• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:13
CEST 19:13
KST 02:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors2[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors Leta's ASL S21 Ro.16 review FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1609 users

The Big Programming Thread - Page 402

Forum Index > General Forum
Post a Reply
Prev 1 400 401 402 403 404 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
SpiZe
Profile Joined December 2010
Canada3640 Posts
November 29 2013 16:45 GMT
#8021
Hi people,

For a school assignment, I have to create a Client/Server application in Java that uses sockets to communicate. All communications have to be in XML format. Now, the difficulty of the assignment is that we have never done Client/Server programing in Java up until now, so I'm kinda lost. I managed to set up pretty much everything except for the XML communication and I'm lost. I use the JDOM library to create a small XML document in my server, and I attempt to send it through a stream to the client. Now thing is, I'm not sure what I need to send. I have a Document object that I guess that I could send, but it's not really XML, it's an object so it can't be read by a say, a python client does it ? Do I actually have to create a file, send the file, delete the file just to send my xml to the client ? Can anyone give me a hint I'm really lost here. Would it be easier in another library ?
DeltaX
Profile Joined August 2011
United States287 Posts
November 29 2013 17:27 GMT
#8022
Think of XML as a format for text. HTML is actually a specific subset of XML if you think about it and that is always just sent as text. When you want to send it to a client, you can turn it into a string and send that. Then the client can look at the string and either recreate the document object or just process the string depending on if the client is another server or something like a javascript ajax call.
Manit0u
Profile Blog Joined August 2004
Poland17733 Posts
Last Edited: 2013-11-29 22:45:23
November 29 2013 22:44 GMT
#8023
On November 25 2013 05:14 3FFA wrote:
Another thing I would like to know is what exactly are the differences between the various C's? Is there specific purposes/situations each is better for?


I think this wasn't explained well enough earlier on since everyone just started talking about what they program in and even I posted a video that only explained how different platforms utilise various C-family languages.

I think it's a valid question that many people ask themselves and I can start explaining it for posteriority here. Since I'm not familiar with all of C's offspring I'll only cover what I know.

Basically, the main difference here will be the level of abstraction and what libraries those languages use for the most part.

Abstraction-wise it's more or less like that:

C < C++ < C#

This means that you will have to put in more work into accomplishing the same thing when using language that has lower abstraction level. It has both its drawbacks and benefits. While you can do something really easy in C# it won't give you the level of control and optimization that C++ offers (and I won't even mention C with manual memory management) as it's closer to the inner-workings of a system and hardware.

Let's take a closer look at the differences between C++ and C# now (since C is too far removed from this layer of abstraction to really talk about it in the same way). On the Windows platform they can both be used for the same things for the most part but C# with higher abstraction is easier to do stuff using .NET libraries. C++ on the other hand is king when it comes to developing using the DirectX and has much greater support for Win32 and COM API stuff than C#.

The choice of preferred language is up to the person using it and what you want to do with it. If you want to build huge databases and an application that spends more time "thinking" than "doing" then you might want to consider F#, if you want to create a simple Metro app then why not use HTML5/CSS/JS?

Perhaps others can add their 2 cents regarding other C offspring (Java, Objective C, JavaScript).
Time is precious. Waste it wisely.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-11-30 09:06:15
November 30 2013 08:54 GMT
#8024
On November 30 2013 01:45 SpiZe wrote:
Hi people,

For a school assignment, I have to create a Client/Server application in Java that uses sockets to communicate. All communications have to be in XML format. Now, the difficulty of the assignment is that we have never done Client/Server programing in Java up until now, so I'm kinda lost. I managed to set up pretty much everything except for the XML communication and I'm lost. I use the JDOM library to create a small XML document in my server, and I attempt to send it through a stream to the client. Now thing is, I'm not sure what I need to send. I have a Document object that I guess that I could send, but it's not really XML, it's an object so it can't be read by a say, a python client does it ? Do I actually have to create a file, send the file, delete the file just to send my xml to the client ? Can anyone give me a hint I'm really lost here. Would it be easier in another library ?

Java has some great libraries for communicating with SQL. I did that for a course earlier, but I haven't tried doing client server connections with XML. Sorry I can't be much help. I don't see why you can't read the file and send the contents of the file by stream though.


Unrelated to the above, does anyone know if there is any point to using dateTime vs dateTimeOffset?

