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The Big Programming Thread - Page 465

Forum Index > General Forum
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Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
]343[
Profile Blog Joined May 2008
United States10328 Posts
April 10 2014 09:34 GMT
#9281
Has anyone seen http://alexnisnevich.github.io/untrusted/? It's a puzzle + javascript-coding game. Pretty fun, and there are multiple ways to solve many of the levels
Writer
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
April 10 2014 10:41 GMT
#9282
--- Nuked ---
klo8
Profile Joined August 2010
Austria1960 Posts
Last Edited: 2014-04-10 15:22:50
April 10 2014 13:48 GMT
#9283
I have a Haskell question. In my umpteenth attempt at learning Haskell, I've finally now written some working, not-that-trivial Haskell code. (a very simple L-System interpreter and some turtle graphics code) I was going to use Graphics.Gloss but I don't know how to wire up my turtle functions to actually draw things on the screen. Specifically, I have a Forward function that takes a turtle and a distance in pixels and returns a new turtle with updated coordinates. This is also the part where I would want to draw a line, however I don't know what sort of type that implies.

Forgot the code: https://gist.github.com/GyrosOfWar/10383572
This post is clearly not a hurr, as you can see from the graph, the durr never intersects with the derp.
Manit0u
Profile Blog Joined August 2004
Poland17799 Posts
Last Edited: 2014-04-10 17:16:19
April 10 2014 16:28 GMT
#9284
http://tashian.com/carl/muds.html

Some inspiring stuff.

On April 10 2014 18:34 ]343[ wrote:
Has anyone seen http://alexnisnevich.github.io/untrusted/? It's a puzzle + javascript-coding game. Pretty fun, and there are multiple ways to solve many of the levels


I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00') // red
{
player.setColor('#ff0'); // yellow
}

if (player.getColor() === '#0f0') // green
{
player.setColor('#f00'); // red
}

if (player.getColor() === '#ff0') // yellow
{
player.setColor('#0f0'); // green
}


It only switches me between green and red (back and forth even though I didn't include red->green option). But I that's my very first contact with JS code ever so maybe I'm doing something wrong...


Edit: Resolved.
+ Show Spoiler +


var color = player.getColor();

switch (color)
{
case '#f00':
player.setColor('#ff0');
break;
case '#ff0':
player.setColor('#0f0');
break;
case '#0f0':
player.setColor('#f00');
break;
default:
player.setColor('#ff0'); // couldn't get yellow to work with if statements
break;
}


I have no idea why in the hell would a switch statement work and if would not (tried else if and else too, to no avail)...
Time is precious. Waste it wisely.
Chezus
Profile Joined January 2011
Netherlands427 Posts
April 10 2014 18:04 GMT
#9285
On April 10 2014 18:34 ]343[ wrote:
Has anyone seen http://alexnisnevich.github.io/untrusted/? It's a puzzle + javascript-coding game. Pretty fun, and there are multiple ways to solve many of the levels


Holy shit this is awesome. Thanks for this
MichaelEU
Profile Joined February 2011
Netherlands816 Posts
Last Edited: 2014-04-10 18:15:55
April 10 2014 18:15 GMT
#9286
E: Nvm
世界を革命する力を!― znf: "Michael-oniichan ( *^▽^*)ノ✩キラ✩"
]343[
Profile Blog Joined May 2008
United States10328 Posts
Last Edited: 2014-04-10 18:37:51
April 10 2014 18:37 GMT
#9287
On April 11 2014 01:28 Manit0u wrote:
I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00' // red
{
player.setColor('#ff0'; // yellow
}

if (player.getColor() === '#0f0' // green
{
player.setColor('#f00'; // red
}

if (player.getColor() === '#ff0' // yellow
{
player.setColor('#0f0'; // green
}




You should use else if In your code, when you're red, it changes to yellow, then green
Writer
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
April 10 2014 18:45 GMT
#9288
On April 11 2014 03:37 ]343[ wrote:
Show nested quote +
On April 11 2014 01:28 Manit0u wrote:
I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00') // red
{
player.setColor('#ff0'); // yellow
}

if (player.getColor() === '#0f0') // green
{
player.setColor('#f00'); // red
}

if (player.getColor() === '#ff0') // yellow
{
player.setColor('#0f0'); // green
}




You should use else if In your code, when you're red, it changes to yellow, then green


