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Are Video Games an Art Form? - Page 2

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number1gog
Profile Blog Joined June 2007
United States1081 Posts
April 24 2010 16:31 GMT
#21
This guy's writing is nothing but biased and angry. The overemotional and confrontational style just sounds like the usual internet troll trying to get attention.
5sz6sz7sz1a2a3a4a kwanrollllllled
Emon_
Profile Blog Joined November 2009
3925 Posts
Last Edited: 2010-04-24 16:37:05
April 24 2010 16:35 GMT
#22
Video games are one epic win away from curing cancer. Once they do that, they can define what anything is - including art.

Seriously though, If this is art + Show Spoiler +
then there is no reason why Shadow of the Colossus or Oblivion is anything less.
"I know that human beings and fish can coexist peacefully" -GWB ||
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2010-04-24 16:39:32
April 24 2010 16:37 GMT
#23
This article is stupid, don't even know what was this guy's point... Flaming, bashing and his hate towards games, that's all i saw from his "article", no reasonable arguments at all.

Even though that is true that games are not an art form, why should they be? They are "sportlike", sport is not an art, it is competitive and requires other set of skills than art.
Computer graphics, music (aka components of game) may be an art (and quite often are) but why would one ever consider looking at games as an art
Piste
Profile Blog Joined July 2006
6183 Posts
April 24 2010 18:10 GMT
#24
anyone calling videogames to art is a nerd.
D10
Profile Blog Joined December 2007
Brazil3409 Posts
April 24 2010 18:10 GMT
#25
bullshit, videogames are ART
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
Jonoman92
Profile Blog Joined September 2006
United States9109 Posts
April 24 2010 18:12 GMT
#26
pshh, I do not agree.
-fj.
Profile Blog Joined April 2009
Samoa462 Posts
Last Edited: 2010-04-24 18:41:30
April 24 2010 18:27 GMT
#27
What do we mean when we call games art? That the game designer creates a work of art to be appreciated by the gamer? That the gamer creates art when he plays? Any good definition of art is insanely broad, and often will afford even simple things like placing gateways in any pattern at all to be artistic, and likewise, arranging game rules and elements in any particular way.

The question is not whether games are art in a broad sense or not, but whether you, as a person, think they are great art or not. It makes about as much sense to argue about whether music is better than painting or not. Obviously the guy who wrote that article thinks that nothing about games is as artistic as the well known and well established arts, but it's nothing more than an opinion. So it's ok, he can hold that opinion, and we can hold ours, whatever it may be.

Personally I think that games can have artistic merit, but that it is mostly irrelevant.. Because all of us at teamliquid know that games are about WINNING, not having fun, and art is generally incompatible with that kind of competition. When progamers place buildings they don't often draw flowers or interesting patterns with them, they space them for optimum movement and close packing because it will increase their chance to win the game.

As far as game developers doing art, I think most of them that have tried did a pretty lousy job, and I'm not surprised, because they are game developers, not artists. A common example of an "art game" is Braid, and I won't say that Braid is bad, because I think that for the audience it targets, it's a really nice game. I will however say that the claimed artistic side of it.. just isn't there. Perhaps the CLAIM that an ordinary game like Braid is a work of art can be considered a great work of art itself, but not the game alone, in my opinion.

A real art game would be seem like a novelty to 99% of gamers, it probably wouldn't be very fun. It sure as hell wouldn't be "flower" either.

Flower is another one of those "the claim is the art" things, except that this time the artistic claim is that flower is a game and not a demoscene.
lOvOlUNiMEDiA
Profile Blog Joined October 2007
United States643 Posts
April 24 2010 18:33 GMT
#28
Pat on the back to the first person to provide an objective definition of art! W/O that definition, art is whatever you say it is -- that is, art is whatever anyone says it is.
To say that I'm missing the point, you would first have to show that such work can have a point.
lepape
Profile Joined November 2005
Canada557 Posts
Last Edited: 2010-04-24 18:41:48
April 24 2010 18:40 GMT
#29
I think video games can be an art form, but it's still in a very very early state.

Cinema started to be really acknowledged as an art form only in the 50's, with the french New Wave. There's many movies with artistic value made in the 20's, 30's, 40's, but the vast majority of them were made for pure entertainment, nothing else.