DateTimeOffset has everything DateTime does and DateTimeOffset also supports timezones.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 30 2013 09:04 GMT
#8025
On November 30 2013 17:54 obesechicken13 wrote:
Unrelated to the above, does anyone know if there is any point to using dateTime vs dateTimeOffset?

DateTimeOffset has everything DateTime does and DateTimeOffset also supports timezones.

It would always be nice to also mention the language. If it's C#, I think I remember there being some pretty concrete advice on MSDN on this subject.
If you have a good reason to disagree with the above, please tell me. Thank you.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-11-30 09:36:09
November 30 2013 09:05 GMT
#8026
On November 30 2013 18:04 spinesheath wrote:
Show nested quote +
On November 30 2013 17:54 obesechicken13 wrote:
Unrelated to the above, does anyone know if there is any point to using dateTime vs dateTimeOffset?

DateTimeOffset has everything DateTime does and DateTimeOffset also supports timezones.

It would always be nice to also mention the language. If it's C#, I think I remember there being some pretty concrete advice on MSDN on this subject.

It is C#.

DateTimeOffset
http://msdn.microsoft.com/en-us/library/bb630289.aspx
DateTime
http://msdn.microsoft.com/en-us/library/bb677335.aspx#feedback
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
Last Edited: 2013-11-30 09:35:27
November 30 2013 09:31 GMT
#8027
On November 30 2013 18:05 obesechicken13 wrote:
Show nested quote +
On November 30 2013 18:04 spinesheath wrote:
On November 30 2013 17:54 obesechicken13 wrote:
Unrelated to the above, does anyone know if there is any point to using dateTime vs dateTimeOffset?

DateTimeOffset has everything DateTime does and DateTimeOffset also supports timezones.

It would always be nice to also mention the language. If it's C#, I think I remember there being some pretty concrete advice on MSDN on this subject.

It is C#.

dateTimeOffset
http://msdn.microsoft.com/en-us/library/bb630289.aspx
DateTime
http://msdn.microsoft.com/en-us/library/bb677335.aspx#feedback

This is not C#, it's T-SQL

As for reason to use one or the other, datetime2 requires at most 8 bytes, at minimum 6 bytes. datetimeoffset requires 10 bytes always. I guess that's a reason to use datetime2, but really, whoever sits on a database so big that this would matter, yet cares about this difference in bytes, is doing something wrong.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-11-30 09:35:45
November 30 2013 09:35 GMT
#8028
On November 30 2013 18:31 Tobberoth wrote:
Show nested quote +
On November 30 2013 18:05 obesechicken13 wrote:
On November 30 2013 18:04 spinesheath wrote:
On November 30 2013 17:54 obesechicken13 wrote:
Unrelated to the above, does anyone know if there is any point to using dateTime vs dateTimeOffset?

DateTimeOffset has everything DateTime does and DateTimeOffset also supports timezones.

It would always be nice to also mention the language. If it's C#, I think I remember there being some pretty concrete advice on MSDN on this subject.

It is C#.

dateTimeOffset
http://msdn.microsoft.com/en-us/library/bb630289.aspx
DateTime
http://msdn.microsoft.com/en-us/library/bb677335.aspx#feedback

This is not C#, it's T-SQL

Fk, yes, it is T-SQL. My bad!
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
soiii
Profile Joined July 2011
Germany266 Posts
Last Edited: 2013-11-30 11:39:00
November 30 2013 11:33 GMT
#8029
Can somebody give me a hint what is happening when I declare a struct variable like so (C++): "MyStruct *struct_name();" ?
I have no idea what is happening here

Edit: figured it out, that is actually a function declaration ^^. I am quite new to C++.
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
November 30 2013 13:36 GMT
#8030
I'm learning ARM assembly these days, any idea of something easy to make?
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Warri
Profile Joined May 2010
Germany3208 Posts
November 30 2013 13:48 GMT
#8031
On November 30 2013 22:36 Arnstein wrote:
I'm learning ARM assembly these days, any idea of something easy to make?

Do all the sorts!
Manit0u
Profile Blog Joined August 2004
Poland17733 Posts
November 30 2013 15:10 GMT
#8032
On November 30 2013 20:33 soiii wrote:
Can somebody give me a hint what is happening when I declare a struct variable like so (C++): "MyStruct *struct_name();" ?
I have no idea what is happening here

Edit: figured it out, that is actually a function declaration ^^. I am quite new to C++.


