• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:55
CEST 11:55
KST 18:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-66SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)11Neeb returns to progaming; rejoins ONSYDE17
StarCraft 2
General
Neeb returns to progaming; rejoins ONSYDE SC4ALL II: StarCraft 2 Player Announcement 2/8 Balance hotfix patch 5.0.16b (July 16) August World Ranking: Clem climbs to #2 Daily SC2 Player Grid - feedback wanted
Tourneys
Tasteless Time Warp: SC Evo Showmatch (May 25) SC4ALL II announced - $10,000 prize pool, Dec 5-6 Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BW Drama: Terror's Debt Incident + C9 disbanding BW General Discussion Recent recommended BW games
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament SC4ALL II: Brood War - $2500 - Dec 5-6 Escore Tournament - Season 3
Strategy
Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Clem Fan Club INnoVation Fan Club The Scarlett Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5066 users

Mass Effect: Andromeda - Page 28

Forum Index > General Games
Post a Reply
Prev 1 26 27 28 29 Next All
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2017-04-06 16:07:37
April 06 2017 16:07 GMT
#541
Quick question, on higher difficulties is it just that AI has more HP/dmg/armor or do they actually behave differently too (or do they throw 99999999 grenades). if I finish Nier automata I might look into this game.
WriterXiao8~~
Yurie
Profile Blog Joined August 2010
12140 Posts
April 06 2017 16:18 GMT
#542
On April 07 2017 01:07 Kipsate wrote:
Quick question, on higher difficulties is it just that AI has more HP/dmg/armor or do they actually behave differently too (or do they throw 99999999 grenades). if I finish Nier automata I might look into this game.


As far as I know. More HP/dmg/armor. Don't know if more spawn in singleplayer.
In multiplayer higher tiers spawn when you go up in difficulty.
Artisreal
Profile Joined June 2009
Germany9235 Posts
April 06 2017 17:30 GMT
#543
Haven't experienced different spawn patterns between normal and hardcore. But I'm not far into the latter.
passive quaranstream fan
Yurie
Profile Blog Joined August 2010
12140 Posts
April 06 2017 18:49 GMT
#544
Just played a bit of multiplayer and they did tons of stuff that wasn't documented. Minor UI improvements. APEX missions having a ton of more bosses than they used to. Probably other stuff I didn't even notice yet.
Artisreal
Profile Joined June 2009
Germany9235 Posts
April 06 2017 19:13 GMT
#545
You still can't skip landing and takeoff sequences as far as I can tell. Between galaxies a skip isn't possible either
passive quaranstream fan
Holy_AT
Profile Joined July 2010
Austria978 Posts
Last Edited: 2017-04-06 21:00:29
April 06 2017 20:40 GMT
#546
The patch imho was only a very minor improovement.
I just finished the game and wanted to start a new playthrough with a new character, but still managed to make it look cringeworthy despite my best efforts ... and the running animation now just looks stupid in another way ...

There are severe and imersion breaking bugs...
You can basically romance and fuck around with everyone your character can, although there is just one nude sequence if you pick female ryder and that wouldn't even make a 14 year old blush ... although they announced it would get spicey it was just meeeeeh not yeahhh ...

I also experienced issues in the movie night sequence, where all my lovers were placed on the same spot clipping as hell and an invisible ryder layed his arm around the shoulders ...
There are so many bugs espescially when it comes to the dialogs on the tempest its just horrific.

When I finished the game I was expecting a long video or something great but it was very .... short ... and ... not very greaat ... at first I thought maybe it didn't play right or I accidently skipped something and googled for endings on you tube only to find out, that all the endings are basically the same regardless of your choices and habitat status you worked all game long and that I didn't skipp anything ... the mass effect 3 ending even felt better than this ...

The worlds just look, great combat is very fluent for the character although less strategical unfortunatly, but the characters and the story are a mess and riddled with bugs.
also the main villain is so bland and uninteresting.... Its just a random alien with no explanation of his background story or explanations for his motiviations. He is just evil because he is evil and therefore we have to stopp him and the evil Kett empire ...

To the crew:
- Corra is uninteresting and stoic as fuck and cries "I am assari huntress" every 5 minutes.
- Liam has a very funny Loyality mission, but otherwise is just babbeling and uniteresting.
- PB is annoying as fuck and her passionate, wild character seems very forced ...
- Drak is cool as hell, you really feel like he is an old soldier and merc that has seen it all. I love him and he is the only usefull side kick on missions, the others are just bullet catchers besides vetra maybe ..
- Vetra, the female Garrus, ... feels like Garrus but Garros is more a bro than her
- Jaal, is ... not really annoying or bad but also not very... idk remarkable.

