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Mass Effect: Andromeda - Page 2

Forum Index > General Games
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Blisse
Profile Blog Joined July 2010
Canada3710 Posts
September 11 2016 22:04 GMT
#21
My download speed is not fast enough to stream the 4K tech preview

Excited though!
There is no one like you in the universe.
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
September 12 2016 10:18 GMT
#22
On September 12 2016 07:02 Clonester wrote:
Show nested quote +
On September 12 2016 06:34 ApocAlypsE007 wrote:
On September 12 2016 06:22 sung_moon wrote:
Could be because everyone told me to brace myself for it (also the fact I w as playing it post Director's cut), the ending wasn't nearly as bad as I was expecting. Was more mad at the lack of a "true" final boss fight, (although fighting 15 goons and 4 Banshees was pretty bad).


Damn right, I wanted to blast Harbinger's huge metalic ass into bits before the end.


I just wanted to finally talk with Harbinger, while being in Harbinger and trying to Nuke the shit... all I got was some matrix level contstruction dude I couldnt care less.

But whatever, that happens, when you kick your lead writer inbetween ME:2 and ME:3...all the dark energy references in ME:2 for nothing.


I've heard that Bioware changed the ending to the current one because of a plot leak that detailed the dark energy ending. Anyway in Andromeda they clearly trying to escape the whole fiasco, as the arks launch before ME3 endings, possibly before the entirety of ME3's events. (After the mission to Thessia the Asari councilor told Shepard: "Plans to put in motion, continuety of civilization to consider", maybe it will be used in Andromeda)
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 12 2016 13:22 GMT
#23
Everyone tries to escape the guided by prophecy plotline atm. Its nice if you want to make a game with multiple pathes, because the prophecy main plot will always pull them together into one ending again.
But it was used to much and usually resulted in really bad endings. So people don't want the whole save the universe stuff atm and developers are right to avoid it.

So guess we are back to bad guy doing their thing crossing pathes with you only a couple of times to keep you motivated, while you do lenghty sidequests with little outside impact until the main plot bad guy starts their master plan.

Basically just like the Prophecy bit, just not everyone screaming Dragonborn ! at ya.
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
September 12 2016 19:30 GMT
#24
On September 12 2016 22:22 FeyFey wrote:
Everyone tries to escape the guided by prophecy plotline atm. Its nice if you want to make a game with multiple pathes, because the prophecy main plot will always pull them together into one ending again.
But it was used to much and usually resulted in really bad endings. So people don't want the whole save the universe stuff atm and developers are right to avoid it.

So guess we are back to bad guy doing their thing crossing pathes with you only a couple of times to keep you motivated, while you do lenghty sidequests with little outside impact until the main plot bad guy starts their master plan.

Basically just like the Prophecy bit, just not everyone screaming Dragonborn ! at ya.


Wrong thread? There is nothing in Shepard's trilogy or ME:Andromeda suggesting any kind of prophecy o_O
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
Clonester
Profile Joined August 2014
Germany2808 Posts
September 12 2016 19:53 GMT
#25
On September 13 2016 04:30 ApocAlypsE007 wrote:
Show nested quote +
On September 12 2016 22:22 FeyFey wrote:
Everyone tries to escape the guided by prophecy plotline atm. Its nice if you want to make a game with multiple pathes, because the prophecy main plot will always pull them together into one ending again.
But it was used to much and usually resulted in really bad endings. So people don't want the whole save the universe stuff atm and developers are right to avoid it.

So guess we are back to bad guy doing their thing crossing pathes with you only a couple of times to keep you motivated, while you do lenghty sidequests with little outside impact until the main plot bad guy starts their master plan.

Basically just like the Prophecy bit, just not everyone screaming Dragonborn ! at ya.


Wrong thread? There is nothing in Shepard's trilogy or ME:Andromeda suggesting any kind of prophecy o_O


Welp, there is some kind in ME 1-3: every now and then an ancient evil comes up wipes out everything that got into space. And soon they will come back and wipe the floor with everyone.

It might not be named a prophecy and its not like some old wise guy told Shepard that, but thats what he finds out in the end by the information stripes he gets. And the games are then bound to follow this general "prophecy" till the ancient evil finally gets taken out. The prothean arthefacts Shepard hits up on Eden Prime and Virmire and the talks with Souvereign (the best dialog in the entire series) finally make up some kind of bigger prophecy plot.

