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WCG Maps? No LT? - Page 3

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ObsoleteLogic
Profile Joined February 2003
United States3676 Posts
April 13 2004 04:53 GMT
#41
They should make a map where one players base is above and surrounds the others players base. Oh and he has 40000 minerals per pile to 200 for the other guy.

Then maybe a foreigner will win (:
sMi.Silent // Siz)Silent
Kobayashi
Profile Joined February 2003
Portugal1970 Posts
April 13 2004 05:12 GMT
#42
actually LT doesn't suck, it's just overplayed and if we must have shitty maps on WCG, I'd rather go with overused than unbalanced.
Anyway, including LT is not (and shouldn't be) an option, they sould just select some pro-league/user-submited maps and either ask the players opinion (poll at the wcg site) or let someone who has a clue about the game select the maps for them (because who ever made the decision last year is a strange strange man...)
I love mankind, its people I hate
Liquid`Drone
Profile Joined September 2002
Norway28678 Posts
April 13 2004 05:24 GMT
#43
well, if you are a terran at 12, then a toss at 9 can't really hurt you, so terran isn't hurt by the imbalance. but they're also the best at exploiting it. the fact is basically that if there's a terran at 12 and you are 3, you can't take your mineral only natural. there's absolutely nothing you can do to prevent tanks from firing there, apart from killing him off completely, if the game is somewhat even. (which you can't do in most somewhat even games. )

same goes for all other positions. and in pvp, it's possible to storm the mineral only natural extreeeemely easy if you're close to eachother. im not 100% certain if lurkers are able to hit minerals, but I think they can, although that's much easier to prevent with cannons and ob.

it's kinda like 9 vs 6 tvp on some old temple version where tanks could hit nexus, cept I think this is even more abusive. (as there are plenty of counters to that strat. -.-)
Moderator
Servolisk
Profile Blog Joined February 2003
United States5241 Posts
April 13 2004 05:26 GMT
#44
It's not like the previous WCG maps were so balanced. NEO Legacy of Char sucked big time for PvZ.

I don't see what is so bad about Martian Cross for PvT, but I've played like 2 games on it. Grrr... and Fisheye beat Silent_Control PvT there.

And Stimey, I don't think these maps were even used in the Korean qualifiers last year (I seem to remember it being a last minute change), so Nada failing to qualify wouldn't have to do with the maps.

I can't believe they didn't fix the maps after a year though, geez
wtf was that signature
Oxygen
Profile Blog Joined November 2003
Canada3581 Posts
April 13 2004 05:48 GMT
#45
What kind of gay maps are those? Gaema, NJS, JRM, NNWO, please.
Dont drink and derive. TSL: Made with Balls.
Servolisk
Profile Blog Joined February 2003
United States5241 Posts
April 13 2004 05:50 GMT
#46
Haven't played or seen NNWO in ages. No idea what NJS is. JRM is unbalanced PvT in favor of T.
wtf was that signature
BigBalls
Profile Blog Joined May 2003
United States5354 Posts
April 13 2004 05:55 GMT
#47
If it were up to me, it would be gaema, nostalgia, charity and temple. Keep it some simple, good maps.
if you guys could use google and post direct links to the maphacks here it would be greatly appreciated. - Nazgul
Hoops
Profile Joined April 2004
417 Posts
April 13 2004 06:04 GMT
#48
Any island map is going to hurt zerg players. The goal of the maps should be to have 3 maps that each favor one race since there just aren't maps that all races are even on. Then at least in a best of 3 the maps overall will be somewhat even in the end.
Servolisk
Profile Blog Joined February 2003
United States5241 Posts
April 13 2004 07:00 GMT
#49
hoops that is a bad idea, the whole tournament would be based on luck of the map.

