Or maybe he frapsed after I left but I don't think so
EVE Corporation - Page 1249
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Firebolt145
Lalalaland34484 Posts
Or maybe he frapsed after I left but I don't think so | ||
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TheEmulator
28079 Posts
On August 31 2012 16:47 419 wrote: http://eve-kill.net/?a=kill_related&kll_id=14488357 hostile numbers are underestimated. vid (if Karah is not bad) / BR coming soon. Oracles are officially amazing. | ||
TomatoShark
United States288 Posts
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Firebolt145
Lalalaland34484 Posts
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TomatoShark
United States288 Posts
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Firebolt145
Lalalaland34484 Posts
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TomatoShark
United States288 Posts
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Warri
Germany3208 Posts
Feel so bad for missing that scimi. I was so close to him and their fleet that i didnt want to turn around and rather slowed down a bit, hoping he would burn into my point range. Meh :| | ||
Ramiel
United States1220 Posts
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Warri
Germany3208 Posts
On September 01 2012 00:43 Ramiel wrote: Nice fraps work, but there could be so much more comedy with the audio ![]() yea but :1984: Also with audio i couldnt speed it up and it would get boring i think. | ||
abominare
United States1216 Posts
On September 01 2012 01:03 Warri wrote: yea but :1984: Also with audio i couldnt speed it up and it would get boring i think. separate audio from video, use the choice bits of the audio during appropriate times, this way you have sped up video and can remove 1984 worthy material as well as the some of the not pertinent. I especially wish people would do that sort of things during videos where the fc is constantly saying Primary is Primary is Primary is until target is dead. | ||
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KwarK
United States41984 Posts
On September 01 2012 01:27 abominare wrote: separate audio from video, use the choice bits of the audio during appropriate times, this way you have sped up video and can remove 1984 worthy material as well as the some of the not pertinent. I especially wish people would do that sort of things during videos where the fc is constantly saying Primary is Primary is Primary is until target is dead. That was the audio basically. Well oiled machine etc. | ||
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s0Li
United States406 Posts
+ Show Spoiler [55 inches of awesomeness] + ![]() | ||
419
Russian Federation3631 Posts
** This is the story of a Scimitar, destined for great things. The ship would not be disgraced with unsightly large shield RRs and shield extenders. Indeed, this one was born for battle -- pointing rapiers, and crushing retributions with its fearsome flights of drones. Unfortunately, it fell victim to boredom, and more specifically, several ill-advised attempts to bump provi-police ships off the station in KBP. Tragically, as a firetail had dual webs and a hurricane managed to get on top of him, he was quickly neuted out, at which point the noble ship was chainsawed by various short-ranged munitions. Related kills (includes some quality Oracle + tackle merlin action from earlier): http://teamliquid.killmail.org/?a=kill_related&kll_id=14484538 Needless to say, the residents did not quite understand the genius of the fit, and began rudely slandering the late ship and its heartbroken pilot in local. To allow these heathens to insult the legacy of the Sigitar was deemed an unpardonable sin. The call was made to move and anchor SBUs in G-5EN2. Within a few minutes, it was under assault by a number of bombers. While forming up to defend the structure, a scout reported several RnK/Pure Madness in battleships (including a good amount of fleet typhoons) moving through system. After some speculation over what poor fellow would get his day ruined via titan bridge, we return to our preparations. Turns out that these gentlemen were coincidentally on their way to pipe-bomb the CVA response fleet, killing a fair bit of Nagas and stealth bombers: http://rooksandkings.com/killboard/?a=kill_related&kll_id=38383 Understandably, the provi-police seemed unwilling to bring more battlecruisers to the SBU bashing op. The report of 15-ish bombers attacking the SBU piques our interest for a moment, but the sight of a hostile stiletto on grid is enough to cause them to all cloak up again, so we decide to go on a rather uneventful roam, hoping that a fightable fleet will form in the meantime. The victims of our decision include the most unlucky badger mk II pilot in the world: http://teamliquid.killmail.org/?a=kill_detail&kll_id=14487622 The gang also dishonourably blob a pair of Taloses on the way from R3- to G-5. Upon return to G-5 was local at 110 (friendly fleet was 3x Oracle, 3x Harbinger, 1x Drake, Taranis, Stiletto), and some very active SBU bashing with ~80-90 subcaps, mostly drakes with ~5 logi. Some prolonged skirmishing nets us some assorted frigate kills and blackbird headshots, but no committed engagement. A few minutes later, a stiletto arrives on grid and, whether through an ill-advised warpin or simple bad luck, he