Today, the game industry is pretty much the equivalent of the 20's in cinema. Braid would be Metropolis, we're still waiting for Citizen Kane.
ColorsOfRainbow
Profile Joined February 2010
Germany354 Posts
April 24 2010 18:44 GMT
#30
this guy talk shitt sry but hes not very good in argumenting
D10
Profile Blog Joined December 2007
Brazil3409 Posts
April 24 2010 18:47 GMT
#31
videogames are art the same way movies are art, they use a combination of several skills some artistic some not (like a movie) and create a final product that is a entertainment experience for the user (like a movie) and we consider movies artistic

ERGO LOGIC
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
palanq
Profile Blog Joined December 2004
United States761 Posts
April 24 2010 18:50 GMT
#32
just define art as something like "constructed or arranged sensory experiences that induce emotional impact and/or deep thoughts" and then go play any game with an immersive story, and there you go.

I think there are certain ways of defining the word "art" that would even include games with the strategic depth of chess/go/sc. you sometimes hear people talk the interplay between players in these sorts of games as a "dance," even.
time flies like an arrow; fruit flies like a banana
hoborg
Profile Blog Joined December 2009
United States430 Posts
April 24 2010 18:52 GMT
#33
On April 24 2010 23:52 blahman3344 wrote:
One of his main points is that the difference between art and games is "you can win a game. It has rules, points, objectives, and an outcome," and when it doesn't have points or rules, then it ceases to be a game and turns into a representation of a story or novel.


I sort of half-agree with the jist of Ebert's article, but this bit is not necessarily true.

The Endless Forest is an art game (or is it?) where there aren't any goals or points. And there isn't a story, besides whatever your own imagination can come up with. There are, however, activities, bits of interaction, things to explore much like a video game. You could say it's not technically a 'game', and that's probably true since it isn't goal-based... but what else would you call it besides a "video game"? An "Interactive artwork"? Well, that's not very specific, there are thousands of interactive art installations that are nothing like this at all. This is much more closer to a game of counterstrike than most interactive art...

Gravitation is undeniably a video game because there are rules and goals... but all of those rules and goals and constraints are symbolic of actual human emotion. The structure of the game tells you something personal about the artist and you can empathize/sympathize with him. I won't get too specific because you should play it and see, it's really short and a quick download.
blbl | CJ and ACE fighting!
years
Profile Blog Joined December 2009
Costa Rica216 Posts
Last Edited: 2010-04-24 19:14:29
April 24 2010 19:05 GMT
#34


what do you have to say now mr.ebert?
"Member of Hyuk Hyuk Hyuk Cafe! He's the next Jaedong, baby!" Through high and low, bisu boy, through high and low.
lowbright
Profile Blog Joined March 2010
308 Posts
April 24 2010 19:32 GMT
#35
art is the process of creation

if you make a new build order and successfully execute it, you have created something new and it can be considered art in my opinion.
but if you just copy what other people do over and over again until you've perfected it, that's cool but it isn't art.
TeamLiquid CJ Entusman #49
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
April 24 2010 19:36 GMT
#36
this whole discussion is retarded

the definition of art is different person to person

i guess koreans think it can be

real art yo~
why so 진지해?
benjammin
Profile Blog Joined August 2008
United States2728 Posts
April 24 2010 19:46 GMT
#37
you know, oscar wilde said: "all art is quite useless"

or, in other words, anything that isn't utilitarian or doesn't provide some sort of function can qualify as art, that art has to be useless in a practical sense or otherwise it is something else

i've been thinking about that--would a newspaper photograph be art? it's an expression of something, but its purpose of creation is to be useful to a newspaper, so maybe not. would a video game be art? if its function is just entertainment, you could argue that all entertainment is useless to a large degree, and since so much work is spent on appearance/aesthetic/story (did i really just say modern video games spend a lot of time on story), i guess that would classify it as art.

what ebert is doing is making a pretty senseless delineation between art and "high art", which is never going to appeal to any sort of objective understanding, as well as considering player involvement in the experience as opposed to the medium, which seems a bit unfair

that said, i kind of like that ebert said it, if only because it might've made developers work harder to create a game that achieves more artistically
wash uffitizi, drive me to firenze
Jalle
Profile Joined July 2008
Sweden149 Posts
April 24 2010 19:56 GMT
#38
Seriously, just play Planescape:Torment.
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
April 24 2010 19:58 GMT
#39
On April 24 2010 23:55 dani_caliKorea wrote:
Shadow of the Colossus and Okami.


Ico, Uncharted 2.
"Time to put the mustard on the hotdog. -_-"
lOvOlUNiMEDiA
Profile Blog Joined October 2007
United States643 Posts
April 24 2010 20:02 GMT
#40
On April 25 2010 04:36 Rekrul wrote:
this whole discussion is retarded

the definition of art is different person to person

i guess koreans think it can be

real art yo~


We should get rid of the word "art" and instead use the word "an entity fashioned by a human being."
To say that I'm missing the point, you would first have to show that such work can have a point.
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