• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:17
CEST 11:17
KST 18:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)0Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
Code S Season 2 (2026) - RO12 Preview herO wins GSL Code S Season 1 (2026) Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
GSL Code S Season 1 (2026) GSL Code S Season 2 (2026) Maestros of The Game 2 announcement and schedule ! $1,400 SEL Season 3 Ladder Invitational $5,000 WardiTV Spring Championship 2026
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
25 Years Since Brood War Patch 1.08 BW General Discussion vespene.gg — BW replays in browser Lights Ro.8 Review (asl s21) BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread War of Dots, 2026 minimalst RTS Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1431 users

The Big Programming Thread - Page 17

Forum Index > General Forum
Post a Reply
Prev 1 15 16 17 18 19 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
July 21 2010 15:15 GMT
#321
On July 22 2010 00:08 catamorphist wrote:
The express edition is free, and has been free for a long time:

http://www.microsoft.com/express/Downloads/

The usual editions are not free and never have been free.


Do I have to re-download express then, when my trial ends? :X
catamorphist
Profile Joined May 2010
United States297 Posts
July 21 2010 15:20 GMT
#322
On July 22 2010 00:15 Adeny wrote:
Show nested quote +
On July 22 2010 00:08 catamorphist wrote:
The express edition is free, and has been free for a long time:

http://www.microsoft.com/express/Downloads/

The usual editions are not free and never have been free.


Do I have to re-download express then, when my trial ends? :X


Not sure, did you register it?

http://www.microsoft.com/express/support/regins/
http://us.battle.net/sc2/en/profile/281144/1/catamorphist/
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
Last Edited: 2010-07-21 15:27:32
July 21 2010 15:22 GMT
#323
On July 22 2010 00:20 catamorphist wrote:
Show nested quote +
On July 22 2010 00:15 Adeny wrote:
On July 22 2010 00:08 catamorphist wrote:
The express edition is free, and has been free for a long time:

http://www.microsoft.com/express/Downloads/

The usual editions are not free and never have been free.


Do I have to re-download express then, when my trial ends? :X


Not sure, did you register it?

http://www.microsoft.com/express/support/regins/


I would assume so, as the "Obtain a new key online" button sends me directly to their BUY BUY BUY page.

Edit: Actually just forget it, I'll worry about it when the trial expires, if I have to re-download, no biggie. Also 800 posts! And no bans, need to fix that ratio.
catamorphist
Profile Joined May 2010
United States297 Posts
July 21 2010 15:27 GMT
#324
That's bizarre, I know friends who are using Visual C# Express and I know that they have not had any problems. My guess is that if nothing else, redownloading it should be OK.
http://us.battle.net/sc2/en/profile/281144/1/catamorphist/
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
July 21 2010 15:30 GMT
#325
I'm guessing I downloaded the wrong version (Professional), and so the only option to register it is by buying it. I was pretty sure I chose express though. Oh wells.
MadVillain
Profile Joined June 2010
United States402 Posts
Last Edited: 2010-07-21 15:49:39
July 21 2010 15:47 GMT
#326
Hey all,

Could someone recommend a good OOP book, it doesn't have to be in Python (which is the language I'm currently learning) but if it was that would be great.

I've been studying Comp Sci on/off for a couple months now and I love it. I went through a little more than half of Structures and Interpretations of Computer Programs, which is Scheme based. As far as academic texts go I would have say that is the best I've ever read, its a classic.

I've also been practicing my coding/thinking skills with http://projecteuler.net/ and http://www.spoj.pl/
If anyone else has been using those sights post here I would love to talk about them as the problems are getting extremely difficult. It's the actual solution to the problems not the code that is hard, so if you aren't that experienced a coder like me still post.
For The Swarm!
catamorphist
Profile Joined May 2010
United States297 Posts
Last Edited: 2010-07-21 16:12:45
July 21 2010 16:08 GMT
#327
On July 22 2010 00:47 MadVillain wrote:
Hey all,

Could someone recommend a good OOP book, it doesn't have to be in Python (which is the language I'm currently learning) but if it was that would be great.

I've been studying Comp Sci on/off for a couple months now and I love it. I went through a little more than half of Structures and Interpretations of Computer Programs, which is Scheme based. As far as academic texts go I would have say that is the best I've ever read, its a classic.

