• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:13
CEST 01:13
KST 08:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors6Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
RSL Revival: Season 5 - Qualifiers and Main Event10Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament $1,400 SEL Season 3 Ladder Invitational RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
[ASL21] Ro8 Preview Pt2: Progenitors ASL21 General Discussion Why there arent any 256x256 pro maps? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 3 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2 Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Dawn of War IV Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1120 users

The Big Programming Thread - Page 465

Forum Index > General Forum
Post a Reply
Prev 1 463 464 465 466 467 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
]343[
Profile Blog Joined May 2008
United States10328 Posts
April 10 2014 09:34 GMT
#9281
Has anyone seen http://alexnisnevich.github.io/untrusted/? It's a puzzle + javascript-coding game. Pretty fun, and there are multiple ways to solve many of the levels
Writer
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
April 10 2014 10:41 GMT
#9282
--- Nuked ---
klo8
Profile Joined August 2010
Austria1960 Posts
Last Edited: 2014-04-10 15:22:50
April 10 2014 13:48 GMT
#9283
I have a Haskell question. In my umpteenth attempt at learning Haskell, I've finally now written some working, not-that-trivial Haskell code. (a very simple L-System interpreter and some turtle graphics code) I was going to use Graphics.Gloss but I don't know how to wire up my turtle functions to actually draw things on the screen. Specifically, I have a Forward function that takes a turtle and a distance in pixels and returns a new turtle with updated coordinates. This is also the part where I would want to draw a line, however I don't know what sort of type that implies.

Forgot the code: https://gist.github.com/GyrosOfWar/10383572
This post is clearly not a hurr, as you can see from the graph, the durr never intersects with the derp.
Manit0u
Profile Blog Joined August 2004
Poland17743 Posts
Last Edited: 2014-04-10 17:16:19
April 10 2014 16:28 GMT
#9284
http://tashian.com/carl/muds.html

Some inspiring stuff.

On April 10 2014 18:34 ]343[ wrote:
Has anyone seen http://alexnisnevich.github.io/untrusted/? It's a puzzle + javascript-coding game. Pretty fun, and there are multiple ways to solve many of the levels


I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00') // red
{
player.setColor('#ff0'); // yellow
}

if (player.getColor() === '#0f0') // green
{
player.setColor('#f00'); // red
}

if (player.getColor() === '#ff0') // yellow
{
player.setColor('#0f0'); // green
}


It only switches me between green and red (back and forth even though I didn't include red->green option). But I that's my very first contact with JS code ever so maybe I'm doing something wrong...


Edit: Resolved.
+ Show Spoiler +


var color = player.getColor();

switch (color)
{
case '#f00':
player.setColor('#ff0');
break;
case '#ff0':
player.setColor('#0f0');
break;
case '#0f0':
player.setColor('#f00');
break;
default:
player.setColor('#ff0'); // couldn't get yellow to work with if statements
break;
}


I have no idea why in the hell would a switch statement work and if would not (tried else if and else too, to no avail)...
Time is precious. Waste it wisely.
Chezus
Profile Joined January 2011
Netherlands427 Posts
April 10 2014 18:04 GMT
#9285
On April 10 2014 18:34 ]343[ wrote:
Has anyone seen http://alexnisnevich.github.io/untrusted/? It's a puzzle + javascript-coding game. Pretty fun, and there are multiple ways to solve many of the levels


Holy shit this is awesome. Thanks for this
MichaelEU
Profile Joined February 2011
Netherlands816 Posts
Last Edited: 2014-04-10 18:15:55
April 10 2014 18:15 GMT
#9286
E: Nvm
世界を革命する力を!― znf: "Michael-oniichan ( *^▽^*)ノ✩キラ✩"
]343[
Profile Blog Joined May 2008
United States10328 Posts
Last Edited: 2014-04-10 18:37:51
April 10 2014 18:37 GMT
#9287
On April 11 2014 01:28 Manit0u wrote:
I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00' // red
{
player.setColor('#ff0'; // yellow
}

if (player.getColor() === '#0f0' // green
{
player.setColor('#f00'; // red
}

if (player.getColor() === '#ff0' // yellow
{
player.setColor('#0f0'; // green
}




You should use else if In your code, when you're red, it changes to yellow, then green
Writer
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
April 10 2014 18:45 GMT
#9288
On April 11 2014 03:37 ]343[ wrote:
Show nested quote +
On April 11 2014 01:28 Manit0u wrote:
I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00') // red
{
player.setColor('#ff0'); // yellow
}

if (player.getColor() === '#0f0') // green
{
player.setColor('#f00'); // red
}

if (player.getColor() === '#ff0') // yellow
{
player.setColor('#0f0'); // green
}




You should use else if In your code, when you're red, it changes to yellow, then green


