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[1.4] Minecraft FTB modpack

Forum Index > General Games
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1 2 3 4 5 20 21 22 Next All
Aixler
Profile Joined August 2010
Netherlands946 Posts
Last Edited: 2013-01-12 10:58:39
November 14 2012 17:31 GMT
#1
[image loading]
Feed the Beast Launcher
Minecraft 1.4.7 modpack
Minecraft has reached the industrial age!


Mods included:
	Industrial Craft 2		Twilight Forest			Forestry
Mystcraft Railcraft Buildcraft
ComputerCraft Greg tech Thermal Expansion
Factorization StevesCarts MFFS
ExtraBiomesXL IC2 Nuclear control Rei's minimap
Advanced machines Iron Chest Ender Storage
Advanced solar panels NEI Redpower2
Thaumcraft Portal Gun Wireless Redstone


Feed the Beast is a mod pack for Minecraft. It combines most of the cool mods out there to industrialize Minecraft! It adds a ton of new items, blocks, recipes and things to do! With it, you can automate almost everything, from wheat farms to piping, sorting and crafting. You will be able to make factories, oil refineries and nuclear plants!

For those of you familiar with the minecraft modding scene, this may sound familiar to technic/tekkit. That's because it uses about the same mods, but FTB actually has all the permissions from the mod authors ánd from most of them their active support.

Another important note is that with better cooperation between the mods and the mod pack, and the prereleases from Mojang, mods are updated faster than ever! In fact, most mods are up to date before the Minecraft update goes live. This means you no longer have to play on an older version for months, missing out on all the new goodies Mojang has added.

The total amount of items & blocks for normal Minecraft is 300, Tekkit has about 3500 and FTB will have even more!

Direwolf20’s FTB launcher spotlight:


Direwolf20's server let's playlist with mod developers on the forgecraft server:
http://www.youtube.com/playlist?list=PLaiPn4ewcbkHRg6mhjHQnxZ22cEoAMPZ8

Slowpoke101, the creator of FTB has a livestream where he streams coding/playing on the forgecraft server with mod dev's and testing out possible future mods for FTB.
www.twitch.tv/slowpoke101

Direwolf20's twitter account, where he usually gives updates on mod status and the like:
https://twitter.com/Direwolf20

And now a few more screenshots to give you an idea of what is possible:

A factory for ore processing:
[image loading]

An oil refinery:
[image loading]

A nuclear reactor:
[image loading]

More screenshots:
+ Show Spoiler +

A regular starter house:
[image loading]

A redpower2 vulcano:
[image loading]

Some testing with more complex automation:
[image loading]

A Quarry powered by other machinery:
[image loading]

Nuclear reactor explained:
[image loading]

Nuclear reactor battery set:
[image loading]

Compact redpower2 piping, sorting, redstone, logic gates:
[image loading]

Nuclear reactor controlled with redpower2:
[image loading]


The wiki's for the mods involved:
Minecraft
Redpower
Forestry
Buildcraft
Industrialcraft
Thermal Expansion
GregTech
Steve's Carts
Railcraft
Mystcraft
Computercraft
XyCraft
Twilight Forest
Factorization - Minecraft forum
Portal gun - Minecraft forum
Iron Chests - Minecraft forum
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2013-02-09 14:32:25
November 14 2012 17:32 GMT
#2
After previously running a Tekkit Server for TL, this time I'll also host a small one (~15max) with the FTB modpack. Please keep in mind that due to literally zero admin tools being released yet that this server is private and invite only. Once proper admin tools are around (the creators seem to expect around 3-6 weeks for this) and depending on performance this is likely to change.


How can you get in:
Way 1: Someone who was a regular on Serejais vanilla, my old Tekkit Server or someone who has been a regular on this one vouches for you. For those vouching, keep in mind that it's going to fall back on yourself if your invited buddy doesn't behave.
Way 2: If you have some personal history (on TL or from other games) with myself. If I have dealt with you in the past it doesn't hurt to throw a PM.
Way 3: If neither of the above apply but you are a known TL regular. Staff is always welcome and it can't hurt to ask if you're in the 1000+ post range.

Please don't be mad if I can't take you in right away, since no one exactly knows how these mods in combination behave I have to keep an eye on performance depending on what people do. Doesn't make anyone happy if it suddenly starts to lag to hell and back if we have the full 15 people around at once.