I've also been practicing my coding/thinking skills with http://projecteuler.net/ and http://www.spoj.pl/
If anyone else has been using those sights post here I would love to talk about them as the problems are getting extremely difficult. It's the actual solution to the problems not the code that is hard, so if you aren't that experienced a coder like me still post.


SICP is a true classic. I came into it with a strong existing background in Scheme and still learned a ton of interesting things from the exercises and digressions.

If you really enjoyed SICP, I strongly suggest you read CTM, which is in the same style, but covers many more interesting ideas from all walks of programming, using several languages (Haskell, Prolog, Erlang, Java, and a language called Oz designed in the book) as scapegoats for different techniques. Unfortunately, it's not free, although you can probably manage to steal a copy. Although it's not focused on OOP, It does spend a fair amount of time discussing OOP, and the time is very well-spent.
http://us.battle.net/sc2/en/profile/281144/1/catamorphist/
Craton
Profile Blog Joined December 2009
United States17282 Posts
July 21 2010 18:58 GMT
#328
On July 22 2010 00:30 Adeny wrote:
I'm guessing I downloaded the wrong version (Professional), and so the only option to register it is by buying it. I was pretty sure I chose express though. Oh wells.


Sounds like the culprit. Shouldn't be too hard to just uninstall Professional and install Express, though.
twitch.tv/cratonz
alexpnd
Profile Blog Joined March 2009
Canada1857 Posts
July 22 2010 01:03 GMT
#329
I need help with a PHP/mysql problem. From what I have found it seems to be that POST has default transfer limits? It's effectively nullifying the output to nothing. If it's a small bit of text (in the textarea form field) it works just fine. I doubt its a mysql problem. I hope this is common and can be fixed promptly Also, If I were to fix this on an external host (eg. godaddy) would it be simple?
www.brainyweb.ca //web stuff!
kar1181
Profile Joined May 2010
United Kingdom515 Posts
Last Edited: 2010-07-22 14:15:39
July 22 2010 14:15 GMT
#330
Alexpnd: it's hard to know what the problem is based on such a small description.

But if you create a phpinfo.php file in your webroot and just put a <?php phpinfo(); call in it, you can see what your webserver's php.ini settings are.

The key one is 'post_max_size'. It defaults to 8M on my system, which is enough space to store 8388608 characters. I.e. a lot
alexpnd
Profile Blog Joined March 2009
Canada1857 Posts
Last Edited: 2010-07-22 14:59:16
July 22 2010 14:58 GMT
#331
On July 22 2010 23:15 kar1181 wrote:
Alexpnd: it's hard to know what the problem is based on such a small description.

But if you create a phpinfo.php file in your webroot and just put a <?php phpinfo(); call in it, you can see what your webserver's php.ini settings are.

The key one is 'post_max_size'. It defaults to 8M on my system, which is enough space to store 8388608 characters. I.e. a lot


Thanks I'll take a look.
www.brainyweb.ca //web stuff!
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-07-22 16:35:17
July 22 2010 16:34 GMT
#332
On July 21 2010 23:36 Adeny wrote:
Wait what, MSVS 2010 only has a 90 day trial? Then I'm going to have to purchase it for $800? Yeah I don't think so, why's it not free like 2008?

Edit: By the way, someone on another forum made me think about how to optimize a problem similar to Project Euler 1, Find the sum of all the multiples of 3 or 5 below 1000.

This is what I came up with, which gives the right answer (so spoiler alert, i guess), however there's a different problem. It states that it executes in 0 milliseconds, so is there any way to get more precision when measuring execution time? Not that it's something I'll need often, but still.

+ Show Spoiler +


static void Main(string[] args)
{
DateTime startTime = DateTime.Now;
uint[] numbers = { 3, 2, 1, 3, 1, 2, 3 };
uint counter = 3;
uint counter2 = 1;
uint sum = 0;
while (counter < 1000)
{
sum += counter;
counter += numbers[counter2++];
if (counter2 > 6)
counter2 = 0;
}
TimeSpan elapsed = DateTime.Now - startTime;
Console.Out.WriteLine();
Console.Out.WriteLine(sum);
Console.Out.WriteLine("IN: {0}", elapsed.TotalMilliseconds);
Console.In.ReadLine();
}


Just execute the whole thing 1000 times, then divide the time by 1000. The few additional instructions for the loop will be counted too, but they will only make up like 0.1% of the time.