The other characters on the tempest are okay side characters, besides Gil who is just plain dumb.
Also the new character system for me does not seem to have any impact on the game at all compared to the renegade system.
Holy_AT
Profile Joined July 2010
Austria978 Posts
Last Edited: 2017-04-06 20:42:41
April 06 2017 20:42 GMT
#547
On April 07 2017 04:13 Artisreal wrote:
You still can't skip landing and takeoff sequences as far as I can tell. Between galaxies a skip isn't possible either


The sytem jumps are really the worst, they literally make my eyes hurt.
Without joking, I close them everytime ...
Tula
Profile Joined December 2010
Austria1544 Posts
April 06 2017 21:21 GMT
#548
On April 07 2017 03:49 Yurie wrote:
Just played a bit of multiplayer and they did tons of stuff that wasn't documented. Minor UI improvements. APEX missions having a ton of more bosses than they used to. Probably other stuff I didn't even notice yet.


I enjoy that part (even if it means my team failed a silver apex mission today because the assassination boss was an ascendant) frankly some variety doesn't hurt. What does hurt me is that their "balance" improvements are frankly astounding.
Hurting meele is a great thing tbh, it feels stupid to punch robots for 2 minutes unless you are a Krogan, but why in the blazes are the weapon changes so small. Even looking at the stats screen (never mind gameplay) the fucking predator pistol beats the just now adjusted Mattock rifle. Never mind that they didn't do anything (or even comment) on the broken smart chokes/receivers or adjust a single automatic weapon. The silver AR they did adjust is beaten by the very first pistol you start with. If that isn't a joke it is the single most absurd balance decision I have ever seen in my life.

Frankly there can't be a single item in a loot crate that is worse than what you started with if you want the system to make sense. Already the pool of items i actually want to get is far too small, but there simply cannot be an item that says "fuck you idiot for spending your time/money"
Yurie
Profile Blog Joined August 2010
12140 Posts
Last Edited: 2017-04-07 05:53:53
April 07 2017 05:42 GMT
#549
On April 07 2017 06:21 Tula wrote:
Show nested quote +
On April 07 2017 03:49 Yurie wrote:
Just played a bit of multiplayer and they did tons of stuff that wasn't documented. Minor UI improvements. APEX missions having a ton of more bosses than they used to. Probably other stuff I didn't even notice yet.


I enjoy that part (even if it means my team failed a silver apex mission today because the assassination boss was an ascendant) frankly some variety doesn't hurt. What does hurt me is that their "balance" improvements are frankly astounding.
Hurting meele is a great thing tbh, it feels stupid to punch robots for 2 minutes unless you are a Krogan, but why in the blazes are the weapon changes so small. Even looking at the stats screen (never mind gameplay) the fucking predator pistol beats the just now adjusted Mattock rifle. Never mind that they didn't do anything (or even comment) on the broken smart chokes/receivers or adjust a single automatic weapon. The silver AR they did adjust is beaten by the very first pistol you start with. If that isn't a joke it is the single most absurd balance decision I have ever seen in my life.

Frankly there can't be a single item in a loot crate that is worse than what you started with if you want the system to make sense. Already the pool of items i actually want to get is far too small, but there simply cannot be an item that says "fuck you idiot for spending your time/money"

http://bsn.boards.net/thread/6444/quick-dirty-gun-updated-inferno

That doesn't take into account reloading so it doesn't show the correct DPS but it is a decent indicator. Doesn't do shotguns either since how they work is kind of unknown.

Based on that thread half the weapons are worse than the starting ones. Though it doesn't take into account how much they scale with the X card as far as I know. So better weapons might scale more (don't think they do).

I agree with the notice that they might have nerfed weak point damage on Vanquisher. It did feel a bit worse after the patch. Generally speaking half the changes they did to MP aren't in notes.