A small set of things to keep in mind for those who are going to be in at launch:
-The usual "don't be an asshole, don't be stupid, have fun" goes without saying.
-If someone wants to play around with ComputerCraft (highly encouraged!) please tell me in advance and do it when I'm around so I can check how hard it hits the performance.
-Same deal for Twilight Forest. I have no clue how hard this mod is on the server, I just know it's expected to hit harder than vanilla.
-If someone wants to play around with Mystcraft, there will be a creative'd notebook at some place with all the infos in there to avoid performance issues from over 9000 Mystcraft ages.

Updates:
Twilight Forest seems laggier than the normal overworld but doable. Gotta confirm tomorrow with more people around.
CREEPERS ARE TERROR AGAINST MACHINES KEEP THEM OUT OF BASES T_T
Please don't move too far away from spawn for your bases, world border doesn't work yet and some mods seem to have issues with high distances (e.g. portal gun). Not 100% sure on that yet, requires some more testing.


Server Info:

LAUNCHTIME AT 20:00 CEST / 2 PM EST

IP: 94.23.6.16:25576
Dynmap: N/A


KEEP IN MIND THAT THIS SERVER IS MOSTLY A TEST RUN FOR THE FULL FTB MODPACK. Once the remaining world-gen mods (RP2, Thaumcraft, Xycraft) are released the map will be restarted. Depending on what you guys want we might keep it accessible if possible for nostalgic value but we can't say for sure yet.



Current Whitelist:
+ Show Spoiler +
rEvolutionTU (r.Evo)
Aixler (Aixler)
Miarr
Aeres (Archas)
BenWesty (Westy)
Charge078 (Westys Buddy)
darkmand (Jepps buddy)
Count_Raktavijan (Raktavijan)
dho (URfavHO)
dot260 (Westys Buddy)
EquilasH (EquilasH)
Hazzerman
Inschato (Inschato)
Jepp2078 (Jepp2078)
Jezarith
JonsaBoy
Kooha (Kooha)
TLKenpachi (Kenpachi)
Tyrran0 (Tyrran)
V1R4L (Vain)
Xaeryn (Xaeryn)
Zaphod_B_ (Zaphod Beeblebrox)
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
FaCE_1
Profile Blog Joined December 2006
Canada6173 Posts
November 14 2012 17:38 GMT
#3
holy hell... wow

and I tough building house was fun lol
n_n
Jepp2078
Profile Joined May 2010
Denmark18 Posts
November 14 2012 18:10 GMT
#4
I'm honored, excited and in love with r.Evo. That is all.
Tyrran
Profile Blog Joined January 2010
France777 Posts
November 14 2012 18:13 GMT
#5
WoW nice

I remember spending a lot of time in vanilla, but grew bored of it once most of my friends left the server. I migth try this one if there is some room for me Evo <3
Against stupidity the gods themselves contend in vain.
r.Evo
Profile Joined August 2006
Germany14080 Posts
November 14 2012 19:02 GMT
#6
The glorious Mango just added a section for us on TL Teamspeak, feel free to join. Starting up now. =)
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Serejai
Profile Blog Joined September 2010
6007 Posts
November 14 2012 22:15 GMT
#7
Mino has also been holding ops in #tlminecraft for about three(?) years now so you guys are more than welcome to hangout there, too.
I HAVE 5 TOAST POINTS
Aixler
Profile Joined August 2010
Netherlands946 Posts
November 15 2012 01:12 GMT
#8
We just got owned by a maze in a twilight forest. Guess going in unarmored wasn't the best idea =).
Tree farm tomorrow! probably a peat farm too for peat-fired engines!
r.Evo
Profile Joined August 2006
Germany14080 Posts
November 15 2012 01:21 GMT
#9
SO MANY FUCKING SPIDERS T_T

PS: In case you lost 2 backpacks aix, I think the maze gathers items from people it kills and puts them into loot chests. :x
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Vain
Profile Blog Joined October 2009
Netherlands1115 Posts
Last Edited: 2012-11-15 01:33:43
November 15 2012 01:24 GMT
#10
Well now i know what i'll be doing next week

great job!

Edit: i must say these guys know how to make a fancy launcher
Battle.net 2.0 is a waiter and he's a dick
Westy
Profile Blog Joined April 2010
England808 Posts
November 15 2012 01:51 GMT
#11
Damn missed the launch!
r.Evo
Profile Joined August 2006
Germany14080 Posts
November 15 2012 02:02 GMT
#12
On November 15 2012 10:24 Vain wrote:
Well now i know what i'll be doing next week

great job!

