, so these are the locations that are tried and true and I have the most suggestions for. Be sure to be at the location first before attempting to drive. 3) This game revolves around betting, and as time progresses the bets become more daring and the feats more dangerous. First, however, you must decide on the initial amount of drinking, to get a buzz. That's really up to you as a group to decide. Procure the alcohol for each person, and drink as fast as you can - the person who drinks the fastest gets to decide who will bet first. 4) Now you're buzzed and ready to go. Let's start making bets. The person who won in 3) will decide who is going to make the first bet. The bets work like this: they have to be something you can do immediately after the bet is named. With the bet decided upon, then everyone but the person doing the bet place their prices in alcohol. Everyone in the group has to place the same price, so it is once again a collaborative. This should be based on difficulty, taking into account how drunk everyone is. Here is an example: I am making a bet. I bet I can run over 5 parked cars in a row without touching the ground or using my hands. The group decides that the price they place is 2 shots. This means if I can accomplish this, everyone but me has to take 2 shots. Here is where the risk comes in: if I fuck up my conditions or otherwise can't follow through on my bet, I have to do the total amount of shots that were placed - so if I am with 3 friends, I have to do 6 shots if I fail. Whether I win or lose, I decide who will be betting next. If I won, I can't bet next round. If I lost, I can try to redeem myself (lol). Like I said, this becomes more hazardous, fun, and difficult as time progresses and everyone gets drunk. 5) Remember, the amount of fun you have is wholly dependent on how well you know/trust your friends, how mischievous you are, and how creative you are. If you are afraid of getting caught by the cops, don't run over cars. Obviously it is recommended that you change your position once in a while, at first by driving and later by walking. 6) The way to count the winner is the person who took the least amount of shots before someone in the group passed out or refuses to play anymore. So naturally, the more bets you win, the closer the victory. However, that doesn't give you an excuse to be a pussy and wager only 1 drink on every bet, be a man and ask yourself, "How difficult would it be to do that bet in this state?" Your heart will guide you as to how many drinks to bet. Some other examples that we've done, to get your mind working: having a race between you and a chosen friend, walking x distance on your hands, jumping out of the car at x miles per hour (25 should be the limit, my friend had a somewhat bad experience... I guess we paid the ultimate price of 5 shots a piece), playing chicken with who can swim the farthest, jumping through a fire, running up a wall (how many steps, or how much distance), climbing things (houses, trees, schools, trucks) holding your breath the longest, getting a random girl to talk to you for longer than 3 minutes (THIS ONE IS FUCKING CLASSIC, BE SURE TO HAVE A VIDEO CAMERA LOLOLOL), how long you can hold a bong hit in, flicking a cigarette stub (or really any sport-related bet, now that I think of it), rock paper scissors, talking to your parents without raising suspicion (experts only, but still hilarious), card games, video games, ABCD and other slapping games... Wow so many good memories. This reminds me of another, simpler game... ABCD with shots. Rules are simple: Hand positions: A - In a praying position. This is the position you start with. Worth 1 point (1 shot). B - In cross position. This is done by sliding the fingers of one hand under your thumb. 2 shots. C - Separated and face down. 3 shots. D - Separated and face up. 4 shots. You and your opponent are facing each other, hands in A position. Decide who goes first (rock paper scissors is good here); this person will say a letter and do a hand motion if he chooses. The objective of the other player is to do the position that the person SAYS, not necessarily does (tricky people say C and do D, for example). If you fail to do the position, or you take too long, you get that many points, and thus have to do that many shots. The loser rotates out, and someone else takes his place - this time THEY will go first. If you DO get the position right, the other person gets that many points, and they rotate out. However, now you go first. Example: Person 1 vs Person 2 Person 1 says D, does C. Person 2 does C. Person 2 gets 4 points, has to do 4 shots. Person 2 rotates out, Person 3 steps in. Person 3 vs Person 1 Person 3 says B, does A. Person 1 does B. Person 3 gets 2 points, has to do 2 shots. Person 1 starts the next match. Simple, fun, intoxicating. | ||
Pads
England3228 Posts
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Chewits
Northern Ireland1200 Posts