This is strange though. You create structs like so:


struct MyStruct{ };


And then if you want to do stuff with it you declare functions like that:


struct MyStruct* MyFunction(args)


Or I'm messing something here?
Time is precious. Waste it wisely.
Rollin
Profile Joined March 2011
Australia1552 Posts
Last Edited: 2013-11-30 15:41:31
November 30 2013 15:26 GMT
#8033
On December 01 2013 00:10 Manit0u wrote:
+ Show Spoiler +
On November 30 2013 20:33 soiii wrote:
Can somebody give me a hint what is happening when I declare a struct variable like so (C++): "MyStruct *struct_name();" ?
I have no idea what is happening here

Edit: figured it out, that is actually a function declaration ^^. I am quite new to C++.


This is strange though. You create structs like so:

struct MyStruct{ };


And then if you want to do stuff with it you declare functions like that:

struct MyStruct* MyFunction(args)


Or I'm messing something here?

C++ doesn't require the struct keyword to set the type (outside of initialisation ofc) regardless of whether or not you use a typedef in the intitalisation. C (ansi at least) requires the struct keyword if you don't typedef the struct.

ie:
typedef struct{
...
} MyStruct;

MyStruct *MyFunction();

Works in ANSI C.

struct{
...
} MyStruct;

struct MyStruct *MyFunction();

Also works in ANSI C.

struct{
...
} MyStruct;

MyStruct *MyFunction();

Only works in C++.

Thus his function prototype was valid =).
Throw off those chains of reason, and your prison disappears. | Check your posting frequency timeline: http://www.teamliquid.net/mytlnet/post_activity_img.php
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
November 30 2013 19:22 GMT
#8034
Hey everyone,

For my own personal curiosity, and for a future(legal) business idea I'm looking into creating a botnet by myself. Could someone please point me to a good basic guide for creating a botnet? It doesn't need much info on bypassing security because I'm assuming for now that it will be allowed through.

Thank you.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
Zocat
Profile Joined April 2010
Germany2229 Posts
November 30 2013 19:39 GMT
#8035
You have to find an attack vector. Vulnerabilities in (common) server software - look through open source code to find those. Use those to upload your bot software.
Have them connect to another server (IRC is often used) to command them.
Warri
Profile Joined May 2010
Germany3208 Posts
Last Edited: 2013-11-30 19:43:07
November 30 2013 19:42 GMT
#8036
Woa java is driving me nuts today.
I have this endless loop:

boolean pause=true;
while (true) {
if (!pause) {
update();
}
}

At the start of the program pause is set to true and is not changed in the class which contains the loop. It is only changed in another class, which contains a gui. And heres the weird part: pause gets set to false correctly, but the loop still doesnt run. However, if i add a System.out.println("foo"); inside the loop, it works. So my assumption is, java falsely "optimizes", aka removes, the loop, because the condition is never changed to true inside the class. How can i prevent that without adding dummy commands?
Nyxisto
Profile Joined August 2010
Germany6287 Posts
November 30 2013 19:51 GMT
#8037
I also have desperate java problems today:

So the task was to write a method that reads hex numbers from a file, converts them, and prints them out through the console.
Problem is, we're not allowed to use Buffered Readers or something similar, we're forced to use a "StdIn" class that we were given, which has a bunch of methods to read from the Standard Input, and we should redirect the Standard Input to read from the file instead from the console.
So i looked it up and the Syntax seems to be something like "java classname.java < filename.txt"
But if i run the program and type that into the console, it just echoes "java classname.java < filename.txt" instead of actually printing out the content of the file.

Would be glad if anyone has an idea what's wrong here.
Manit0u
Profile Blog Joined August 2004
Poland17733 Posts
Last Edited: 2013-11-30 20:05:25
November 30 2013 20:00 GMT
#8038
On December 01 2013 04:42 Warri wrote:
Woa java is driving me nuts today.
I have this endless loop:

boolean pause=true;
while (true) {
if (!pause) {
update();
}
}

At the start of the program pause is set to true and is not changed in the class which contains the loop. It is only changed in another class, which contains a gui. And heres the weird part: pause gets set to false correctly, but the loop still doesnt run. However, if i add a System.out.println("foo"); inside the loop, it works. So my assumption is, java falsely "optimizes", aka removes, the loop, because the condition is never changed to true inside the class. How can i prevent that without adding dummy commands?


Can you make it more like this?

