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Salem (MMO)

Forum Index > General Games
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Serejai
Profile Blog Joined September 2010
6007 Posts
Last Edited: 2013-03-02 00:21:19
April 17 2012 11:10 GMT
#1
Salem


[image loading]

Official Website

Current Status: Open Beta


      Salem is a fully open sandbox MMO with deep crafting elements. The game features permadeath as one of its main gimmicks, along with an in-depth character development system without classes and set roles, where the player can chose which kind of game to play. Taking place in the time of the first Pilgrims, Salem lets you live as an explorer in the new world; building your settlement, learning new skills and maybe fight with your neighbours.

The only place in Salem not built by the players is the main city Boston, which is a safe-zone where one can meet other players, trade, converse and enjoy the social aspects of the game. Outside of Boston only wilderness awaits, and the further you come from civilization the darker and more dangerous the world around you becomes. Until you reach the deep lumberwoods and no longer have to fear Pilgrims but instead witches and hidebehinds...




[image loading]
+ Show Spoiler +


[image loading]
+ Show Spoiler +
N/A


[image loading]
  • Official Forums


+ Show Spoiler [Original Thread by alfyma] +
[image loading]

This is the game I am most excited about in the near future, especially since beta is hopefully starting soon.

http://www.paradoxplaza.com/games/salem

Salem is set in a fantastical New England and offers free form massively multiplayer gameplay in a persistent, mutable and online world. With players taking the roles of intrepid colonists from the Old World seeking to make lives for themselves in the New, Salem provides them with unique crafting, farming and building systems inspired by 17th century alchemy.

Cast in a mold of cute-gothic Salem's lighthearted art style makes for the perfect contrast to the otherwise grim realities of open player-versus-player combat and permanent death. Experience Squonks, Hidebehinds, Witchcraft and the fullest freedom of a sandbox conceived in Liberty.

Features

Massive Multiplayer Online Roleplaying Game.
Persistent and mutable world.
Crafting, farming and building.
Open PvP combat with permadeath.
Free to Play.



very old trailer:
+ Show Spoiler +
http://www.youtube.com/watch?v=lvZH0g3yKXw&feature=player_embedded

totalbiscuit interviews salem devs:
+ Show Spoiler +
http://www.youtube.com/watch?v=N3nxcjaTUbc


crafting an enchanted broomstick & discussion of witchcraft:
+ Show Spoiler +


For those of you who know about it, this game should be relatively similar to Seatribe's previous creation Haven and Hearth ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=184466 and http://www.teamliquid.net/blogs/viewblog.php?topic_id=201351 for more info on some TL people who have tried this).

This will be a really fantastic game - while to some of you permadeath may seem like a turn-off, it actually makes you care about your character, and is a very effective way of preventing griefing, especially with the ranging mechanics implemented in both Haven and now Salem. The fact that death matters means that players experience genuine emotion when they or their friends dies, which creates an unprecedentedly cool roleplaying experience, not to mention the possibility of rather realistic social interaction (both cooperative and confrontational).

If you like the idea of a game where everything is built by the players, for the players, you should definitely check out Salem.

BETA HAS STARTED! I'll try and keep improving this post. Thanks to Serejai for an explanation of the skill system:

+ Show Spoiler +
On April 25 2012 22:24 Serejai wrote:
A few people have been confused about how skills work in this so here's a short guide.

For this we will use an imaginary curio item, an apple, and some imaginary stats and skills (Eating, Peeling, Cooking for stats and Johnny Appleseed for skill).

Now, let's say that the skill Johnny Appleseed has the following requirements to learn:
      500 Eating
      600 Peeling
      500 Cooking

When you hover over Johnny Appleseed you will see three red bars pop up. These bars represent the above numbers. In the case of Peeling, the bar will be bright red. This signifies that you don't meet the level requirement (as Peeling requires 6, but you're only at level 5 right now).

Our apple curio provides the following stat gains:
      530 Eating
      780 Peeling
      400 Cooking

If you mouseover the apple icon it will do two things. First, it will display in the tooltip the actual numbers it provides to each stat. Secondly it will display blue bars over the skills (same information, but these bars don't contain the numbers like the tooltip does).

In this example the apple curio would show a full Eating bar, a full Peeling bar, and a partial Cooking bar.

Before we can learn our Johnny Appleseed skill we need to level up Peeling to 6. After using the apple curio we will have two green bars (Eating and Peeling) and one unfinished blue bar (Cooking, since it only provides 400 out of the 500 needed to level). At this point we can't learn our skill yet because a) We need 100 more Cooking, and b) We need one more level on Peeling.