We need a SirBelvedere just as Dota has to get actual patch notes.
Tula
Profile Joined December 2010
Austria1544 Posts
April 07 2017 14:00 GMT
#550
That just makes me more depressed than before

My point remains that I can somewhat live (or rather survive) stupid balance at a launch, but when two weapons who literally just got adjusted (meaning someone actually paid attention to them) end up counter-intuitive (thats the PC version of what I'd like to say) I start to loose hope
hootsushi
Profile Joined August 2010
Germany3468 Posts
Last Edited: 2017-04-08 03:52:15
April 08 2017 03:47 GMT
#551
Just finished the game. Personally think it's pretty solid, combat feels better than ever, had no problems with bugs or major glitches other than the game crashing on the last mission and 2 minor bugs with side mission completion. Companion wise I think Peebee, Jaal and Drak are well done, the rest is more or less forgetable. But so was most of the ME3 squad for me as well. Garrus still the best though.

As someone already said, story picks up near the end. So comparing the overall story to ME1, it starts slow, but keeps you going, which is fine I guess.
The only thing I absolutely despised are some of the side quests. In particular side quests, which only exist to keep you playing longer, without any character progression, background information or whatever. I rather play 50 hours instead of 60 and stop doing those stupid quests. And also what is up with having to change planets like every 2 minute for a simple side quest chain? go to Eos, pick up item, go to Havarl and talk to Guy X, guess what you need to go to the Nexus, pick up item Y and then head straight for Aya. It's like 5 minutes playing and 30 minutes traveling.

Also, I'd prefer a rather linear experience with well crafted missions like ME2/3 rather than open world, but that is just my personal preference.

Multiplayer is amazing and I really like it so far. Combat is amazing. Infiltrator is stupidly overpowered but thats fine for me since it's only PvE.

Overall, I'd recommend this game to everyone who likes ME. It surely isn't game of the year, but it's a solid experience and I don't understand all the hate it gets apart from the technical aspects. Guess it's the same with ME3. Awesome game with an ending that sucked big time, but seems like most ppl only judged it for it's ending and forgot that the first 50 hours were amazing.

But I also liked Inquisition, so I guess that disqualifies my opinion :D
Yurie
Profile Blog Joined August 2010
12140 Posts
Last Edited: 2017-04-08 03:57:45
April 08 2017 03:54 GMT
#552
On April 08 2017 12:47 hootsushi wrote:
Multiplayer is amazing and I really like it so far. Combat is amazing. Infiltrator is stupidly overpowered but thats fine for me since it's only PvE.


But I also liked Inquisition, so I guess that disqualifies my opinion :D


Vanguards work well in multiplayer as well. They nerfed it in the recent patch though. :/

Soldier is also fine for multiplayer. Use a multi shot sniper rifle such as Vanquisher and turbo charge it for a large clip, taking down Berserker's in a clip. Using it when you have 1 shot remaining you can get off 14 shots in a row without reloading on the Vanquisher (with clip size +25% passive).

Asari Adept has also received a lot of love due to their damage buff. Though I agree Infiltrators are very strong due to being able to do revives, objectives and run away while invis. Did the 1 life per wave APEX mission with 2 infiltrators killing everything since the other two players kept wiping.

I think both this game and Inquisition has the same problem. Interesting overall plot and some great side quests and characters that gets bogged down in too much pointless stuff. Finishing the game doesn't feel like it matters, much like in Skyrim where I played 50h or so and never got further than 10% into the plot.

Overall Andromeda isn't as grindy as Inquisition was and the quests actually feel like they matter more even when they are gather or go there quests.
Artisreal
Profile Joined June 2009
Germany9235 Posts
Last Edited: 2017-04-08 09:59:23
April 08 2017 09:58 GMT
#553
What I liked about the ending in particular was all of my allies coming in from above and supporting the common quest of sovereignty. It almost felt like I was aided during every second scene or so, pretty awesome.

Edit: ME:A that is and rather the buildup to the ending than the conclusion of the story
passive quaranstream fan
Elentos
Profile Blog Joined February 2015
55591 Posts
April 08 2017 10:10 GMT
#554
I've been in love with the Turian Soldier (non-Havoc) so far for MP. He can take hits and dish out a ton of damage.

What has me quite upset is the Krogan Mercenary. He feels so unbelievably squishy. And the shotgun situation in this game is not great either so playing this character overall just doesn't feel right.
Every 60 seconds in Africa, a minute passes.
Elentos
Profile Blog Joined February 2015
55591 Posts
April 09 2017 21:04 GMT
#555
The skip option on travel between planets in one system is a godsend. For someone like me who likes to check everything in this type of game at least. It takes so much less time to explore a system.
Every 60 seconds in Africa, a minute passes.
semantics
Profile Blog Joined November 2009
10040 Posts
April 10 2017 01:05 GMT
#556
On April 10 2017 06:04 Elentos wrote:
The skip option on travel between planets in one system is a godsend. For someone like me who likes to check everything in this type of game at least. It takes so much less time to explore a system.