Switch statement here can work well
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Manit0u
Profile Blog Joined August 2004
Poland17799 Posts
Last Edited: 2014-04-10 19:39:31
April 10 2014 19:36 GMT
#9289
On April 11 2014 03:37 ]343[ wrote:
Show nested quote +
On April 11 2014 01:28 Manit0u wrote:
I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00') // red
{
player.setColor('#ff0'); // yellow
}

if (player.getColor() === '#0f0') // green
{
player.setColor('#f00'); // red
}

if (player.getColor() === '#ff0') // yellow
{
player.setColor('#0f0'); // green
}




You should use else if In your code, when you're red, it changes to yellow, then green


The problem I ran into was that it never turned me yellow even when I tried it with else if (was my initial way of doing it which I mentioned in the Resolved part of my post). Converting it to switch did the trick though.
Time is precious. Waste it wisely.
Chezus
Profile Joined January 2011
Netherlands427 Posts
Last Edited: 2014-04-10 20:14:48
April 10 2014 20:09 GMT
#9290
On April 11 2014 03:04 Chezus wrote:
Show nested quote +
On April 10 2014 18:34 ]343[ wrote:
Has anyone seen http://alexnisnevich.github.io/untrusted/? It's a puzzle + javascript-coding game. Pretty fun, and there are multiple ways to solve many of the levels


Holy shit this is awesome. Thanks for this


Done, that was fun! I cheated a bit on 17 (I just... kinda brute-forced it, because I couldn't be bothered :p it's not that hard though!) Let me know if you guys need help on anything. I'd be happy to help out
tofucake
Profile Blog Joined October 2009
Hyrule19229 Posts
April 10 2014 22:19 GMT
#9291
On April 11 2014 01:28 Manit0u wrote:
I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00' // red
{
player.setColor('#ff0'; // yellow
}

if (player.getColor() === '#0f0' // green
{
player.setColor('#f00'; // red
}

if (player.getColor() === '#ff0' // yellow
{
player.setColor('#0f0'; // green
}




flow of logic
color is red -> set to yellow, then below that is if yellow set green.
Liquipediaasante sana squash banana
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2014-04-10 22:36:29
April 10 2014 22:34 GMT
#9292
Can someone recommend a Java Calendar UI? I've tried this one: http://jcalendarbutton.sourceforge.net/
The problem is that Eclipse (or Java) complains that it is deprecated. It's a pity because internationalisation is automatic. What I also don't like is that the first day appears to be Sunday even though my Windows is correctly set up. I don't know what method I should use to fix this.
Manit0u
Profile Blog Joined August 2004
Poland17799 Posts
Last Edited: 2014-04-11 01:08:13
April 11 2014 00:57 GMT
#9293
On April 11 2014 07:19 tofucake wrote:
Show nested quote +
On April 11 2014 01:28 Manit0u wrote:
I've run into a bug at level 6.

+ Show Spoiler +


if (player.getColor() === '#f00') // red
{
player.setColor('#ff0'); // yellow
}

if (player.getColor() === '#0f0') // green
{
player.setColor('#f00'); // red
}

if (player.getColor() === '#ff0') // yellow
{
player.setColor('#0f0'); // green
}




flow of logic
color is red -> set to yellow, then below that is if yellow set green.


Why don't people read my entire post? I did it using else if statements too, didn't work either.

On April 11 2014 07:34 darkness wrote:
Can someone recommend a Java Calendar UI? I've tried this one: http://jcalendarbutton.sourceforge.net/
The problem is that Eclipse (or Java) complains that it is deprecated. It's a pity because internationalisation is automatic. What I also don't like is that the first day appears to be Sunday even though my Windows is correctly set up. I don't know what method I should use to fix this.


The first day appears as sunday because (from what it seems) it's set in the Calendar Panel and not Calendar Button (which uses Calendar Panel).
http://www.jbundle.org/jbundle/calendarpanel/index.html

You can set the start and end dates there.


CalendarItem is the interface to your data class. Just implement this model and return the few items in this interface such as start date, end data, and description.