If we click the green bar for Peeling, it will spend our 500/500 points to increase Peeling to level six. This is how you level up stats. After reaching level 6 the bright red bar will turn to dark red and you now meet all the requirements to learn Johnny Appleseed. What's next?

Well, we use another apple curio. This once again fills our Eating and Peeling bars (because the apple curio provides more than 500 Eating and 600 Peeling) but still leaves our Cooking bar unfinished, as the apple only provides 400/500 Cooking. This leaves us with two options:

1) We can use another apple to fill the remaining 100 Cooking, thus allowing us to learn Johnny Appleseed. This is a bad choice because the apple would be wasting 500+ Eating and 700+ Peeling points since we're already capped on those. A better option would be...

2) Use a different curio to fill in the remaining 100 Cooking we need. Let's say we have an orange curio that provides 50 Eating, 50 Peeling, and 800 Cooking. We also have a potato curio that provides 150 of each stat. In this case the best choice would be to use the potato curio to finish our skill requirements because it wastes the least amount of stats overall (only 350 total stat points wasted) compared to the orange curio (800 wasted) or the apple curio (1,000+ wasted).

Once all three bars are full, we click on Johnny Appleseed to learn the skill.

Basically, curios all provide different benefits and it's best to mix and match them to waste the least amount of exp. Tumbleweed is a curio that provies 2,000-3,000 exp to about six different stats. Using this at the start of the game is a terrible idea because your stats only take 500 exp. Likewise using this to level a single stat is also a bad idea, as it would be much more valuable to use this to train a skill that needs 3-4 of the stats it provides.


Salem wiki: http://salemwiki.info/index.php/Salem_Wiki:Community_portal
Server status: http://plymouth.seatribe.se/ss
TL salem irc: irc.quakenet.org/tlsalem
Salem irc: irc.synirc.net/salem
I HAVE 5 TOAST POINTS
chaokel
Profile Blog Joined October 2010
Australia535 Posts
Last Edited: 2012-04-17 12:15:04
April 17 2012 11:15 GMT
#2
Signed up! Played haven and hearth for a while back before the xp changes (bucketgrindingOP) was pretty damn fun, looking forwards to salem.

Email came through removed link. Thanks everyone

That's my link, if/when you get three referrals. Anyone using gets my eternal love and thanks.

Hopefully we can get a TL group going, prehaps a bit more successfully than in HnH.
alfyma
Profile Joined October 2010
United Kingdom78 Posts
April 17 2012 11:23 GMT
#3
I got my confirmation email, so removed my signup link . Please use chaokel's until he gets three referrals now, if you feel like signing up.

BTW the LP system will be more like the current system in Haven, where you study curiosities, apart from that they take no time to complete, and using the curiosities apparently depletes "black bile", which you need to replenish with food... Hopefully we find out more about the mechanics soon
Talho
Profile Joined August 2010
Belgium592 Posts
Last Edited: 2012-04-17 16:41:56
April 17 2012 11:41 GMT
#4
On April 17 2012 20:15 chaokel wrote:
Signed up! Played haven and hearth for a while back before the xp changes (bucketgrindingOP) was pretty damn fun, looking forwards to salem.

http://beta.salemthegame.com/?ref=aca91e8b37c

That's my link, if/when you get three referrals. Anyone using gets my eternal love and thanks.

Hopefully we can get a TL group going, prehaps a bit more successfully than in HnH.


oh man, finally, I absolutely loved H&H.

I signed up on your referral link

this is my link (removed, got into beta)
I'll remove it when i got 3 referrals,

*edited
PR4Y
Profile Joined November 2010
United States260 Posts
Last Edited: 2012-04-17 16:15:07
April 17 2012 11:45 GMT
#5
This looks very promising... can't wait to check it out!

EDIT:

got in the beta! Thanks guys!

*pass it along*
I'm your average Brotoss brother, weilding my brommortal, brothership, brolossus, bro ray, broenix... BROTHERHOOD OF BROTOSS
OPman
Profile Joined December 2010
United States131 Posts
April 17 2012 11:45 GMT
#6
The trailer for this is so god awful...
Ph'nglui Mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
PR4Y
Profile Joined November 2010
United States260 Posts
April 17 2012 11:48 GMT
#7
On April 17 2012 20:45 OPman wrote:
The trailer for this is so god awful...



If it's not your thing then why bother posting? Some of us are actually excited about it...