Class A

while (true) {
if (!ClassB->queryPause(pause)) {
update();
}
}


Class B

boolean pause = true;

... do stuff with pause ...

public boolean queryPause(boolean pause)
{
return pause;
}


I think it would be even better if you had 3 classes. 2 that actually do stuff and have all the data and another one acting as an interface for the other two to communicate. This way you can easily shuffle stuff around and change things later.
Time is precious. Waste it wisely.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
November 30 2013 20:04 GMT
#8039
So this answered my question from before:
http://msdn.microsoft.com/en-us/library/bb384267(v=vs.110).aspx
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Warri
Profile Joined May 2010
Germany3208 Posts
Last Edited: 2013-11-30 20:11:29
November 30 2013 20:10 GMT
#8040
On December 01 2013 05:00 Manit0u wrote:
Show nested quote +
On December 01 2013 04:42 Warri wrote:
Woa java is driving me nuts today.
I have this endless loop:

boolean pause=true;
while (true) {
if (!pause) {
update();
}
}

At the start of the program pause is set to true and is not changed in the class which contains the loop. It is only changed in another class, which contains a gui. And heres the weird part: pause gets set to false correctly, but the loop still doesnt run. However, if i add a System.out.println("foo"); inside the loop, it works. So my assumption is, java falsely "optimizes", aka removes, the loop, because the condition is never changed to true inside the class. How can i prevent that without adding dummy commands?


Can you make it more like this?

Class A

while (true) {
if (!ClassB->queryPause(pause)) {
update();
}
}


Class B

boolean pause = true;

... do stuff with pause ...

public boolean queryPause(boolean pause)
{
return pause;
}


I think it would be even better if you had 3 classes. 2 that actually do stuff and have all the data and another one acting as an interface for the other two to communicate. This way you can easily shuffle stuff around and change things later.

Hm i dont understand what the parameter is for in queryPause, if pause is a member of Class B?
I tried this:
Class A:

while (true) {
if (!B.getPause()) {
update();
}
}

Class B:

boolean pause=true;
...
public boolean getPause() {
return pause;
}

This also doesnt work. But again, if i change the getPause() method to

public boolean getPause() {
System.out.println("qwe");
return pause;
}

it starts working... i dont get it
Prev 1 400 401 402 403 404 1032 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
15:55
FSL s10 playoff replays
Freeedom16
Liquipedia
Ladder Legends
15:00
Valedictorian Cup #1
Solar vs GgMaChine
Bunny vs Cham
ByuN vs MaxPax
SteadfastSC144
Liquipedia
WardiTV Map Contest Tou…
11:00
Playoffs Day 4
Clem vs SHINLIVE!
MaxPax vs TBD
WardiTV1825
IntoTheiNu 833
TKL 618
Ryung 309
IndyStarCraft 287
Rex130
3DClanTV 121
EnkiAlexander 83
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 607
Ryung 309
IndyStarCraft 287
SteadfastSC 144
Rex 127
Railgan 105
BRAT_OK 60
EmSc Tv 16
StarCraft: Brood War
Calm 3778
Horang2 580
firebathero 313
Mini 284
ggaemo 191
zelot 57
Sexy 37
Rock 30
Dewaltoss 21
Sacsri 19
[ Show more ]
Terrorterran 18
IntoTheRainbow 15
SilentControl 13
GoRush 10
Dota 2
qojqva2845
Counter-Strike
byalli1120
Super Smash Bros
Mew2King114
Heroes of the Storm
Khaldor1189
Liquid`Hasu517
MindelVK9
Other Games
singsing2254
Grubby1187
FrodaN1138
B2W.Neo1083
Beastyqt981
XBOCT348
crisheroes269
mouzStarbuck228
QueenE130
KnowMe56
Organizations
Other Games
gamesdonequick422
BasetradeTV235
StarCraft 2
angryscii 20
EmSc Tv 16
EmSc2Tv 16
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• OhrlRock 1
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• 80smullet 12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos1876
• Nemesis1541
Other Games
• imaqtpie648
• WagamamaTV413
• Shiphtur153
Upcoming Events
BSL
1h 47m
CranKy Ducklings
6h 47m
Replay Cast
15h 47m
Wardi Open
16h 47m
Afreeca Starleague
16h 47m
Soma vs hero
Monday Night Weeklies
22h 47m
Replay Cast
1d 6h
Replay Cast
1d 15h
Afreeca Starleague
1d 16h
Leta vs YSC
Replay Cast
3 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
4 days
Replay Cast
4 days
Escore
4 days
Replay Cast
5 days
Replay Cast
5 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.