Bigballs plz tell whats wrong with pvt on martian cross.
wtf was that signature
Pumpkin
Profile Joined December 2003
United States1141 Posts
April 13 2004 07:01 GMT
#50
--- Nuked ---
BeJJeLove
ApollyoN
Profile Joined April 2003
United States1297 Posts
April 13 2004 07:22 GMT
#51
yes i know
i was thinking that if we made a big plea for a map change on their forums or something we could get a change. worth a try anyway :D
Sadist
Profile Blog Joined October 2002
United States7246 Posts
April 13 2004 07:24 GMT
#52
well, its just blatently obvious when people competing for money are taking their 2nd or 3rd races because of how horrible the maps are ;O
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Kacas
Profile Joined July 2003
Brazil3143 Posts
April 13 2004 08:14 GMT
#53
i prefer the olds one
=D
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
Arbiter[frolix]
Profile Joined January 2004
United Kingdom2674 Posts
April 13 2004 08:18 GMT
#54
Lost Temple is way overplayed. It is nice to get away from it.
We are vigilant.
Mora
Profile Blog Joined October 2002
Canada5235 Posts
April 13 2004 16:38 GMT
#55
Enter The Dragon, Nostalgia, Charity, and Lost Temple would be my picks~

When you have a 4 map rotation, lost temple is a good map to have. Every1 has played it and its balanced. for wcg you need to play the other 3 maps just as much as temple. :X
Happiness only real when shared.
comabreaded
Profile Blog Joined July 2003
United States2166 Posts
April 13 2004 16:54 GMT
#56
On April 13 2004 13:52 STIMEY d okgm fish wrote:
Show nested quote +
On April 13 2004 13:47 ApollyoN wrote:
On April 13 2004 13:40 NoNameLoser wrote:
Look at the bright side, the more luck they put in maps, the more likely foreigners have a chance in winning.

way to be optimistic i guess


ya fisheye and ogogo top 2 players last year.. better than everyone else in the world clearly shown in the world cyber games! wcg last year proof that korea is just overrated ogogo is the best nada cant even qualify! no boxer no yellow! allt hose players are clearly overrated as evidenced by the very useful result of last wcg. lets s4ee these wonderful maps and format again!


i think you're forgetting that the korean wcg prelims were played on the original wcg maps.
I put the fu in fun
Zerius[TPR]
Profile Joined April 2003
Canada1633 Posts
April 13 2004 17:00 GMT
#57
On April 13 2004 09:17 Beast_Bg wrote:
Dahlia is a VERY good map.Martian is ok for a all-land map(I hate em,well most of em..)
Gorky and Kohral are fun maps..but too imbalanced.Terran is too strong on both and PvZ on Kohral is just impossible.


um, wasnt Korhal the map that Giyom was unbeatable PvZ on in WCG2003? He won like all his PvZs on Korhal within like 10 minutes.
where from you, circus?
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
April 13 2004 17:08 GMT
#58
dahlia is at best an okay map
the rest suck
my map picks would be:

On April 14 2004 01:38 Teroru wrote:
Enter The Dragon, Nostalgia, Charity, and Lost Temple would be my picks~

When you have a 4 map rotation, lost temple is a good map to have. Every1 has played it and its balanced. for wcg you need to play the other 3 maps just as much as temple. :X
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
iamimat
Profile Joined January 2003
Canada367 Posts
April 13 2004 20:07 GMT
#59
Nada went to korean qualifier lost 1 game and went home, was not even eliminated =O.

And dispite what i have said previously (braking down each map), if I am correct a zerg came in 1st place, protoss 2ed, protoss 3ed, terran 4th. So how is it in terrans favor? These maps are probabaly more suited for protoss then any other map pack for other tournaments overall.

Gorky is the only map that people will have trouble against terran, but does not mean its impossible.
AgonyRush
Profile Joined January 2003
United States2540 Posts
April 13 2004 21:55 GMT
#60
On April 14 2004 05:07 iamimat wrote:
Nada went to korean qualifier lost 1 game and went home, was not even eliminated =O.


i thought it was single elimination...
A team is only as good as its worst lineup
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