It's a bit more artistic then most games, which I love. Reminds me of Bastion's art style, and I LOVED Bastion...
I'm your average Brotoss brother, weilding my brommortal, brothership, brolossus, bro ray, broenix... BROTHERHOOD OF BROTOSS
Frail
Profile Joined October 2010
Iceland336 Posts
Last Edited: 2012-04-17 13:36:40
April 17 2012 11:50 GMT
#8
I used Pr4y's referal link.

here's mine

Got three, and beta!

Thanks so much!
Whargarbl
alfyma
Profile Joined October 2010
United Kingdom78 Posts
April 17 2012 11:51 GMT
#9
If you go on the site I posted there are many more videos of it, which can maybe show off a bit more of the mechanics and stuff - e.g. witchcraft, etc. I just didn't want to clutter up the OP....

TBH the only thing I am worried about is whether the controls will be good enough for decent combat, since its 3D (unlike Haven & Hearth).
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
April 17 2012 11:56 GMT
#10
just got my beta confirmation email (signed up yonks ago)

cant wait
Forever ZeNEX.
NukeD
Profile Joined October 2010
Croatia1612 Posts
Last Edited: 2012-04-18 02:21:33
April 17 2012 12:00 GMT
#11
I used Frails link.
Here is my: Removed.
sorry for dem one liners
Aixler
Profile Joined August 2010
Netherlands946 Posts
Last Edited: 2012-04-19 14:45:34
April 17 2012 12:09 GMT
#12
Looks interesting, will there be a TL guild in the beta/real game?

Used NukeD links, here is mine: Removed
lagbzz
Profile Joined September 2010
Poland171 Posts
Last Edited: 2012-04-17 18:56:43
April 17 2012 12:18 GMT
#13
Used chaokel's link.

Never played Heaven and Hearth, sounds fun from what I've read. I like building things, camps sound awesome. Artistic style is cool, I hope they won't make it pay to win or something, after the release.

Edit: Got in! Thanks!
Let us divine :D
Chaosu
Profile Joined October 2005
Poland404 Posts
Last Edited: 2012-04-18 17:49:46
April 17 2012 12:23 GMT
#14
Cool, been playing h&h a bit and I love it. I signed up using lagbzz link.
Please be patient.
Gorsameth
Profile Joined April 2010
Netherlands22630 Posts
Last Edited: 2012-04-18 14:05:09
April 17 2012 12:26 GMT
#15
Used Frails link

mine:
Thanks to those who clicked.
It ignores such insignificant forces as time, entropy, and death
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
Last Edited: 2012-04-17 12:37:44
April 17 2012 12:37 GMT
#16
On April 17 2012 20:48 PR4Y wrote:
Show nested quote +
On April 17 2012 20:45 OPman wrote:
The trailer for this is so god awful...



If it's not your thing then why bother posting? Some of us are actually excited about it...


Maybe because the trailer actually is awful? It shows nothing about the game and builds up zero excitement. If a trailer doesn't convince me with gameplay footage it should at least have a certain atmosphere making me curious about the game in question; this trailer does nothing of the like. How is a tunnel, a horse carriage and some background moans supposed to introduce me to a medieval crafting MMO?
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2012-04-17 12:52:46
April 17 2012 12:49 GMT
#17
Just signed up (used lagbzz's link). Been looking forward to this game nice to see beta is soon.

Are you supposed to get your URL in the e-mail?
Zhou
Profile Joined February 2009
United States832 Posts
Last Edited: 2012-04-17 20:58:57
April 17 2012 12:49 GMT
#18
+ Show Spoiler +


I believe I used Pr4y's, or Frail's link... I should've been paying a bit more attention. Sorry guys, It's still in the morning for me.



Let's hope we can get a little TL town going like in H&H!

EDITED: I have my invite! Please go and use someone else's who has not gotten three invites yet!
chaokel
Profile Blog Joined October 2010
Australia535 Posts
April 17 2012 13:06 GMT
#19
On April 17 2012 21:49 GGTeMpLaR wrote:
Just signed up (used lagbzz's link). Been looking forward to this game nice to see beta is soon.

Are you supposed to get your URL in the e-mail?


Yeah once you get a confirmation email it will show when you activate from there.
Harris1st
Profile Blog Joined May 2010
Germany7420 Posts
Last Edited: 2012-04-17 20:48:33
April 17 2012 13:06 GMT
#20
On April 17 2012 20:50 Frail wrote:
I used Pr4y's referal link.

here's mine

http://beta.salemthegame.com/?ref=dbb9ac6185d

Will remove it once i hit 3.



Used this

heres mine

http://beta.salemthegame.com/?ref=49e8542b7be

in, thx a lot :D
Go Serral! GG EZ for Ence. Flashbang dance FTW
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