If Andromeda follows some kind of Ubisoft formula, it can kill itself. You can make games that are strongly driven by a main story, still some kind open and non "MMO-like" side quests.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Ansinjunger
Profile Joined November 2010
United States2451 Posts
Last Edited: 2016-09-20 19:11:59
September 20 2016 19:09 GMT
#26
On September 12 2016 04:55 Plansix wrote:
If they can tighten up the Dragon Age 3 gameplay and make fewer useless side quests, I'll enjoy this game. I liked DA:I when it was focusing on teh main quest and important side quests. Not when it made me harvest elfroot until I wanted to die.


I was literally bored to tears picking up stuff off the ground in DAI, yet I logged over 300 hours of play. I won't say it's half the game Witcher 3 is, but I've gotten a lot more replay value from DAI. The astrariums were fun, the shards were not; I got to change gender/race/class every time and flirt with a much more diverse cast. The excessive focus on being funny/cute pays off sometimes, like with Cassandra's romance novels or back with Mordin Solus before 'scientist salarian' got milked in ME3.

Bioware has hopefully learned from games where it's actually fun to explore, like, well, Mass Effect 1. Just slapping on the open world tag doesn't make it true. I can't walk from Redcliffe village to Redcliffe castle. The events at Redcliffe castle, if you chose mages instead of templars, were really cool, but I still felt boxed in--in one of Biowares playgrounds, not a world. Defying physics in the MAKO in ME1 was better than sliding backward trying to jump up a rocky face in DAI. Holy crap was every rock and fallen tree limb a stumbling block for the Inquisitor. Jumping may have been a bit overboard in Xenoblade but it didn't frustrate.

Characters mostly looked horrible in DAI. They looked better in DA2 and DAO. Even ME3 didn't look as bad. Somehow Morrigan looked perfect though. I've never been certain what's to blame, but often the Frostbite engine comes up. If that same engine is in effect when seeing the new FemShep, Ryder, then it appears they made huge improvements.

The biggest improvement is getting as far away from those ME3 endings as possible. I still haven't been able to replay any ME game, and at times I really want to. A whole galaxy away will hopefully be far enough.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 20 2016 19:17 GMT
#27
The ME3 ended landed with the impact of a wet fart, but I appreciate that they shot the moon. No one had ever tired to link three games worth of story together before that(for good reason) and they were meet with a lot of problems along the way. But I liked the effort and it is a road map for other narrative games(Banner Saga for example).

I would rather games try and fail in amazing fashion and just play it safe. Its more interesting that way and we get better stories/gameplay.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
PoulsenB
Profile Joined June 2011
Poland7751 Posts
November 01 2016 18:15 GMT
#28
A new short video appeared on the game's website (see below), advertising the "Andromeda Initiative" which seems to be just a newsletter service for the title (link: http://x.ea.com/25657 ). It also says that "Orientation begins November 7, 2016". Get hype for the N7 day! Sadly I won't be here to update the OP because I'll be travelling till November 13 (smh fam).

IdrA fan forever <3 || the clueless one || Marci must be protected at all costs
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
November 01 2016 18:37 GMT
#29
On September 21 2016 04:17 Plansix wrote:
The ME3 ended landed with the impact of a wet fart, but I appreciate that they shot the moon. No one had ever tired to link three games worth of story together before that(for good reason) and they were meet with a lot of problems along the way. But I liked the effort and it is a road map for other narrative games(Banner Saga for example).

I would rather games try and fail in amazing fashion and just play it safe. Its more interesting that way and we get better stories/gameplay.

I think the saddest part with ME3's ending wasn't that it failed, it's that it lost all its narrative to force an ending. There was framework in place for a well laid-out conclusion, and then they tossed it for a Deus Ex Machina.

So a road map for future series, and a cautionary tale not to let ego trip you at the finish line.
Average means I'm better than half of you.
PoulsenB
Profile Joined June 2011
Poland7751 Posts
November 13 2016 15:10 GMT
#30
So finally a full-lenght trailer is here!



The hype is real, I personally can't wait for Andromeda
IdrA fan forever <3 || the clueless one || Marci must be protected at all costs
IAmWithStupid
Profile Blog Joined February 2013
Russian Federation1016 Posts
November 13 2016 15:59 GMT
#31
Hyperion? Sounds familiar... I wonder if Matt Horner is the captain.
Insert wise words here
Clonester
Profile Joined August 2014
Germany2808 Posts
November 13 2016 17:59 GMT
#32
Giving the last track record of Bioware, I am not hyped at all.