manages to stumble across a flock of cloaked SBs. Initial firepower is focused on the stiletto, but the quietly expanding cloud of confused bombers is soon noticed -- Light em’ up! 14 stealth bombers, and 2 interceptors evaporate in the blink of an eye, or at least as fast as the oracles guns can cycle: + Show Spoiler + ![]() The fleet is joined by a Drake and Oracle, and the next skirmish with Provi-police commences. We drop 4 BCs and a scimitar in exchange for our taranis, who reships to a stiletto. The next encounter is with a Pure Madness gang, who, unlike us, have opted for exclusively tier 3 BCs. Despite one of our Oracles melting to the extreme dps of their gang, the battle goes our way: http://pure-madness.eu/0os827nq/?a=kill_related&kll_id=14646 (chose to use this link as eve-kill has a lot of not-actually-related kills) The final confrontation is at hand, with local dropping to 75 (friendly fleet maxes at 15). At this point the legacy of the Sigitar has been deemed sufficiently honoured and so we decide to scoop the SBUs. During the first deanchoring, a hound decloaks to shoot our hauler, and is instantly executed. In the meantime, the fleet adds a Drake, and 'Grand Gaymarshal' Chessur arrives in a Caracal Navy Issue to oversee the battle. The hostiles have taken up position on the Assah gate in G5, preventing the reinforcements from entering the system. Friendly: 4x Oracle, 3x Drake, CNI, 2x Stiletto, Rifter, Merlin Hostile (approximated from fraps): 27~ BCs (still mostly drake, assorted canes/tier 3s), 4x basi/scimi, Vulture w/ full siege, 10~ fast tackle/dictors/bombers Our loss of the scimitar earlier financially crippled the corp wallet, making us unable to field logistics vessels. We warp to range on the gate and immediately kill a naga and a dram, and drop the fast tackle coming in. We have to play cautiously here -- a review of the fraps shows that the massed drake fire is enough to drop our drakes from 100-->0% shield within a matter of ~10 seconds -- luckily, this primaried drake was able to warp when entering armor. Nevertheless, our firepower is enough to break the logi reps on the battlecruisers, and 3 die before the hostiles disengage, clearing the gate for our reinforcements to enter. The 2nd SBU deanchors, and while some warp-in shenanigans occur, the only action is a drake we manage to catch warping to a gate at range. The hostiles once again return to the Assah gate, with Michael Harari in a stiletto observing them. He manages to snag a point on an out-of-position Typhoon with the main fleet positioned nearby. One of our pilots screenshotted Michael's Stiletto dodging a flurry of Drake missiles, as we warped to the gate after finishing the phoon: ![]() We do a good job of clearing the fast tackle, and again, we’re able to drop their battlecruisers despite logi reps. Sensing that the battle is clearly going in our favor, the drakes + lone CNI close in for points. One of our drakes points their vulture, igniting some arguments on comms about whether to finish off the drake or immediately primary the more expensive CS. At the end, it doesn’t really matter, as the remainder of the hostile fleet warps to an ongrid tactical, and then decides to warp off, leaving us to finish off their siege commander. Kills for the final engagements: 10~ fast tackle/bombers, 8 BC/BS, the Vulture Losses: zero http://teamliquid.killmail.org/?a=kill_related&kll_id=14488037 gf gf | ||
419
Russian Federation3631 Posts
I 100% fucking support prostitutes -Viceorvirtue I have never chainsawed a prostitute -Viceorvirtue | ||
kollin
United Kingdom8380 Posts
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Firebolt145
Lalalaland34484 Posts
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Celial
2602 Posts
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Body_Shield
Canada3368 Posts
![]() ![]() Anyway, while fucking around with my BIOS and boot settings it turns out that it had 'undetected' the boot drive and defaulted to floppy (which I don't have), and bumped my windows hd down to spot 2 in the boot selection, then 3 (maybe) in the hard drive list. Must have done something weird when I shut it down last night I guess. + Show Spoiler + ![]() | ||
felisconcolori
United States6168 Posts
On September 01 2012 08:54 419 wrote: For stuff that happened yesterday. ** This is the story of a Scimitar, destined for great things. The ship would not be disgraced with unsightly large shield RRs and shield extenders. Indeed, this one was born for battle -- pointing rapiers, and crushing retributions with its fearsome flights of drones. Unfortunately, it fell victim to boredom, and more specifically, several ill-advised attempts to bump provi-police ships off the station in KBP. Tragically, as a firetail had dual webs and a hurricane managed to get on top of him, he was quickly neuted out, at which point the noble ship was chainsawed by various short-ranged munitions. Related kills (includes some quality Oracle + tackle merlin action from earlier): http://teamliquid.killmail.org/?a=kill_related&kll_id=14484538 Needless to say, the residents did not quite understand the genius of the fit, and began rudely slandering the late ship and its heartbroken pilot in local. To allow these heathens to insult the legacy of the Sigitar was deemed an unpardonable sin. The