You might also try replacing
counter += numbers[counter2++];
if (counter2 > 6)
counter2 = 0;

with
counter += numbers[counter2++ % 7];

Modulus is usually damn slow, especially with a prime, but it might be faster in this case. As a special bonus it looks cryptic.

With some small changes (in initialization etc.) you could even write something like
sum += counter += numbers[...]

Oneliners on TL can get you banned, in programming they are just cute (and confusing).
If you have a good reason to disagree with the above, please tell me. Thank you.
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
July 22 2010 17:50 GMT
#333
1000x'd it, still 0 MS. I ran it like a million times, and from what I could gather, % 7 was slower, but no results were consistent, oh wells.
catamorphist
Profile Joined May 2010
United States297 Posts
Last Edited: 2010-07-22 21:07:51
July 22 2010 18:21 GMT
#334
- Modulus is pretty fast. If the divisor is a power of two, it reduces to bitwise AND. Otherwise, at worst, it's going to be implemented as something like a % b = a - b * floor(a / b). But you're right that your method should be quite faster than modulus.

- With .NET, the best way to measure runtime is using the System.Diagnostics.Stopwatch class. Example:

var sw = Stopwatch.StartNew();
/* ... */
sw.Stop();

// precision depends on OS and hardware; on my box one tick is
// roughly 0.3 microseconds (corrected)
long ticks = sw.ElapsedTicks;
double ticksPerSecond = 1d / Stopwatch.Frequency;


Spinesheath is right on that you should still run a lot of iterations before measuring any small operation like this, because it's possible that running the code for the first time might not be as fast (JIT overhead, and who knows what else.)

- Finally, although I guarantee it will be measurably slower, the most pleasant way to write this in C# would probably be as a set operation, e.g.:

var nums = Enumerable.Range(1, 1000);
int sum = Enumerable.Union(nums.Where(n => n % 3 == 0),
nums.Where(n => n % 5 == 0)).Sum();
http://us.battle.net/sc2/en/profile/281144/1/catamorphist/
Cratonz
Profile Joined January 2010
United States1 Post
Last Edited: 2010-07-22 20:53:56
July 22 2010 20:52 GMT
#335
On July 23 2010 02:50 Adeny wrote:
1000x'd it, still 0 MS. I ran it like a million times, and from what I could gather, % 7 was slower, but no results were consistent, oh wells.


I'm not surprised, mine completes one answer in 00:00:00.0000427 (42.7 nanoseconds if I calculated right).

You'd need like 100,000 loops to do it that way.
MadVillain
Profile Joined June 2010
United States402 Posts
July 22 2010 20:58 GMT
#336
On July 23 2010 05:52 Cratonz wrote:
Show nested quote +
On July 23 2010 02:50 Adeny wrote:
1000x'd it, still 0 MS. I ran it like a million times, and from what I could gather, % 7 was slower, but no results were consistent, oh wells.


I'm not surprised, mine completes one answer in 00:00:00.0000427 (42.7 nanoseconds if I calculated right).

You'd need like 100,000 loops to do it that way.


That's not nanoseconds, your computer isn't that accurate. .0000427 = 42.7 microseconds, HUGE difference.
For The Swarm!
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 22 2010 21:37 GMT
#337
On July 23 2010 03:21 catamorphist wrote:
- Modulus is pretty fast. If the divisor is a power of two, it reduces to bitwise AND. Otherwise, at worst, it's going to be implemented as something like a % b = a - b * floor(a / b). But you're right that your method should be quite faster than modulus.

And there you are dividing with a prime (comparatively slow), multiplying (quite fast), and subtracting (fast). I was just hoping that the compiler had some clever opcodes for low prime modulus. Otherwise modulus is pretty much the slowest basic operator there is. I wasn't surprised that it was slower, but it was easy to test.
The if should take 1 comparision with a constant (fast), 1 short jump for the "else" (fast), and one assignment for the other case (fast). Something like that.