At least that's how it seems on the outside.
Time is precious. Waste it wisely.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
Last Edited: 2014-04-11 01:20:54
April 11 2014 01:18 GMT
#9294
why not try switch? (i absolutely have no idea what you are doing, just throwing it out there)

edit: shit sorry, reading is hard
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2014-04-11 02:24:27
April 11 2014 02:24 GMT
#9295
On April 10 2014 18:34 ]343[ wrote:
Has anyone seen http://alexnisnevich.github.io/untrusted/? It's a puzzle + javascript-coding game. Pretty fun, and there are multiple ways to solve many of the levels

Level 5 or 6 is just a string of numbers on a blank page.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Kambing
Profile Joined May 2010
United States1176 Posts
April 11 2014 06:13 GMT
#9296
On April 10 2014 22:48 klo8 wrote:
I have a Haskell question. In my umpteenth attempt at learning Haskell, I've finally now written some working, not-that-trivial Haskell code. (a very simple L-System interpreter and some turtle graphics code) I was going to use Graphics.Gloss but I don't know how to wire up my turtle functions to actually draw things on the screen. Specifically, I have a Forward function that takes a turtle and a distance in pixels and returns a new turtle with updated coordinates. This is also the part where I would want to draw a line, however I don't know what sort of type that implies.

Forgot the code: https://gist.github.com/GyrosOfWar/10383572


Seems like you want to use Graphics.Gloss.simulateInWindow. The key insight is that you need to construct a function of type a -> Picture where a is the model of the system that produces a Picture from that model. In other words, Graphics.Gloss won't let you operate in an imperative style where you incrementally render the scene as you step the simulation. Instead, you need to be able to render snapshots of the turtle/scene which will likely require that you track more than just the state of the Turtle.
klo8
Profile Joined August 2010
Austria1960 Posts
April 11 2014 19:19 GMT
#9297
On April 11 2014 15:13 Kambing wrote:
Show nested quote +
On April 10 2014 22:48 klo8 wrote:
I have a Haskell question. In my umpteenth attempt at learning Haskell, I've finally now written some working, not-that-trivial Haskell code. (a very simple L-System interpreter and some turtle graphics code) I was going to use Graphics.Gloss but I don't know how to wire up my turtle functions to actually draw things on the screen. Specifically, I have a Forward function that takes a turtle and a distance in pixels and returns a new turtle with updated coordinates. This is also the part where I would want to draw a line, however I don't know what sort of type that implies.

Forgot the code: https://gist.github.com/GyrosOfWar/10383572


Seems like you want to use Graphics.Gloss.simulateInWindow. The key insight is that you need to construct a function of type a -> Picture where a is the model of the system that produces a Picture from that model. In other words, Graphics.Gloss won't let you operate in an imperative style where you incrementally render the scene as you step the simulation. Instead, you need to be able to render snapshots of the turtle/scene which will likely require that you track more than just the state of the Turtle.

Alright, thanks. I guess I want to have a function that takes a state string (this encodes the commands for the turtle to execute) and returns a picture.
This post is clearly not a hurr, as you can see from the graph, the durr never intersects with the derp.
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
Last Edited: 2014-04-11 23:38:13
April 11 2014 23:36 GMT
#9298
--- Nuked ---
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2014-04-11 23:44:37
April 11 2014 23:40 GMT
#9299
On April 12 2014 08:36 Nesserev wrote:
Can someone point me into the right direction with these questions?

I was looking at the sources of the e-mails in the spam/junk inbox of my old hotmail account and noticed something weird, some e-mails weren't even directed to my e-mailadress. I have a basic understanding of SMTP, but this looks kinda weird to me (aka, this shouldn't happen, right?)

Also, why would anyone use different adresses for 'from', 'reply to' and 'return-path'?
Are there any substantial reasons why?

I covered what supposedly is my e-mailadress (even if it's not mine, I don't want more spam by any chance), removed most of the non-interesting informations, left the dirty message for everyone's enjoyment (except the stuff that some people actually might check out if they're stupid enough. If you really want the full message, just ask lol).

+ Show Spoiler +

Received: from bkufytfn3.kpahgovzelli.com ([216.106.174.11])
by BAY0-MC3-F34.Bay0.hotmail.com with Microsoft SMTPSVC(6.0.3790.4900);
Fri, 11 Apr 2014 15:05:24 -0700

Date: Fri, 11 Apr 2014 16:17:36 -0700 -0800
From: "Facebook" <srlujdlesw@mdqyiswfhk.com>
Reply-To: <iravnqroljeei@gymfroxaagqvibb.com>
To: <***************c223@hotmail.com> (<-- this is not my e-mail)
Subject: Adriana thinks you're cute
MIME-Version: 1.0
Content-Type: text/plain; charset="us-ascii"
Return-Path: pobvbbmkw@szzmfy.com

X-OriginalArrivalTime: 11 Apr 2014 22:05:25.0886 (UTC) FILETIME=[2460F1E0:01CF55D2]

How are you sexy?