- You will need one pub to be the club house - I suggest it's your local as you may be a little worse for wear when you get back. - The course is played over nine holes, so you need another 9 pubs which form a round-a-bout route, starting and finishing at your designated clubhouse. - As with real golf each hole (pub) has a par. In Pub Golf the par represents the number of mouthfuls to finish your drink. i.e. if your hole is a par 3, and you down your drink in 1, you'd be 2 under par. - Each pub needs to have a different drink nominated. I suggest a wide and as varied range as possible. You can get some ideas from the score card. Each pub is a hole, and as such it has a par and a specified drink, and may have a water hazard. Your score is the number of mouthfuls for the drink. The par and the drink are specified on the scorecard for each hole. There is a competition for both professional and ladies tees. Neither competition is gender specific. There will also be a Man Of The Match trophy and a Fungus the Bogeyman trophy for the poorest performance. These are both at the referees discretion and are also non gender specific. Drinks and Ladies Tees 1) When playing from the professional tees you must drink pints or doubles only. You must have a mixer if specified, if none is specified, then mixers are optional, and do not influence the score. Players competing from the ladies tee play halves and singles. 2) Ladies tees may be played from six holes maximum. 3) Once you have elected to play from the ladies tees for at least one hole you are no longer elegible for the professional trophy. 4) A mouthful (shot) is defined as taking the glass to the mouth and drinking. When the glass leaves your mouth, or you stop drinking, your shot has finished. Drink Substitution 5) If you wish to play the hole using a different drink (drink substitution), this is acceptable but incurs a penalty. The substitution must be of the same drink type (i.e. a pint for a pint, or a short for a short). Variations from this are at the referees discretion. 6) The penalty for drink substitution is a double measure of a short. The penalty for the ladies competition is a single shot. 7) Drink substitution may be played on a maximum of three holes. 8) The number of shots taken for the penaty drink must be added to the score for the hole. Water Hazards 9) If a hole has a water hazard, you are not allowed to go to the toilet there. Penalty for violation is playing the hole again (from the professional tees) 10) When playing the penalty, the total shots for playing the hole twice must be used as the score for the hole. Joker 11) You may elect to play a joker on one particular hole. You score relative to par is doubled. (i.e. if you score 2 under par, this is doubled to 4 under, if you score one over par, this is doubled to 2 over) The resulting score should be entered on your score sheet. 12) If the joker is played from a ladies tee your score, if under par, is only multiplied by 1.5 (i.e. 2 under par scores 3 under). A score over par is doubled as for the professional tees. 13) You may not play the joker on a hole where you have violated a water hazard. Scoring 14) Your score for a hole is the number of shots taken to complete the hole, this must be recorded on your score card. You must also record which tees you are playing from, drink subsitutions, jokers and any other penalties. 15) In the event of a tie at the end of the competition the competitor with the least number of drink subsitutions and other penalties will be declared the winner. If there is still a tie then a play-off occurs, where the last hole is played repeately until one player wins by two shots. 16) In the event of a tie on the ladies competition the number of holes played from the professional tees will also be taken into account. 17) Any disputes shall be settle by a commitee comprising the organisers and the referee. In the absence of sober organisers then the referee's word is law. 18) Any drinks played outside of those required for the competition will not influence the score in any direct way. 19) Throwing up is not permitted. Violating this rule will result in being a prime candidte for the fungus the bogeyman trophy. Throwing up in clubhouse is also not permitted. 20) These rules are subject to change without notice. Source: http://idios.co.uk/ You can also add some other funny things like, everytime you order drinks you must introduce yourself fully, 'Hello my name is Louis Simpson' and If asked 'anything else?' You must respond with 'a bucket of balls' Another funny one is, when moving between each hole, if someone shout "Fore" everyone must stop and crouch down. Particularly funny if you are passing alot of people. Haha. Best night I ever had drinking playing this game. | ||
Terranator
Canada286 Posts
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Hypnosis
United States2061 Posts
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