Switch statement here can work well
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Manit0u
Profile Blog Joined August 2004
Poland17743 Posts
Last Edited: 2014-04-10 19:39:31
April 10 2014 19:36 GMT
#9289
On April 11 2014 03:37 ]343[ wrote:
Show nested quote +
On April 11 2014 01:28 Manit0u wrote:
I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00') // red
{
player.setColor('#ff0'); // yellow
}

if (player.getColor() === '#0f0') // green
{
player.setColor('#f00'); // red
}

if (player.getColor() === '#ff0') // yellow
{
player.setColor('#0f0'); // green
}




You should use else if In your code, when you're red, it changes to yellow, then green


The problem I ran into was that it never turned me yellow even when I tried it with else if (was my initial way of doing it which I mentioned in the Resolved part of my post). Converting it to switch did the trick though.
Time is precious. Waste it wisely.
Chezus
Profile Joined January 2011
Netherlands427 Posts
Last Edited: 2014-04-10 20:14:48
April 10 2014 20:09 GMT
#9290
On April 11 2014 03:04 Chezus wrote:
Show nested quote +
On April 10 2014 18:34 ]343[ wrote:
Has anyone seen http://alexnisnevich.github.io/untrusted/? It's a puzzle + javascript-coding game. Pretty fun, and there are multiple ways to solve many of the levels


Holy shit this is awesome. Thanks for this


Done, that was fun! I cheated a bit on 17 (I just... kinda brute-forced it, because I couldn't be bothered :p it's not that hard though!) Let me know if you guys need help on anything. I'd be happy to help out
tofucake
Profile Blog Joined October 2009
Hyrule19210 Posts
April 10 2014 22:19 GMT
#9291
On April 11 2014 01:28 Manit0u wrote:
I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00' // red
{
player.setColor('#ff0'; // yellow
}

if (player.getColor() === '#0f0' // green
{
player.setColor('#f00'; // red
}

if (player.getColor() === '#ff0' // yellow
{
player.setColor('#0f0'; // green
}




flow of logic
color is red -> set to yellow, then below that is if yellow set green.
Liquipediaasante sana squash banana
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2014-04-10 22:36:29
April 10 2014 22:34 GMT
#9292
Can someone recommend a Java Calendar UI? I've tried this one: http://jcalendarbutton.sourceforge.net/
The problem is that Eclipse (or Java) complains that it is deprecated. It's a pity because internationalisation is automatic. What I also don't like is that the first day appears to be Sunday even though my Windows is correctly set up. I don't know what method I should use to fix this.
Manit0u
Profile Blog Joined August 2004
Poland17743 Posts
Last Edited: 2014-04-11 01:08:13
April 11 2014 00:57 GMT
#9293
On April 11 2014 07:19 tofucake wrote:
Show nested quote +
On April 11 2014 01:28 Manit0u wrote:
I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00') // red
{
player.setColor('#ff0'); // yellow
}

if (player.getColor() === '#0f0') // green
{
player.setColor('#f00'); // red
}

if (player.getColor() === '#ff0') // yellow
{
player.setColor('#0f0'); // green
}




flow of logic
color is red -> set to yellow, then below that is if yellow set green.


Why don't people read my entire post? I did it using else if statements too, didn't work either.

On April 11 2014 07:34 darkness wrote:
Can someone recommend a Java Calendar UI? I've tried this one: http://jcalendarbutton.sourceforge.net/
The problem is that Eclipse (or Java) complains that it is deprecated. It's a pity because internationalisation is automatic. What I also don't like is that the first day appears to be Sunday even though my Windows is correctly set up. I don't know what method I should use to fix this.


The first day appears as sunday because (from what it seems) it's set in the Calendar Panel and not Calendar Button (which uses Calendar Panel).
http://www.jbundle.org/jbundle/calendarpanel/index.html

You can set the start and end dates there.


CalendarItem is the interface to your data class. Just implement this model and return the few items in this interface such as start date, end data, and description.


At least that's how it seems on the outside.
Time is precious. Waste it wisely.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
Last Edited: 2014-04-11 01:20:54
April 11 2014 01:18 GMT
#9294
why not try switch? (i absolutely have no idea what you are doing, just throwing it out there)

edit: shit sorry, reading is hard
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2014-04-11 02:24:27
April 11 2014 02:24 GMT
#9295
On April 10 2014 18:34 ]343[ wrote:
Has anyone seen http://alexnisnevich.github.io/untrusted/? It's a puzzle + javascript-coding game. Pretty fun, and there are multiple ways to solve many of the levels

Level 5 or 6 is just a string of numbers on a blank page.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Kambing
Profile Joined May 2010
United States1176 Posts
April 11 2014 06:13 GMT
#9296
On April 10 2014 22:48 klo8 wrote:
I have a Haskell question. In my umpteenth attempt at learning Haskell, I've finally now written some working, not-that-trivial Haskell code. (a very simple L-System interpreter and some turtle graphics code) I was going to use Graphics.Gloss but I don't know how to wire up my turtle functions to actually draw things on the screen. Specifically, I have a Forward function that takes a turtle and a distance in pixels and returns a new turtle with updated coordinates. This is also the part where I would want to draw a line, however I don't know what sort of type that implies.