I did it by watching tv while using a xb1 controller and looking over to the side periodically to search every planet. It really does take forever but there isn't much of a detriment not doing it early on like it was in ME2 there isn't nearly as much missed minerals.
Gnosis
Profile Joined December 2008
Scotland912 Posts
Last Edited: 2017-04-10 17:40:50
April 10 2017 17:39 GMT
#557
On April 04 2017 03:33 sung_moon wrote:
After talking to more ppl about ME:A, sounds like you at the very least, get your moneys worth in terms of content in this game.


After 1 play through I'm at less than £1 / hr, and will be playing through again on NG+ once DLC drops (and I get a new GPU). For all its faults - especially unmarked tasks, and planet hopping getting tiresome near the end - I quite enjoyed it. Would definitely recommend to any fan of the series. (Also, <3 PB)

But really though, that character creator ;\ Sara makes me think they modeled her face from a photo of William Lane Craig... I just can't, preset 9 all the way.
"Reason is flawless, de jure, but reasoners are not, de facto." – Peter Kreeft
Artisreal
Profile Joined June 2009
Germany9235 Posts
April 13 2017 18:46 GMT
#558
The game becomes unresponsive to commad inputs on me whenever I open up a completed strike team mission that I started a session ago.
Anyone else experience that? Forgot to try out the console last time tho.
passive quaranstream fan
Elentos
Profile Blog Joined February 2015
55591 Posts
April 13 2017 20:45 GMT
#559
On April 14 2017 03:46 Artisreal wrote:
The game becomes unresponsive to commad inputs on me whenever I open up a completed strike team mission that I started a session ago.
Anyone else experience that? Forgot to try out the console last time tho.

Yeah that happens. What I do to get rid of it is switch from the mission tab to the rewards tab (via mouse) and back, then it usually gets a grip after a second.
Every 60 seconds in Africa, a minute passes.
Yurie
Profile Blog Joined August 2010
12140 Posts
April 14 2017 03:28 GMT
#560
On April 14 2017 03:46 Artisreal wrote:
The game becomes unresponsive to commad inputs on me whenever I open up a completed strike team mission that I started a session ago.
Anyone else experience that? Forgot to try out the console last time tho.


I assume it sends a request to the server for the result. It is not local. So it takes however long it takes for the server to generate the result and send it to you. Sadly that is longer than it should be and the menu system locks up... I often get stuck on the splash for completed or failed mission. Can't get rid of it without logging out of the multiplayer interface.
Prev 1 26 27 28 29 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Dewaltoss 188
StarCraft: Brood War
Calm 5917
Bisu 1507
Horang2 874
Larva 438
Shuttle 375
BeSt 292
Mind 195
Soulkey 159
Zeus 158
Jaedong 138
[ Show more ]
ggaemo 90
Sexy 67
Mini 64
ToSsGirL 58
JYJ 55
PianO 49
ZerO 46
Hyun 43
hero 28
yabsab 26
ZergMaN 25
Hm[arnc] 24
sorry 20
Bale 20
Killer 19
Pusan 16
Nal_rA 16
Noble 13
Terrorterran 12
Sacsri 9
NotJumperer 5
Dota 2
Gorgc9930
League of Legends
JimRising 359
Counter-Strike
Sick137
Other Games
ceh9784
crisheroes160
Livibee65
ZerO(Twitch)5
Organizations
Other Games
gamesdonequick509
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Light_VIP 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV353
• lizZardDota2145
League of Legends
• Jankos919
Upcoming Events
Kung Fu Cup
1h 6m
Replay Cast
14h 6m
The PondCast
1d
OSC
1d
INu's Battles
1d 1h
Percival vs Cure
Classic vs Clem
Replay Cast
1d 14h
Escore
2 days
IntoTheTV X SOOP
2 days
RSL Revival
2 days
herO vs SHIN
Clem vs Solar
Serral vs Rogue
RSL Revival
3 days
[ Show More ]
WardiTV Weekly
5 days
The Patches Monday
5 days
Sparkling Tuna Cup
6 days
PiG Sty Festival
6 days
PiGosaur Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-08-04
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

Escore Tournament S3: W6
Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.