All the ideas sound great, they lay down a track to a great game, but then again, alot is still "what if?" and "what do I have really to do?" and more.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
akatama
Profile Blog Joined July 2010
Romania982 Posts
November 13 2016 19:40 GMT
#33
On November 14 2016 00:59 IAmWithStupid wrote:
Hyperion? Sounds familiar... I wonder if Matt Horner is the captain.

No, it's John Sheridan.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
November 13 2016 20:30 GMT
#34
Holding out for gameplay reveal, nothing in the trailer enthused me much but it could still be awesome, liked all 3 of the other games.
FeyFey
Profile Joined September 2010
Germany10114 Posts
November 13 2016 21:46 GMT
#35
I would never name a ship Hyperion anymore or anything containing the word Hype. But game looks like another Masseffect game we even get another shepard as the protagonist it seems.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
Last Edited: 2016-11-13 21:56:31
November 13 2016 21:54 GMT
#36
On September 11 2016 19:28 PoulsenB wrote:
Show nested quote +
On September 11 2016 05:08 Latham wrote:
I want a threesome with 2 asari.

Seriously though, there's so little information about this game on the web. Aside from some teaser trailers and like 5 minutes of gameplay (read:movement) footage there's like next to no info. Dunno why hey're keeping it so hush hush when the release is supposed to be early 2017.

ugh, Asari are so squishy. How are you supposed to get a decent grip?

I kinda like the fact that they do not flood us with info about the game, but on the other hand a little more general info would be nice. I guess we'll get some of that on the N7 Day.

sex with a krogan when

On November 02 2016 03:37 WolfintheSheep wrote:
Show nested quote +
On September 21 2016 04:17 Plansix wrote:
The ME3 ended landed with the impact of a wet fart, but I appreciate that they shot the moon. No one had ever tired to link three games worth of story together before that(for good reason) and they were meet with a lot of problems along the way. But I liked the effort and it is a road map for other narrative games(Banner Saga for example).

I would rather games try and fail in amazing fashion and just play it safe. Its more interesting that way and we get better stories/gameplay.

I think the saddest part with ME3's ending wasn't that it failed, it's that it lost all its narrative to force an ending. There was framework in place for a well laid-out conclusion, and then they tossed it for a Deus Ex Machina.

So a road map for future series, and a cautionary tale not to let ego trip you at the finish line.

I would like to point out that an unknown entity controlling all the robots in the citadel was hinted at in the first one!
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
ZenithM
Profile Joined February 2011
France15952 Posts
November 14 2016 02:08 GMT
#37
All the Mass Effect games were very good games, not without flaws, but very enjoyable to play. I don't see why this one would be different. Looking forward to this!
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2016-11-14 02:12:45
November 14 2016 02:12 GMT
#38
So wait a sec, one thing I don't get regarding continuity from ME3 to Andromeda...

+ Show Spoiler +
The ending you pick at the end of 3 really has no bearing at all on this game? That must mean that the main character has left for Andromeda prior to the events of ME3? Because it seems like at least one of those choices + Show Spoiler +
controlling the reapers
would have wide ranging effects not just in the milky way but possibly in other galaxies as well..?

On November 14 2016 00:59 IAmWithStupid wrote:
Hyperion? Sounds familiar... I wonder if Matt Horner is the captain.


Sure does.

[image loading]
~ ~ <°)))><~ ~ ~
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51119 Posts
November 14 2016 02:14 GMT
#39
from what I understand the andromeda initiative took place during the events of ME2
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
November 14 2016 02:29 GMT
#40
+ Show Spoiler +
But conceivably since the reapers hibernate in dark space it stands to reason that they could be sent between different galaxies. I always kind of assumed that the reapers were reaping more galaxies than just the milky way, but I guess I could be wrong there since they were created in the milky way and I don't recall any actual evidence to support my theory. A shepherd that controls the reapers might send them out to scout out the other galaxies, though I would think. I guess that since there is such a large amount of space/time between ours and andromeda galaxies that even the end of ME3 might not affect events in andromeda. Maybe the reapers are incapable of making it to another galaxy (but somehow humans manage to pull it off) Maybe all that is part of what the player has to discover.
~ ~ <°)))><~ ~ ~
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