Forgot the code: https://gist.github.com/GyrosOfWar/10383572


Seems like you want to use Graphics.Gloss.simulateInWindow. The key insight is that you need to construct a function of type a -> Picture where a is the model of the system that produces a Picture from that model. In other words, Graphics.Gloss won't let you operate in an imperative style where you incrementally render the scene as you step the simulation. Instead, you need to be able to render snapshots of the turtle/scene which will likely require that you track more than just the state of the Turtle.
klo8
Profile Joined August 2010
Austria1960 Posts
April 11 2014 19:19 GMT
#9297
On April 11 2014 15:13 Kambing wrote:
Show nested quote +
On April 10 2014 22:48 klo8 wrote:
I have a Haskell question. In my umpteenth attempt at learning Haskell, I've finally now written some working, not-that-trivial Haskell code. (a very simple L-System interpreter and some turtle graphics code) I was going to use Graphics.Gloss but I don't know how to wire up my turtle functions to actually draw things on the screen. Specifically, I have a Forward function that takes a turtle and a distance in pixels and returns a new turtle with updated coordinates. This is also the part where I would want to draw a line, however I don't know what sort of type that implies.

Forgot the code: https://gist.github.com/GyrosOfWar/10383572


Seems like you want to use Graphics.Gloss.simulateInWindow. The key insight is that you need to construct a function of type a -> Picture where a is the model of the system that produces a Picture from that model. In other words, Graphics.Gloss won't let you operate in an imperative style where you incrementally render the scene as you step the simulation. Instead, you need to be able to render snapshots of the turtle/scene which will likely require that you track more than just the state of the Turtle.

Alright, thanks. I guess I want to have a function that takes a state string (this encodes the commands for the turtle to execute) and returns a picture.
This post is clearly not a hurr, as you can see from the graph, the durr never intersects with the derp.
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
Last Edited: 2014-04-11 23:38:13
April 11 2014 23:36 GMT
#9298
--- Nuked ---
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2014-04-11 23:44:37
April 11 2014 23:40 GMT
#9299
On April 12 2014 08:36 Nesserev wrote:
Can someone point me into the right direction with these questions?

I was looking at the sources of the e-mails in the spam/junk inbox of my old hotmail account and noticed something weird, some e-mails weren't even directed to my e-mailadress. I have a basic understanding of SMTP, but this looks kinda weird to me (aka, this shouldn't happen, right?)

Also, why would anyone use different adresses for 'from', 'reply to' and 'return-path'?
Are there any substantial reasons why?

I covered what supposedly is my e-mailadress (even if it's not mine, I don't want more spam by any chance), removed most of the non-interesting informations, left the dirty message for everyone's enjoyment (except the stuff that some people actually might check out if they're stupid enough. If you really want the full message, just ask lol).

+ Show Spoiler +

Received: from bkufytfn3.kpahgovzelli.com ([216.106.174.11])
by BAY0-MC3-F34.Bay0.hotmail.com with Microsoft SMTPSVC(6.0.3790.4900);
Fri, 11 Apr 2014 15:05:24 -0700

Date: Fri, 11 Apr 2014 16:17:36 -0700 -0800
From: "Facebook" <srlujdlesw@mdqyiswfhk.com>
Reply-To: <iravnqroljeei@gymfroxaagqvibb.com>
To: <***************c223@hotmail.com> (<-- this is not my e-mail)
Subject: Adriana thinks you're cute
MIME-Version: 1.0
Content-Type: text/plain; charset="us-ascii"
Return-Path: pobvbbmkw@szzmfy.com

X-OriginalArrivalTime: 11 Apr 2014 22:05:25.0886 (UTC) FILETIME=[2460F1E0:01CF55D2]

How are you sexy?

Its me Adriana you remember me from Facebook? I saw your pictures today and you're CUTE!

Imagine me giving you a massage and later a blow job, you would love it. Wouldn’t you?

Get dirty with me Hun.


xoxo
Adriana
My Naughty Pictures: INSERTSITEHEREdotCOM
Mobile Number: <mobile phone number>
YAHOO MESSENGER: <yahoo messenger name>


Also, I don't know any Adriana... otherwise I would definitely have clicked that link

EDIT: Also, I don't have any aliases or the sort...

All right. Don't screw this up.