call was made to move and anchor SBUs in G-5EN2. Within a few minutes, it was under assault by a number of bombers. While forming up to defend the structure, a scout reported several RnK/Pure Madness in battleships (including a good amount of fleet typhoons) moving through system. After some speculation over what poor fellow would get his day ruined via titan bridge, we return to our preparations. Turns out that these gentlemen were coincidentally on their way to pipe-bomb the CVA response fleet, killing a fair bit of Nagas and stealth bombers: http://rooksandkings.com/killboard/?a=kill_related&kll_id=38383 Understandably, the provi-police seemed unwilling to bring more battlecruisers to the SBU bashing op. The report of 15-ish bombers attacking the SBU piques our interest for a moment, but the sight of a hostile stiletto on grid is enough to cause them to all cloak up again, so we decide to go on a rather uneventful roam, hoping that a fightable fleet will form in the meantime. The victims of our decision include the most unlucky badger mk II pilot in the world: http://teamliquid.killmail.org/?a=kill_detail&kll_id=14487622 The gang also dishonourably blob a pair of Taloses on the way from R3- to G-5. Upon return to G-5 was local at 110 (friendly fleet was 3x Oracle, 3x Harbinger, 1x Drake, Taranis, Stiletto), and some very active SBU bashing with ~80-90 subcaps, mostly drakes with ~5 logi. Some prolonged skirmishing nets us some assorted frigate kills and blackbird headshots, but no committed engagement. A few minutes later, a stiletto arrives on grid and, whether through an ill-advised warpin or simple bad luck, he manages to stumble across a flock of cloaked SBs. Initial firepower is focused on the stiletto, but the quietly expanding cloud of confused bombers is soon noticed -- Light em’ up! 14 stealth bombers, and 2 interceptors evaporate in the blink of an eye, or at least as fast as the oracles guns can cycle: + Show Spoiler + ![]() The fleet is joined by a Drake and Oracle, and the next skirmish with Provi-police commences. We drop 4 BCs and a scimitar in exchange for our taranis, who reships to a stiletto. The next encounter is with a Pure Madness gang, who, unlike us, have opted for exclusively tier 3 BCs. Despite one of our Oracles melting to the extreme dps of their gang, the battle goes our way: http://pure-madness.eu/0os827nq/?a=kill_related&kll_id=14646 (chose to use this link as eve-kill has a lot of not-actually-related kills) The final confrontation is at hand, with local dropping to 75 (friendly fleet maxes at 15). At this point the legacy of the Sigitar has been deemed sufficiently honoured and so we decide to scoop the SBUs. During the first deanchoring, a hound decloaks to shoot our hauler, and is instantly executed. In the meantime, the fleet adds a Drake, and 'Grand Gaymarshal' Chessur arrives in a Caracal Navy Issue to oversee the battle. The hostiles have taken up position on the Assah gate in G5, preventing the reinforcements from entering the system. Friendly: 4x Oracle, 3x Drake, CNI, 2x Stiletto, Rifter, Merlin Hostile (approximated from fraps): 27~ BCs (still mostly drake, assorted canes/tier 3s), 4x basi/scimi, Vulture w/ full siege, 10~ fast tackle/dictors/bombers Our loss of the scimitar earlier financially crippled the corp wallet, making us unable to field logistics vessels. We warp to range on the gate and immediately kill a naga and a dram, and drop the fast tackle coming in. We have to play cautiously here -- a review of the fraps shows that the massed drake fire is enough to drop our drakes from 100-->0% shield within a matter of ~10 seconds -- luckily, this primaried drake was able to warp when entering armor. Nevertheless, our firepower is enough to break the logi reps on the battlecruisers, and 3 die before the hostiles disengage, clearing the gate for our reinforcements to enter. The 2nd SBU deanchors, and while some warp-in shenanigans occur, the only action is a drake we manage to catch warping to a gate at range. The hostiles once again return to the Assah gate, with Michael Harari in a stiletto observing them. He manages to snag a point on an out-of-position Typhoon with the main fleet positioned nearby. One of our pilots screenshotted Michael's Stiletto dodging a flurry of Drake missiles, as we warped to the gate after finishing the phoon: We do a good job of clearing the fast tackle, and again, we’re able to drop their battlecruisers despite logi reps. Sensing that the battle is clearly going in our favor, the drakes + lone CNI close in for points. One of our drakes points their vulture, igniting some arguments on comms about whether to finish off the drake or immediately primary the more expensive CS. At the end, it doesn’t really matter, as the remainder of the hostile fleet warps to an ongrid tactical, and then decides to warp off, leaving us to finish off their siege commander. Kills for the final engagements: 10~ fast tackle/bombers, 8 BC/BS, the Vulture Losses: zero http://teamliquid.killmail.org/?a=kill_related&kll_id=14488037 gf gf I support this product/service. Battle reports like this make me want to actually log in and do more than change the skill queue. Then again, I'm also terribad with few moments of clarity, so I'm not entirely sure. | ||
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