Of course if it's a power of two then modulus is fast. Same for division and multiplication by such a number.
If you have a good reason to disagree with the above, please tell me. Thank you.
tofucake
Profile Blog Joined October 2009
Hyrule19213 Posts
Last Edited: 2010-07-23 14:19:22
July 23 2010 14:19 GMT
#338
The issue is that his code is .Net, so it's not being run directly on the CPU, it's getting realtime compiled to MSIL, which is then interpreted by the VM, so there's significantly more overhead than there would be if you wrote it in C or something. On NIX machines you can just use time . Not to sure about Windows though.
Liquipediaasante sana squash banana
kilaen
Profile Joined July 2010
United States10 Posts
July 23 2010 14:34 GMT
#339
On July 22 2010 00:47 MadVillain wrote:
Hey all,

Could someone recommend a good OOP book, it doesn't have to be in Python (which is the language I'm currently learning) but if it was that would be great.

I've been studying Comp Sci on/off for a couple months now and I love it. I went through a little more than half of Structures and Interpretations of Computer Programs, which is Scheme based. As far as academic texts go I would have say that is the best I've ever read, its a classic.

I've also been practicing my coding/thinking skills with http://projecteuler.net/ and http://www.spoj.pl/
If anyone else has been using those sights post here I would love to talk about them as the problems are getting extremely difficult. It's the actual solution to the problems not the code that is hard, so if you aren't that experienced a coder like me still post.


I always recommend this book.
AssuredVacancy
Profile Blog Joined September 2008
United States1167 Posts
July 23 2010 14:47 GMT
#340
On July 22 2010 10:03 alexpnd wrote:
I need help with a PHP/mysql problem. From what I have found it seems to be that POST has default transfer limits? It's effectively nullifying the output to nothing. If it's a small bit of text (in the textarea form field) it works just fine. I doubt its a mysql problem. I hope this is common and can be fixed promptly Also, If I were to fix this on an external host (eg. godaddy) would it be simple?


Hey alex, I've encountered a problem like this before. What happens is that for a normal form the data transferred has a limit like 500 kb or something like that.
What you want to do is add enctype="multipart/form-data" to your form. This will allow you to upload large amounts of data.
Be careful though, the data transferred will in a different form than your normal post data, I don't know how you get the data in php, but I know in Java you can't just use the traditional way of getting the post parameters.
We spend our youth attaining wealth, and our wealth attaining youth.
Prev 1 15 16 17 18 19 1032 Next
Please log in or register to reply.
Live Events Refresh
Next event in 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Sea 6330
firebathero 2740
actioN 167
Hyuk 161
Soma 127
Mong 98
Rush 67
sorry 46
Oya187 34
hero 29
[ Show more ]
Shinee 28
NaDa 18
Noble 14
Barracks 12
ajuk12(nOOB) 9
Bale 7
Terrorterran 1
Liquid`Ret 1
Dota 2
XaKoH 591
Counter-Strike
olofmeister1986
FalleN 718
m0e_tv334
Other Games
ceh9628
byalli274
Pyrionflax199
crisheroes129
Trikslyr16
Organizations
Counter-Strike
PGL14156
Other Games
gamesdonequick557
BasetradeTV155
StarCraft: Brood War
lovetv 17
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH313
• LUISG 19
• CranKy Ducklings SOOP2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis798
Upcoming Events
GSL
13m
Cure vs sOs
SHIN vs ByuN
Replay Cast
14h 43m
GSL
1d
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
1d 1h
Replay Cast
1d 14h
Sparkling Tuna Cup
2 days
WardiTV Spring Champion…
2 days
Replay Cast
2 days
RSL Revival
3 days
Classic vs SHIN
Rogue vs Bunny
BSL
3 days
[ Show More ]
Replay Cast
3 days
Afreeca Starleague
3 days
Flash vs Soma
RSL Revival
4 days
Solar vs herO
Clem vs Lambo
BSL
4 days
Patches Events
4 days
Replay Cast
4 days
Universe Titan Cup
5 days
Rogue vs Percival
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
5 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-05-19
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
2026 GSL S2
RSL Revival: Season 5
Heroes Pulsing #1
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSCL: Masked Kings S4
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Disclosure: This page contains affiliate marketing links that support TLnet.

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.