Edit: i must say these guys know how to make a fancy launcher

It keeps scaring the hell out of me because I'm never sure when the launcher and when the modpack updates. >_<
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50245 Posts
Last Edited: 2012-11-15 02:14:30
November 15 2012 02:11 GMT
#13
I was soo waiting for the TL FTB server!

I like how you show tubes,lumar and basalt teasing us RP2 fans that its not in the pack yet.

Edit: good indication of when the mod pack updates is to check Dire's twitter or see if slowpoke is streaming or has streamed in the last 24hrs.

pls whitelist me

BLinD-RawR
IGN:BLinDRawR
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2012-11-15 07:29:02
November 15 2012 07:27 GMT
#14
I almost cried yesterday when I realized I have to use REGULAR REDSTONE to make something work. So frustrating. My guesses for updates are comparatively optimistic btw., elo is known to work quickly if needed (and she promised to be ready for launcher release), the xycraft guy seems to have done most of his worldgen before the rest of his content and Azanor (Thaumcraft) apparently found a way to integrate his worldgen with some kind of mini-patch if you can believe reddit on this one, no official source tho.

Optimistic look at it tells me it shouldn't take longer than ~2 weeks for the RP2 update. Now if only mod devs would find ways to seperate world gen from the rest of their content I'd be happy as hell. I'd rather have something useless like Tungsten (RP2) in the world for a long time than having to regen the world for a major update.

Also on the official FTB forums mods have said that there is an official wiki in planning. What that means exactly is unknown to me but it's desperately needed. Also I hope the balance in gregtech is going to be adressed in future updates. You can't just nerf one of the mods the entire pack is balanced around and expect it to work properly. As it stands, IC2 is utterly useless to start out with and I don't see a reason to use it over BC3/Factorization in the beginning.


PSA Update:
-Twilight Forest seems laggier than the normal overworld but doable. Gotta confirm tomorrow with more people around.
-CREEPERS ARE TERROR AGAINST MACHINES KEEP THEM OUT OF BASES T_T
-Please don't move too far away from spawn for your bases, world border doesn't work yet and some mods seem to have issues with high distances (e.g. portal gun). Not 100% sure on that yet, requires some more testing.
-PORTAL GUN CONFIRMED OP AS FUCK AND BEST ITEM TO TROLL PEOPLE WITH IN THE GAME.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50245 Posts
November 15 2012 07:39 GMT
#15
I found thermal expansion to be quite good when you are starting out but buildcraft power is not cheap.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
canucks12
Profile Blog Joined June 2009
Canada812 Posts
November 15 2012 07:48 GMT
#16
Hi, I was on the old tekkit server, I didn't log on often, but I'd like to get started again. I'd be happy if you could whitelist myself: scword and my friend ipoutine who was also whitelisted on the previous server. I may not have a lot of time, but this sounds too good to pass up on
r.Evo
Profile Joined August 2006
Germany14080 Posts
November 15 2012 07:48 GMT
#17
Whoops, you're right. Pulverizer is from thermal expansion, that's currently the most efficient route to start out. I'm not sure if there's a similar quick & easy path as Sterling Engines -> Pulverizer -> Forestry Treefarm. Gregtech ruined the alternative way with IC2 and I'm not into the other mods enough to see their approaches. =/
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
r.Evo
Profile Joined August 2006
Germany14080 Posts
November 15 2012 07:59 GMT
#18
On November 15 2012 16:48 canucks12 wrote:
Hi, I was on the old tekkit server, I didn't log on often, but I'd like to get started again. I'd be happy if you could whitelist myself: scword and my friend ipoutine who was also whitelisted on the previous server. I may not have a lot of time, but this sounds too good to pass up on

Done. Was trying to figure out who you guys were from the last whitelist and couldn't remember. =P
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Westy
Profile Blog Joined April 2010
England808 Posts
November 15 2012 08:25 GMT
#19
On November 15 2012 16:27 r.Evo wrote:


PSA Update:
-Please don't move too far away from spawn for your bases, world border doesn't work yet and some mods seem to have issues with high distances (e.g. portal gun). Not 100% sure on that yet, requires some more testing.


Wish I had read this earlier! I thought the first thing I would do is walk to one of the borders. 2 hours of walking and climbing later, I gave up!
Xaeryn
Profile Joined September 2010
186 Posts
November 16 2012 19:42 GMT
#20
hey again minecrafters.

I loved the old tekkit server and would love to be a part of this one as well :D
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