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Active: 9382 users

TF2 Co-op: Mann vs. Machine

Forum Index > General Games
Post a Reply
Aixler
Profile Joined August 2010
Netherlands946 Posts
Last Edited: 2012-08-18 09:56:42
August 15 2012 09:43 GMT
#1
[image loading]


Introducing TF2 Co-op

Mann vs. Machine is a new co-operative game for Team Fortress 2 that lets you and five friends wage a desperate battle to stop a lethal horde of robots from deploying a bomb in one of Mann Co.’s many strongholds. Take advantage of breaks between waves to upgrade your abilities and weapons. Survive all the waves in any of a variety of missions to earn incredible loot.

Mann vs. Machine website



So TF2 has a new update coming out today: Co-op! You can play it with 5 friends and it seems like you need to survive as wave after wave comes to blow you up, with breaks in between. Similar to Tower Defense maps, Left 2 Die (SC2 custom map) and Orcs Must Die etc.

I'm hoping we can use this thread to arrange to play together, discuss strategies/tactics and the mode itself.

We now have a Steam group!

Post or pm your steam profile url to join it.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
August 15 2012 10:55 GMT
#2
This has made my dick beyond rockhard. I've played TF2 on and off again since it came out, but it's definitely going to be more on after this update.
Remember Violet.
r.Evo
Profile Joined August 2006
Germany14080 Posts
August 18 2012 00:10 GMT
#3
This thread is way too empty. WHO IS UP FOR THIS?
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Lovedoll
Profile Joined November 2011
Japan540 Posts
August 18 2012 00:19 GMT
#4
Now this is a game mode that's meant for me! I love the concept of fighting off hordes of enemies, upgrading your skills, it sounds very fun.
Spread your eggs until they crack!
Thurokiir
Profile Joined June 2010
United States779 Posts
August 18 2012 00:21 GMT
#5
Thurokiir on steam ill play however whenever.
Tahts halo dont worry
Toyman69
Profile Joined November 2009
Canada100 Posts
Last Edited: 2012-08-18 00:28:40
August 18 2012 00:27 GMT
#6
Is this actually working yet? tried a bunch yesterday and never got into 1. queue like 10hrs long. ( i know u can host for friends and whatnot but i mean for the queue)
Lee Jaedong fighting!
GARO
Profile Blog Joined November 2010
United States2255 Posts
August 18 2012 00:30 GMT
#7
On August 18 2012 09:27 Toyman69 wrote:
Is this actually working yet? tried a bunch yesterday and never got into 1. queue like 10hrs long. ( i know u can host for friends and whatnot but i mean for the queue)


lol queue: Pay the $$ or suffer long wait times.
join a server hosting it: priceless
Khaymus
Profile Blog Joined June 2008
United States750 Posts
August 18 2012 00:31 GMT
#8
Hope you don't actually expect to play unless you drop 100$ on this mode. Otherwise you will be sitting in Qs all day. First thing Valve has fucked up in a long time.
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Aixler
Profile Joined August 2010
Netherlands946 Posts
August 18 2012 09:57 GMT
#9
Demoman with scottish resistance is so very strong vs bots. Upgrade reload speed, fire speed and damage and you'll be doing most of the killing.
rwrzr
Profile Joined February 2010
United States1980 Posts
August 19 2012 02:17 GMT
#10
I believe you can host a private server and it will showup on the server list.
FADC
Zooper31
Profile Joined May 2009
United States5712 Posts
August 19 2012 02:30 GMT
#11
Why are people complaining about long Q times? It takes me 3-5min to get into a game on one of the advanced missions, not even the normal version.

Still valve fucked this up so hard I can't believe they actually are the ones who did it.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
BloodNinja
Profile Joined June 2010
United States2791 Posts
August 19 2012 03:00 GMT
#12
On August 19 2012 11:30 Zooper31 wrote:
Why are people complaining about long Q times? It takes me 3-5min to get into a game on one of the advanced missions, not even the normal version.

Still valve fucked this up so hard I can't believe they actually are the ones who did it.


Until late last night, most my queues were 20+ minutes. Right now I get about 6-8 minutes. So its come down, but its been less than 24 hours since that happened.
Zooper31
Profile Joined May 2009
United States5712 Posts
August 19 2012 03:04 GMT
#13
On August 19 2012 12:00 BloodNinja wrote:
Show nested quote +
On August 19 2012 11:30 Zooper31 wrote:
Why are people complaining about long Q times? It takes me 3-5min to get into a game on one of the advanced missions, not even the normal version.

Still valve fucked this up so hard I can't believe they actually are the ones who did it.


Until late last night, most my queues were 20+ minutes. Right now I get about 6-8 minutes. So its come down, but its been less than 24 hours since that happened.


Late last night is when I was Q'ing up using their system and getting 2-5min Q ez on any advanced mission. Don't know why we had such different experiences though.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
iKill[ShocK]
Profile Blog Joined July 2008
Vietnam3530 Posts
August 19 2012 04:56 GMT
#14
sniper bots are fucking beyond annoying
<3 Kim Taeyeon
Zooper31
Profile Joined May 2009
United States5712 Posts
August 19 2012 05:16 GMT
#15
On August 19 2012 13:56 iKill[ShocK] wrote:
sniper bots are fucking beyond annoying


sniper bots using huntsman*
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
August 19 2012 05:53 GMT
#16
On August 19 2012 13:56 iKill[ShocK] wrote:
sniper bots are fucking beyond annoying

Sniper bots, along with heavies and giant heavies, make it absolutely necessary to get at least 50% bullet resistance on combat classes (soldier/heavy/etc.) because the nature of hitscan weapons combined with the tracking ability of the AI makes bullet damage unavoidable. If you get 6 players who get bullet resistance and one person to give minicrits, you can clear all waves pretty easily.
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
August 19 2012 07:03 GMT
#17
So far I've found myself becoming bored with this game-mode pretty fast. I usually just do silly stuff like max out the samurai sword for the demo and stuff like that. The only class that I've really had much fun with is the scout.
Nobody beats the Beater
dronebabo
Profile Blog Joined December 2003
10866 Posts
August 19 2012 07:18 GMT
#18
--- Nuked ---
Airact
Profile Joined April 2010
Finland366 Posts
Last Edited: 2012-08-19 12:25:55
August 19 2012 12:25 GMT
#19
On August 19 2012 14:53 LoLAdriankat wrote:
Show nested quote +
On August 19 2012 13:56 iKill[ShocK] wrote:
sniper bots are fucking beyond annoying

Sniper bots, along with heavies and giant heavies, make it absolutely necessary to get at least 50% bullet resistance on combat classes (soldier/heavy/etc.) because the nature of hitscan weapons combined with the tracking ability of the AI makes bullet damage unavoidable. If you get 6 players who get bullet resistance and one person to give minicrits, you can clear all waves pretty easily.

Get a Scout in your lineup and make him kill the Snipers, Scouts, Pyros and Medics. Also Scout is practically the tankiest class in the MvM mode (700+ overheals just from gathering money + health on kill) if you play it right. It's also very difficult for Soldier and Demo bots to hit you. I have also found out that I very rarely get hit by Sniper bots unless I move in the same direction and don't jump.


What Scouts do:

1. Gather money
2. Kill Supports
3. Tank a crap ton of damage (It's possible to keep 300+ health consistently + you have insane dodging power)


Basically, Scout OP.
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