Its me Adriana you remember me from Facebook? I saw your pictures today and you're CUTE!

Imagine me giving you a massage and later a blow job, you would love it. Wouldn’t you?

Get dirty with me Hun.


xoxo
Adriana
My Naughty Pictures: INSERTSITEHEREdotCOM
Mobile Number: <mobile phone number>
YAHOO MESSENGER: <yahoo messenger name>


Also, I don't know any Adriana... otherwise I would definitely have clicked that link

EDIT: Also, I don't have any aliases or the sort...

All right. Don't screw this up.

What you need to do is talk to this Adrianna and buy her nice things. I've known an Adrianna before. She liked being bought nice things. Give her your credit card details and stuff if she asks. This will develop trust. And under no circumstances do you ask her if she's trying to steal your money. That will destroy any trust you two have developed. Women like shopping, spending money comes with them.

edit: wait shit, wrong thread. I thought this was from the dating thread.
I'm a bit curious about smtp too. I'm guessing they add you as a bcc so you don't see the contact list of everyone who received the email, but it's weird that you aren't on the to field. I would think you would be able to see your own email address on the "to" field when you receive it.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Millitron
Profile Blog Joined August 2010
United States2611 Posts
April 11 2014 23:49 GMT
#9300
On April 12 2014 08:36 Nesserev wrote:
Can someone point me into the right direction with these questions?

I was looking at the sources of the e-mails in the spam/junk inbox of my old hotmail account and noticed something weird, some e-mails weren't even directed to my e-mailadress. I have a basic understanding of SMTP, but this looks kinda weird to me (aka, this shouldn't happen, right?)

Also, why would anyone use different adresses for 'from', 'reply to' and 'return-path'?
Are there any substantial reasons why?

I covered what supposedly is my e-mailadress (even if it's not mine, I don't want more spam by any chance), removed most of the non-interesting informations, left the dirty message for everyone's enjoyment (except the stuff that some people actually might check out if they're stupid enough. If you really want the full message, just ask lol).

+ Show Spoiler +

Received: from bkufytfn3.kpahgovzelli.com ([216.106.174.11])
by BAY0-MC3-F34.Bay0.hotmail.com with Microsoft SMTPSVC(6.0.3790.4900);
Fri, 11 Apr 2014 15:05:24 -0700

Date: Fri, 11 Apr 2014 16:17:36 -0700 -0800
From: "Facebook" <srlujdlesw@mdqyiswfhk.com>
Reply-To: <iravnqroljeei@gymfroxaagqvibb.com>
To: <***************c223@hotmail.com> (<-- this is not my e-mail)
Subject: Adriana thinks you're cute
MIME-Version: 1.0
Content-Type: text/plain; charset="us-ascii"
Return-Path: pobvbbmkw@szzmfy.com

X-OriginalArrivalTime: 11 Apr 2014 22:05:25.0886 (UTC) FILETIME=[2460F1E0:01CF55D2]

How are you sexy?

Its me Adriana you remember me from Facebook? I saw your pictures today and you're CUTE!

Imagine me giving you a massage and later a blow job, you would love it. Wouldn’t you?

Get dirty with me Hun.


xoxo
Adriana
My Naughty Pictures: INSERTSITEHEREdotCOM
Mobile Number: <mobile phone number>
YAHOO MESSENGER: <yahoo messenger name>


Also, I don't know any Adriana... otherwise I would definitely have clicked that link

EDIT: Also, I don't have any aliases or the sort...

I get a shitload of these from Adriana, saying pretty much the same stuff. There's a few variations of the text. I suspect the email will try to run some malicious code if I open it fully, which is why the "from" "reply to" and "return path" addresses are all different. They're just fake addresses and the email isn't from any of them. It's basically so you can't figure out who is spamming you and prevent it from happening more.

As for how you'd get emails which weren't even directed to your address, I have no idea, thats one for the ages.
Who called in the fleet?
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