What you need to do is talk to this Adrianna and buy her nice things. I've known an Adrianna before. She liked being bought nice things. Give her your credit card details and stuff if she asks. This will develop trust. And under no circumstances do you ask her if she's trying to steal your money. That will destroy any trust you two have developed. Women like shopping, spending money comes with them.

edit: wait shit, wrong thread. I thought this was from the dating thread.
I'm a bit curious about smtp too. I'm guessing they add you as a bcc so you don't see the contact list of everyone who received the email, but it's weird that you aren't on the to field. I would think you would be able to see your own email address on the "to" field when you receive it.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Millitron
Profile Blog Joined August 2010
United States2611 Posts
April 11 2014 23:49 GMT
#9300
On April 12 2014 08:36 Nesserev wrote:
Can someone point me into the right direction with these questions?

I was looking at the sources of the e-mails in the spam/junk inbox of my old hotmail account and noticed something weird, some e-mails weren't even directed to my e-mailadress. I have a basic understanding of SMTP, but this looks kinda weird to me (aka, this shouldn't happen, right?)

Also, why would anyone use different adresses for 'from', 'reply to' and 'return-path'?
Are there any substantial reasons why?

I covered what supposedly is my e-mailadress (even if it's not mine, I don't want more spam by any chance), removed most of the non-interesting informations, left the dirty message for everyone's enjoyment (except the stuff that some people actually might check out if they're stupid enough. If you really want the full message, just ask lol).

+ Show Spoiler +

Received: from bkufytfn3.kpahgovzelli.com ([216.106.174.11])
by BAY0-MC3-F34.Bay0.hotmail.com with Microsoft SMTPSVC(6.0.3790.4900);
Fri, 11 Apr 2014 15:05:24 -0700

Date: Fri, 11 Apr 2014 16:17:36 -0700 -0800
From: "Facebook" <srlujdlesw@mdqyiswfhk.com>
Reply-To: <iravnqroljeei@gymfroxaagqvibb.com>
To: <***************c223@hotmail.com> (<-- this is not my e-mail)
Subject: Adriana thinks you're cute
MIME-Version: 1.0
Content-Type: text/plain; charset="us-ascii"
Return-Path: pobvbbmkw@szzmfy.com

X-OriginalArrivalTime: 11 Apr 2014 22:05:25.0886 (UTC) FILETIME=[2460F1E0:01CF55D2]

How are you sexy?

Its me Adriana you remember me from Facebook? I saw your pictures today and you're CUTE!

Imagine me giving you a massage and later a blow job, you would love it. Wouldn’t you?

Get dirty with me Hun.


xoxo
Adriana
My Naughty Pictures: INSERTSITEHEREdotCOM
Mobile Number: <mobile phone number>
YAHOO MESSENGER: <yahoo messenger name>


Also, I don't know any Adriana... otherwise I would definitely have clicked that link

EDIT: Also, I don't have any aliases or the sort...

I get a shitload of these from Adriana, saying pretty much the same stuff. There's a few variations of the text. I suspect the email will try to run some malicious code if I open it fully, which is why the "from" "reply to" and "return path" addresses are all different. They're just fake addresses and the email isn't from any of them. It's basically so you can't figure out who is spamming you and prevent it from happening more.

As for how you'd get emails which weren't even directed to your address, I have no idea, thats one for the ages.
Who called in the fleet?
Prev 1 463 464 465 466 467 1032 Next
Please log in or register to reply.
Live Events Refresh
Next event in 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 111
PiGStarcraft39
CosmosSc2 30
StarCraft: Brood War
Artosis 540
NaDa 26
910 23
Dota 2
monkeys_forever544
Counter-Strike
minikerr12
Super Smash Bros
Mew2King123
PPMD117
Other Games
summit1g4868
Liquid`RaSZi1293
shahzam812
JimRising 350
C9.Mang0268
ZombieGrub127
NightEnD23
ToD7
Maynarde3
Organizations
Other Games
gamesdonequick709
BasetradeTV420
Dota 2
PGL Dota 2 - Main Stream81
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• RyuSc2 50
• davetesta25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21149
League of Legends
• imaqtpie2284
Upcoming Events
Replay Cast
47m
Sparkling Tuna Cup
10h 47m
Afreeca Starleague
10h 47m
Snow vs Flash
WardiTV Invitational
11h 47m
SHIN vs Nicoract
Solar vs Nice
PiGosaur Cup
1d
GSL
1d 10h
Classic vs Cure
Maru vs Rogue
GSL
2 days
SHIN vs Zoun
ByuN vs herO
OSC
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
The PondCast
3 days
WardiTV Invitational
3 days
Zoun vs Ryung
Lambo vs ShoWTimE
OSC
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
RSL Revival
4 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
4 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
5 days
BSL
5 days
GSL
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.