On October 29 2019 02:53 Kitai wrote:
I've put quite a few hours into it over the last few days, and a lot of it does feel like "Fallout, but in space." Similar humor, loot/weight system, ammo system, slow-mo combat feature with enemy weak points, lots of Steampunk 50s vibes, similar skill-point tree, similar dialogue system, the list goes on and on and on.
It's still fairly open-world, but with more restrictions than F4. In a traditional Fallout game, you can pretty much go wherever you want right off the bat, even if it's not a wise choice since you'll quickly run into enemies that you don't stand a chance against. In Outer Worlds, you unlock more and more open-world environments to explore as you progress through the story, but each of those worlds is considerably smaller than F4. Personally, I like this a bit more since the game does a better job matching me up with enemies around my character's level and it puts more of a focus on the game's main story. There's still a lot of fun side quests to get distracted by, but it doesn't feel like F4 or Skyrim where you've got a choice between a thousand different quests at once and the "main" story/stories are long forgotten.
TL;DR - In terms of the game mechanics, gallows humor, and dystopian feel, Outer Worlds feels very much so like a Fallout game. However, it's a bit less open world and a bit more story driven. The graphics are similar in quality and style, but the environments themselves are quite a bit more lively and vibrant. Hope that helps.
I've put quite a few hours into it over the last few days, and a lot of it does feel like "Fallout, but in space." Similar humor, loot/weight system, ammo system, slow-mo combat feature with enemy weak points, lots of Steampunk 50s vibes, similar skill-point tree, similar dialogue system, the list goes on and on and on.
It's still fairly open-world, but with more restrictions than F4. In a traditional Fallout game, you can pretty much go wherever you want right off the bat, even if it's not a wise choice since you'll quickly run into enemies that you don't stand a chance against. In Outer Worlds, you unlock more and more open-world environments to explore as you progress through the story, but each of those worlds is considerably smaller than F4. Personally, I like this a bit more since the game does a better job matching me up with enemies around my character's level and it puts more of a focus on the game's main story. There's still a lot of fun side quests to get distracted by, but it doesn't feel like F4 or Skyrim where you've got a choice between a thousand different quests at once and the "main" story/stories are long forgotten.
TL;DR - In terms of the game mechanics, gallows humor, and dystopian feel, Outer Worlds feels very much so like a Fallout game. However, it's a bit less open world and a bit more story driven. The graphics are similar in quality and style, but the environments themselves are quite a bit more lively and vibrant. Hope that helps.
Thank u for the feedback! im more optimistic now thanks to ur review and its sounding more like a part of the New Vegas universe than F4